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# config di Brewery.jar
# -- Opzioni --
# I valori di default sono scritti fra []
# Lingua da usare (fra quelle in plugins/Brewery/languages)
language : it
# Se il giocatore si sveglia nella sua /home dopo aver bevuto troppo(il plugin di /home deve essere installato!) [true]
enableHome : true
# Tipo di teletrasporto alla home ['cmd: home']
# bed = Il giocatore sarà teletrasportato al suo letto
# 'cmd: home' = /home sarà eseguito dal giocatore. Deve avere il permesso di farlo senza ritardi!
# 'cmd: spawn' = /spawn sarà eseguito dal giocatore
# 'cmd: faitu' = /faitu sarà eseguito dal giocatore.
homeType: 'cmd : home'
# Se il giocatore si risveglia in un posto a caso dopo essere andato offline mentre beveva (questi posti devono essere definiti con '/brew Wakeup add' da un admin)
# Il giocatore si risveglia al punto di risveglio più vicino [true]
enableWake : true
# Se il giocatore debba provare più volte per loggare da molto ubriaco [true]
enableLoginDisallow : true
# Se il giocatore viene espulso dal server se raggiunge la percentuale massima di alcol [false]
enableKickOnOverdrink : false
# Se il giocatore vomita se molto sbronzo [true]
# L'oggetto non può essere raccolto e resta per terra finché non sparisce.
enablePuke : true
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# L'oggetto droppato in massa quando si vomita che dovrebbe rappresentare il vomito [Soul_Sand]
pukeItem : Soul_Sand
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# Tempo in secondi perché il vomito sparisca (il valore di minecraft di default è 300 = 5 min) [60]
# Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia.
pukeDespawntime : 60
# Oggetto consumabile/forza. Questi oggetti se consumati calano il livello di alcool (della "forza" che avevi impsotato) (list)
drainItems :
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- Bread/4
- Milk_Bucket/2
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# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
hangoverDays : 7
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# If crafting and using of the Brew Sealing Table is enabled (2 Bottles over 4 Planks) [true, true]
craftSealingTable : true
enableSealingTable : true
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# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
colorInBarrels : true
colorInBrewer : true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality : true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc : false
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# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
openLargeBarrelEverywhere : true
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# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels : true
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maxBrewsInMCBarrels : 6
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# The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent
# hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled.
# This is a fast process to stop players from hacking out recipes, once they get hold of a brew.
# Only drawback: brew items can only be used on another server with the same encodeKey.
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# When using Brews on multiple (BungeeCord) Servers, define a shared Database below at 'multiServerDB'
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# So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false]
enableEncode : false
encodeKey : 0
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# Abilita il controllo degli aggiornamenti, controlla l'API di CurseForge per eventuali aggiornamenti di Brewery [true]
# Se quando un aggiornamento viene trovato un messaggio è loggato e mostrato agli OPs quando entrano in gioco.
updateCheck : true
# Intervallo di autosalvataggio in minuti [3]
autosave : 3
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# Show debug messages in log [false]
debug : false
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# Versione del config
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version : '2.1.1'
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# -- Define custom items --
# The defined id can then be used in recipes
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# matchAny: true if it is already enough if one of the info matches
# material: Which type the item has to be
# name: Which name the item has to be (Formatting codes possible: such as &6)
# lore: What has to be in the lore of the item
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customItems :
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# Three Example Items
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ex-item :
# A Barrier item called Wall and has the given line in its lore
material : Barrier
name : 'Wall'
lore :
- '&7Very well protected'
ex-item2 :
# Using matchAny only one of the following has to match.
# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
matchAny : true
material :
- Acacia_Door
- Oak_Door
- Spruce_Door
name :
- 'Beechwood Door'
lore :
- 'A door'
rasp :
name : '&cRaspberry'
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blue-flowers :
matchAny : true
material :
- cornflower
- blue_orchid
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# -- Ingredients in the Cauldron --
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
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# You only need to add something here if you want to specify a custom name or color for the base potion
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# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
# ingredients: List of 'material/amount'
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Color of the potion from a cauldron. Defaults to CYAN
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
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# customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
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cauldron :
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# Example with all possible entries
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ex :
name : Example
ingredients :
- Bedrock/2
- Diamond
color : BLACK
lore :
- An example for a Base Potion
- This is how it comes out of a Cauldron
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customModelData : 545
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# -- One Ingredient: --
wheat :
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name : Frumento fermentato
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ingredients : Wheat
sugarcane :
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name : Miscela zuccherata
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ingredients : Sugar_Cane
color : 'f1ffad' # yellowish green
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sugar :
name : Sugarwater
ingredients : Sugar
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apple :
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name : Sidro di mele
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ingredients : Apple
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berries :
name : Grape must
ingredients : Sweet_Berries
color : RED
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potato :
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name : Purè di patate
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ingredients : Potato
grass :
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name : Erbe bollite
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ingredients : Grass
color : '99ff66' # bright green
rmushroom :
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name : Miscela ai funghi
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ingredients : Red_Mushroom
color : 'ff5c33' # amber red
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bmushroom :
name : Mushroom brew
ingredients : Brown_Mushroom
color : 'c68c53' # brighter brown
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cocoa :
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name : Miscela colorata
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ingredients : Cocoa_Beans
color : '804600' # mocca
milk :
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name : Acqua lattea
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ingredients : Milk_Bucket
color : BRIGHT_GREY
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bl_flow :
name : Blueish brew
ingredients : blue-flowers
color : '0099ff' # sky blue
cactus :
name : Agave brew
ingredients : cactus
color : '00b300' # cactus green
poi_potato :
name : Poisonous Broth
ingredients : Poisonous_Potato
egg :
name : Sticky brew
ingredients : Egg
oak_sapling :
name : Stringy hebry broth
ingredients : Oak_Sapling
vine :
name : Boiled herbs
ingredients : vine
color : '99ff66' # bright green
rot_flesh :
name : Foul pest
ingredients : Rotten_Flesh
color : '263300' # brown green
melon :
name : Melon juice
ingredients : melon_slice
wheat_seeds :
name : Bitter brew
ingredients : Wheat_Seeds
melon_seeds :
name : Bitter brew
ingredients : Melon_Seeds
pumpkin_seeds :
name : Bitter brew
ingredients : Pumpkin_Seeds
bone_meal :
name : Bony Brew
ingredients : bone_meal
color : BRIGHT_GREY
cookie :
name : Chocolately sap
ingredients : Cookie
color : '804600' # mocca
fer_spid_eye :
name : Fermented Eye
ingredients : Fermented_Spider_Eye
ghast_tear :
name : Sad brew
ingredients : ghast_tear
snowball :
name : Icewater
ingredients : Snowball
Gold_Nugget :
name : Glistering brew
ingredients : Gold_Nugget
color : 'ffd11a' # gold
glowstone_dust :
name : Glowing brew
ingredients : Glowstone_Dust
color : 'ffff33' # bright yellow
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# -- Multiple Ingredients: --
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applemead_base :
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name : Apple-Sugar brew
ingredients :
- Sugar_Cane/3
- Apple
color : 'e1ff4d' # greenish yellow
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poi_grass :
name : Boiled acidy herbs
ingredients :
- Grass
- Poisonous_Potato
color : '99ff66' # bright green
juniper :
name : Juniper brew
ingredients :
- blue-flowers
- wheat
color : '00ccff' # aqua
gin_base :
name : Fruity juniper brew
ingredients :
- blue-flowers
- wheat
- apple
color : '66e0ff' # lighter aqua
eggnog_base :
name : Smooth egg mixture
ingredients :
- egg
- sugar
- milk_bucket
color : 'ffecb3' # yellow-orange
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# -- Ricette per pozioni --
# name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati.
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# ingredients: Lista degli ingredienti nel formato materiale/quantità
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# With an item in your hand, use /brew ItemName to get its material for use in a recipe
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# (Gli id invece dei materiali sono "disapprovati" da Bukkit)
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# Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
# Or a custom item defined above
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# cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire
# distillruns: Quanto spesso deve essere distillato per ottenere la versione perfetta con il volume alcolico impostato (0=non serve distillare).
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# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
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# wood: Legno del barile 0=qualiasi 1=Betulla 2=Quercia 3=Mogano 4=Abete 5=Acacia 6=Quercia nera
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# The Minecraft barrel is made of oak
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# age: Tempo in giorni di Minecraft per cui la pozione deve essere invecchiata in un barile (0=nessun invecchiamento).
# color: Colore della pozione dopo essere stata distillata/invecchiata
# Colori utilizzabili: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile)
# alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile.
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# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
# Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
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# servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name% %quality%)
# playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name% %quality%)
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# drinkmessage: Chat-message to the Player when drinking the Brew
# drinktitle: Title on Screen to the Player when drinking the Brew
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# customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
# Can specify one for all, or one for each quality, separated by /
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# effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata.
# Lista di effetti possibili: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
# Intervalli di livelli o durate possono essere specificati con un "-", per esempio 'SPEED/1-2/30-40'. Ciò significa nel peggior caso livello 1 e 30 secondi di durata e livello 2 e 40 secondi nel migliore.
# Gli intervalli funzionano anche in ordine decrescente, per effetti più deboli a qualità maggiori. Esempio: 'POISON/3-1/20-5'.
# La durata massima possibile è 1638 secondi. Gli effetti instantaner non hanno bisogno che la durata sia specificata.
recipes :
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# Ricetta di esempio con ogni opzione possibile:
0 :
name : Cattivo esempio/Esempio/Buon esempio
ingredients :
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- Diamond/1
- Spruce_Planks/8
- Bedrock/1
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- Brewery:Wheatbeer/2
# - ExoticGarden:Grape/3
- ex-item/4
cookingtime : 3
distillruns : 2
distilltime : 60
wood : 4
age : 11
color : DARK_RED
difficulty : 3
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alcohol : 14
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lore :
- This is an examble brew
- ++Just a normal Example
- This text would be on the brew
- + Smells disgusting
- ++ Smells alright
- +++ Smells really good
servercommands :
- weather clear
playercommands :
- homes
drinkmessage : Tastes good
drinktitle : Warms you from inside
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customModelData : 556 /557/557
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effects :
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- FIRE_RESISTANCE/20
- HEAL/1
- WEAKNESS/2-3/50-60
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- POISON/1-0/20-0
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1 :
name : Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata
ingredients :
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- Wheat/3
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cookingtime : 8
distillruns : 0
wood : 1
age : 2
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color : 'ffb84d' # Orange
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difficulty : 1
alcohol : 5
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lore : +++ &8Refreshing
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2 :
name : Birra puzzolente/Birra/Birra pregiata
ingredients :
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- Wheat/6
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cookingtime : 8
distillruns : 0
wood : 0
age : 3
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color : 'ffd333' # Bright Orange
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difficulty : 1
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lore :
- +++ &8Crisp taste
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alcohol : 6
3 :
name : Birra scura puzzolente/Birra scura/Birra scura pregiata
ingredients :
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- Wheat/6
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cookingtime : 8
distillruns : 0
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wood : 6
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age : 8
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color : '650013' # Dark Red-Brown
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difficulty : 2
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lore :
- +++ &8Roasted taste
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alcohol : 7
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wine :
name : Red Wine
ingredients :
- Sweet_Berries/5
cookingtime : 5
distillruns : 0
wood : 0
age : 20
color : RED
difficulty : 4
alcohol : 8
lore :
- '+ &8Harsh'
- '+ &8Corked'
- '++ &8Mellow'
- '+++ &8Full-Bodied'
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4 :
name : Idromele scarso/Idromele/&6Idromele dorato
ingredients :
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- Sugar_Cane/6
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cookingtime : 3
distillruns : 0
wood : 2
age : 4
color : ORANGE
difficulty : 2
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lore :
- +++ Has a golden shine
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alcohol : 9
5 :
name : Idromele di mele/Idromele di mele dolci/&6Idromele di mele dolci dorato
ingredients :
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- Sugar_Cane/6
- Apple/2
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cookingtime : 4
distillruns : 0
wood : 2
age : 4
color : ORANGE
difficulty : 4
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alcohol : 11
lore :
- +Is there any Apple in this?
- ++Refreshing taste of Apple
- +++Sweetest hint of Apple
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effects :
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- WATER_BREATHING/1-2/150
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cidre :
name : Poor Cidre/Apple Cider/Great Apple Cider
ingredients :
- Apple/14
cookingtime : 7
distillruns : 0
wood : 0
age : 3
color : 'f86820' # Red-Orange
difficulty : 4
alcohol : 7
apple_liquor :
name : Sour Apple Liquor/Apple Liquor/Calvados
ingredients :
- Apple/12
cookingtime : 16
distillruns : 3
wood : 5
age : 6
color : BRIGHT_RED
difficulty : 5
alcohol : 14
lore :
- +Sour like Acid
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- +++ Good Apple Liquor
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whiskey :
name : Unsightly Whiskey/Whiskey/Scotch Whiskey
ingredients :
- Wheat/10
cookingtime : 10
distillruns : 2
distilltime : 50
wood : 4
age : 18
color : ORANGE
difficulty : 7
alcohol : 26
lore : '&7Single Malt'
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6 :
name : Rum amaro/Rum speziato/&6Rum dorato
ingredients :
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- Sugar_Cane/18
cookingtime : 6
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distillruns : 2
distilltime : 30
wood : 2
age : 14
color : DARK_RED
difficulty : 6
alcohol : 30
effects :
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- FIRE_RESISTANCE/1/20-100
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- POISON/1-0/30-0
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lore :
- +&8Too bitter to drink
- ++&8Spiced by the barrel
- +++&eSpiced Gold
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7 :
name : Vodka schifosa/Vodka/Vodka russa
ingredients :
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- Potato/10
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cookingtime : 15
distillruns : 3
age : 0
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color : WHITE
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difficulty : 4
alcohol : 20
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lore : + &8Almost undrinkable
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effects :
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- WEAKNESS/15
- POISON/10
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shroom_vodka :
name : Mushroom Vodka/Mushroom Vodka/Glowing Mushroom Vodka
ingredients :
- Potato/10
- Red_Mushroom/3
- Brown_Mushroom/3
cookingtime : 18
distillruns : 5
age : 0
color : 'ff9999' # Pink-Red
difficulty : 7
alcohol : 18
lore : +++&aGlows in the dark
effects :
- WEAKNESS/80
- CONFUSION/27
- NIGHT_VISION/50-80
- BLINDNESS/12-2
- SLOW/10-3
gin :
name : Pale Gin/Gin/Old Tom Gin
ingredients :
- Wheat/9
- blue-flowers/6 # Custom-Item : Blue Orchids or Cornflowers
- Apple/1
cookingtime : 6
distillruns : 2
color : '99ddff' # Very light blue
difficulty : 6
alcohol : 20
lore :
- ++ With the
- ++ taste of juniper
- +++ Perfectly finished off
- +++ with juniper
tequila :
name : Mezcal/Tequila/Tequila anejo
ingredients :
- cactus/8
cookingtime : 15
distillruns : 2
color : 'f5f07e' # Green-Orange
difficulty : 5
wood : 1
age : 12
alcohol : 20
lore : Desert spirit
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8 :
name : Assenzio scarso/Assenzio/Assenzio forte
ingredients :
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- Grass/15
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cookingtime : 3
distillruns : 6
distilltime : 80
color : GREEN
difficulty : 8
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alcohol : 42
effects :
- POISON/15-25
lore : '+++&8High proof liquor'
gr_absinthe :
name : Poor Absinthe/Green Absinthe/Bright Green Absinthe
ingredients :
- Grass/17
- Poisonous_Potato/2
cookingtime : 5
distillruns : 6
distilltime : 85
color : LIME
difficulty : 9
alcohol : 46
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effects :
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- POISON/25-40
- HARM/2
- NIGHT_VISION/40-60
lore : '&aLooks poisonous'
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9 :
name : Zuppa di patate
ingredients :
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- Potato/5
- Grass/3
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cookingtime : 3
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color : ORANGE
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difficulty : 1
effects :
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- HEAL/0-1
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10 :
name : Caffè stantio/Caffè/Caffè forte
ingredients :
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- Cocoa_Beans/12
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- Milk_Bucket/2
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cookingtime : 2
color : BLACK
difficulty : 3
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lore : + &8Probably a week old
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effects :
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- REGENERATION/1/2-5
- SPEED/1/30-140
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eggnog :
name : Egg Liquor/Eggnog/Advocaat
ingredients :
- Egg/5
- Sugar/2
- Milk_Bucket/1
cookingtime : 2
color : 'ffe680'
difficulty : 4
alcohol : 10
wood : 0
age : 3
lore : Made with raw egg
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# Io non aggiungerò altre ricette al config di default, perché sarebbero pubbliche e visibiliad altri utenti per barare.
# Aggiungere e cambiare ricette è compito del Server Admin, così che i giocatori non possano barare guardando il config di default.
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# Altre idee per ricette:
# g_vodka:
# name: 'Rancid Vodka/&6Golden Vodka/&6Shimmering Golden Vodka'
# ingredients:
# - Potato/10
# - Gold_Nugget/2
# cookingtime: 18
# distillruns: 3
# age: 0
# color: ORANGE
# difficulty: 6
# alcohol: 20
# effects:
# - WEAKNESS/28
# - POISON/4
# fire_whiskey:
# name: Powdery Whiskey/Burning Whiskey/Blazing Whiskey
# ingredients:
# - Wheat/10
# - Blaze_Powder/2
# cookingtime: 12
# distillruns: 3
# distilltime: 55
# wood: 4
# age: 18
# color: ORANGE
# difficulty: 7
# alcohol: 28
# drinkmessage: 'You get a burning feeling in your mouth'
# Without Alcohol:
# hot_choc:
# name: Hot Chocolate
# ingredients:
# - cookie/3
# cookingtime: 2
# color: DARK_RED
# difficulty: 2
# effects:
# - FAST_DIGGING/40
# iced_coffee:
# name: Watery Coffee/Iced Coffee/Strong Iced Coffee
# ingredients:
# - cookie/8
# - snowball/4
# - milk_bucket/1
# cookingtime: 1
# color: BLACK
# difficulty: 4
# effects:
# - REGENERATION/30
# - SPEED/10
# More Recipe ideas:
# Dandelion Liquor
# Beetroot Spirit,
# Poppy Liquor: Macum/Grand Poppy,
# Bamboo Liquor: Chu Yeh Ching,
# Cachaca,
# Cognac,
# Sake,
# Buorbon,
# Moonshine,
# Different Wines,
# Brandy,
# Amaretto,
# etc. as well as variations like,
# Pumpkin Spice Beer,
# Melon Vodka
# There are a lot of items in Minecraft like Vines and items added by plugins that would make great ingredients.
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# -- Compatibilità con altri plugin --
# Abilita il controllo della presenza di altri plugin per i permessi relativi ai barili[true]
useWorldGuard : true
useLWC : true
useGriefPrevention : true
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useGMInventories : true
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# Abilita il logging degli inventari dei barili [true]
useLogBlock : true
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# -- MultiServer/BungeeCord --
# If Brewery is running on multiple connected Servers (via BungeeCord)
# a shared Database can be used here to synchronise drunkeness and to be able to use encoded brews between them.
multiServerDB :
# If using the Database is enabled
enabled : false
# If the drunkeness of players should be synchronised between Servers
syncDrunkeness : true
host : localhost
port : '3306'
user : minec
password : xyz
database : base
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# -- Various Other Settings --
# If items in Offhand should be added to the cauldron as well [false]
useOffhandForCauldron : false
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# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync : true
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# -- Imostazioni di distorsione della chat --
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# If written Chat is distorted when the Player is Drunk,
# so that it looks like drunk writing
# How much the chat is distorted depends on how drunk the Player is
# Below are settings for what and how changes in chat occur
enableChatDistortion : true
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# Salva nel log del server quello che il giocatore ha realmente scritto, prima che le sue parole venissero alterate [false]
logRealChat : false
# Il testo seguente ad alcuni comandi definiti qui sotto sarà distorto da ubriachi [- /gl]
distortCommands :
- /gl
- /global
- /fl
- /s
- /letter
- /g
- /l
- /lokal
- /local
- /mail send
- /m
- /msg
- /w
- /whisper
- /reply
- /r
- /t
- /tell
# Distorci il testo sui cartelli quando sei ubriaco [false]
distortSignText : false
# Definisci dei caratteri fra cui inserire le parole per evitare la distorsione della chat (usa "," come separatore) (list) [- '[,]']
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# Chat Example: Hello i am drunk *I am testing Brewery*
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distortBypass :
- '*,*'
- '[,]'
# words: Lettere e parole che saranno alterate chattando durante la sbronza.
# Saranno elaborate dalla prima all'ultima e la frase scritta viene alterata in quell'ordine.
# replace: Lettere o parole da sostituire. (Special: "-space": sostituisco spazio, "-random": lo mette in una posizione a caso, "-all": tutto, "-start": all'inizio, "-end": alla fine.)
# to: Con cosa sostituirle.
# pre: Lettere e parole prima della parola voluta (separa con ",").
# match: true = una delle parole specificate in "pre" deve precedere la parola bersaglio, false = nessuna delle parole in "pre" deve trovarsi prima della parola bersaglio.
# alcohol: Ubriachezza minima da 1 a 100 perché la parola sia alterata.
# percentage: Probabilità di sostituzione in perchentuale.
words :
- replace : s
to : sh
percentage : 90
alcohol : 30
- replace : ch
to : sh
pre : u,s,o,a
match : false
alcohol : 10
percentage : 70
- replace : h
to : hh
pre : sch,h,t
match : false
percentage : 60
alcohol : 20
- replace : th
to : thl
percentage : 40
alcohol : 30
- replace : sch
to : shk
percentage : 60
alcohol : 40
- replace : u
to : uuh
percentage : 20
- replace : y
to : yy
percentage : 60
alcohol : 15
- replace : e
to : ee
percentage : 40
alcohol : 15
- replace : tu
to : te
percentage : 40
- replace : u
to : uo
pre : u
match : false
percentage : 60
- replace : that
to : taht
percentage : 20
alcohol : 40
- replace : p
to : b
percentage : 30
- replace : p
to : b
percentage : 70
alcohol : 60
- replace : up
to : ubb
percentage : 80
alcohol : 25
- replace : o
to : oh
percentage : 20
- replace : ei
to : i
percentage : 30
alcohol : 15
- replace : b
to : bb
percentage : 80
alcohol : 40
- replace : '!!!'
to : '!!!111!!!undici!1!'
pre : '!'
match : false
percentage : 20
alcohol : 70
- replace : '!'
to : '!!'
pre : '!'
match : false
percentage : 90
- replace : sbronzo
to : shhbronnzo
pre : are
match : false
percentage : 70
alcohol : 65
- replace : cammina
to : caahkhhmmminnna
pre : puoi, puoi ancora, non puoi
match : false
percentage : 80
alcohol : 30
- replace : wtf
to : wft
percentage : 20
alcohol : 40
- replace : lol
to : loool
percentage : 80
alcohol : 10
- replace : afk
to : aafkayyy
percentage : 30
alcohol : 30
- replace : scrivere
to : shhkrihvehrre
pre : puoi,puoi ancora,non puoi
match : false
percentage : 80
alcohol : 50
- replace : drink
to : booze
percentage : 80
alcohol : 70
- replace : '?'
to : '????'
pre : '?'
match : false
percentage : 80
alcohol : 40
- replace : -space
to : ''
pre : h,g,w
match : true
alcohol : 10
- replace : -space
to : ''
percentage : 30
alcohol : 35
- replace : -space
to : ''
percentage : 10
- replace : -start
to : dho
percentage : 15
alcohol : 50
- replace : -start
to : hhn
percentage : 10
alcohol : 50
- replace : -random
to : lu
percentage : 10
- replace : -random
to : lug
percentage : 10
alcohol : 50
- replace : -random
to : blub
percentage : 20
alcohol : 80
- replace : -random
to : lerg
percentage : 40
alcohol : 85
- replace : -random
to : gul
percentage : 40
alcohol : 80
- replace : -random
to : ' '
percentage : 100
alcohol : 70
- replace : -random
to : ' '
percentage : 60
alcohol : 40
- replace : -random
to : ' '
percentage : 50
alcohol : 30
- replace : -end
to : '!'
percentage : 40
alcohol : 30
- replace : -random
to : ' *hic* '
percentage : 80
alcohol : 70
- replace : -random
to : ' *hic* '
percentage : 15
alcohol : 40
- replace : -space
to : ' *hic* '
percentage : 5
alcohol : 20
- replace : -end
to : ' *hic*'
percentage : 70
alcohol : 50
- replace : -all
to : '*burp*'
percentage : 3
alcohol : 60
- replace : -all
to : '*burp*'
percentage : 6
alcohol : 80