* Init 1.2.0 version
* Fixes#311 localization errors in zn-CN.
Original translation author translated `[]` placeholders which broke locale
* Init 1.2.0 version
* Edit some unfit translation (#312)
Edit some unfit translation
* Fixes a regex bug that replaced every [player] char instead of whole word.
* Fixes a crash that prevented STATISTICS entity and material/item challenges to be completed.
* Add requirement-not-met-material and requirement-not-met-entity to display statistic required item on error.
* Add locale of Chinese-Hong Kong (zh-HK) (#313)
Addition of locale updated to latest version
* Add ${argLine} to get jacoco coverage
* Updated Jacoco POM section
* Update build.yml
Java 17 for Surefire
* Updated pladdon annotations
* Add support for gamemode-specific translations.
This was a request from Floris
* Update ChallengesManagerTest methods with world parameter.
* Implement option that excludes undeployed challenges
The new option allows to toggle if undeployed challenges should be included in level completion count. Disabling option will not include these challenges for level completion.
Fixes#315
* Create plugin.yml (#316)
* Create plugin.yml
* Update pom.xml
* Update ChallengesPladdon.java
* Remove dependency to org.apache.commons
Replace org.apache.commons.lang.ArrayUtils to a default Java implementation.
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Co-authored-by: EpicMo <1982742309@qq.com>
Co-authored-by: JamesMCL44 <epicquarters@gmail.com>
Co-authored-by: tastybento <tastybento@users.noreply.github.com>
Co-authored-by: tastybento <tastybento@wasteofplastic.com>
The new option allows to toggle if undeployed challenges should be included in level completion count. Disabling option will not include these challenges for level completion.
Fixes#315
There were no filters for action displaying. All actions were active from the start, even if they are not possible.
I added action filter that will remove impossible actions:
- COMPLETE_MAX and MULTIPLE_PANEL for non-repeatable challenge,
- already completely finished challenge.
Fixes#307
Add a new method that updates unlocked level list without changing active level. This method returns if last unlocked level was changed, and in that case it triggers whole gui rebuilding.
* Ignore failing test because method now doesn't do anything.
* Add spaces after color codes to make gitLocalize more accurate.
* Added a rewards title and made the lore prettier.
* Test coverage for Challenges Command
* Added CompleteChallengeCommand test class
* Added Utils test class
* Added ChallengesGUI test class
* Fix code smells from sonarcloud analysis
* Added .gitignore
* Added Travis CI config file
* WIP ChallengesManager Test class
* Added ChallengesManager test class
* Removed debug
* Removed code smells.
* Added ChallengesAddon test class.
* Added onDisbale test
* Added new TryToComplete test class - WIP
Covers inventory challenges.
* Added Island Challenge entity tests to TryToComplete test class