Commit Graph

304 Commits

Author SHA1 Message Date
fullwall 9d6a9f7a14 Just block right clicks for mushroom cows if protected 2020-05-10 13:38:02 +08:00
fullwall 10cea99af1 Disable milking protected NPC cows 2020-05-09 22:15:22 +08:00
Alex "mcmonkey" Goodwin 30f2dee4d7
Reduce potential for errors with packet teams (#2138)
* Reduce potential for errors with packet teams

Move scoreboard removal out of NMS to event method, and make more unique names

* remove unneeded isCancelled check
2020-05-05 18:20:56 +08:00
Alex "mcmonkey" Goodwin 2c24671ae3
simplify scoreboard patch to be 100% packet based (#2129)
* simplify scoreboard patch to be 100% packet based

which fixes edge case client errors

* fix edge cases of respawning and multinpc boards
2020-05-01 17:49:25 +08:00
fullwall 16c418415b Cleanup, reduce number of packets per packet update cycle 2020-05-01 17:49:03 +08:00
fullwall a2208f0d32 Minor style changes 2020-05-01 01:47:07 +08:00
Alex "mcmonkey" Goodwin 981ade8974
patch the majority of potential scoreboard packet errors (#2128) 2020-05-01 01:39:07 +08:00
Alex "mcmonkey" Goodwin 0e31ffb9f8
Implement packet-based scoreboard team enforcement (#2127)
* Implement packet-based scoreboard team enforcement

This should fix incompatibility with scoreboard plugins that break the main scoreboard

* impl to 1.8-1.12, move event logic, fix Setting usage

* pull setting if to outside of foreach loop

* fix return vs continue, minor opti as requested
2020-04-30 20:51:10 +08:00
fullwall 8109a90440 Fix saving of body vs head yaw 2020-04-30 19:11:56 +08:00
fullwall 32429f140d Run clientside player ticking at a different time 2020-04-29 20:56:39 +08:00
fullwall a269bf1ccc Revert entity looking changes for now 2020-04-26 21:28:51 +08:00
fullwall fe8eb4e85d Change how npc looking works 2020-04-25 16:57:31 +08:00
fullwall 655bdf0001 Change how NPC looking works so that body yaw matches head yaw after a tick 2020-04-21 22:24:13 +08:00
fullwall 0531fe859e Implement new AI API for Minecraft 1.15.2, fix Squids 2020-04-20 17:38:56 +08:00
fullwall 80011eed41 Revamp SkinnableEntity into SkinTrait 2020-04-19 02:07:03 +08:00
fullwall 14ebf26935 Try to avoid water more 2020-04-08 23:59:49 +08:00
fullwall 1cd8e1913e Add head yaw persistence 2020-03-21 18:30:52 +08:00
fullwall 9f3841c3ec Fix /npc name in 1.8.8 2020-03-03 23:31:04 +08:00
fullwall 496a4cbb3b Use Minecraft's no gravity logic and enable it for all default flying NPCs 2020-03-02 14:51:54 +08:00
fullwall bd95e7d364 Remove some dead code 2020-03-01 15:33:48 +08:00
fullwall 87c2a884c5 Merge branch 'master' of github.com:CitizensDev/Citizens2 2020-03-01 15:30:00 +08:00
fullwall 95ab688877 Fix shulker color setting 2020-03-01 15:29:47 +08:00
fullwall ad69b483db Add /npc snowman 2020-02-25 14:12:06 +08:00
fullwall 8843454af0 Don't reset pitch on older versions of Minecraft 2020-02-25 13:35:44 +08:00
fullwall e52f616a4b Added sitting flag to /npc panda 2020-02-21 20:28:57 +08:00
fullwall 688f78ea6f Merge moduled trait code and discontinue building of 1.10 2019-12-12 00:13:54 +08:00
fullwall ff9c920df3 Initial 1.15 support 2019-12-11 11:25:10 +08:00
fullwall d0dcb235b3 Various fixes and features 2019-11-28 16:10:35 +08:00
fullwall d72b6ef9e8 Change isSpawned API to use old valid logic. May fix spawning issues. 2019-10-03 13:14:20 +08:00
fullwall 65cbb8850f Support java 12 2019-05-16 17:50:59 +08:00
fullwall c901bb0ebe Update for 1.14.1 2019-05-14 16:44:32 +08:00
fullwall 68e5fb2570 Fix javadoc pom and reformat other poms 2019-05-13 16:44:50 +08:00
mcmonkey 3d893d81d0
bump maven plugins, use ECJ for 1.14 compile 2019-04-25 17:57:54 -07:00
fullwall 2d05ca134e Preliminary 1.14 update 2019-04-24 21:01:22 +08:00
fullwall 3682faebec Implement new API and fix an error from Paper 2019-02-05 18:12:02 +08:00
Alex "mcmonkey" Goodwin 9e0b4e0ab9 Improve handling of NPC names, fixes #1640 (#1642)
* Improve handling of NPC names, fixes #1640

Moves the logic to a Util method (instead of duplicated in each module), and adds the "prefixColors" portions (replacing just a static 'RESET' code).
If colors and effects are combined, using only the most recent effect is sufficient (eg reapplying bold) as that should produce effectively no change while still having a color code stuck into the name as is needed to break NPCs looking like real players internally.

* Additional NPC name improvement: fix color code splliting

a name consisting of a color code followed by 15 letters would get split in the middle of the color code, rather than around it. This fixes that.
2018-12-20 04:44:06 +08:00
mergu f47912f001 Fix npc path block updates (#1611)
* Fix npc path block updates

* Only update pathfind blocks in debug mode
2018-11-05 19:05:28 +08:00
fullwall 97d4d7b428 Force armor stands to use the new pathfinder and override packet sending 2018-09-18 18:15:37 +08:00
fullwall 11166c8bbe Update version and preliminary 1.13.1 update 2018-08-26 20:43:51 +08:00
fullwall 505ef8a926 Use new spawnreason 2018-08-08 16:08:38 +08:00
mcmonkey 3023492e4d
use latest cb versions
They're all now on the buildserver
2018-07-19 20:30:42 -07:00
fullwall dfb5b90b38 Preliminary 1.13 update - some known issues 2018-07-19 20:18:47 +08:00
fullwall 23f03c1fd8 Add PlayerAnimation.START_ELYTRA 2018-06-29 22:35:13 +08:00
fullwall e4f059683a Don't persist armor stands from PlayerAnimation.SIT 2018-06-29 00:07:56 +08:00
Alex "mcmonkey" Goodwin 221eb4b8d5 Fix for client NPE issue - don't missend player spawn packets (#1525)
* Fix #1360 - don't missend player spawn packets

Player spawn packets were improperly sent by the Minecraft internals in early NPC spawn sequence, when they are not valid to be sent yet. This patch blocks their sending until the tracker system is pushed onto the NPC. Tested and functional.

* improve long name cutting order, fixes #1422

ensures that root name will always be 16 characters if the given name was too long - previously, the root name could be as small as a single character (for input name of 17 characters).
2018-06-28 23:51:41 +08:00
Alex "mcmonkey" Goodwin 42fda25ceb Patch skin command, rename command (#1524)
* Fix npc skin -t argument order

Command input is doc'd as (and should function as) data then signature, but the called method was signature then data... update calls it in correct order. Also, fixes doc to indicate that a name is valid input, not just uuid (not entirely sure how that is handled when sent out in a packet, but it seems to be correct to feed a name)

* Ensure rename command will handle scoreboard changes

Always update prefix/suffix, not just only when team is newly created
Guarantee removal entity from scoreboard team on remove
Also removes a fileheader screwup (first line changed in 1_12_R1 file)
Also removes non-used code bits (the two coloredName lines - they don't actually functionally do anything)
Also removes a duplicated data get call

* patch gamemode command

Uppercase + unique permission node

* patch for names of length 30
2018-06-27 12:00:03 +08:00
Julian v.d Berkmortel 5d04746a99 ( Patch for #1498 ) protect villager npcs from lightning (#1504) 2018-06-07 17:08:39 +08:00
DoNotSpamPls 79fc7c426b mcstats.org > bstats.org (#1478)
Switch to bstats
2018-04-18 22:22:38 +08:00
fullwall 772ab5fb7b Add NMS.setPeekShulker to replace old method 2018-04-09 00:17:17 +08:00
fullwall 4c99dc0e7c Initial 1.8.8 support 2018-04-07 16:02:35 +08:00
fullwall 4da3153cdd Fix shulker color and playing sounds 2018-03-26 14:39:28 +08:00
fullwall 9a5c6a2170 Fix #1452 2018-03-24 15:33:41 +08:00
fullwall e20e45169a Prevent magma cubes from damaging players 2018-03-15 17:21:51 +08:00
fullwall a1d1a6cc13 Fix vex NPCs having gravity on spawn 2018-03-15 17:10:23 +08:00
fullwall 5f062dbb3a Fix horse/llama equipping 2018-03-15 16:41:30 +08:00
fullwall 73ff01c774 Add color to /npc shulker 2018-03-09 23:30:28 +08:00
fullwall 407430daa5 Stop default AI for players mounted on pigs 2018-03-09 19:44:10 +08:00
fullwall bf13181bd1 Add a NPE check to getVehicle 2018-03-02 00:39:05 +08:00
fullwall d14119bc38 Override an ocelot method 2018-02-18 18:56:19 +08:00
fullwall 9ad7c976bf Fix wolf targeting with Citizens installed 2018-02-05 15:51:20 +08:00
fullwall 476debfcd7 Make horse equipper more general 2018-02-03 08:56:09 +08:00
fullwall c767b6fdc3 Support non-yggdrasil implementations of MinecraftSessionService 2018-01-29 16:26:26 +08:00
fullwall f33804609e Add -l flag to /npc spawn and add /npc metadata
Add /npc remove --owner
2018-01-01 14:41:10 +08:00
fullwall ffbedcd841 Implement a rudimentary setSkinPersistent API 2017-10-19 00:27:27 +08:00
fullwall 15569c529f Add /npc shulker 2017-09-04 19:16:49 +08:00
fullwall 0e25c352a0 Try to aggressively stub out AdvancementDataPlayer 2017-08-24 19:50:04 +08:00
fullwall aa3654c3fa Use minecraft logic for minecarts 2017-07-10 01:00:35 +08:00
fullwall c02fec9ca0 Set noclip for spectator NPCs 2017-06-09 20:27:44 +08:00
fullwall 4235e72cc1 Remove subscription to bukkit broadcast 2017-06-08 19:37:57 +08:00
fullwall 8145751136 Bump version, first pass at 1.12 2017-06-02 17:36:25 +08:00
fullwall 61c96f08ef Lower default movement speed for slimes 2017-04-03 01:25:27 +08:00
mcmonkey4eva 252296c552 Fix an NMS field typo 2017-02-05 16:55:44 -08:00
fullwall 226470d743 Fix wither crash 2017-01-17 16:08:33 +08:00
fullwall db418648ab Fix flying move logic 2017-01-17 16:06:16 +08:00
fullwall 59f67c02b9 Add /npc llama 2016-12-27 00:38:59 +08:00
fullwall af24e5f427 Fix #1027 2016-12-26 16:44:05 +08:00
fullwall f7a4e78a8c Don't update controller look during navigation 2016-12-24 21:22:11 +08:00
fullwall 7cf12cdf78 Small fix for 1.11.2 compat 2016-12-22 02:21:46 +08:00
fullwall cf5beab4c5 Add immediate parameter to Util.faceLocation and fix a bug in it 2016-12-16 17:03:11 +08:00
fullwall 728930a09f Fix horse subclasses 2016-12-14 16:19:59 +08:00
fullwall afb7e13ee6 Fix some issues with controllable 2016-12-11 17:12:29 +08:00
fullwall 86d6794b43 Fix Minecraft 1.10 player looking 2016-12-10 20:20:27 +08:00
fullwall e3981a15a6 Implement debug NavigatorParameter and change some Player yaw code 2016-12-10 19:53:55 +08:00
fullwall 9329c66667 Fix bad getBukkitEntity if condition 2016-12-04 02:00:36 +08:00
fullwall 3634bce18e Try to avoid defaulting to 0 yaw 2016-12-02 19:38:06 +08:00
fullwall f2879fbfcc Fix players always looking south 2016-11-30 14:17:01 +08:00
fullwall 3a612d64b7 Fix Guardians, EnderDragon looking and update how bats/silverfish/endermite looking is handled 2016-11-29 00:25:28 +08:00
fullwall bc9374d30c Remove villager force head yaw setting 2016-11-26 23:42:23 +08:00
fullwall d968384d58 Clamp controller look yaw for entityinsentients as well 2016-11-26 23:25:59 +08:00
fullwall 974cb61a43 Clamp yaw and update some yaw-related variables 2016-11-26 23:07:25 +08:00
fullwall 2bd712434d Set player yaw as well 2016-11-26 10:45:55 +08:00
fullwall 07a3aeabad Forward the rest of the RegistryMaterials methods and fix player looking 2016-11-25 19:29:59 +08:00
fullwall 0fa0d29f17 Update CustomEntityRegistry to allow other plugins to override classees 2016-11-25 19:11:35 +08:00
fullwall 83413cb1b8 Change handle yaw fields 2016-11-25 19:04:07 +08:00
fullwall 71e28c6b6c Update PlayerControllerJump/Look 2016-11-22 16:15:11 +08:00
fullwall b695afdcd5 Fix mob NPC not using pitch 2016-11-22 16:04:48 +08:00
fullwall 2f7e4ea786 Add -h option to /npc name 2016-11-22 15:41:51 +08:00
fullwall 58c5fc748e Fix skin layers not showing up 2016-11-22 14:58:51 +08:00
fullwall 3cd6da8ff5 Remove debug 2016-11-22 01:24:28 +08:00
fullwall cb3c32a101 Remove some generics which may be confusing jenkins 2016-11-22 01:09:11 +08:00
fullwall 765c42cb45 Modify EntityTypes hooks to be less invasive 2016-11-22 01:00:52 +08:00
fullwall bf7f92cd8f Update PlayerNavigation 2016-11-20 12:55:44 +08:00
fullwall dccfadb846 Fixes for 1.11 2016-11-17 17:00:16 +08:00
fullwall 0189157400 First pass at 1.11 2016-11-17 15:53:41 +08:00