Commit Graph

770 Commits

Author SHA1 Message Date
fullwall
fc0bbc7866 Fix CITIZENS-335 2012-12-18 20:38:39 +08:00
fullwall
6cc965f108 Further null checks 2012-12-18 19:28:16 +08:00
fullwall
12c70a0609 Check for empty names 2012-12-18 19:27:00 +08:00
fullwall
1dd695a14f Fix build 2012-12-17 23:19:06 +08:00
fullwall
910f806763 Remove some usage of NMS, talk-item for text trait should default to the setting always and not save if unmodified 2012-12-14 22:07:25 +08:00
fullwall
6ee3c65614 Support generic equipping 2012-12-11 10:17:09 +08:00
fullwall
af81d49565 Update src/main/java/net/citizensnpcs/Citizens.java 2012-12-10 22:17:52 +08:00
fullwall
710780a3ff Update src/main/java/net/citizensnpcs/Citizens.java 2012-12-10 22:08:43 +08:00
fullwall
2e3df17bcf Change this back 2012-12-10 19:01:09 +08:00
fullwall
6d6dec8e7a Fix @Requirements 2012-12-10 18:59:33 +08:00
fullwall
891e2fa96d Compile fix 2012-12-10 13:30:58 +08:00
fullwall
f19e8181f1 Less hacks 2012-12-10 13:30:02 +08:00
fullwall
4858bf2958 Add /npc zombiemod (-bv) 2012-12-10 11:13:51 +08:00
Jeremy Schroeder
929256c61a Make location readable with /npc command. Update POM.
Bad merge with POM?
2012-12-09 18:46:37 -05:00
fullwall
b2c3d80571 Fix usage of getClass instead of annotationType 2012-12-09 20:05:55 +08:00
fullwall
338662936f Add an effect 2012-12-09 00:39:07 +08:00
fullwall
e998d2a78c Move Entity creation logic into EntityController, add /npc type, reduce Location object churn 2012-12-08 20:08:58 +08:00
fullwall
4473b2e57e Fix bug with annotation processor 2012-12-08 14:28:06 +08:00
fullwall
40a74a4630 Remove/consolidate some NMS usage 2012-12-07 23:04:31 +08:00
fullwall
bc870189aa Test 2012-12-07 15:18:57 +08:00
fullwall
7cce2aec8e Test 2012-12-07 15:14:51 +08:00
fullwall
9b15542548 Switch Requirements to CommandAnnotationProcessor 2012-12-07 15:08:26 +08:00
fullwall
b7cf0109da More compat for args 2012-12-07 14:29:48 +08:00
fullwall
7d676a2302 Update for CB changes 2012-12-06 23:59:17 +08:00
fullwall
f1a1138538 Merge branch 'master' of https://github.com/CitizensDev/Citizens2 2012-12-05 16:18:42 +08:00
fullwall
9fbfaa546d Update src/main/java/net/citizensnpcs/npc/CitizensNPC.java 2012-12-03 23:37:06 +08:00
fullwall
b72711e9ac Nullcheck 2012-12-02 22:39:01 +08:00
fullwall
6f8c4a7e58 Slower, but more correct 2012-12-02 18:22:25 +08:00
fullwall
51bfe23f98 Fix matcher bug 2012-12-02 18:09:22 +08:00
fullwall
e6023c2e81 Remove some start messages, better colour matching 2012-12-02 17:55:10 +08:00
fullwall
d2b55f466f Add specific permissions to /npc controllable 2012-12-02 16:36:40 +08:00
fullwall
4019ee7bad Make XORShiftRNG more testable, fix SlimeSize constructor 2012-11-29 14:53:42 +08:00
fullwall
9878500f18 Pull methods up 2012-11-29 13:59:33 +08:00
fullwall
d4dad1b05d Support BlockCommandSender 2012-11-28 16:28:55 +08:00
fullwall
9f779f57d0 Add BUILD_NUMBER to pom for local builds 2012-11-28 15:22:49 +08:00
fullwall
05ea37f2e9 Peformance improvements 2012-11-28 14:23:32 +08:00
fullwall
d0e59def6b Fix mistranslation of poses 2012-11-28 12:08:09 +08:00
fullwall
153026b8bd Add a setting to use the new pathfinder (temporary, will be removed) 2012-11-27 22:09:42 +08:00
fullwall
ae199ad98a Location-safe 2012-11-21 20:22:59 +08:00
fullwall
d28c35fd60 EventListen calls with DespawnReason 2012-11-21 20:10:21 +08:00
fullwall
33b4a7d188 Remove old files 2012-11-20 23:55:21 +08:00
fullwall
3c5f17022f Use new Bukkt API for Skeleton types 2012-11-20 23:55:09 +08:00
fullwall
c8c5ef1eb0 Check 2012-11-19 13:08:11 +08:00
fullwall
8a1765873b Add a keep-chunks-loaded setting, fix Player NPC movement code 2012-11-19 09:42:20 +08:00
fullwall
7701bb97c9 Refactor a little to prepare CommandManager for API 2012-11-17 13:14:53 +08:00
fullwall
32f91d39cd Fix issue with /npc tp, implement NPCDeathEvent 2012-11-17 12:54:58 +08:00
fullwall
0d56317bc0 Optimise StringHelper#parseColors, fix an NPE 2012-11-16 23:42:52 +08:00
fullwall
6e9593c4c3 Update more names for 1.4.4 2012-11-16 15:47:51 +08:00
Jeremy Schroeder
53877a4798 Update for 1.4.4 2012-11-14 11:30:45 -05:00
Jeremy Schroeder
a8e9817c63 Add registerCommandClass for loading external command classes. 2012-11-13 21:08:26 -05:00
fullwall
08b463ac6b Support decimals in the --xyz syntax for /npc moveto 2012-11-14 09:16:53 +08:00
fullwall
79dcdb9df8 Fix CITIZENS-295 2012-11-13 13:54:37 +08:00
fullwall
fc5379825c Delegate citizens.npc.text to citizens.npc.edit.text, move citizens.npc.remove.all permission to citizens.admin.remove.all (CITIZENS-276, CITIZENS-293) 2012-11-11 15:24:02 +08:00
Jeremy Schroeder
8e13728f25 Whoops. 2012-11-07 22:25:15 -05:00
Jeremy Schroeder
0021b57f44 Add a few methods for setting lookclose/gravity directly. 2012-11-07 22:23:02 -05:00
fullwall
3faa57ee70 Fix NPE when metrics has been opted out of 2012-11-07 10:09:13 +08:00
fullwall
a6950dd9d8 Call with right this 2012-11-06 18:29:14 +08:00
fullwall
f63ef768b4 Restrict Pose object to inside Poses, metrics version should only report the major version 2012-11-06 13:42:32 +08:00
fullwall
6406e1c2e3 Remove usage of location.getChunk() 2012-11-04 16:16:06 +08:00
fullwall
01ae2eca46 Improve text 2012-11-04 13:31:22 +08:00
fullwall
8fea42eba4 Check chunk loaded as well, may fix the yaw issue with players 2012-11-04 10:34:57 +08:00
fullwall
871259dcff Add LinearWaypointsCompleteEvent 2012-11-02 17:32:11 +08:00
fullwall
6f1eb32445 Fixed the stair/slab issue for real - missed the rename of W->X, readded this change 2012-11-01 22:05:25 +08:00
fullwall
9024c3a8d2 Send a message on waypoint clear 2012-11-01 14:46:18 +08:00
fullwall
1cebe9271a Add clear to waypoint editor 2012-11-01 14:01:17 +08:00
fullwall
6290ea977f Fix for equipment 2012-11-01 09:17:13 +08:00
fullwall
79160706bb Changes to equipment 2012-10-31 23:54:01 +08:00
fullwall
ead7db1990 Update null equipment 2012-10-31 23:35:17 +08:00
fullwall
cc8d9c10a8 Changes to Behaviour 2012-10-31 21:52:50 +08:00
fullwall
18d9853f00 Add powermock as a testing dependency 2012-10-31 15:43:49 +08:00
fullwall
5ce050ec86 Better world safety 2012-10-31 15:03:13 +08:00
fullwall
0c2a689793 Test 2012-10-31 14:46:24 +08:00
fullwall
43e218be05 Work around entity equipping 2012-10-31 14:13:38 +08:00
fullwall
eec27c07e4 Move setImplementation call 2012-10-31 12:15:16 +08:00
fullwall
ae6a666bc6 Delay trigger delays other triggers 2012-10-31 12:03:38 +08:00
fullwall
567b2d5e25 Add PlayerAnimation waypoint trigger 2012-10-31 11:51:12 +08:00
fullwall
59a6bd7770 Owner check in Controllable 2012-10-31 10:10:48 +08:00
fullwall
18d9d412c8 Move translator creation to the translate methods 2012-10-31 10:08:34 +08:00
fullwall
9a6bdaa170 Moving the spawn call was ill-advised 2012-10-30 22:47:44 +08:00
fullwall
5f6014d87d Sanity check 2012-10-30 22:40:15 +08:00
fullwall
670711f109 Test 2012-10-30 22:28:19 +08:00
fullwall
67da06d14b Odd. 2012-10-30 22:26:21 +08:00
fullwall
5c6ea45eef Change this back 2012-10-30 22:17:28 +08:00
fullwall
9cd6f510e1 Derp - animate ARM_SWING not HURT 2012-10-30 22:11:12 +08:00
fullwall
f86954ff78 Add build number to version 2012-10-30 21:50:14 +08:00
fullwall
046ab7dd38 Reuse code 2012-10-30 21:31:15 +08:00
fullwall
c5504379e4 Fix 2012-10-30 21:23:36 +08:00
fullwall
579385cb0d Rename methods 2012-10-30 21:14:10 +08:00
fullwall
c873904dfc Explicitly stop metrics, fix stair/slab climbing 2012-10-30 21:11:06 +08:00
fullwall
fdbd6f7afb I have 0.47 problems but stairs work now 2012-10-30 17:49:54 +08:00
fullwall
4ebb4c98b3 Use motY = 0.5 instead of calling bf() 2012-10-30 14:58:35 +08:00
fullwall
3f4a601bb8 Update version 2012-10-30 11:33:55 +08:00
fullwall
2c3d999a00 Reuse code, match more entity types 2012-10-30 11:02:25 +08:00
fullwall
a80bc89044 Fix entity.l being called and use bukkit equivalent, update EntitySense, knockback enchantments get applied 2012-10-30 10:53:05 +08:00
fullwall
71d4752c58 Fix location missing bug... and bats 2012-10-30 08:59:52 +08:00
fullwall
e43a233ade NPC stairclimbing: still not working 2012-10-29 22:45:03 +08:00
fullwall
5f15f0146d Sort 2012-10-29 21:36:27 +08:00
fullwall
b4373ccaa9 Fix walking over slabs 2012-10-29 21:35:38 +08:00
fullwall
f1f5b74f6b Add some escape sequences 2012-10-29 20:54:28 +08:00
fullwall
e9e2c057dc Fix NPC bats, add /npc skeletontype, /npc create now allows creation at another player 2012-10-29 17:26:42 +08:00
aPunch
6ab712f893 Add ability to place skulls on NPCs. 2012-10-28 17:52:31 -05:00
fullwall
df78fbef01 Fix rayTrace call to this.l 2012-10-28 13:18:38 +08:00
fullwall
b83bd96847 Use the persistent field instead of overriding bh 2012-10-28 12:54:18 +08:00
fullwall
61caf6d9ef Update for 1.4 2012-10-28 12:37:37 +08:00
fullwall
85c0a67759 Add ChatTrigger, add PlayerAnimation utility class 2012-10-27 19:43:53 +08:00
fullwall
e898918d6d Trigger conversation is active while the editor is active 2012-10-26 22:00:48 +08:00
fullwall
641b19aa99 Stop the conversation when the editor stops 2012-10-26 21:55:41 +08:00
fullwall
3bdf59c533 Implement WaypointTriggers 2012-10-26 21:49:30 +08:00
fullwall
dd5dd1878c Assuming this works 2012-10-26 17:52:01 +08:00
fullwall
3ff0b651c1 Player NPC swimming 2012-10-26 16:35:23 +08:00
fullwall
0ba4270a40 Use setting more consistently 2012-10-26 16:07:06 +08:00
fullwall
bb36e8ea27 Stuff 2012-10-26 15:28:48 +08:00
fullwall
798c713394 Double quote everything, remove trait data 2012-10-26 14:26:57 +08:00
fullwall
dc8ff67001 . 2012-10-26 13:47:33 +08:00
fullwall
66f3ce1a0e Add pathfinding range message, sort 2012-10-26 12:26:54 +08:00
fullwall
8abfa3b96e Simplify multi-way selection prompt 2012-10-26 12:11:30 +08:00
fullwall
addf9c4a2b Move playerlist handling to CitizensHumanNPC, add /npc playerlist command, make ChunkCoord unique per-world 2012-10-26 11:35:04 +08:00
fullwall
5c6509046e Fix an issue with Gravity 2012-10-24 00:19:31 +08:00
fullwall
14931b32a9 Add an extra trySwim call 2012-10-23 15:18:51 +08:00
fullwall
66c2773616 Trim arguments, waypoint command 2012-10-23 15:14:54 +08:00
fullwall
3c9379d455 Allow NPCs to be created from console 2012-10-22 20:33:07 +08:00
fullwall
d817ef3815 Delete file 2012-10-22 14:54:15 +08:00
fullwall
c81e2c1035 Update website 2012-10-22 14:54:01 +08:00
fullwall
5cbc8b7c15 Add /npc gamemode command 2012-10-21 21:40:45 +08:00
fullwall
02e2232cd4 Fix missing param in translation 2012-10-21 20:34:21 +08:00
fullwall
b3351f5285 Update translation 2012-10-20 20:08:35 +08:00
fullwall
ccd81bac56 Duplicate some code in Messaging.tr temporarily 2012-10-19 16:37:22 +08:00
fullwall
2459726fac Don't require ownership for /npc select 2012-10-18 18:15:04 +08:00
fullwall
b3121305f9 Avoid - character in saving lookclose 2012-10-16 20:09:23 +08:00
fullwall
b096dcfd8b Fix spout compat 2012-10-16 17:50:57 +08:00
fullwall
4696f27825 Fix controllable NPE 2012-10-16 17:25:18 +08:00
fullwall
02d54f43fb Don't try to translate while still initialising 2012-10-16 15:48:43 +08:00
fullwall
a70a308b47 Allow -g flag for setting the controllable to ground, -r flag for clearing 2012-10-15 21:04:15 +08:00
fullwall
5884059528 Derp, fix order 2012-10-15 20:55:54 +08:00
fullwall
8bb958e2d3 Fix * flags 2012-10-15 20:51:48 +08:00
fullwall
5d2c81da84 Fix arg length for /trc 2012-10-15 20:39:57 +08:00
fullwall
c71f226abd Fix bugs 2012-10-15 20:31:22 +08:00
fullwall
c3630c1da3 Implement AttackStrategy 2012-10-15 18:14:27 +08:00
fullwall
db403bbcf0 Add some waypoint triggers 2012-10-15 17:13:34 +08:00
fullwall
c9f054b615 Update 2012-10-15 16:55:38 +08:00
fullwall
996dd07f2c Allow any entity type to be controlled as a flyable npc 2012-10-15 16:55:13 +08:00
fullwall
ea190794da Implement onCopy 2012-10-15 15:17:20 +08:00
fullwall
f642cc2d2c Waypoints use PersistenceLoader now 2012-10-15 14:44:20 +08:00
fullwall
f04bad6d92 Add gravity and slime size traits 2012-10-15 13:45:00 +08:00
fullwall
1bab619840 Forgot to remove this 2012-10-15 13:18:34 +08:00
fullwall
ed627fd0c3 Add selection param 2012-10-15 11:31:40 +08:00
fullwall
daf36ec549 Better economy handling 2012-10-15 10:37:40 +08:00
fullwall
0c81d3dbf5 Peaceful monsters will now brutalise players 2012-10-15 10:02:59 +08:00
fullwall
63bf0b2221 Derp 2012-10-13 12:37:18 +08:00
Jeremy Schroeder
59218ae28c Add Anchors, saveable 'locations' for your NPCs. Usage: /npc anchor (--save [name]|--assume [name]|--remove [name]) (-a)
Also renamed /npc pose --load to /npc pose --assume
2012-10-12 21:24:42 -04:00
fullwall
983ef2f1fd Fix locale loading when setting is empty 2012-10-12 22:39:18 +08:00
fullwall
c0f61381b7 Implement fix better 2012-10-12 21:40:38 +08:00
fullwall
042a0b5ba6 Fix 2012-10-12 19:35:11 +08:00
fullwall
7aa56a5ffb Fix /npc select with only 1 argument 2012-10-12 14:25:56 +08:00
fullwall
f8ccd0b4fd Experimental change: implement Bukkit interfaces for NPCs 2012-10-12 12:16:44 +08:00
fullwall
eb64a43bf3 Work around some plugins not extending from CraftEntity 2012-10-12 11:52:48 +08:00
fullwall
4c335887a8 Better flyable NPCs 2012-10-10 21:45:34 +08:00
fullwall
08d2001d37 test 2012-10-10 14:26:41 +08:00
fullwall
f6d0db7bdf Test 2012-10-08 22:07:29 +08:00
fullwall
f83498e5cb Revert "Move highlight logic to StringHelper"
This reverts commit 1acad881eb.
2012-10-08 22:05:19 +08:00
fullwall
1acad881eb Move highlight logic to StringHelper 2012-10-08 21:51:29 +08:00
fullwall
0b034e54ec Use Persistence API 2012-10-08 15:11:49 +08:00
fullwall
d442da91fb Call onRemove 2012-10-08 12:37:45 +08:00
fullwall
091ce13cca Fix NPE 2012-10-08 11:30:28 +08:00
fullwall
491f077b4b Add specific help for some commands, default locale is empty to focus on system locale 2012-10-08 10:44:14 +08:00
fullwall
5b380cf96e Translate the last of the strings 2012-10-08 10:16:19 +08:00
fullwall
03bcb9f4cf Make parent folders before saving 2012-10-05 20:15:06 +08:00
fullwall
236b6e52c3 Fix locale selection, unpack resource translations automatically 2012-10-04 18:58:27 +08:00
fullwall
58ee3dfbc2 Test 2012-10-04 18:28:23 +08:00
fullwall
f98d53745e Add messages_de.properties 2012-10-04 18:16:51 +08:00
fullwall
6c7dd30c3b Allow for locale specialisation for possible player-specific translations 2012-10-04 17:28:42 +08:00
fullwall
ae31334a72 Use american spelling 2012-10-04 15:00:41 +08:00
fullwall
72b714c3f6 Nearly all strings translated 2012-10-04 14:58:35 +08:00
fullwall
03cbb6baf9 Translate a few more strings 2012-09-30 23:23:27 +08:00
fullwall
803ce5e483 Remove old file 2012-09-30 23:13:59 +08:00
fullwall
64512b282d Fix wander waypoint provider, stack overflow bug 2012-09-30 23:13:49 +08:00
fullwall
733364443d Translate yet more strings 2012-09-30 22:56:57 +08:00
fullwall
5c0f642842 Implements traits() in requirements 2012-09-30 22:13:19 +08:00
fullwall
ee7ee3c8c8 Add /waypoint provider 2012-09-30 19:36:48 +08:00
fullwall
a8c9531f31 Update metrics, add WaypointCommands, fix templates (which work, mostly) 2012-09-30 19:03:12 +08:00
fullwall
90b79b8d70 More work on i18n - changed Messages to string constants instead of enums, new strings must be translated into the messages_en.properties file 2012-09-30 17:55:51 +08:00
fullwall
f6cc346b26 Implement template#apply (templates may or may not work) 2012-09-30 00:08:47 +08:00
fullwall
5d3239a5b9 Make a start on templates 2012-09-29 23:54:05 +08:00
fullwall
ccacff92ec Changes 2012-09-29 23:07:48 +08:00
Jeremy Schroeder
244f9873f0 Remove old files 2012-09-28 13:36:14 -04:00
Jeremy Schroeder
b9ce5d2f9b Change Positions to Poses. Use /npc pose 2012-09-28 13:29:35 -04:00
Jeremy Schroeder
669da4fc95 Fix small bugs/update to /npc position. Add /npc position --remove [name]. 2012-09-28 12:02:05 -04:00
Jeremy Schroeder
3748ee098f Beef up /npc position. Add --save and --load for storing/recalling positions. Example: /npc positions --save position_1 -a ... continue to use -a for making the NPC assume that position. Using /npc position alone will list positions. Using -a alone will neither save nor load, just assume. 2012-09-28 10:25:00 -04:00
fullwall
a938fd3f07 Allow markers to be right clicked to update editing slot 2012-09-28 18:10:17 +08:00
fullwall
5d80957236 Changes to /npc position 2012-09-28 18:03:17 +08:00
fullwall
da723d47e8 Merge branch 'master' of github.com:CitizensDev/Citizens2 2012-09-28 17:56:47 +08:00
fullwall
6053800129 Fix some bugs with waypoints, add waypoint markers 2012-09-28 17:56:16 +08:00
Jeremy Schroeder
e7daa38eef Add '/npc position -a' to have the NPC's head assume the position of the Player's head. 2012-09-27 18:03:04 -04:00
Jeremy Schroeder
2d78bdaad0 Add 2012-09-27 17:59:32 -04:00
fullwall
cf09688a79 Fix some navigation bugs (thanks jrbudda) 2012-09-24 16:40:13 +08:00
fullwall
491f566e2a Revert "Implement new selector"
This reverts commit 959b8b774f.
2012-09-23 13:07:30 +08:00
fullwall
959b8b774f Implement new selector 2012-09-22 16:31:53 +08:00
fullwall
547df2487f Change Navigation world when the entity changes world 2012-09-22 16:09:40 +08:00
fullwall
22ace31fbe Fix payment 2012-09-22 13:03:52 +08:00
fullwall
6ce2b9c2d2 Enable subplugins earlier 2012-09-20 08:52:44 +08:00
fullwall
a7e926b44a Fix format specifiers in waypoint editor 2012-09-17 23:06:52 +08:00
fullwall
b90a0f6b45 Allow npcs to be created unspawned with the -u flag 2012-09-17 21:49:28 +08:00
fullwall
f2608e3c8d Fix CITIZENS-186 2012-09-17 18:20:15 +08:00
fullwall
f0de2fbfe5 Fix CITIZENS-190, add more translations 2012-09-17 18:16:27 +08:00
fullwall
fb66286117 Fix CITIZENS-191 2012-09-17 17:54:56 +08:00
fullwall
93d1c35305 Fix jrbuddas reported bugs 2012-09-17 17:18:17 +08:00
fullwall
6b2b11b90d More work on translations 2012-09-16 19:20:01 +08:00
fullwall
0baac5d002 Begin work on translation 2012-09-16 16:47:41 +08:00
fullwall
0c32720fb3 Fix up trait command requirements, add /trait add|remove 2012-09-16 14:35:04 +08:00
fullwall
1394ec9c9a Implement new trait methods 2012-09-16 12:29:08 +08:00
fullwall
d3ae5bcd61 Add setting for removing NPCs from player list (testing it out), --trait is applied after spawn 2012-09-16 12:04:14 +08:00
fullwall
e2b0af6ac1 Changes 2012-09-14 16:20:22 +08:00
fullwall
d7c5c60377 Possible fix for spawning bugs... TODO implement better 2012-09-14 15:21:07 +08:00
fullwall
8823a4b77f Changes 2012-09-14 14:53:25 +08:00
fullwall
3adaa8a04f Update pathfinding range more often 2012-09-13 21:11:17 +08:00
fullwall
57a491fb8b Some basic refactoring 2012-09-13 21:02:55 +08:00
fullwall
1b96cdf34b Fix for subplugins 2012-09-13 20:39:52 +08:00
fullwall
9b1a53fcab Workaround for metadata issue 2012-09-12 21:18:47 +08:00
fullwall
136161c18e Revert "Removed NPC metadata for checking that an entity is an NPC; Bukkit will not be fixing this per BUKKIT-2501"
This reverts commit 91d4ba0151.
2012-09-12 20:32:31 +08:00
fullwall
91d4ba0151 Removed NPC metadata for checking that an entity is an NPC; Bukkit will not be fixing this per BUKKIT-2501 2012-09-12 17:06:21 +08:00
fullwall
0052596444 Fix NPE 2012-09-11 15:54:27 +08:00
fullwall
5b9cf50b8e Test fix for pathing 2012-09-10 22:40:25 +08:00
fullwall
d08c1dc623 Check if navigator is navigating in waypoints 2012-09-10 20:20:01 +08:00
fullwall
1986b6203e Fix to Age, cancel navigation target if npc despawns 2012-09-10 19:16:37 +08:00
fullwall
5bc0f427e6 Update list without iterator 2012-09-10 17:58:12 +08:00
fullwall
d83a0ceaf6 Remove debug code in /npc 2012-09-10 17:41:44 +08:00
fullwall
6565424031 Add /npc vulnerable command 2012-09-09 21:39:53 +08:00
fullwall
338a853b79 Fix some issues with Navigator as reported by jrbudda 2012-09-09 18:47:25 +08:00
fullwall
f62e536473 Allow selected NPC redefinition in all cases 2012-09-09 18:02:39 +08:00
fullwall
1a8d4fe7f8 Support alternative format for /npc moveto 2012-09-09 17:59:38 +08:00
fullwall
6ed52a79ca Typo 2012-09-09 17:52:36 +08:00
fullwall
01ec75e254 Better usability for commands which require an NPC to be selected 2012-09-09 17:52:00 +08:00
fullwall
7d214ffce9 Small change, not sure if it will fix anything 2012-09-09 17:35:26 +08:00
fullwall
7abdca47a5 Implement new method 2012-09-09 10:36:50 +08:00
fullwall
8f1b6d7c33 Save immediately on shutdown 2012-09-08 23:30:18 +08:00
fullwall
2b08e7dbeb Filter out commands when the player does not own the NPC 2012-09-07 20:52:33 +08:00
fullwall
2a33588a85 Fix 2012-09-07 20:28:09 +08:00
fullwall
b69b6091b6 Fixes, flyable NPCs 2012-09-07 20:12:32 +08:00
fullwall
124642eb55 Uncomment motion handling for human npcs 2012-09-07 18:28:29 +08:00
fullwall
be84708f90 Update push event handling 2012-09-07 18:25:54 +08:00
fullwall
073ee8a65f Change StuckAction implementation 2012-09-07 16:38:18 +08:00
fullwall
3d9ae92a8f Change 2012-09-07 16:15:51 +08:00
fullwall
4073ceea54 2.0.1 2012-09-06 17:35:10 +08:00
fullwall
a8f4852a9c Set compatibility string to 1.3.x 2012-09-05 18:52:12 +08:00
fullwall
43efbe18d2 Refactor CancelReason event firing, NPCs should teleport if no path can be found 2012-09-04 21:11:45 +08:00
fullwall
76e954f2f2 Don't overwrite saves file if it failed to load 2012-09-04 19:59:46 +08:00
fullwall
f75b33dfce Changes to navigator 2012-09-03 22:12:38 +08:00
fullwall
fae265b22b Make local params actually local 2012-09-03 16:04:34 +08:00
fullwall
fcf8bf1f88 Fix stationary ticks 2012-09-03 16:01:45 +08:00
fullwall
7377093c6a Explicitly shutdown the navigator 2012-09-03 15:58:21 +08:00
fullwall
9d33257deb Scheduler update may have broken yaw updating on spawn 2012-09-03 15:42:54 +08:00
fullwall
d43ee95408 Allow null in CitizensNPCRegistry#getNPC(Entity) 2012-09-03 15:40:40 +08:00
fullwall
634dd441cb Throw IOException 2012-09-02 11:12:29 +08:00
fullwall
3bb91d0fd1 Made intent clearer 2012-09-02 10:48:29 +08:00
fullwall
6d0086d54e Add easy way to control whether to protect NPCs 2012-09-01 23:28:56 +08:00
fullwall
a0573c8997 Make /npc speed modify the speed as a percentage 2012-09-01 23:17:07 +08:00
fullwall
50c18d22dd Fix some bugs, implement new navigation customisation 2012-09-01 23:09:42 +08:00
fullwall
8cae31cc88 Bugfixes 2012-09-01 18:05:22 +08:00
fullwall
ab3e917f37 Better output for /npc copy 2012-09-01 15:10:16 +08:00
fullwall
47c5775a95 Fix? 2012-09-01 14:26:54 +08:00
fullwall
1b3d81f019 Don't use ignoreCancelled on entitytarget/damage 2012-08-31 22:19:04 +08:00
fullwall
54a2527534 Implement NPC limits 2012-08-29 21:37:00 +08:00
fullwall
c96e0b9245 Nicer output for --trait 2012-08-28 19:38:11 +08:00
fullwall
fca99af3ba Fix pathfinding range 2012-08-27 23:18:12 +08:00
fullwall
2312b66297 Update for 1.3.2, reuse instances when loading 2012-08-26 21:04:07 +08:00
fullwall
28356f54a0 Implement changes 2012-08-25 10:40:36 +08:00
fullwall
98e8b3e991 Enable player swimming 2012-08-19 12:59:32 +08:00
fullwall
080e652124 Bugfix 2012-08-19 12:51:45 +08:00
fullwall
07edf17dae Bugfix 2012-08-18 15:13:33 +08:00
fullwall
17366cba20 Bugfix 2012-08-17 22:05:30 +08:00
fullwall
72aeffe3fe Null checks when searching for Vault 2012-08-17 15:12:54 +08:00
fullwall
2a6870da14 Remove pointless abstraction in WaypointGoal, made it a bit faster when only one waypoint 2012-08-16 23:15:10 +08:00
fullwall
ae20494f92 Implement NPCDamageByBlockEvent 2012-08-16 00:13:46 +08:00
fullwall
e393f2d38b Add message for NPCPayListener 2012-08-16 00:08:36 +08:00
fullwall
2fceea7d23 Vault support 2012-08-16 00:06:13 +08:00
fullwall
6c93fad879 Check for null in getBukkitEntity() fix issue in Text 2012-08-12 14:39:44 +08:00
fullwall
e0638f2df7 Bugfixes, speed updates during pathfinding 2012-08-07 22:04:52 +08:00
fullwall
e51a671862 Trait commands act as toggle 2012-08-06 17:26:17 +08:00
fullwall
eacf70202d Fix traits/lookclose, use less memory in MCTargetStrategy, improve Behaviour (ie. scripts don't need to implement hashCode() any more) 2012-08-06 17:22:04 +08:00
fullwall
358cf996b1 Move trait commands, /npc copy 2012-08-05 21:07:42 +08:00
fullwall
52e393b44b Experimental change to use less memory for sockets - may break player NPCs 2012-08-05 14:21:34 +08:00
fullwall
90e5b4b2d9 Forgot this 2012-08-05 14:16:11 +08:00
fullwall
6a322f7f25 Support spaces in names for /npc rename 2012-08-05 14:15:04 +08:00
fullwall
378077edd6 Update for new YamlStorage constructor 2012-08-05 13:19:16 +08:00
fullwall
e4ccfc10fe Change settings node 2012-08-04 23:19:22 +08:00
fullwall
d673f563d0 Derp 2012-08-04 22:08:47 +08:00
fullwall
b081ecd5ac Use collision vector from event 2012-08-04 13:39:04 +08:00
fullwall
288bcf5e9f CommandConfigurable interface, range/realistic looking settings added to LookClose and Text 2012-08-04 12:48:07 +08:00
fullwall
461d102107 C:/Program Files/Git/npc speed [speed] and speed/range saving 2012-08-03 22:30:11 +08:00
fullwall
1d076ace14 Move reflection into its own file 2012-08-03 21:18:10 +08:00
fullwall
5126a5c9ad Fix player movement, block villager trading 2012-08-02 22:51:10 +08:00
fullwall
b9b6004e65 Update for 1.3 2012-08-02 21:44:59 +08:00
fullwall
3c3c6cc5f1 Use custom spawn reason 2012-07-28 16:22:03 +08:00
fullwall
8bb4964e1d Fix some issues with pathing/controllable 2012-07-28 16:15:12 +08:00
fullwall
11325cbbfa Implement NPCPush/CollisionEvent 2012-07-28 15:02:57 +08:00
fullwall
585de19c25 Implement pathfinding range methods in Navigator, make default range setting of 25F 2012-07-28 11:04:59 +08:00
fullwall
bb812f699e Implement NPCCollisionEvent, made EntityType matching more sane 2012-07-28 00:01:52 +08:00
fullwall
4294758937 Add isPaused() and setPaused(boolean) to WaypointProvider 2012-07-27 22:48:06 +08:00
fullwall
54c80aaa08 Fix waypoints (an issue with the Goal, not pathing) and make entity type use the bukkit naming scheme 2012-07-26 19:01:50 +08:00
fullwall
4cf071bf4b Add isPushable() and setPushable(), cleanup 2012-07-24 14:47:10 +08:00