Commit Graph

934 Commits

Author SHA1 Message Date
Daniel Saukel
fc86c5e999 Add new reward event 2020-04-25 15:09:19 +02:00
Daniel Saukel
462db92cb8 Add new group event API 2020-04-25 14:42:53 +02:00
Daniel Saukel
42cadaf7d1 Remove redundant non-API world events 2020-04-25 01:27:02 +02:00
Daniel Saukel
6335e63733 Add world events 2020-04-25 01:25:34 +02:00
Daniel Saukel
ec6df79657 Move DataReloadEvent to API 2020-04-25 00:38:54 +02:00
Daniel Saukel
cd6e6f045b Add DungeonMob events 2020-04-25 00:38:17 +02:00
Daniel Saukel
725b09e67d Add new reward event 2020-04-25 00:34:45 +02:00
Daniel Saukel
1cf83aaca6 Add new EditPlayer events 2020-04-25 00:33:42 +02:00
Daniel Saukel
a4a5874f39 Exclude unnecessary dependencies to improve compilation time 2020-04-19 00:13:51 +02:00
Daniel Saukel
932e46358c Update to Commons 6.1.4 2020-04-19 00:10:07 +02:00
Daniel Saukel
5245c46631 Fix removing of old edit worlds 2020-04-18 17:38:14 +02:00
Daniel Saukel
f56687f322 Fix enter command; also resolves #761 2020-04-18 17:32:52 +02:00
Daniel Saukel
88679e6a51 Fix redstone signs; resolves #761 2020-04-18 17:32:41 +02:00
Daniel Saukel
cfa03ec391 Add Travis CI integration 2020-04-18 15:43:45 +02:00
Daniel Saukel
18ee02f169 Remove unnecessary check. null-safety should be ensured in Caliburn; resolves #689 2020-04-18 15:14:27 +02:00
Daniel Saukel
e6b7686f4d Wrap all world fields in WeakReferences 2020-04-17 23:22:30 +02:00
Daniel Saukel
964337815b Wrap all World fields in WeakReferences 2020-04-17 23:16:58 +02:00
Daniel Saukel
85bfacc9ec Improve timeframe requirement check message 2020-04-17 17:14:12 +02:00
Daniel Saukel
1cecd77d80 Add timeframe requirement; resolves #328 2020-04-17 16:41:35 +02:00
Daniel Saukel
243f9ab7c9 Add interactionBlacklist game rule; resolves #536 2020-04-17 01:07:25 +02:00
Daniel Saukel
3df0e333ee Add blockFadeDisabled game rule 2020-04-16 22:39:49 +02:00
Daniel Saukel
790e925e5c Add fireTick game rule 2020-04-16 22:17:16 +02:00
Daniel Saukel
f23e14cf01 Add escapeLocation and finishLocation game rules 2020-04-16 22:01:55 +02:00
Daniel Saukel
e62b081ca3 Fix script sign NPE 2020-04-15 17:56:40 +02:00
Daniel Saukel
cf362e664b Don't kill the game if one sign does not work 2020-04-15 17:56:25 +02:00
Daniel Saukel
6cd389c33e Fixed redstone trigger behavior 2020-04-14 21:13:26 +02:00
Daniel Saukel
a76472a6a0 Fix Button trigger behavior 2020-04-14 21:12:52 +02:00
Daniel Saukel
89846991c1 Add requirement event API 2020-04-13 20:51:15 +02:00
Daniel Saukel
e80bb1f605 Use <br> instead of / as hologram line separator 2020-04-11 22:35:54 +02:00
Daniel Saukel
580db58348 Fix /dxl reload 2020-04-11 13:52:54 +02:00
Daniel Saukel
2ac2a3c22b Improve distance trigger performance 2020-04-11 13:52:46 +02:00
Daniel Saukel
2dbceef81a Fix permission requirement and API 2020-04-11 13:51:46 +02:00
Daniel Saukel
42cd5a1bf2 Fix ProjectileSource -> Entity CCE; resolves #735 2020-04-11 13:45:22 +02:00
Daniel Saukel
70929fbda5 Fix DungeonSign CME 2020-04-11 12:58:28 +02:00
Daniel Saukel
a3ff4c478c Fix portal requirements check 2020-04-11 02:19:59 +02:00
Daniel Saukel
39ee708b55 Add missing player instance check; resolves #754 2020-04-11 02:17:01 +02:00
Daniel Saukel
15a2b86667 Overhaul requirements 2020-04-11 02:02:42 +02:00
Daniel Saukel
79ba04add4 Fix game rule merging 2020-04-11 02:01:52 +02:00
Daniel Saukel
539d3da8a9 Fix MFD NPE 2020-04-10 15:49:56 +02:00
Daniel Saukel
0be71908e7 Actually setup requirements 2020-04-10 15:49:20 +02:00
Daniel Saukel
05fbb76e79 Fix Dungeon#containsFloor() for SFDs. Resolves #751 2020-04-09 21:57:48 +02:00
Daniel Saukel
ff1c46a848 Fix windup / mob sign behavior 2020-04-08 01:03:02 +02:00
Daniel Saukel
a89ccbb830 Make distance triggers behavior more consistent with old behavior of signs 2020-04-07 21:05:33 +02:00
Daniel Saukel
b89c3078b5 Don't send ready sign message when sign has a trigger 2020-04-07 21:05:08 +02:00
Daniel Saukel
83ad5e24d9 Make use of Spigot's Bukkit#unloadWorld(World, false) fix 2020-04-07 02:23:40 +02:00
Daniel Saukel
93c786301a Add system property to bypass Paper async chunks check 2020-04-07 02:22:31 +02:00
Daniel Saukel
4e7ccef5be Better implementation of isWorldFinished() check 2020-04-07 02:22:04 +02:00
Daniel Saukel
49f65fcf2e Add GamePlayerDeathEvent JavaDoc explanation 2020-04-05 17:05:02 +02:00
Daniel Saukel
ef46da7e36 Add deathScreen game rule; resolves #734 2020-04-05 17:00:09 +02:00
Daniel Saukel
1928fafdfe Add foodLevel game rule 2020-04-05 15:08:03 +02:00