TheMode
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9717e54aac
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Revamped scheduling API (#535)
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2022-01-10 16:51:21 +01:00 |
jglrxavpok
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6fc89c2017
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Remove debug line
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2021-08-28 16:46:09 +02:00 |
jglrxavpok
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85ca2a5302
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No longer expose Thread-binding to Task API
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2021-08-28 14:20:47 +02:00 |
jglrxavpok
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42938111d5
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Allow tasks to be bound to the same thread for each run.
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2021-08-26 19:50:28 +02:00 |
Németh Noel
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6a27a9d932
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Update javadoc
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2021-07-03 15:05:14 +02:00 |
Németh Noel
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1e390d5efb
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Add alternative to GLFWCapableBuffer#setupRenderLoop that takes Duration instead of amount and unit
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2021-07-03 15:02:43 +02:00 |
Németh Noel
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8bd54dd300
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Updated GLFWCapableBuffer.java
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2021-06-30 12:52:41 +02:00 |
TheMode
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4c495f401d
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Code cleanup
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2021-04-07 18:35:19 +02:00 |
jglrxavpok
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547e7cf6e6
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Cleanup TODOs
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2020-11-03 08:59:23 +01:00 |
jglrxavpok
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c0aec9b8b2
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Make GLFWCapableBuffer public for devs to extend if wanted
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2020-08-13 13:54:57 +02:00 |
jglrxavpok
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e04a4fad02
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Fast render with shader color lookup (wrong colors for the moment)
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2020-08-11 23:23:14 +02:00 |
jglrxavpok
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6856904905
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Large framebuffers for more than 128x128 rendering
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2020-08-11 00:35:25 +02:00 |