Commit Graph

441 Commits

Author SHA1 Message Date
Németh Noel 818251331f Made #sendPositionUpdate(boolean) protected 2021-05-02 00:05:48 +02:00
Németh Noel f4c55dd4b2 Fixed javadoc 2021-05-01 04:38:28 +02:00
Németh Noel 78dc2b32cd Removed isNettyClient field 2021-05-01 04:38:04 +02:00
Németh Noel 3abef8c9a7 Fix position update 2021-05-01 04:27:21 +02:00
Németh Noel dbd0c302d5 Fix player unable to move 2021-05-01 04:00:25 +02:00
Németh Noel 66f1c8847d Extracted position sending from Entity#tick and improved checks, also removed duplicate code from Player#update 2021-05-01 02:21:11 +02:00
Németh Noel 998d0d6f5c Renamed method 2021-05-01 00:51:10 +02:00
Németh Noel 5e55c0199d Moved cloning back into methods 2021-05-01 00:34:04 +02:00
Németh Noel ea368876af Merged Entity#sendSynchronization and Player#updatePlayerPosition to #sendTeleportPacket and increased scheduled sync delay 2021-05-01 00:05:49 +02:00
Németh Noel fa8a499321 Merged individual position values to position fields 2021-04-30 23:01:43 +02:00
TheMode b27e1fcf94 Added beta annotations 2021-04-26 14:53:47 +02:00
TheMode c3f1b9159c Unchecked cast for acquirable getter 2021-04-26 12:52:02 +02:00
TheMode 845a8608db Simplify Acquirable, support for all objects 2021-04-24 18:14:12 +02:00
TheMode db2550f9ab Merge branch 'master' into acquirable 2021-04-24 15:03:39 +02:00
TheMode 7d4e04bc66 Prevent potion effect filter when the list is empty 2021-04-24 15:03:27 +02:00
TheMode cf38103621 Merge branch 'master' into acquirable 2021-04-23 23:50:14 +02:00
TheMode a671de1e01 Change addViewer0/removeViewer0 access to protected 2021-04-23 21:06:47 +02:00
TheMode cad488bb5d Override Player#getAcquirable 2021-04-23 11:51:14 +02:00
TheMode c24cc07b7c Improve efficiency of entity chunk update 2021-04-23 10:17:42 +02:00
TheMode 297652c610 Remove generic Acquirable 2021-04-22 16:38:37 +02:00
TheMode bd9cab5805 Remove AcquirableImpl.java, more comment 2021-04-18 16:50:06 +02:00
TheMode 23664292de Simplify acquisition, reduce overhead 2021-04-17 14:22:47 +02:00
TheMode 11b1bbea2e Update entities thread 2021-04-15 01:44:08 +02:00
TheMode c1b278f4b9 Fix merge, remove unnecessary methods (for now)
Signed-off-by: TheMode <themode@outlook.fr>
2021-04-14 20:09:49 +02:00
TheMode 683a6d35fa Merge branch 'master' into tickable
# Conflicts:
#	src/main/java/net/minestom/server/entity/Entity.java
#	src/main/java/net/minestom/server/instance/DynamicChunk.java
#	src/main/java/net/minestom/server/instance/Instance.java
2021-04-14 20:06:35 +02:00
TheMode adfb487140 Fix entity currentChunk being null 2021-04-12 04:50:45 +02:00
TheMode 3b37987f15 Remove dead line 2021-04-11 14:55:27 +02:00
TheMode 032343011a Reduce map lookup when looping through surrounding custom blocks 2021-04-10 22:03:03 +02:00
TheMode f5a21948c6 Reduce chunk lookup when switching 2021-04-10 21:57:33 +02:00
TheMode c74946cc3c Cache entity current chunk 2021-04-10 21:42:45 +02:00
TheMode aaab620839 Reduce entity movement overhead (chunk lookup) 2021-04-10 21:21:37 +02:00
TheMode 4c495f401d Code cleanup 2021-04-07 18:35:19 +02:00
themode d332855bc4 Renamed CooldownUtils to Cooldown 2021-03-31 19:17:37 +02:00
themode 66ab1bb53d Prevent Check#notNull from concatenating strings unnecessarily 2021-03-26 22:23:41 +01:00
themode 705f419f9d Rename some internal-only methods 2021-03-26 21:31:57 +01:00
themode 55626738e2 Style cleanup 2021-03-26 21:26:35 +01:00
Kieran Wallbanks 6dd3eb8044 Implement HoverSource for ItemStack, Entity and Player 2021-03-26 17:34:38 +00:00
Kieran Wallbanks 522367dd78 Begin removing deprecated usages 2021-03-26 17:34:38 +00:00
themode 6db1c34c50 Remove mention of deprecated class 2021-03-26 11:25:03 +01:00
themode c92a7873db Only send velocity packet in #addViewer if required 2021-03-26 09:04:28 +01:00
themode 169dbedea2 Fix entity head position, improve performance for Player#addViewer0 2021-03-22 14:54:52 +01:00
Eoghanmc22 8975161edb use a ConcurrentHashMap key set instead of a CopyOnWriteArraySet for viewers so .contains() is O(1) 2021-03-19 22:50:28 -04:00
themode c960bb297b Remove unnecessary condition, prevent double chunk refresh 2021-03-16 05:16:11 +01:00
themode 3ecace5bd6 Introduce the Tickable interface 2021-03-11 20:54:30 +01:00
themode c253a27260 Added copy to clipboard message click event 2021-03-05 14:30:50 +01:00
themode 55179082e9 Remove final methods 2021-03-04 23:06:29 +01:00
themode 7c505ecc17 Do not deprecate Entity#setInstance 2021-03-04 16:43:10 +01:00
themode 25c2dc661f Fix position yaw/pitch not being copied 2021-03-02 19:36:11 +01:00
TheMode 29a8542d3e
Merge pull request #129 from Minestom/improve-extension-system
Improve extension system
2021-03-02 18:22:21 +01:00
Konstantin Shandurenko 1ae2cf78af Added support of custom entity position synchronization cooldown 2021-03-01 13:09:08 +03:00
themode e8e8022ec6 Fix pathfinding + cleanup 2021-02-25 15:48:48 +01:00
themode 7da3a16978 Fix connection loop 2021-02-25 15:35:31 +01:00
Konstantin Shandurenko 6192d1fead removed duplicating code piece 2021-02-25 14:40:14 +03:00
Konstantin Shandurenko 23ee4c7fdf Deprecated Entity constructors accepting spawnPosition and introduces Entity#setInstance(Instance, Position) 2021-02-25 13:56:10 +03:00
Konstantin Shandurenko 3c5b76c0a8 Tiny improvement for Entity#switchEntityType 2021-02-25 13:39:22 +03:00
Konstantin Shandurenko 8ca43c4caa Entity is not abstract anymore 2021-02-25 13:00:02 +03:00
Konstantin Shandurenko 83c5d3c95f Marked Entity#getEntityType as NotNull 2021-02-25 10:38:53 +03:00
Konstantin Shandurenko 18da3e0168 Moved switchEntityType from EntityCreature to Entity 2021-02-25 10:37:02 +03:00
Konstantin Shandurenko ca6546eb7d Removed obsolete metadata type values inside Entity 2021-02-25 10:00:29 +03:00
Konstantin Shandurenko 7db7dab4b9 EntitySpawnType initial commit 2021-02-25 08:59:55 +03:00
Konstantin Shandurenko 3f941d51bb Fixed initial BoundingBox of Pufferfish 2021-02-23 20:04:30 +03:00
Konstantin Shandurenko 6e950ab170 BaseEntityMeta is now an EntityMeta 2021-02-23 19:18:53 +03:00
Konstantin Shandurenko 692dcfed4c Setting default entity BoundingBox from EntityType data 2021-02-23 18:41:24 +03:00
Konstantin Shandurenko bbe143520e A bit more changes to EntityMeta 2021-02-23 18:37:00 +03:00
Konstantin Shandurenko 0915858df3 Meta wrappers for all the entities 2021-02-23 15:11:10 +03:00
TheMode 71f1e51df3
Merge pull request #146 from RinesThaix/goals
Arrows and RangedAttackGoal
2021-02-22 13:58:43 +01:00
Konstantin Shandurenko dbfebc50ec Block collisions for arrows 2021-02-22 14:42:46 +03:00
Konstantin Shandurenko 3c8824c7b0 RangedAttackGoal implementation initial commit 2021-02-22 08:46:37 +03:00
themode 77148338b9 Added Entity#clearEffects 2021-02-22 06:00:49 +01:00
jglrxavpok eadd4a2b39 Automatically unload GlobalEventHandler callbacks 2021-02-03 17:11:06 +01:00
themode 3026e46220 Added new metadata API 2021-01-30 04:44:44 +01:00
themode e0c8e94bc1 Limit the number of velocity packet used for entities 2021-01-27 19:35:53 +01:00
themode 9775262c6a Fix velocity for netty clients 2021-01-27 19:20:52 +01:00
themode 0da4f96e7e Allow gravity values to be doubles 2021-01-25 21:30:56 +01:00
themode 5f75ea7d3a Remove unnecessary casts 2021-01-25 19:33:53 +01:00
themode c01736f863 Use doubles instead of floats to represent Position and Vector 2021-01-25 13:47:13 +01:00
Tyan 7d7c65aa70 Set the last location at the end of refreshPosition 2021-01-23 15:51:07 +01:00
themode bf692d8043 Clone the teleport position to prevent object sharing 2021-01-23 08:42:49 +01:00
themode 36933fe4b3 Ensure synchronization of the location field 2021-01-23 08:23:24 +01:00
LeoDog896 3536bdc856 Microoptimization cleanup
Just some small microoptimizations including preferring fastutils, Removing unnecessary checks already dealt with using @NotNull, all since I had extra unplanned free time.
2021-01-15 11:08:11 -05:00
KrystilizeNevaDies 7bc1f37e80 Add a direct way to set the bounding box in Entity 2021-01-13 21:57:55 +10:00
themode 29c8f924fa Added missing metadata types 2021-01-11 21:21:19 +01:00
themode c5d56ae820 Small velocity code cleanup 2021-01-11 08:44:38 +01:00
themode 6b39cb1e32 Execute the async login event before sending the login success packet 2021-01-06 19:02:35 +01:00
themode 7019b7da85 Fix onGround field and gravityTickCount 2021-01-04 03:04:45 +01:00
themode 317432460e Entity cleanup 2021-01-03 00:23:41 +01:00
ThatCreeper 993b936e4e reorder imports 2021-01-02 17:12:38 -06:00
ThatCreeper 30868df243 Remove unused imports 2021-01-02 17:08:59 -06:00
ThatCreeper 30be7b5b81 Add Potion Add and Remove events 2021-01-02 16:59:17 -06:00
Matt Worzala 46ac38d5b3
Change ColoredText usages to JsonMessage 2020-12-31 13:53:21 -05:00
themode 2141792fcf Fixed math 2020-12-31 12:07:16 +01:00
themode fd920ffdfe Potion cleanup 2020-12-31 12:05:36 +01:00
ThatCreeper 0ce094567b Fix most checkstyle warnings 2020-12-30 19:27:29 -06:00
ThatCreeper c3d6af3afe make removeEffect send a packet
Make Potion immutable, and use long instead of Long
2020-12-30 19:07:07 -06:00
ThatCreeper c01b57ed9b removed scheduledPotions 2020-12-30 18:55:20 -06:00
ThatCreeper fa41aabaed Make Potions use time instead of nanoTime 2020-12-30 18:47:43 -06:00
ThatCreeper d7883d29ff Rewrite Potions 2020-12-30 18:29:07 -06:00
themode d4110632a4 Increase readability when using static fields instead of local ones 2020-12-30 20:30:48 +01:00
themode 23fc19430a Fix entity uuid map memory leak 2020-12-30 20:29:46 +01:00
themode 835a769080 Implement entity eye height based on boundingbox 2020-12-29 20:42:41 +01:00
themode 78ed12887d Implement client spectate packet 2020-12-29 19:58:40 +01:00
themode 718d787192 Makes the Pose enum public 2020-12-29 00:43:04 +01:00
themode cecf6310ca Added Entity#setPose 2020-12-29 00:04:15 +01:00
themode feb4783988 Small optimization for entity velocity 2020-12-26 18:52:44 +01:00
themode 6e0ad54d5e Added EntityEndCrystal 2020-12-22 05:36:15 +01:00
themode f2c586177f Cache the unmodifiable viewers set to mitigate object allocation 2020-12-14 06:27:39 +01:00
Felix Cravic 5e85c0117a Cleanup 2020-12-12 06:13:50 +01:00
Felix Cravic 77b4fe7287 Throw an exception when an entity tries to move in an unloaded chunk 2020-12-12 00:10:42 +01:00
Felix Cravic 44096ff9cf Prevent first chunks not loading with a high latency 2020-12-12 00:07:41 +01:00
Felix Cravic 76c3ea52ac Merge branch 'master' into nbt-permission 2020-12-11 21:37:00 +01:00
Felix Cravic 0a9ce664f3 Cleanup 2020-12-11 21:36:35 +01:00
Felix Cravic 38dc50bb1a Optimise entity velocity (to do not send the packet every tick) 2020-12-11 20:17:33 +01:00
Felix Cravic 1b7f00f1b9 Merge branch 'master' into nbt-permission 2020-12-11 03:15:14 +01:00
Felix Cravic 62ab0a2007 Remove unnecessary shouldUpdate method in Entity 2020-12-10 18:12:05 +01:00
Felix Cravic 00c144b592 Rework of the permission API 2020-12-10 02:56:56 +01:00
Felix Cravic 30d257c847 Remove unnecessary #callEvent override in Entity 2020-12-09 22:18:11 +01:00
Felix Cravic f7c05a445e Remove #copy 2020-12-09 21:34:53 +01:00
Felix Cravic 42cedf3fbf Use Guava to initialize concurrent linked queues 2020-12-08 09:36:19 +01:00
Felix Cravic 07990b26e9 Better comment for Entity#isAutoViewable 2020-12-06 20:11:14 +01:00
Felix Cravic 0f97930f79 Fix player gravity 2020-12-06 16:52:04 +01:00
Felix Cravic 70000e75d5 Added gravity acceleration and terminal velocity (and an utils method to get the gravity tick count) 2020-12-06 01:36:37 +01:00
Felix Cravic 3f487f4f4f Entity with scheduled removal still execute tick until complete removal, added some comments 2020-12-05 23:57:07 +01:00
Felix Cravic 6bd6d22651 Added EntityCreature#switchEntityType 2020-12-05 01:36:06 +01:00
Felix Cravic cd44732cbc Velocity cleanup 2020-12-04 19:19:30 +01:00
Felix Cravic 9b8579eaf4 Small cleanup 2020-12-04 18:25:24 +01:00
Felix Cravic d61a598c94 Prevent players being disconnected two times during a clean stop, also made shutdown tasks being executed in a single thread 2020-12-02 21:28:36 +01:00
Felix Cravic bb3d57b1e5 WIP support for flying entities 2020-11-29 16:50:57 +01:00
Felix Cravic 1579bee693 Made Entity#generateId public and prevent writing null data to BinaryWriter 2020-11-27 13:29:38 +01:00
Felix Cravic 8ae82a81a1 Cleanup 2020-11-27 00:08:32 +01:00
Felix Cravic fe568abe70 Entity gravity fixed 2 2020-11-26 22:29:06 +01:00
Felix Cravic 3bc90fffd9 Prevent EntityCreature from ignoring gravity 2020-11-26 14:14:40 +01:00
Felix Cravic e813037475 Fixed position fields update for netty connections 2020-11-26 13:38:52 +01:00
Felix Cravic 63196e024b Fixed EntityTeleportPacket being sent for every position fields modification and use a proper entity movement packet instead of velocity 2020-11-26 12:46:49 +01:00
Felix Cravic ab73b0fa3e Player#setInstance can now take an optional Position parameter 2020-11-25 12:12:58 +01:00
Felix Cravic 7bbb095156 Fixed Player#setInstance not refreshing chunks when already in an instance 2020-11-24 22:56:12 +01:00
themode acc013be6a Fixed glitched chunks when teleporting a player + divided teleportation count by 2 during first join 2020-11-22 13:56:36 +01:00
themode 553a280993 Per instance thread is now the default, added a configurable cooldown for player position refresh 2020-11-18 05:13:49 +01:00
themode 2285c9622a If the garbage collector is happy, everyone is - TheMode 2020-11-15 08:03:33 +01:00
themode 47a18fc305 Created PaletteStorage#clean 2020-11-15 05:12:28 +01:00
themode f67328c7a7 Clarify that entity ids are unique server-wide 2020-11-14 23:24:16 +01:00
themode 0abedd7453 Optimization to prevent permanent map lookup 2020-11-14 09:02:29 +01:00
themode 648cad85c2 Entity implements now PermissionHandler 2020-11-14 07:09:36 +01:00
themode a1fd711b85 Created DebugUtils 2020-11-13 21:57:45 +01:00
themode b6bf6a17ba Merge branch 'master' into test-palette
# Conflicts:
#	src/main/java/net/minestom/server/instance/DynamicChunk.java
2020-11-11 04:27:03 +01:00
themode f85b2c4aad Allow dynamic entity view distance change 2020-11-04 19:14:04 +01:00
themode e65ab88a3b WIP palette 2020-11-01 22:53:36 +01:00
themode b74d85eca8 The chunk view distance can now be dynamically modified both by the client or with the server using MinecraftServer#setChunkViewDistance, also added UpdateViewDistancePacket 2020-10-31 19:44:22 +01:00
themode 0184ada9a0 Renamed #clone to #copy 2020-10-31 18:03:15 +01:00
themode f328a9cb2b Added a few constructors to specify the instance directly 2020-10-31 01:38:57 +01:00
themode f91f7abb26 Unsafe methods should be called unsafe. 2020-10-31 01:02:54 +01:00
themode 872dccd7ce Small cleanup 2020-10-29 22:52:07 +01:00
themode 1b7613d977 Allow for custom chunk/entity view distance and compression threshold without recompiling the server. 2020-10-25 16:48:14 +01:00
themode 2f21a7c233 More annotations. 2020-10-24 11:19:54 +02:00
themode 3d96b7a4b4 A lot of annotations a bit everywhere. 2020-10-24 10:46:23 +02:00
themode 3665241e94 Added OptionalCallback for convenience 2020-10-22 22:55:40 +02:00
themode 47677766ca Improvement for the DamageType code 2020-10-22 12:21:50 +02:00
themode 9e2e48f79c Fix bug when you could send a break a custom block with a finished digging packet 2020-10-16 09:12:31 +02:00
themode 660a67e53e English fix 2020-10-15 21:16:31 +02:00
themode 81c6f97336 Comments 2020-10-12 06:41:47 +02:00
themode 9184b3054f Fix the first #setInstance being called in the main update thread 2020-10-12 04:14:06 +02:00
themode a757f4b97b Simplify EventHandler implementation 2020-10-06 04:06:59 +02:00
themode e96aebaaba Fix client digging packet parsing 2020-09-28 18:27:28 +02:00
themode af9851c334 Allow registering instance extending Instance and not necessary InstanceContainer 2020-09-28 02:29:41 +02:00
themode 3464d27ab1 Added entity in EntitySpawnEvent 2020-09-26 21:24:10 +02:00
themode ce81c3a85d Fix position issue when cancelling the breaking of a block just below the player 2020-09-25 21:50:50 +02:00
themode 8c623072f3 Calling an entity event will now also trigger it for the instance (useful for instance-specific listeners) 2020-09-23 22:01:47 +02:00
themode 403e0c897f Added EventHandler#getEventCallbacks 2020-09-20 20:11:46 +02:00
themode 465d83ae77 Comments for Instance & InstanceContainer 2020-09-11 00:14:17 +02:00
Nesaak e465b01f66 Add Entity#getChunk convenience method 2020-09-02 18:43:42 -04:00
themode 571bb7a866 Renamed PacketWriter/Reader to BinaryWriter/Reader + optimization to serializing 2020-08-19 20:34:21 +02:00
themode e5e1d1614b Optimize chunk index to coordinate conversion + made the chunk map in InstanceContainer using long primitive but non-concurrent, requiring synchronization 2020-08-17 16:50:23 +02:00
themode 97a1141583 Replaced player viewableChunks set interaction to the Chunk class (Viewable support) 2020-08-16 19:18:34 +02:00
Eoghanmc22 a7484f8644 Fix npes 2020-08-15 18:01:10 -04:00
Eoghanmc22 1798b50092 Merge branch 'master' of https://github.com/Minestom/Minestom
 Conflicts:
	src/main/java/net/minestom/server/MinecraftServer.java
	src/main/java/net/minestom/server/instance/MinestomBasicChunkLoader.java
2020-08-15 10:06:01 -04:00
Felix Cravic 92f914ef2d Cleanup 2020-08-15 13:32:36 +02:00
Eoghanmc22 cc01a48cf1 Minestom now properly adapts when a player changes their render distance, also fixed a bug that pointers to chunks that were unloaded were kept in the viewableChunks list until the player's instance was changed. 2020-08-13 17:54:55 -04:00
Felix Cravic 2b529e05d0 Fixed error with unloaded chunks 2020-08-13 20:43:45 +02:00
Felix Cravic c2165abe1f Added ChunkUtils#isLoaded + optimization of the thread providers 2020-08-10 11:32:03 +02:00
Felix Cravic 1a6df8e035 Optimize entity events adding/removing 2020-08-09 17:15:02 +02:00
Felix Cravic 63ed21380c Fixed number arguments 2020-08-09 10:59:12 +02:00
Felix Cravic 7b5c6dfc44 Added LastEntityDamagerTarget & LivingEntity#getLastDamageType 2020-08-09 08:16:54 +02:00
Felix Cravic 08b4b8576e Added MeleeAttackGoal + fix velocity for players 2020-08-09 05:13:36 +02:00
Articdive e44d5283b4
Create RandomLookAroundGoal 2020-08-08 10:20:36 +02:00
Felix Cravic 45fd0dc22a Comments 2020-08-07 09:14:50 +02:00
Felix Cravic bf0dd4a750 Advancement API 2020-08-06 07:42:00 +02:00
Felix Cravic 1440aa8403 Added CustomBlock#getDrag 2020-08-06 04:54:02 +02:00
razorrider7 a09b217962 Update EntityType To use Namespaced IDs 2020-08-03 18:48:46 -04:00
jglrxavpok 49b4f0c79d Fixed non-smooth pathfinding by setting the velocity of the creature, therefore allowing the client to predict the position and smooth the path 2020-07-31 18:55:08 +02:00
Felix Cravic 4f788b9b8d Cleanup 2020-07-24 16:11:48 +02:00
Felix Cravic df6c9e4953 More comments + cleanup 2020-07-22 17:39:48 +02:00
Felix Cravic 87ab850945 Comment + EntityFinder WIP 2020-07-11 14:16:36 +02:00
Eoghanmc22 061db7c8de Add some vanilla placement rules, add a scheduleNextTick method for instances and entities, make changes to BlockPlacementRule, make BlockFace its own class. 2020-06-28 17:11:40 -04:00
Felix Cravic f892213e8c Added a new Chat API 2020-06-22 23:25:00 +02:00
Felix Cravic 72234ac706 Added PlayerPreLoginEvent 2020-06-21 22:11:56 +02:00
Felix Cravic 45e8ba2f03 Added EventHandler#removeEventCallback 2020-06-01 17:11:43 +02:00
Felix Cravic 7e20278dd9 Fix deadlock with ItemEntity + added ItemEntity#getMergeUpdateOption to mitigate CPU usage increase 2020-06-01 00:51:31 +02:00
Felix Cravic 30ef05183e Added more synchronization at death + added listener for teleport and window confirmation to remove warning 2020-05-31 00:39:56 +02:00
Felix Cravic 1c3099f61a Entity & Player comments 2020-05-29 23:17:14 +02:00
Felix Cravic b0ccb91c31 More entity + added boundingboxes 2020-05-29 18:56:42 +02:00
Felix Cravic eb5659c235 Optimize bandwidth + fix keep alive 2020-05-29 02:11:41 +02:00
Felix Cravic 7147250432 Fixed player digging vanilla blocks + comments 2020-05-27 23:26:45 +02:00
Felix Cravic 966bbfc0cc Synchronize properly the view from Entity#getPosition 2020-05-27 23:13:13 +02:00
Felix Cravic d91b1e9966 WorldBorder keeps its diameter updated properly 2020-05-27 22:24:58 +02:00
Felix Cravic af430ebc3f Entity#getPosition is now fully synchronized with the entity position 2020-05-27 22:06:22 +02:00
Felix Cravic 70be25bd1c Added EntityCreature#setView 2020-05-27 20:55:33 +02:00
Felix Cravic f5f5a6bb4e Better world border collision check + WorldBorder#getCollisionAxis 2020-05-27 01:15:21 +02:00
Felix Cravic ef261c1792 Added WorldBorder#isInside + physics now support world border 2020-05-27 01:04:39 +02:00
Felix Cravic fc773044e8 Remove chunk unloaded check 2020-05-26 21:30:12 +02:00
Felix Cravic fc751acb75 Added EntityArmorStand & Hologram 2020-05-26 00:07:35 +02:00
Felix Cravic e8a2c54485 More FakePlayerController features + fix with chunks and player food bar 2020-05-25 13:46:48 +02:00
Felix Cravic 88db08001a Hacky fix for the player velocity 2020-05-25 11:01:38 +02:00
Felix Cravic 30053c507b WIP FakePlayer system 2020-05-25 02:37:57 +02:00
Felix Cravic ae53cca19d Fixed velocity synchronization 2020-05-24 22:24:59 +02:00
Felix Cravic e26ee1380a Fixed vehicles + added PlayerStartFlyingEvent & PlayerStopFlyingEvent 2020-05-24 22:21:38 +02:00
Felix Cravic c73ec6f0d6 Fix ExperienceOrb#setExperienceCount with a proper updating client-side 2020-05-24 20:21:17 +02:00
Felix Cravic b193c5f12a Lot of comments 2020-05-24 19:59:50 +02:00
Felix Cravic c2d1a4f70a Fix synchronization issue with metadata + some comments 2020-05-24 19:22:58 +02:00
Felix Cravic 883e7eb80f Added Entity#isAutoViewable & making Viewable#addViewer and Viewable#removeViewer return boolean 2020-05-23 17:57:56 +02:00
Felix Cravic a4b530c1dc WIP vehicle support 2020-05-23 14:04:53 +02:00
Felix Cravic 97bd1ecdb1 Cleanup 2020-05-23 04:20:01 +02:00
jglrxavpok 1ca561215c Send velocity packet when velocity is forced changed with Entity#setVelocity 2020-05-21 00:36:50 +02:00
jglrxavpok da416866f6 Added entity eye height 2020-05-21 00:33:56 +02:00
Felix Cravic a63693b82b It is now possible to extends InstanceContainer/SharedInstance to make your own 2020-05-17 03:15:47 +02:00
Felix Cravic ab71133b55 Fixed error relating to unloaded chunk in Entity#update 2020-05-17 01:42:07 +02:00
Felix Cravic b97b75f13c Added a lot of comments 2020-05-15 18:03:28 +02:00
Felix Cravic aeeb9f08a4 Added EntityVelocityEvent + minor refactoring 2020-05-14 18:57:44 +02:00
Felix Cravic 37add239f8 Custom food animation delay + PlayerEatEvent 2020-05-12 14:12:17 +02:00
Felix Cravic 889e9c5e2b ItemEntity can now be merged/stacked together 2020-05-09 21:50:48 +02:00
Felix Cravic f7badc021b WIP entities in unloaded chunk + PlayerChunkLoadEvent 2020-05-09 18:24:14 +02:00
Felix Cravic 3741b22484 Added EventHandler interface 2020-05-08 06:54:33 +02:00
jglrxavpok 0daae4d831 EntityTickEvent and tick counter in Entity 2020-05-07 16:00:52 +02:00
jglrxavpok 9d9c158af0 Added event callbacks to Instance, and organized events into packages 2020-05-07 15:46:21 +02:00
Felix Cravic 59214b3b96 All LivingEntity can now have equipments + cleanup 2020-05-06 22:35:32 +02:00
Felix Cravic 5de6888b59 Added EntityFireEvent and EntitySpawnEvent 2020-05-05 21:04:05 +02:00
jglrxavpok 365c3edbdf Custom block contact behaviour + fix breaking of 0 hardness blocks not removing the block in survival, fixed players in survival not taking damage. 2020-05-05 15:55:21 +02:00
jglrxavpok c79d4c7874 Rewrote physics once again. This time going through walls should be more difficult 2020-05-03 15:54:12 +02:00
jglrxavpok 1aefbca70a Entity Physics are behaving a bit better
Still possible to go through walls though
2020-05-02 23:34:09 +02:00
jglrxavpok d96bf48eb2 Remove custom block when breaking it
Use Math.floor() to correct coordinates
2020-05-01 23:05:47 +02:00
Felix Cravic 48c4941813 We can now have multiple listeners 2020-04-28 01:20:11 +02:00
jglrxavpok 6b77627d60 Implemented damage types and void below world 2020-04-27 20:33:08 +02:00
Felix Cravic 7daac5e610 Package rename to net.minestom.server 2020-04-24 03:25:58 +02:00