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6
Commands
Andreas Troelsen edited this page 2023-11-13 13:04:42 +01:00
Table of Contents
Note: All MobArena commands start with /ma
, and most of them can be disabled using Permissions.
If you are looking for ways to disable non-MobArena commands, look in the global-settings
-section of the config-file setup page.
User commands
These commands can be issued by all players. They include joining, leaving, spectating and listing arenas as well as listing players.
/ma join (<arena>)
or/ma j (<arena>)
- Join the arena with the given name./ma leave
or/ma l
- Leave the current arena, or the spectator area./ma notready
- Get a list of all players who aren't ready./ma spec (<arena>)
or/ma s (<arena>)
- Spectate the arena with the given name./ma arenas
- Get a list of all arenas. Green names are enabled, gray names are disabled./ma players
- Get a list of all arena players./ma players <arena>
- Get a list of arena players in the specified arena./ma class <class>
- While in the lobby, manually pick the given class instead of punching signs./ma ready
- While in the lobby, ready up as if punching the iron block.
Admin commands
Only ops and the console can issue these commands. They include forcefully starting or ending arenas, enabling/disabling individual arenas or MobArena entirely.
/ma enable
- Enable MobArena./ma disable
- Disable MobArena./ma enable <arena>
- Enable the arena with the specified name./ma disable <arena>
- Disable the arena with the specified name./ma force end
- Forcefully end all arenas./ma force end <arena>
- Forcefully end the arena with the specified name; forces all players to leave./ma force start <arena>
- Forcefully start the arena with the specified name; forces all players who aren't ready to leave./ma notready <arena>
- Get a list of all players in the given arena who aren't ready./ma restore <player>
- Restore the inventory of the player with the given name, if possible./ma addreward <player> <thing>
- Add a Thing to an arena player's reward stash. Useful for custom integrations.
Setup commands
Only ops (and the console, if it makes sense) can issue these commands. They include setting warp points, spawnpoints and region points.
/ma reload
- Reload the config-file into memory. This is useful if changes are made in the config-file while the server is running./ma setup <arena>
- Enter Setup Mode for the given arena./ma addarena <arena>
- Create a new arena-node in the current world./ma delarena <arena>
- Delete the arena with the given name./ma editarena <arena>
- Toggle Edit Mode for the given arena./ma editarena <arena> [true|false]
- Turn on or off Edit Mode for the given arena./ma setting <arena>
- List all per-arena settings for the given arena./ma setting <arena> <setting>
- Check the current value of the given setting for the given arena./ma setting <arena> <setting> <value>
- Set the value of the given setting for the given arena to the given value./ma checkspawns
- Shows the spawnpoints (of the arena you are currently standing in) which cover your current location as red wool blocks. This command can be used to check if specific points in your arena are actually covered by spawnpoints or not./ma classchest <class>
- While looking at a chest, link the chest to the given class as a linked class chest. Linking a class chest means MobArena will always copy the items from the linked chest, regardless of any local class chests in arena lobbies. This is useful if you want a global class chest for a class./ma auto-generate <arena>
- Auto-generate a new arena with the given name. The arena will be generated just below the player in the world they are standing in./ma auto-degenerate <arena>
- Degenerate the arena with the given name, effectively restoring the patch that was "bulldozed" with the auto-generator./ma load-item <identifier>
- Load the saved item named<identifier>
into your hand./ma save-item <identifier>
- Save the currently held item as<identifier>
for use in the config-file./ma delete-item <identifier>
- Delete the saved item named<identifier>
.