Commit Graph

792 Commits

Author SHA1 Message Date
md_5
2c34c38d7a SPIGOT-3303: Warn when attempting to grant non existent recipe 2017-06-09 16:13:35 +10:00
md_5
1b3122eef1 SPIGOT-3302: Armor stands not dropping armor 2017-06-09 15:51:56 +10:00
md_5
bb4ae3b3b8 Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
chickeneer
fe3ca95c76 Prevent NPE when setting tempt target to null 2017-06-04 08:43:00 +10:00
md_5
10daedccdd Add proper TeleportCause for /teleport 2017-06-04 08:39:36 +10:00
md_5
9a032b246b SPIGOT-3290: /teleport command overrides player rotation 2017-06-04 08:34:52 +10:00
md_5
701b06494d SPIGOT-3286: Call BlockFormEvent for Concrete Powder -> Concrete 2017-06-03 17:39:03 +10:00
md_5
e13d119686 Update to Minecraft 1.12-pre6 2017-05-30 21:55:13 +10:00
Scetra
ccc420a957 Add support for preventing block drops in BreakEvent 2017-05-28 17:08:28 +10:00
md_5
c037fe3d44 Add color API for Teams 2017-05-28 11:00:02 +10:00
Pokechu22
44dd60ac27 SPIGOT-3272: Fix duplicate creative inventory
This change properly identifies the creative inventory as one with 5 crafting slots (as that's the default set in ContainerPlayer, and handled properly in other containers), instead of having the same inventory twice (which breaks slot identification).
2017-05-28 10:32:31 +10:00
MiniDigger
274304b8ca SPIGOT-439: Add player locale related APIs. 2017-05-27 19:06:28 +10:00
md_5
a479029a85 Ensure gameLoop function gets selectors applied. 2017-05-26 16:43:56 +10:00
md_5
c7920f4302 SPIGOT-3257: Issue with AdvancementRewards function 2017-05-21 10:28:07 +10:00
md_5
24147056e0 SPIGOT-3258: VehicleBlockCollisionEvent only fires in certain directions 2017-05-21 10:24:47 +10:00
md_5
cda27c992d SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions. 2017-05-20 11:28:38 +10:00
md_5
1004352990 Update to Minecraft 1.12-pre5 2017-05-19 21:00:13 +10:00
md_5
45102fcf28 Misc advancement / recipe reload fixes including SPIGOT-3240 2017-05-16 21:22:07 +10:00
md_5
68b0515b51 SPIGOT-3243: Remove recipe reset on world change / death 2017-05-15 18:11:48 +10:00
md_5
913c5a61f7 SPIGOT-3242: Fix rain not showing client side 2017-05-15 15:01:05 +10:00
md_5
5195487ec6 Update to Minecraft 1.12-pre2 2017-05-14 12:00:00 +10:00
md_5
fcc5dcce54 SPIGOT-3235: Disconnect for payload errors 2017-05-14 09:25:25 +10:00
BlackHole
fbb47e8383 SPIGOT-3215: Call BlockPhysicsEvent for tall plants 2017-05-01 19:49:37 +10:00
Matthew
d9d7552262 Implement getColor / setColor for Shulker entity 2017-04-30 09:54:34 +10:00
Pokechu22
a2af8f0a73 SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
This happened because "joining" wasn't cleared until the player was ticked.  Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared.  The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it).  With this fix, the player is added to the list and then removed shortly afterwards.

The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet.  This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
Geoff Crossland
6194f6cc49 Drop RegionFile.chunkExists() in favour of Mojang's own version 2017-04-27 21:25:33 +10:00
Matthew
55a1f9ff12 Implement getColor / setColor for TippedArrow 2017-04-26 20:28:27 -04:00
md_5
2453830549 Reset player arrow count on death 2017-04-26 15:56:06 +10:00
md_5
7b044defc0 Remove players from vehicle when changing world via NMS methods. 2017-04-21 14:56:41 +10:00
md_5
0ab698655b SPIGOT-3192: Return default value for invalid map icons 2017-04-21 08:20:49 +10:00
md_5
1c3428e534 Add small throttle to book edits. 2017-04-20 22:10:31 +10:00
md_5
be9ef980b9 Implement cooldown API 2017-04-19 18:04:32 +10:00
Pokechu22
1ac133ecc5 SPIGOT-3182: Fix tab-completion in command blocks without leading slash 2017-04-13 17:57:47 -07:00
Jacob Martin
d219213e2b Fixes to mob equipment behaviour
* Set correct flag for CanPickUpLoot on NBT load
* Drop previous equipment on mob equipment pickup
2017-04-09 11:45:37 +10:00
md_5
1f6c04c0f4 SPIGOT-3165: Only increment spawncount when mob spawn succeeds 2017-04-06 21:31:27 +10:00
md_5
41a7d14f8c SPIGOT-3162: Experience ignored for custom recipes 2017-04-03 09:06:42 +10:00
md_5
b5f7b6d69f SPIGOT-3157: Use Vanilla gamemode change code 2017-03-31 21:21:11 +11:00
md_5
7dd77d7340 SPIGOT-3154: Sleeping players cannot change dimensions 2017-03-30 21:53:23 +11:00
md_5
d09304e5db SPIGOT-3144: Add missing PrepareAnvilEvent call. 2017-03-25 09:51:02 +11:00
md_5
186c351a3a SPIGOT-3149: StructureGrowEvent for dispenser triggered growth 2017-03-24 21:03:44 +11:00
md_5
f4822eb93d Add additional methods sigs for binary compat 2017-03-24 15:23:23 +11:00
md_5
4959e46f53 Add TeleportCause.COMMAND for inbuilt /tp 2017-03-24 15:14:31 +11:00
md_5
31a852d619 SPIGOT-3142: Plugin event changes not using TeleportCause.PLUGIN 2017-03-24 15:09:34 +11:00
md_5
acf544e775 SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectate 2017-03-24 15:08:19 +11:00
BlackHole
cf05cccd1b SPIGOT-3143: Don't decrease item stack size if VehicleCreateEvent is cancelled 2017-03-22 15:15:34 +11:00
md_5
257d6cd04f Process entity portalling towards the end of a tick.
Cross world teleportation works by taking a copy of an entity and moving it to a new world. After this happens the original entity is marked as dead so as to be removed from the original world, however it still undergoes one further tick in the main world, but with some information from the new world. It is not so easy to break out of this tick cycle if needed, so instead we move the portalling process towards the end of an existing tick. This ensures that the entity will not be spuriously ticked.
2017-03-20 15:41:15 +11:00
md_5
2aa5ac6c92 SPIGOT-3128: Shift VehicleCreateEvent calling. 2017-03-15 20:48:47 +11:00
md_5
251e4c9215 SPIGOT-3126: Make fireballs do a better job of respecting mobGriefing 2017-03-15 15:26:36 +11:00
md_5
2ad21b87f1 Ensure PlayerResourcePackStatusEvent is synchronous 2017-03-14 21:56:19 +11:00
Nathan Wolf
aa522c91a8 Add getIgnitingBlock to BlockBurnEvent 2017-03-11 17:22:12 +11:00
md_5
7a7c64714e SPIGOT-3107: Try and improve shield knockback further 2017-03-08 14:51:48 +11:00
md_5
cb44e932be SPIGOT-3105: BlockFadeEvent for large snow blocks 2017-03-08 14:24:11 +11:00
md_5
cb61ac0404 MC-111753, SPIGOT-2971: Brewing stand not reloading 2017-02-21 20:47:40 +11:00
md_5
64277ec9bc SPIGOT-3075: EntityTeleportEvent for Shulkers 2017-02-20 09:55:24 +11:00
md_5
1a710213df SPIGOT-3067: Wither skeleton heads not dropping 2017-02-15 10:11:41 +11:00
md_5
2683195ecd SPIGOT-3063: Call EntityAirChangeEvent 2017-02-14 10:34:56 +11:00
md_5
ed8a073298 SPIGOT-3044: BlockDispenseEvent for shulker boxes 2017-01-31 21:38:55 +11:00
md_5
80dd971b52 Make tile activeContainer assignment consistent. 2017-01-27 11:42:21 +11:00
md_5
16b5116c7c SPIGOT-3033: Alter behaviour of cancelled hopper transfers (reverted from commit 334aa07e2f) 2017-01-26 14:08:04 +11:00
md_5
334aa07e2f SPIGOT-3033: Alter behaviour of cancelled hopper transfers 2017-01-26 11:13:00 +11:00
md_5
46226d6a03 SPIGOT-3031: Pigs are not dropping their saddle 2017-01-24 13:39:22 +11:00
Pokechu22
4d3bf20155 Re-enable the vanilla debug MethodProfiler and /debug command
This is highly useful for profiling vanilla code, and in some cases plugin code.  It is somewhat expensive, though, which is why it was initially disabled.

I chose to use a system property instead of a configuration setting because 1) the MethodProfiler is exclusive to CraftBukkit and not part of the general API (the timings system is the general API equivalent), and 2) using a static final boolean property _may_ allow the JITter to optimize out the methods when disabled (though I'm not sure of it).

There are several changes to fix cases where the profiler code was broken slightly by other craftbukkit changes.  All of cases have been fixed, except for the block entity ticking one, due to the cost of the getSimpleName call.  For that, a ticking entry is used instead, so that time spent actually ticking the block entities can be compared with time processing the list.

This (effectively) reverts 7dde6cc566.
2017-01-18 17:42:35 -08:00
md_5
f709362074 SPIGOT-3002: Mob spawners are valid 2017-01-11 09:24:08 +11:00
md_5
27dd3ca45f SPIGOT-2997: Explicitly disallow invalid tiles to be opened 2017-01-10 09:56:20 +11:00
md_5
270755dc06 Fix crash if entities other than players (somehow?) consume their item. 2017-01-09 14:28:49 +11:00
md_5
d5e7885c2e SPIGOT-2990: EntityTeleportEvent for tameable animals following owner 2017-01-05 20:44:26 +11:00
md_5
c91863850d SPIGOT-2989: Use existing horse inventory object. 2017-01-05 15:03:22 +11:00
md_5
ce89845fda SPIGOT-1915: Fix players seeing their own passengers 2017-01-04 10:50:02 +11:00
md_5
63b5f7d338 More robust inventory handling 2017-01-04 10:04:27 +11:00
md_5
613be0d841 SPIGOT-2980: Improve SpawnEgg NBT application and ItemStack conversion. 2017-01-02 16:13:25 +11:00
md_5
bf8303f25d Clear effectsToProccess after applying potion effects 2017-01-02 13:51:16 +11:00
md_5
e2a288c863 SPIGOT-2969: Shulker box removal not updating comparators 2016-12-28 14:23:52 +11:00
md_5
70bc70b4ee SPIGOT-2966: Entirely remove problematic check 2016-12-28 09:50:40 +11:00
md_5
f9e044059f SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases 2016-12-27 12:14:55 +11:00
md_5
056af8b9c2 SPIGOT-2964: Correct number of shelve sin PrepareEnchantEvent 2016-12-27 11:53:09 +11:00
md_5
0fb3f8b47a Correct some code. 2016-12-24 22:52:50 +11:00
md_5
96f03d9065 SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACK 2016-12-23 22:40:38 +11:00
md_5
746cf0f0d7 Additional fireworks damage tracking. 2016-12-23 22:32:40 +11:00
Zach Brown
622add8458 MC-88491: Fix projectile colliding with shooter
In some situations, a projectile made collide with the entity that shot
it. This occurs because the game sets the ignored entity incorrectly.
Our fix is to ensure that the shooter is the only entity that gets
ignored by the projectile.
2016-12-23 16:41:54 +11:00
md_5
e232e1519e SPIGOT-2953: Set damager for fireworks 2016-12-22 20:26:27 +11:00
md_5
13a5b12206 SPIGOT-2944: Just apply filtering to players 2016-12-22 16:50:24 +11:00
md_5
a86731306b Update to Minecraft 1.11.2 2016-12-21 22:00:00 +11:00
md_5
fb50a80d0f SPIGOT-2948: Alter filtering logic 2016-12-21 17:12:39 +11:00
md_5
8ea0c87f51 Update to Minecraft 1.11.1 2016-12-21 07:00:00 +11:00
md_5
c8ff65136f SPIGOT-2936: Simplify WorldBorder diff 2016-12-19 23:05:39 +11:00
md_5
4602331b1d SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break. 2016-12-18 09:26:36 +11:00
md_5
7f313269d7 SPIGOT-2926: Check spawn-npcs setting for NPCs.
Probably should refactor this code to be more similar to Vanilla in future.
2016-12-17 14:26:09 +11:00
md_5
655d8407ce SPIGOT-2918: Always call EnchantItemEvent 2016-12-14 14:38:55 +11:00
md_5
c6d6844254 SPIGOT-2913: Only one enchantment applied to items 2016-12-13 08:44:50 +11:00
md_5
4f479728ee SPIGOT-2912: Fix enchanting with ID of 0 2016-12-12 09:35:31 +11:00
md_5
c4baa9cdf9 Add getLocation for InventoryEnderChest 2016-12-11 16:41:40 +11:00
md_5
0a81101bd2 Add EnchantmentOffer to PrepareItemEnchantEvent 2016-12-11 11:12:10 +11:00
md_5
7e02867f09 SPIGOT-2242: Handle changed item in PlayerPickupArrowEvent 2016-12-10 12:48:56 +11:00
md_5
aa257534dc SPIGOT-2524: Update inventory for cancelled air right click 2016-12-10 12:36:09 +11:00
md_5
7dfa530395 SPIGOT-2907: Improve EntityResurrectEvent handling 2016-12-10 12:16:14 +11:00
md_5
622630c823 Clean up BlockFlowing 2016-12-09 12:56:49 +11:00
Brokkonaut
f9eddf3f6e SPIGOT-2886: Call BlockFormEvent when Lava and Water collide 2016-12-09 12:53:15 +11:00
md_5
caf86c88a9 Use CraftEventFactory for BlockFormEvent 2016-12-09 12:45:21 +11:00
md_5
58bff62b2d SPIGOT-2891: Remove chunks if first check is false
Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
2016-12-06 22:05:58 +11:00
Senmori
8c4397207f Implement EntityDeathEvent for ArmorStands 2016-12-06 17:10:33 +11:00
md_5
a710176e46 SPIGOT-2889: Error cancelling creative InventoryClickEvent 2016-12-05 09:07:25 +11:00
Jacob Martin
b64d852496 #326: Convert BlockMeta to handle older serialized items. 2016-12-03 10:58:18 +11:00
md_5
9beb0c9968 SPIGOT-2879: Change order of entity addition for ender pearls 2016-12-03 09:55:36 +11:00
md_5
b6ad714e85 SPIGOT-2871: Improve BlockStates + BlockStateMeta 2016-12-02 09:29:33 +11:00
Xor Boole
eb6c1bf31a Add some expansions to Anvil Inventory API 2016-11-30 16:40:40 +11:00
md_5
6d5a66f00f SPIGOT-2867: Update inventory on cancelled interacts too 2016-11-30 15:33:29 +11:00
md_5
8d7e4d17e9 Expand definition of isFrozen 2016-11-30 09:16:01 +11:00
md_5
41ade2f291 SPIGOT-2860: Don't create 0 exp orbs when breeding 2016-11-29 15:42:46 +11:00
md_5
1c07d5c78f Add hitEntity to ProjectileHitEvent 2016-11-28 12:47:01 +11:00
md_5
2ba48b4965 SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops 2016-11-28 12:34:21 +11:00
md_5
0a1e0455e2 SPIGOT-1401: Issues placing blocks adjacent to eachother 2016-11-28 10:13:49 +11:00
md_5
d7cce99f01 Fix possible leaks in vanish API 2016-11-28 10:02:40 +11:00
LukBukkit
27d625184d SPIGOT-2695: Added BrewingStandFuelEvent and added fuel level to the BrewEvent 2016-11-27 10:37:54 +11:00
md_5
78c7614349 SPIGOT-2842: Improve item age handling 2016-11-25 10:31:53 +11:00
md_5
c3d951ddcd Farmland is a pickable block 2016-11-24 21:29:41 +11:00
md_5
281376dfb5 SPIGOT-2833: Tile entities occasionally wiped after placement 2016-11-24 09:30:01 +11:00
md_5
a0d5a841da SPIGOT-2836: ProjectileHitEvent not always firing for FishHook 2016-11-23 22:50:37 +11:00
md_5
c1462a24d8 SPIGOT-2765: Special case entity triggered explosions for HangingBreakEvent 2016-11-23 10:34:08 +11:00
md_5
7691c87df6 SPIGOT-2824: Llama Strength API 2016-11-23 10:27:49 +11:00
md_5
691628ab5c Fix setCarryingChest not resizing horse inventory 2016-11-21 21:58:29 +11:00
Lukas Hennig
0b154b1852 SPIGOT-2272: Add API for virtual Merchants 2016-11-21 15:29:36 +11:00
md_5
ac99d7d474 SPIGOT-2807: Update inventory when attack cancelled 2016-11-20 14:13:21 +11:00
md_5
95436219a5 SPIGOT-2806: Fix PlayerDropItemEvent for disconnected players 2016-11-20 10:19:22 +11:00
LukBukkit
221508dce3 Fix cancelling PlayerEditBookEvent 2016-11-20 09:33:22 +11:00
md_5
eed13ca548 SPIGOT-2800: Can only smelt 63 stack 2016-11-19 21:14:46 +11:00
momothereal
89e6712cde Add additional APIs for Evoker / EvokerFangs 2016-11-19 18:53:57 +11:00
md_5
ead445ec99 Attempt to sync damage up again - golden apples this time 2016-11-19 14:53:19 +11:00
md_5
32048c4690 SPIGOT-2795: InventoryClickEvent issues 2016-11-19 13:51:10 +11:00
Senmori
26377b763b Get Colors from ShulkerBox; Implement CustomName for Tiles. 2016-11-19 13:40:06 +11:00
md_5
f15e07b1a9 SPIGOT-2793: Revert Nameable changes 2016-11-19 03:10:04 +11:00
md_5
8095a750e7 SPIGOT-2790: Remove negative item ID filtering again 2016-11-18 15:25:43 +11:00
Senmori
5e51afde49 Get Colors from ShulkerBox; Implement CustomName for Tiles. 2016-11-18 11:28:49 +11:00
md_5
0c3bb76487 SPIGOT-2777: Mobs not being angered by snowballs 2016-11-18 10:57:53 +11:00
md_5
a0269d8e72 SPIGOT-2784: Fix Withers not being built 2016-11-18 09:20:14 +11:00
md_5
129efc132a SPIGOT-2771: Safely execute command block commands 2016-11-18 08:54:22 +11:00
md_5
2dd38f2dc4 SPIGOT-2785: Wrong effect ID for wither sounds 2016-11-18 08:41:21 +11:00
md_5
a951a88398 SPIGOT-2770: Can Place Structure Blocks Even When Not Op 2016-11-17 21:01:15 +11:00
md_5
c25ddf063a Update to Minecraft 1.11 2016-11-17 12:41:03 +11:00
md_5
2e39de698d SPIGOT-1903, MC-98153: Portal Location Sync Issues 2016-10-23 14:00:35 +11:00
md_5
d86d282f63 SPIGOT-2738: Revert SPIGOT-1903 fix
Reverted from commit 8e5e90d5eb
2016-10-23 12:45:43 +11:00
md_5
8e5e90d5eb SPIGOT-1903: Only issue player location update after tick
Previously after a player tick, the player's location would be reset back to the location which they had prior to the tick, only to be (hopefully) corrected at a later point, after the client had attempted (and failed) to acknowledge the location change.
2016-10-19 20:43:47 +11:00
Pokechu22
e20928f7da SPIGOT-2726: Fix duplicate UUID check not always running
World.addEntity(Entity entity) calls addEntity(entity, SpawnReason.DEFAULT), which contains the code that was originally in addEntity (and some event code).

However, WorldServer previously only had addEntity(Entity entity), so if addEntity(Entity entity, SpawnReason spawnreason) was called directly, the UUID check that's found in it (the call to 'i') is skipped.  This happens, among other places, in ChunkRegionLoader.spawnEntity (which /summon uses).

I fixed this by making WorldServer override the SpawnReason version, rather than the regular version.  This is safe to do because the World version calls the SpawnReason version - it's not necessary to do the same thing in WorldServer.
2016-10-16 19:42:23 +11:00
md_5
b5fb9a1cd7 SPIGOT-2686: Vehicles cannot collide with air 2016-10-12 19:47:14 +11:00
md_5
744e1a177a Fix looting enchant using wrong variable 2016-10-10 17:02:49 +11:00
md_5
70aace0312 SPIGOT-2694: Update other half of door on BlockBreakEvent 2016-10-10 16:58:14 +11:00
md_5
270a3a66ce SPIGOT-2717: /execute over RCON 2016-10-09 14:00:04 +11:00
Ryan Michela
1cce906e11 MC-54738: Fix ocean biome spikes due to minHeight sign inversion. 2016-10-08 19:22:59 +11:00
md_5
c1b529eddc SPIGOT-2683: Missing BlockDispenseEvents 2016-09-19 18:20:15 +10:00
md_5
bae15259ed Remove unneeded change 2016-09-11 14:14:13 +10:00
md_5
8788b79a48 SPIGOT-2639: Better state validation 2016-09-05 17:33:28 +10:00
md_5
fafcfd7529 SPIGOT-2653: Better align combustion with vanilla behaviour 2016-09-03 16:39:21 +10:00
md_5
43ab2669d7 SPIGOT-2634: Concurrency issue in FileIOThread 2016-08-27 15:51:54 +10:00
DemonWav
c74e2a7301 SPIGOT-215: Implement infrastructure for Location tab completes 2016-08-25 09:48:52 +10:00
md_5
4db0855e3e SPIGOT-2622: Ensure all players are safely disconnected on shutdown 2016-08-23 14:02:48 +10:00
Pokechu22
4507d99aea SPIGOT-2616: Fix dispensers dispensing TNT making squid sounds
This was caused by the wrong obfuscated sound effect being used, probably due to a merge issue.
2016-08-20 09:48:07 +10:00
md_5
5e5cf84f2c SPIGOT-2581: EntityAirChangeEvent 2016-08-08 18:24:21 +10:00
md_5
2a5461deb1 Enhance Beacon Block API 2016-07-23 10:55:43 +10:00
redwallhp
7655e38a47 Implement basic Beacon Block API 2016-07-23 10:49:05 +10:00
md_5
f5d891f609 SPIGOT-2537: Relax skull check even for nominally invalid skulls. 2016-07-22 20:34:17 +10:00
md_5
7f9fbe54ba Simplify a few diffs 2016-07-15 20:10:43 +10:00
md_5
301db84d3d SPIGOT-2520: Better skull validation 2016-07-13 11:47:57 +10:00
md_5
ca1bb1c445 SPIGOT-2495: Better validation of Skulls. 2016-07-12 20:18:08 +10:00
md_5
0df416d679 SPIGOT-113: Add save status to ChunkUnloadEvent 2016-07-11 21:10:56 +10:00
md_5
a625e4567d SPIGOT-2427: Fix missed diff in armor damage handling 2016-07-10 12:02:18 +10:00
md_5
54902261c1 SPIGOT-1994: Revert collisions to Vanilla behaviour 2016-07-10 11:44:02 +10:00
md_5
e3b4dd3d9a Call EntityChangeBlockEvent for Fire Arrows hitting TNT 2016-07-08 11:20:15 +10:00
md_5
d7c257e120 SPIGOT-2490: Villager farming event 2016-07-08 11:12:40 +10:00
md_5
a327d9f1da SPIGOT-2504: Save structure info for secondary worlds 2016-07-08 10:55:51 +10:00
md_5
2239ff0f97 SPIGOT-2501: Remove period from default quit message 2016-07-07 10:43:49 +10:00
md_5
56813c7fff SPIGOT-1468: ENDER_PEARL SpawnReason 2016-07-01 12:30:28 +10:00
md_5
3804ba654e SPIGOT-1373: Implement EntityTargetEvent for TEMPT.
This can be a high frequency event call. Use with care.
2016-07-01 11:41:27 +10:00
md_5
45038571f9 SPIGOT-1341: Cancelled cake interact decreases client hunger 2016-07-01 11:20:31 +10:00
md_5
8db0dbfc44 SPIGOT-1405: Call EntityChangeBlockEvent for Rabbits eating Carrots 2016-06-30 16:15:38 +10:00
md_5
121dfc098a SPIGOT-1288: Sounds played for cancelled BlockPlaceEvent 2016-06-30 15:39:58 +10:00
md_5
6b843d995f SPIGOT-1284: Run scheduler consistently within a tick 2016-06-30 15:20:04 +10:00
md_5
1faaa340e5 SPIGOT-1283: Copy data directory on world import in case it's required 2016-06-30 15:13:32 +10:00
md_5
6470560480 SPIGOT-1264: Spurious BlockFadeEvent 2016-06-30 14:47:05 +10:00
md_5
37d08c52ca SPIGOT-1224: InventoryClickEvent issues for containers opened during event 2016-06-30 14:27:49 +10:00
md_5
939423a8f1 SPIGOT-1181: Ensure Minecart command updates visually 2016-06-30 13:33:26 +10:00
md_5
5f61739cb8 SPIGOT-1132: Duplicate Minecart interact event 2016-06-30 13:26:22 +10:00
md_5
287ef78890 SPIGOT-2461: Call player tick specifically 2016-06-28 11:44:48 +10:00
md_5
df75eebc2b MC-80966 / SPIGOT-957: Send additional lighting data 2016-06-25 20:44:12 +10:00
md_5
ecf4b4238a SPIGOT-924: Compute attributes one last time after quitting 2016-06-25 20:38:13 +10:00
md_5
75f99ec7c5 Update to Minecraft 1.10.2 2016-06-25 11:54:17 +10:00
Aikar
1953f52da1 SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.

This fixes issues where a few places would not call Load or Unload events
when it should have.

Additionally, reduces diff by moving the neighbor marking code into these
consistent points.

Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.

Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00
Ryan Michela
9af379fc47 SPIGOT-1319: Add EntityBreedEvent 2016-06-19 20:14:09 +10:00
Jadon Fowler
63839165bc
Fix infinite loop when saving chunks
Running `/save-all flush` would start an infinite loop that prints:
    ThreadedAnvilChunkStorage (world): All chunks are saved
2016-06-18 04:31:44 -07:00
md_5
02f4218da5 SPIGOT-2414: Repeated disconnects 2016-06-15 13:45:11 +10:00
md_5
71cd505d45 SPIGOT-2405: Better event for combust due to fire 2016-06-15 13:31:35 +10:00
md_5
7f1a32252b SPIGOT-2385: RegionFileCache synchronization issues 2016-06-12 19:28:27 +10:00
md_5
ac58f3840e SPIGOT-2348: EntityTeleportEvent cancellation 2016-06-12 12:51:53 +10:00
md_5
1f507256e7 SPIGOT-2322: Chunks generating with missing / corrupted data. 2016-06-12 12:28:08 +10:00
md_5
f642d4bcc3 SPIGOT-2397: More calls to VehicleEntityCollisionEvent 2016-06-12 10:45:03 +10:00
minoneer
e2ff10bdcd SPIGOT-1124: Changed To-Location on Teleport event ignored 2016-06-12 10:33:08 +10:00
md_5
fa83b1b80c SPIGOT-2388: Damage must be nulled out in some circumstances 2016-06-12 10:13:51 +10:00
md_5
d5ecbd0e93 SPIGOT-2387: Magma does not provide a block for EntityDamageEvent. 2016-06-11 16:11:51 +10:00
md_5
3ae3ea08f2 SPIGOT-1550, SPIGOT-2306: Custom payload / book + event fixes 2016-06-11 12:21:04 +10:00
Tom E
10c10b3124 SPIGOT-2366: Fix a missed diff PortalTravelAgent.patch 2016-06-09 21:25:21 +10:00
md_5
5a55e13868 SPIGOT-2365: Missed hanging diff 2016-06-09 20:42:49 +10:00
md_5
b2f31b74d0 SPIGOT-2364: Fix hanging placing. 2016-06-09 14:27:59 +10:00
md_5
885f4dce9e Restore some Vanilla behaviour to fix magma blocks 2016-06-09 12:50:21 +10:00
md_5
a8a4bedd2a Update to Minecraft 1.10 2016-06-09 11:43:49 +10:00
md_5
5ae53e0d5c SPIGOT-2335: EntityCreeper.setPowered 2016-05-31 20:53:37 +10:00
md_5
71e5248c8b SPIGOT-636: Decouple EntityCombustByEntity from damageEntity 2016-05-28 22:10:59 +10:00
md_5
106ced01e0 Implement PlayerChangedMainHandEvent 2016-05-27 18:53:36 +10:00
md_5
3c19fef26e SPIGOT-2321: Fully check Vanilla command permissions 2016-05-26 21:06:28 +10:00
md_5
042911fef4 SPIGOT-2311: Cancelling PlayerPortalEvent causes invulnerability until relog 2016-05-25 18:25:49 +10:00
md_5
a022dd22fd SPIGOT-2303: Use getChunkIfLoaded 2016-05-22 13:57:44 +10:00
md_5
8982e3f33e SPIGOT-2297: Reintroduce getChunkIfLoaded 2016-05-22 11:36:38 +10:00
md_5
6d133d5440 SPIGOT-2282: Get loaded chunk 2016-05-15 22:14:47 +10:00
md_5
3d0ed18e38 Fix CraftBukkit crash report details not showing 2016-05-15 22:12:06 +10:00
md_5
23da8b0ab7 SPIGOT-2270: Retain Java 6 compat 2016-05-12 12:09:28 +10:00
md_5
901c5327f8 SPIGOT-2271: Custom furnace experience error 2016-05-12 12:07:58 +10:00
md_5
e22506f964 Use direct chunk access for neighbour counts on unload 2016-05-11 16:01:17 +10:00
md_5
7e9122e74d Fix some [but not all] chunk unload issues 2016-05-11 15:34:16 +10:00
md_5
c5e9a169fa Minecraft 1.9.4 2016-05-10 21:47:39 +10:00
md_5
4cb32587ac SPIGOT-2255: Nether Structure generation ConcurrentModificationException 2016-05-07 16:33:01 +10:00
Thinkofname
ed60c01794 SPIGOT-2134: Use the correct listener in CommandExecute 2016-05-01 20:38:40 +01:00
md_5
4377b86b29 SPIGOT-2218: Drop horse chest on death 2016-04-26 09:26:23 +10:00
Thinkofname
22dcde52c9 Ignore movement packets from dead players.
As funny as the idea sounds of having corpses sliding around it
shouldn't really be allowed. Due to other checks added by CB
previously this was mostly harmless anyway.
2016-04-24 17:35:59 +01:00
Jacob Martin
78434e8910 Remove debug message. 2016-04-23 09:49:06 -05:00
Thinkofname
b103841da3 SPIGOT-2171: Fix shield blocking sounds 2016-04-20 13:01:20 +01:00
Thinkofname
199b11bdd0 SPIGOT-2157: Fix enderman not playing their animation when attacking 2016-04-20 11:40:16 +01:00
Thinkofname
a4786c824f SPIGOT-2134: Support /execute being chained 2016-04-20 11:24:48 +01:00
Thinkofname
f060bba1ca SPIGOT-2043: Ensure VehicleMoveEvent is always fired for boats 2016-04-20 11:12:14 +01:00
Thinkofname
b5a4d07141 SPIGOT-2014: Respect the spectatorsGenerateChunks gamerule 2016-04-20 11:00:35 +01:00
Thinkofname
b70058afa2 SPIGOT-2191: Fix a missed diff from 1.8.8 2016-04-17 17:47:51 +01:00
md_5
f6313791d0 staticify backported method 2016-04-12 18:25:18 +10:00
md_5
1e2fcb38e4 Backport changes from 16w15a 2016-04-12 14:06:08 +10:00
md_5
11e8c6d338 SPIGOT-2145: Add missed EntityTeleportEvent diff 2016-04-08 19:06:31 +10:00
md_5
f326992b8b SPIGOT-2128: Flint and steel duplicate place event 2016-04-04 17:18:01 +10:00
Thinkofname
f01861f80b SPIGOT-2115: Fix entities being added to the world multiple times when teleported 2016-04-02 01:12:03 +01:00
Thinkofname
048849ce51 SPIGOT-2102: Don't reduce the movement limit below vanilla's default 2016-04-01 23:21:09 +01:00
Thinkofname
420afc57ef Handle cases where Mojang uses an empty string for permission checks 2016-04-01 22:58:20 +01:00
Aikar
f92e01ba5c MC-100382: Fix Pathfinding Memory Leak
https://bugs.mojang.com/browse/MC-100382

A reference to a ChunkCache is never cleaned up after doing a pathfind operation,
resulting in leaking chunks. The leaked chunks then hold references to other
entities that may also be leaking ChunkCache's, creating a cascading problem.
2016-03-31 19:47:11 -04:00
Thinkofname
6247aa00cc SPIGOT-2101: Check the result of damageEntity before applying knockback from sweep attacks 2016-03-31 12:50:58 +01:00
Thinkofname
45bb40353a SPIGOT-2098: Fix sound effects for 1.9.0 clients 2016-03-31 11:34:47 +01:00
Thinkofname
9dc467e4c8 Fix a diff mistake in MobEffectList 2016-03-31 00:00:11 +01:00
Thinkofname
6e527e5b88 Update to Minecraft 1.9.2 2016-03-30 21:06:51 +01:00
Thinkofname
7fc5cd856e Support Minecraft 1.9.2 2016-03-30 16:58:31 +01:00
md_5
23ce4d1b96 Add 1.9.1 support. 2016-03-30 15:46:47 +01:00
Aikar
44216f12ed SPIGOT-2033: Re-add missed diff for entity.valid 2016-03-29 11:31:36 +11:00
Thinkofname
fc9ee90fc5 Limit the length of byte arrays 2016-03-28 21:19:05 +01:00
md_5
cac90f6236 Arrows use interactable condition 2016-03-27 20:58:45 +11:00
md_5
cd36f6f257 SPIGOT-2060: Method to control whether entities collide 2016-03-27 20:19:41 +11:00
md_5
1ea1adc10f SPIGOT-2056: Fix killedByTeam scoreboard criteria 2016-03-27 11:11:15 +11:00
md_5
6bf25cde7e SPIGOT-2034: Rework damage again, this time for snowballs. 2016-03-26 14:12:35 +11:00
md_5
99f22a5c59 SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks. 2016-03-26 09:19:10 +11:00
md_5
8e5eab2655 SPIGOT-1746: Tile entities may not always tick. 2016-03-25 14:04:27 +11:00
md_5
18658965d3 Apply DataConverters to ItemStack instances 2016-03-25 11:03:39 +11:00