Phoenix616
3ecf194913
Fix NPE when no border is set in WorldBorder
2022-01-14 16:21:42 +01:00
Phoenix616
6098947fbb
Fix issues with world heights ( Resolves #50 )
...
This adds support for new 1.17 min world heights as well as move the default nether max y one down.
2022-01-05 01:12:30 +01:00
Phoenix616
8e0643e59c
Check for passable and liquids instead of just solids ( Fixes #44 )
2021-03-09 14:28:25 +01:00
Phoenix616
9dfc62f9f5
Fix safe vs. save error
2021-02-16 19:50:17 +01:00
Phoenix616
c893b45ddc
Rename maven project and add provides to differentiate from others
2021-02-01 14:24:47 +01:00
Max Lee
6b632d7023
Merge pull request #42 from MWHunter/master
...
Fix WorldBorder checking for non-circle borders
2020-12-20 23:04:17 +01:00
MWHunter
35a010c41e
Use worldborder API instead of an incorrect calculation
2020-12-20 15:48:04 -06:00
Phoenix616
53fece8dac
Add missing softdepend declaration
2020-12-18 01:48:30 +01:00
Phoenix616
dea38a1579
Fix placeholder replacements not working
2020-09-16 00:28:43 +01:00
Phoenix616
73a49f779b
Only apply cooldown if teleport was successful
2020-09-16 00:24:11 +01:00
Phoenix616
a8db0033df
Add MineDown support (and with that RGB colors)
2020-09-03 17:23:23 +01:00
Phoenix616
fc40436422
[CI-SKIP] Add issue templates
2020-08-24 16:59:42 +01:00
Phoenix616
952feb83f9
Teleport async and send message on fail to fix issues with world changes
2020-07-20 17:35:29 +01:00
Phoenix616
0cf2f0a28a
Update language library
2020-07-03 22:13:46 +01:00
Phoenix616
617bc1bad8
Fix issues with ungenerated chunks and generated option
2020-07-03 22:12:34 +01:00
Phoenix616
4e845408e3
Fix parsing of the value of the last parameter
2020-07-02 20:31:46 +01:00
Phoenix616
e0f1ed950b
Add delay between random location checks and command parameter to set it
2020-06-22 21:49:34 +01:00
Phoenix616
4047c6529d
Fix issue where the parser would try to parse too much
2020-06-10 23:20:05 +01:00
Phoenix616
a76b60a3c7
Fix option parser issues with minus values ( Fixes #38 )
2020-06-01 17:15:11 +01:00
Phoenix616
abf484a161
Fix generated only chunk flag not working correctly
2020-06-01 16:52:23 +01:00
Phoenix616
24c0864ff8
Fix both a negative x and z coordinate not being possible
2020-05-14 16:55:39 +01:00
Phoenix616
0c35fe9bb9
Require 1.13
2020-04-17 23:31:45 +01:00
Max Lee
25efe36b6c
Create FUNDING.yml
2019-12-13 20:10:42 +01:00
Phoenix616
9654df055f
Fix Factions 2 artifact ID
2019-10-06 18:18:39 +01:00
Phoenix616
6af4d448a0
Add RedProtect core library to hook module
2019-10-06 18:15:35 +01:00
Phoenix616
864cd68e79
Add factions Hooks (2 and UUID)
2019-10-06 18:08:11 +01:00
Phoenix616
a41bf653fb
Fix version usage in hook selection
2019-10-06 17:53:45 +01:00
Phoenix616
1c15f42a09
Add RedProtect hook ( Resolves #14 )
2019-10-06 17:09:44 +01:00
Phoenix616
b172ff83f0
Add GriefPrevention hook
2019-10-06 17:00:41 +01:00
Phoenix616
638c0956d9
Remove force option from default preset
2019-10-06 16:39:06 +01:00
Phoenix616
dd6fffe0d5
Force random location to the middle of block before teleporting ( #33 )
...
Also add 0.1 to the y so that the player is guaranteed to be above the below block
2019-10-03 13:46:42 +01:00
Phoenix616
4c1b8a7c9a
Add lots more information to readme
2019-10-02 17:03:02 +01:00
Phoenix616
081d217053
Added min and max y settings ( Resolves #2 )
...
Max y will be 127 in the nether by default. Use the -maxY parameter to change it. Also once a maxY is set it will try to find a random y between the values if the highest block is above the max y value.
2019-10-02 17:02:09 +01:00
Phoenix616
8eb93d138e
Fix compatibility with 1.12
2019-09-19 20:02:29 +01:00
Phoenix616
e979043e14
Send target location block change to player (possibly related to #33 )
...
This has been shown to stop the client from falling into blocks while teleporting in the past and might as well still solve some issues where the client hasn't received the chunk data yet.
2019-09-19 18:21:10 +01:00
Phoenix616
66b02e8201
Fix randomteleport.cooldownexempt not working
2019-08-23 19:50:48 +01:00
Phoenix616
988f2ee736
Return earlier if check count exceeds max tries
2019-07-27 15:39:50 +01:00
Phoenix616
aa9d995e4d
Re-add ability to only search in loaded chunks
2019-07-27 15:38:55 +01:00
Phoenix616
6ee71ec50e
Set id to preset name if not specified ( Fixes #32 )
2019-07-27 15:28:28 +01:00
Phoenix616
a49cc5fc8f
Use correct index
2019-04-27 17:00:03 +01:00
Phoenix616
bdf794f7cb
Use the correct "safe"
2019-04-27 16:58:00 +01:00
Phoenix616
a363a960f4
Fix case where the chunk check didn't finish.
...
Also make sure random chunk location calculation is correct and some minor style fixes.
2019-04-27 16:56:44 +01:00
Yannick Lamprecht
8b4f7a74d3
Exceptions are not thrown by API methods.
2019-04-27 15:10:19 +01:00
Phoenix616
5b5450ad08
Add some more permissions and properly set command permission
2019-04-27 02:48:49 +01:00
Phoenix616
9ebc4eb64d
Improve performance by storing already checked chunks
...
Also don't allow a searcher to be started twice when it's still running
2019-04-27 02:18:02 +01:00
Phoenix616
ce3ad0e0fa
Fix issues with very small ranges and fix only corners getting found
...
This also makes the max-range inclusive instead of exclusive as that makes more sense. Previously a searcher with max range of 1 would not find a new coordinate, it should find one at least one block next to it.
2019-04-27 01:32:17 +01:00
Phoenix616
8a17bfc000
Check correct exception for logging it
2019-04-27 01:24:24 +01:00
Phoenix616
6b98efb1e4
Add initiator to targets if it's an entity and no target was found
...
This happens when the player runs the command without a target argument or when using the API methods
2019-04-27 01:14:10 +01:00
Phoenix616
24e92041c1
Fix random infinite loop and wrong axis usage in coordinate check
2019-04-27 01:06:56 +01:00
Phoenix616
58c1a98005
Fix duplicate message and only log unexpected errors
2019-04-27 01:04:55 +01:00