Guntram Blohm
ec843cde03
test async fill
2019-02-21 20:39:17 +01:00
Brettflan
b56d9faae6
Merge branch 'master' of github.com:Brettflan/WorldBorder
2018-10-24 04:15:10 -05:00
Brettflan
af4727d1b6
use ByteBuffer + IntBuffer for reading region file headers, to improve performance of chunk existence checks, as suggested by aikar
...
https://github.com/Brettflan/WorldBorder/issues/114
2018-10-24 04:14:43 -05:00
Brett Flannigan
0aef51b811
Update README.md
2018-09-18 17:59:20 -05:00
Brettflan
1d35e59c0e
minor cleanup
2018-09-16 09:39:27 -05:00
Brett Flannigan
e5feeb1b75
Merge pull request #103 from mikeprimm/fix_1_13_border_chunks
...
Alter fully generated prediction to match 1.13.x worldgen behavior
2018-09-16 09:30:31 -05:00
Mike Primm
2cd033c808
Alter fully generated prediction to match 1.13.x worldgen behavior
2018-09-03 14:07:13 -05:00
Brettflan
20b4f5ed67
minor cleanup
2018-08-30 00:09:42 -05:00
Brett Flannigan
1b990c535b
Merge pull request #99 from Brokkonaut/master
...
Update for 1.13.1 by Brokkonaut
2018-08-29 23:50:05 -05:00
Brokkonaut
efe0210387
Update to 1.13.1
2018-08-27 23:02:22 +02:00
Brokkonaut
ad97e1f9de
Add wooden buttons, double plants and beetroots to the safe blocks list
2018-08-23 04:58:05 +02:00
Brokkonaut
45ef28c8d3
Update for 1.13 + Some cleanup
2018-08-22 16:39:56 +02:00
Brettflan
69895a071d
minor cleanup of last commit
2018-04-07 11:40:51 -05:00
Brett Flannigan
208169be49
Merge pull request #93 from joblo2213/master
...
Custom dynmap layer priority and hide by default
2018-04-07 11:35:40 -05:00
joblo.2213
bae30eb52f
Make player priority and hide by default for dynmap marker set customizable
2018-04-07 18:03:36 +02:00
Brettflan
d8d1b28b57
Release 1.8.7 - going ahead for boat bugfix since nothing else fixable has come up
2017-05-04 11:39:12 -05:00
Brettflan
ed0c46a557
Fix for boat type being changed in Minecraft 1.9+ when knocked back from the border; note this breaks boat knockback for Minecraft versions older than 1.9
2016-11-29 03:13:06 -06:00
Brettflan
c0d1772418
Release 1.8.6
2016-08-16 17:27:39 -05:00
Brettflan
f9d89034b4
Merge branch 'master' of github.com:Brettflan/WorldBorder
2016-07-10 23:03:52 -05:00
Brettflan
e64defbdeb
suppress logging of border-checking task being "stopped" when the task is being restarted (which is done to make sure there's only one such task running at any time), to reduce potential confusion
2016-07-10 23:03:29 -05:00
Brett Flannigan
c5df3417c8
Merge pull request #58 from Kagamul/master
...
fixes #57
2016-02-25 22:52:33 -06:00
Marcel Maryniak
a762b95cfe
fixes #57
2016-02-26 02:47:03 +01:00
Brett Flannigan
72c5deed28
Merge pull request #55 from Maximvdw/master
...
public percentage methods for fill and trim task
2016-01-16 03:43:22 -06:00
Maxim Van de Wynckel
895bec7061
public percentage methods for fill and trim task
...
Provides public methods to get the percentage for the fill and trim
task. These can be used by 3rd party plugins to get the calculated
percentage or get the values of the processed/total amount of chunks.
Possible usages I have in mind:
- Boss bar showing a progress of the fill task
- Action bar showing the status
- ...
2016-01-15 12:38:17 +01:00
Brett Flannigan
571daa669f
Merge pull request #54 from Maximvdw/master
...
World Trim/Fill task start events
2016-01-13 01:25:34 -06:00
BuildTools
dd4a8348be
World Trim/Fill task start events
2016-01-12 20:47:10 +01:00
Brettflan
9abf6ff938
Release 1.8.5
2016-01-02 04:55:03 -06:00
Brettflan
fd134e4527
Fix for minor bug in border knockback code for worlds that have a single layer bedrock base at Y level 1.
...
The bug was that locations at Y level 1 were never treated as safe locations for border knockback, even though they can be safe on a world which has only a flat 1-block height layer of bedrock at the bottom. For reference, normal worlds have multiple layers of bedrock at the bottom.
2016-01-02 04:54:10 -06:00
Brettflan
98c98b8618
minor style cleanup of last commit to match project style
2015-09-05 04:13:10 -05:00
Brett Flannigan
cc72e40412
Merge pull request #50 from timafh/master
...
Adding WorldBorder Fill and Trim completion Events
2015-09-05 04:03:21 -05:00
timafh
e42c5be1dc
Adding WorldBorder Events
2015-09-04 20:20:27 +02:00
Brettflan
a349063a74
Release 1.8.4
...
Also updated Spigot and Dynmap API version references, and one very minor bit of code cleanup.
2015-06-23 12:38:26 -05:00
Brettflan
99bfc689f2
Minor bit of code cleanup
2015-05-19 09:17:24 -05:00
Brett Flannigan
dcea6c1a07
Merge pull request #46 from Gamealition/master
...
Option to prevent mob spawning outside world border
2015-05-19 09:06:27 -05:00
Roy Curtis
1320215c3f
Proposed & implemented feature: prevent mob spawns outside of border, including:
...
- command `/we preventmobspawn`
- permission `worldborder.preventmobspawn`
- MobSpawnListener for cancelling spawns outside border
Changes outside of scope:
- prevent potential NPEs whilst disabling already-disabled preventblockplace and preventmobspawn
- added intelliJ IDE files to gitignore
2015-05-18 12:18:36 +01:00
Brett Flannigan
c8edf9f898
Merge pull request #44 from ShadowRanger/master
...
Minor code formatting changes
2015-03-08 05:00:27 -05:00
Brettflan
a107ee7e8a
Release 1.8.3 - quick fix to remove "worldborder" command alias, which would replace vanilla /worldborder command
2015-03-07 16:20:42 -06:00
ShadowRanger
a548578819
Minor code formatting changes
...
Updated some classes to ensure code formatting consistency is kept
throughout the entire project.
2015-03-02 11:37:01 +11:00
Brettflan
c254442056
Release 1.8.2 - for Spigot builds for Minecraft 1.8+
2015-03-01 10:23:34 -06:00
Brettflan
c96672a9ec
initial test update for MC 1.8 Spigot... fix for border check routine failing and spewing errors due to change in Bukkit.getServer().getOnlinePlayers()
2015-02-08 09:14:31 -06:00
Brettflan
211a40f893
minor tidying of preventblockplace
2014-11-26 04:14:09 -06:00
Brett Flannigan
d2fbd83bd5
Merge pull request #39 from gipsy-king/prevent_block_place
...
add prevent-block-place option
2014-11-26 03:54:55 -06:00
gipsy
3028b3c7c6
add prevent-block-place option
...
Prevents players from placing blocks outside the world border. Default
off.
This is for the PrisonPearl plugin, where if a player is imprisoned in a
chest placed far enough outside the world border it becomes impossible
to break the chest and free the player.
The BlockPlaceEvent listener is only registered if the option is
enabled.
2014-11-25 21:33:51 +01:00
Brettflan
649efc25bb
Release 1.8.1 - probably final release for Bukkit
2014-09-27 12:51:08 -05:00
Brettflan
d38bfc3f30
When checking for +/- on radiusZ parameter, it was incorrectly checking the radiusX parameter instead; fixed
2014-06-17 05:53:02 -05:00
Brettflan
2c02a33275
minor cleanup and formatting changes to last commit, and added +/- info to radius command help
2014-06-17 05:48:11 -05:00
Brett Flannigan
dc1d125552
Merge pull request #36 from Maximvdw/patch-1
...
Added + and - before radius as an optional char
2014-06-17 05:29:00 -05:00
Maxim Van de Wynckel
15f47118e8
Added + and - before radius as an optional char
...
This allows players to perform time based, vote based or donation based commands to increase the map size.
Examples:
1) Player votes, increase the map by 1 block
2) Player joins (more players) increase the map, Player is offline for X days decrease the map
3) Reached donation goal, increase the map
2014-06-15 10:50:27 +02:00
Brettflan
195c593879
Release 1.8.0
2014-05-30 19:15:36 -05:00
Brettflan
2984d9513f
Changed bypass list to track UUIDs instead of names, in advance of changeable names in Minecraft 1.8.0+. There might be a slight delay in response now when running the /wb bypasslist command, and when running the /wb bypass command on a player who is not online. This is because the Mojang UUID lookup server must be queried in those cases. This may be handled better in a future update if/when Bukkit provides methods for caching and looking up that information.
...
The UUID/player name lookup code I've used is by evilmidget38, from: http://forums.bukkit.org/threads/player-name-uuid-fetcher.250926/
NOTE: if you have a bypass list saved, it will be wiped when you first run this update. The wipe will only happen once, as it is a safety precaution.
2014-05-28 11:13:16 -05:00