Commit Graph

2034 Commits

Author SHA1 Message Date
wizjany
5407315799 Release 7.0.3 for MC 1.14/1.15.
Last release before switching to 1.16.
2020-06-25 23:40:40 -04:00
wizjany
b769469f5b Changelog for 7.0.3. 2020-06-25 23:11:51 -04:00
wizjany
3a9b1b1525 Add deprecation warnings to StringFlags. 2020-06-25 22:57:28 -04:00
wizjany
ff5f933879 Typo. 2020-06-24 10:42:12 -04:00
wizjany
0492fafe30 Color 3rd party flags and unregistered flags in /rg info. 2020-06-21 17:25:38 -04:00
wizjany
36d95ad090 More inventory holder snapshot use. 2020-06-21 16:57:58 -04:00
wizjany
c1ec708050 Use Inventory#getHolder(boolean useSnapshot) where available.
Dedicated to @phoenix616
2020-06-21 16:39:28 -04:00
wizjany
f4a3e8a936 Allow setting passthrough on global via /rg flags.
Closes #1584.
2020-06-11 14:57:22 -04:00
wizjany
6c5380ba0b Prioritize tamed owners over entity targets.
Fixes #1587.
2020-06-08 13:14:04 -04:00
wizjany
868089b44f
Actually read TargetMatchers from world configs.
Previously only read from global.
2020-06-01 15:52:16 -04:00
wizjany
9905d22ddf Add dyes as tools for interact handling. 2020-05-19 14:50:46 -04:00
UltraFaceguy
4eaa376e2c Providing a solution for tools being unable to interact with usable blocks 2020-05-12 20:56:41 -04:00
JOO200
37ae70f35d Add coral-fade flag and world configuration to disable coral fading
Closes #1532
2020-05-10 03:12:20 -04:00
wizjany
1a69250d9b Allow droppers to drop items without using them.
Fixes #1570.
2020-05-10 03:12:18 -04:00
wizjany
b2d2d0815b Silence EntityChangeBlock for redstone ore.
We already silence this for Action.PHYSICAL PlayerInteractEvents.
Unfortunately Bukkit throws another event at us without the extra info
about interaction type, which gets fired if the interact flag is allow.
So silence that too.

Closes #1573.
2020-05-10 03:12:17 -04:00
wizjany
47cd96a3af Add tests to validate behavior of non-player causes in multiple regions. 2020-05-02 10:41:51 -04:00
wizjany
0a735e0146 Don't warn about small global regions.
Closes #1567.
2020-05-01 19:39:59 -04:00
stonar96
60590acfe3 Remove unnecessary checks and add comments 2020-04-29 15:15:07 -04:00
stonar96
6030bea13e Improve default teleport-message and remove null check 2020-04-29 15:15:07 -04:00
stonar96
20f89ea2ae Add teleport-message flag 2020-04-29 15:15:07 -04:00
wizjany
4c351fb0e3 Workaround for CraftBukkit's move event throttling. 2020-04-28 16:19:18 -04:00
wizjany
5e7829c3fe Allow FML2 in forge host keys.
Closes #1542.
2020-04-24 11:43:22 -04:00
wizjany
37e66dae7d Track BlockProjectileSource causes. 2020-04-24 10:06:16 -04:00
wizjany
662ae2bc84 Add issue templates. 2020-04-16 09:02:01 -04:00
wizjany
fa60582afe Sand/gravel tick now, even if physics is cancelled. 2020-04-09 18:47:01 -04:00
wizjany
17c1647163 Move profile cache updating to join event.
Adding it to onEnable might back up the executor on /reloads.
2020-04-07 11:25:56 -04:00
wizjany
1fcda13469 Check waterlogged blocks for water-flow flag.
Also remove some terribly outdated obsidian generator protection.

Fixes #1546.
2020-03-29 20:16:50 -04:00
wizjany
570b7f7b77 Allow passthrough allow on global to override added members/owners. 2020-03-29 19:48:13 -04:00
wizjany
aca0d843f6 Allow WorldEdit's //world override to affect region commands.
Priority is `-w` flag > //world override > player world > error.
Also makes regions selectable from console.
2020-03-23 21:32:25 -04:00
wizjany
1172ebd419 More spawn protection warnings.
Can't have enough of these apparently.
2020-03-23 16:40:12 -04:00
wizjany
a09ccc5b45 Fire block breaks for piston extends, not just places. 2020-03-21 11:25:46 -04:00
wizjany
e6bdf8abb5 Fix cauldron NPE.
Closes #1541.
2020-03-19 22:34:39 -04:00
wizjany
df2ae6a666 Tweak some region info output, fix teleport location. 2020-03-19 13:34:20 -04:00
wizjany
e4481f9337 Protect cauldron level change.
Closes #1262.
2020-03-12 15:26:22 -04:00
wizjany
2169aa218e Add option to always use default MC times for sending titles.
Alleviates issues with other plugins setting extremely short/long times.
2020-02-15 16:04:47 -05:00
wizjany
523e45188d Default nether-portal-protection to true.
Pre 1.14, this was false by default as one could repeatedly force portal
searches by entering a portal which would lead into a protected area.

Since 1.14, the event we have access too happens independently of the
portal search, so the player will get teleported regardless of whether
a portal is present or if the creation gets cancelled.
2020-02-15 13:31:38 -05:00
wizjany
d95c6af1be Remove metadata when the entity is done.
Apparently Bukkit doesn't actually do this.
Fixes WORLDGUARD-4169.
2020-02-13 23:20:04 -05:00
wizjany
0d860bfca7 Change bypass cache to expireAfterWrite.
This hasn't caused issues for the past 5 years but I guess ¯\_(ツ)_/¯
2020-02-06 18:16:55 -05:00
wizjany
6f6125fe00 Treat farmland and turtle egg PIE as EntityChangeBlock.
Note that as in d37f015f this decouples the event from interact flag,
meaning that block-trampling must be explicitly set to allow to maintain
previous behavior. It also means that setting interact to allow won't
by default allow players to trample turtle eggs (but this wasn't the case
for farmland, since that was already handled by ECB - thanks Bukkit).

Fixes WORLDGUARD-4163.
2020-02-01 11:39:20 -05:00
wizjany
0332929531 Bump bStats to 1.7, adding plugin id. 2020-01-31 11:18:50 -05:00
Wyatt Childers
637665f52d Add a scripts folder to gitignore for dev scripts 2020-01-14 22:51:13 -05:00
wizjany
db3838ccfe Add flag to prevent natural health regen and hunger drain. 2020-01-09 20:41:57 -05:00
wizjany
789405d116 Ignore session reset if player doesn't move a block.
So technically we do this block check in Session#testMoveTo, but the
/wg flushstates command can force a session re-initialization even if
the player hasn't moved a full block yet.
The amount of logic going on between the event call and the point where
we test that force boolean is rather lengthy though, so ignoring it for
the time being may be worth it.
TL;DR: Don't want WG in timings for PlayerMoveEvent needlessly.
2020-01-07 17:24:43 -05:00
wizjany
d37f015f0c De-couple chest-access from interact. READ BELOW.
This is possibly a breaking change, in that WG will be overprotective
in regions which previously had interact set to allow but didn't change
the chest-access flag. If you previously had regions like this where you
would like to have non-members access chests, you will need to set the
chest-access flag to allow.

This change was made to alleviate some confusion that became more
evident recently with lecterns, since interacting with lecterns allowed
one to read a book, but the chest-access flag controlled taking the book.
This required setting interact to allow and chest-access to deny (at
least for nonmembers) to allow guests to read books but not take them.

This is a tentative change and may be reverted if it is too unpopular.
Thanks for testing dev builds :^)
2020-01-05 22:52:23 -05:00
wizjany
239eda3f96 Bump to snapshot. This will likely become 7.1 soon anyway. 2020-01-05 22:43:00 -05:00
wizjany
0715cbe216 Release 7.0.2. 2020-01-05 22:42:15 -05:00
wizjany
738b24bfc1 Changelog for 7.0.2.
Small one.
2020-01-05 22:35:05 -05:00
wizjany
b835ee39d5 Check water/lava placement from dispensers on edge of region.
Fixes WORLDGUARD-4161.
2020-01-03 23:11:56 -05:00
Pieter12345
4a7552e6be Prevent pushing pistons across region borders
Pistons are classified as not pushable regardless of their state, causing WorldGuard to not protect against them moving. This commit fixes that.
2020-01-01 13:53:09 -05:00
Joo200
c6c0fc9d74 Fixed failed checkstyle gradle task 2020-01-01 13:53:01 -05:00