* more abstract on Paster
* comment and stuff
* How about Impl
* ok, PasteHandler
* PasteUtil
* don't check other BlockState if there is one matched
* world as an argument
* forgot the impl
* createBlockData from BlueprintBlock
* fix remaining conflicts
Co-authored-by: tastybento <tastybento@users.noreply.github.com>
* more abstract on delete chunks
* update NMS to 1.18.2
* at most abstract, requires only the island and the world
* it's weird that we can't use whenComplete
* rename to WorldRegenerator
* Version 1.20.1
* Added name of the addon causing the issue.
https://github.com/BentoBoxWorld/BentoBox/issues/1944
* Use world min-height for island bounding box.
* Fixes a bug when fallback could not use reusable
There was an issue in PanelItemTemplate that prevented fallback buttons to be "reusable" things.
The issue was that reusable items were not passed to the panel item reader.
* Adjusted test to try to avoid errors
* Fix for random test failures.
* Added 1.18.2 support
* Address unnecessary PVP reports on each teleport (#1948)
If a player is teleporting on the same island in the same dimension, it keeps spamming that PVP is enabled in dimension.
It should be enough with sending messages when the player teleports to the island.
Fixes#1885
* Fixes bug with Safe Spot Teleport (#1951)
There was a bug that prevented finding a safe spot if all valid blocks were in height with the `startY` location.
Reported via discord.
* Fix Exception error reported by IDE
I am not sure why Eclipse is saying this is an error.
* Fix for kicking offline players
https://github.com/BentoBoxWorld/BentoBox/issues/1950
* Add an option in SafeSpotTeleport to cancel if fail (#1952)
There was no option to cancel teleportation if SafeSpotTeleport could not find a valid spot. This option could be used to avoid creating "backup" blocks in situations when teleportation is avoidable, f.e. visiting an island.
* Replace peplaceAll with replace
It does the same thing if the first argument is not a regex.
* Use constants for common strings
* Use constants for common strings
* Go back to replaceAll
This is required.
* Clearer paster (#1953)
* WIP - make easier to understand.
* Small refactor of paster to make it easier to understand
* Fix tabs to spaces. Sorry - new editor!
* Fix tabs to spaces
* Fix tab to spaces
* Improve team kick command (#1957)
The kick command has an unnecessary owner check. As command should be configurable by island owners, then limiting it to an owner is wrong.
Add a code that allows kicking only lower-ranked players.
Add message that shows who kicked from the island.
Add message that shows that rank does not allow to kick.
* Solve crashes with Addon#allLoaded call (#1959)
If some addon has code in Addon#allLoaded that crashes the call, then it did not disable addon as well as did not call allLoaded for every other addon that was left in the list.
This should be solved by adding an extra try-catch.
* using java 16 syntax (#1958)
* Fixes kick command (#1960)
PR #1957 broke kick command and noone could kick players from teams.
This should fix it.
* Fixes a bug with blueprint height (#1961)
Blueprint clipboard was preventing setting Y below 0 or above 255.
The code was not adjusted to 1.18 changes.
Reported via discord.
* Fixes Lava Duplication Glitch (#1964)
Due to the fact, that Obsidian Scooping uses one tick delay to remove obsidian, a player with a bucket in hand and offhand duplicated lava.
To avoid that, added an extra check that ignores the interact event if a player holds a bucket in both hands, and interacted hand is offhand.
Fixes#1963
* Fixes failures in obsidian cooping listener. (#1965)
Failures happened after implementing #1964
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: Invvk <70810073+Invvk@users.noreply.github.com>
Due to the fact, that Obsidian Scooping uses one tick delay to remove obsidian, a player with a bucket in hand and offhand duplicated lava.
To avoid that, added an extra check that ignores the interact event if a player holds a bucket in both hands, and interacted hand is offhand.
Fixes#1963
If some addon has code in Addon#allLoaded that crashes the call, then it did not disable addon as well as did not call allLoaded for every other addon that was left in the list.
This should be solved by adding an extra try-catch.
The kick command has an unnecessary owner check. As command should be configurable by island owners, then limiting it to an owner is wrong.
Add a code that allows kicking only lower-ranked players.
Add message that shows who kicked from the island.
Add message that shows that rank does not allow to kick.
* WIP - make easier to understand.
* Small refactor of paster to make it easier to understand
* Fix tabs to spaces. Sorry - new editor!
* Fix tabs to spaces
* Fix tab to spaces
There was no option to cancel teleportation if SafeSpotTeleport could not find a valid spot. This option could be used to avoid creating "backup" blocks in situations when teleportation is avoidable, f.e. visiting an island.
If a player is teleporting on the same island in the same dimension, it keeps spamming that PVP is enabled in dimension.
It should be enough with sending messages when the player teleports to the island.
Fixes#1885
There was an issue in PanelItemTemplate that prevented fallback buttons to be "reusable" things.
The issue was that reusable items were not passed to the panel item reader.
This change implements a new way how to define actions via a custom panel template.
Previously there were 2 options how to define an action:
- by click-type
- as an array list
This adds the third type: by action type. It means that now developers could code that action is the main key for defining what happens when button is clicked:
```
actions:
visit:
click-type: LEFT
tooltip: Tooltip text for left click action
```
#1932 implemented a feature that allows reading multiple panels from a single file, however, there was a missing builder in TemplatedPanelBuilder class that would allow to use it.
This fixes it and adds the missing builder method.
Add new Protection Flag: CHANGE_SETTINGS. This flag allows set which rank can change island settings. By default, it is set to OWNER rank and minimal value is MEMBER rank.
Fixes#1493
* Implement parameter adding to the templated panel title.
There was an issue when templated panels were always static, and api did not have a way how to change it. This will allow passing parameters to the tile, and allow adding dynamic texts.
* Implement parameter adding to the templated panel title.
There was an issue when templated panels were always static, and api did not have a way how to change it. This will allow passing parameters to the tile, and allow adding dynamic texts.
The existing template file reader could read a single configuration section from a file, and the section was required to start with the same name as the file.
This changes it and allows to read any configuration section from the panel.
This change is backward compatible and does not influence existing panels.
In discord, it was reported that running the admin delete command produces a null-pointer if `[player]` placeholder is used.
With fast checking I found out the issue: incorrect user was passed to the command.
Also, I moved runCommands below all resets, so commands could be used to give items, or xp or other stuff that is removed.
* Add CompositeCommand#defaultCommandRank variable.
This variable stores default rank for a command. This adds more flexibility to the Island#commandRanks object. This change allows specifying default rank for each command.
* Add more commands for users to configure on their islands.
Owners now can specify who can use:
- sethome command
- renamehome command
- deletehome command
- setname command
- resetname command
* Adds bonus range elements to Island object.
Admin commands still need to be adjusted or added to support management
of the bonus ranges.
* Changed to mutable class
Fixed bugs.
Some addons may want to introduce two different actions with the same click type.
This change will allow to do it, as now actions may be defined as lists instead of configuration sections.
To use it, action must be defined a bit differently:
```
actions:
- click-type: <value of enum ClickType> # required
type: <value of String> # not required
content: <value of String> # not required
tooltip: <value of String> # not required
- click-type: <value of enum ClickType> # required
type: <value of String> # not required
content: <value of String> # not required
tooltip: <value of String> # not required
```
Co-authored-by: tastybento <tastybento@users.noreply.github.com>
If create-and-link-portals is true, then teleporting to the nether will
not go to a central portal point and instead create a portal in the
nether at the same coordinates as the portal in the overworld.
Teleporting back will not be affected.
https://github.com/BentoBoxWorld/BSkyBlock/issues/464
I am not 100% sure if this would fix https://github.com/BentoBoxWorld/BSkyBlock/issues/451
However, searching google I found that others had a similar issue with the absolute path and they changed it to canonical.
As I was not able to reproduce the main reported issue, I do not know if this fixes it.
* add Block Explosion support for TNT_DAMAGE flag
* prevent block explosion from damaging entities
* seperated flags for block explode
* invert and cancel
* pattern instanceof
* delete island one by one
* register before IslandDeletionManager
* optimize imports
* setting
* just some indents
* config
* run synchronously
* a bit reformat before recoding
* proper delete chunks
* comment
* combine the task call
* expose the NMS Handler
* don't have to try-catch this
* we know that this is final
* expose copy chunk data so that it can be overridden
* Don't have to use Vector
* set block from minimum height
* remove NMS and use fallback if not set
* only get the height once
* fix test
Since Minecraft 1.18 renamed and removed a lot of biomes, some addons that stored them in the database may require migration.
This Adapter will fix that as now BentoBox itself will do migration for all Biome.class objects.
* Update to Minecraft 1.18 (#1887)
* Make BlockEndDragon support custom max world height (#1888)
Use max world height instead of magic 255 value.
* Send PVP toggle messages only to on-island players.
https://github.com/BentoBoxWorld/BentoBox/issues/1885
* Add 1.18.1
Co-authored-by: BONNe <bonne@bonne.id.lv>
* Version 1.18.1
* Added snapshot repo to Maven info.
* Fixes console teleporting.
https://github.com/BentoBoxWorld/BentoBox/issues/1877
* Address potential NPE's
* Preveent NPEs and other items.
* Remove dead paper forks (#1884)
Tuinity has since merged with Paper, and is now not a valid fork
Airplane is shutting down / not updating to 1.18.x
* Added toString to resolve issue with arrays
* Fix minor JavaDoc mistake
Co-authored-by: Fredthedoggy <45927799+Fredthedoggy@users.noreply.github.com>
## Change Log
* Island range perms could be 2x island distance
This could allow protection ranges to be much greater than the island
range and therefore overflow into adjacent islands.
https://github.com/BentoBoxWorld/BentoBox/issues/1851
* Ensure maxEverProtectionRange is less than range.
https://github.com/BentoBoxWorld/BentoBox/issues/1851
* Added test class for Island.
* Added access to private fields for JUnit tests
* Added Sonar Properties to POM
* Changes to analyze using sonar.
* Remove zip reference
* Avoid zipSlip vulnerability.
* Removed the unused WorldEdit hook. (#1853)
If someone wants to add it back later they can, but this code does
nothing right now.
* Requires nonNull parameters for User.instanceOf (#1852)
* Requires nonNull parameters for User.instanceOf
The only reason why User.instanceOf was returning a potential null was
if the parameter was null. Further absolutely no null checking was being
done, so the assumption was that User.instanceOf should never return a
null. This corrects the annotations and requires non-Null parameters.
* Remove null player test
* Fix JavaDoc for GameModeAddon inWorld method
* Fix max-range bug
* Remove illegal tag as it's not needed
* Code smell reduction
* Add missing packages so tests can pass.
* Non null user methods (#1856)
* This makes some User methods non-null.
Instead of returning null, some methods will throw an error if they are
called on non-Players. This means code does not have to do null checks.
* Perform null check in method.
* Null check
* Fix test
* Fix test.
* Npe squashing (#1857)
* Fix hanging [uuid] in info.
* NPE checking
* Make getProtectionCenter nonNull
* More NPE fixes.
* Fix test
* Make getPlayer() and getOfflinePlayer() nonNull returns
This requires addons to not use null checks and instead us the isPlayer
or isOfflinePlayer methods.
* NPE blockers
* Deprecate CompositeCommand isPlayer method.
* Fix test
* Use isPlayer instead of null check.
Refactor code to be easier to understand.
* Fix
* Fix some code smells.
* Prevent NPE possibility.
* Fix "ugly" enchant name. (#1858)
Enchant names did not have a touch of Util#prettifyText code.
* Remove deprecated events.
* Fix IslandSethomeCommand test
* Fix tests - just counts of events.
* Added API to get a translation without color conversion
It may be necessary to read the translation without converting colors to
Bukkit colors.
* Fix tests.
* Fix test.
* Version NPE protections.
* 1.18.0 (#1860)
* Mark all home-related methods in PlayersManager as deprecated.
* Fix bug where maxHomes was shown as null
* Version 1.18.0
API changes may break compatibility with Addons.
* Remove usage of deprecated methods except for migration code.
* Prevent NPE. Check isPlayer instead of getWorld() == null
* Fix nullability issue and added to @Deprecated annotations
* Added deprecation notices to home methods in Players
* Fix missing color conversion for translations.
* Fix mis-statement of island protection coordinates in info command.
* Fix tests
* Fix missing edge deletion of island.
The bounding box was erroneously being made smaller when it was not
required because the inBounds check does that already.
https://github.com/BentoBoxWorld/BentoBox/issues/1863
* Prevent rare NPE
* Ensure oldIsland is never null.
* Refactored setowner command and added test class
* API: Require getWorldSettings to be a game mode world
* Fix tests and refactor code
* Fix test
IWM inWworld needs to return true
* Fix test
IWM inWorld must return true
* Put default getHandlers back in for backwards compatibility
Without them, too many older addons break. They need updating to have
their own handlers. Once that is done, the default ones can be removed
maybe.
* Refactor code for clarity.
* NPE protections
* Prevent NPE
@Poslovich - you were right!
* Throw an error if player is null
* Prevent NPE
* Prevent NPE
* Do a null check
* World should never be null.
* Require non-null world
* Require owner to be non-null. It should never be null
* Prevent NPEs
* Clear the going home flag for edge cases
There were a few potential times when the flag may not have been
cleared. These were mostly teleport failure scenarios. Hopefully, this
is all of them.
https://github.com/BentoBoxWorld/BentoBox/issues/1864
* Shift priority of EntityPortalEnterEvent to HIGH
https://github.com/BentoBoxWorld/BentoBox/issues/1866
This will allow other plugins running at NORMAL to cancel the event
before BentoBox does something.
* Increase priority of EntityPortalEvent listener
https://github.com/BentoBoxWorld/BentoBox/issues/1866
* Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1868
* Code refactoring around User.getInstance(player)
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: Fredthedoggy <45927799+Fredthedoggy@users.noreply.github.com>
Co-authored-by: Justin <jstnf@users.noreply.github.com>
Co-authored-by: gecko10000 <60494179+levtey@users.noreply.github.com>
* Mark all home-related methods in PlayersManager as deprecated.
* Fix bug where maxHomes was shown as null
* Version 1.18.0
API changes may break compatibility with Addons.
* Remove usage of deprecated methods except for migration code.
* Prevent NPE. Check isPlayer instead of getWorld() == null
* Fix nullability issue and added to @Deprecated annotations
* Added deprecation notices to home methods in Players
* Fix hanging [uuid] in info.
* NPE checking
* Make getProtectionCenter nonNull
* More NPE fixes.
* Fix test
* Make getPlayer() and getOfflinePlayer() nonNull returns
This requires addons to not use null checks and instead us the isPlayer
or isOfflinePlayer methods.
* NPE blockers
* Deprecate CompositeCommand isPlayer method.
* Fix test
* This makes some User methods non-null.
Instead of returning null, some methods will throw an error if they are
called on non-Players. This means code does not have to do null checks.
* Perform null check in method.
* Requires nonNull parameters for User.instanceOf
The only reason why User.instanceOf was returning a potential null was
if the parameter was null. Further absolutely no null checking was being
done, so the assumption was that User.instanceOf should never return a
null. This corrects the annotations and requires non-Null parameters.
* Remove null player test
* Version 1.17.1
* Add homes command to default player options.
* Implements better online player counter. (#1791)
Current one is based on online player count when bStats sends data to the server.
This one will send data about amount of players who logged in the server.
* Add Boxed Gamemode to the list. (#1793)
* Add Bank addon (#1792)
* Add Holographic Displays as SoftDepend for AOneBlock (#1794)
* Custom date time format support for /<admin> info <player> (#1783)
Fixes#1720
* Parent/sub-flag support, split up and designate CONTAINER flag as parent flag (#1784)
* Split CONTAINER flag into multiple flags
CONTAINER split into
- CONTAINER (Chest/Minecart Chest)
- BARREL (Barrel)
- COMPOSTER (Composter)
- FLOWER_POT (Flower Pot)
- SHULKER_BOX (Shulker Box)
- TRAPPED_CHEST (Trapped Chest)
Fixes#1777
* Add subflag support
* Create container parent flag, chest subflag
* Remove extra string from when CHEST was CONTAINER
* Fix incorrect flag specified on fired event in IslandToggleClick
* Add missing world subflag event firing
* Remove extra import
* Add world setting flag for island visitors keep inventory (#1785)
* Implement 3 bar charts: addons, gamemodes, hooks (#1790)
BStats supports sending Bar chart data, however, it does not display it via their site directly.
It can be called manually, to view.
PieChart does not work very well for addons and hooks. BarChart however allows viewing each addon separately.
This change allows sending data to the server about bar charts.
* Update action versions
* Declare distribution - adopt
* Cache Java Maven files differently.
* Try dependency for shade snapshot
* Add support for Minecraft 1.17.1
* Fix test by incrementing listener value check
There is a new listener now.
* Spigot 1.17.1
* Fix test for InventoryListener
* Re-order repos.
* Downgrading to 1.17 Spigot for now to enable building.
* Try pluginRespositories tag in POM to enable Github actions
* Version 1.17.2
* Add alternative Addon#getIslandManager method (#1797)
We have already done this to the main BentoBox class. But add-ons missed it, and it still has this weird structure: Addon#getIslands().getIslands().
This will just add the same method as it is already in BentoBox class.
* Fix bucket dupe (#1806)
Fix https://discord.com/channels/272499714048524288/310623455462686720/867790395442462760
* Removes unneeded exploit protection code for skulls (#1810)
This no longer seems to be required with 1.17.1
https://github.com/BentoBoxWorld/BSkyBlock/issues/430
* Quote filename of addon that cannot be loaded.
Provides a better understanding of which addon failed.
* Remove update when pasting chest.
* Version 1.17.3
* Java upgrade (#1814)
* Version 1.17.3
* Use Map.of and List.of instead of Immutable collections
* Replace explicit type argument.
* Replace lamba with method reference
* Replace condition with Objects.requireNonNullElseGet
* Use String.repeat
* Use new switch expressions
* Use instanceof patten variables which are more compact
* Fuse toUnmodifiableList into stream and return it.
* Remove unnecessary toString() calls.
* Remove unnecessary public
* Extracted common part from if
* Simplify conditional expressions
* Remove unused IOExceptions
* Cast to long
* Use Map.putAll
* Use primitives
* Clarify what is null or not
* Addedd @Serial annotation introduced with Java 14.
* Use Optional.isEmpty instead of !isPresent
* Use flatMap then ifPresent
* Just use Arrays.stream
* Swap map and filter for null with Objects::nonNull
* Use expression lambda
* Update JavaDoc version to 16
* Make spawn protection area square instead of circle.
https://github.com/BentoBoxWorld/BentoBox/issues/1819
* Improve ItemParser code. (#1821)
* Improve ItemParser code.
Add ability to parse text if Material is just a single string.
Add ability to parse player heads.
Add comments to the code.
* Fixes failing test.
* Added deprecation suppression.
* Added Pladdon to loadbefore.
* Prevent bucket duping when scooping obsidian Part 35
https://github.com/BentoBoxWorld/BentoBox/issues/1825
* Warns visitors that PVP is active if they teleport to an island
https://github.com/BentoBoxWorld/BentoBox/issues/1780
* Prevents repeated portaling when nether is disabled. (#1826)
* Prevents repeated portaling when nether is disabled.
https://github.com/BentoBoxWorld/BentoBox/issues/1782
* Fix test
* Hex pr 1820 (#1822)
* Fix @since for subflags. (#1831)
* Add Citizens to Softdepend list for NPC support (#1834)
* Fix color test.
* Set the default game mode when player makes island.
* Corrects JavaDocs link
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1838
* Update to 3.3.1-SNAPSHOT for shade plugin.
* Package info files for better JavaDocs (#1839)
* Added package info files for better JavaDocs
* Implement Flag icon changing via Locales file. (#1829)
This commit contains 2 changes:
- An option for Flag to use icon that is defined in locales after "icon" string.
- An option for ItemParser to parse icon or return given value, if parsing was not successful.
The flag option is not ideal, but it is simpler and easier to maintain then adding new config section where icons can be changed, as the locales file already contains a lot of info about each flag.
* Support glowing ink in blueprints (#1842)
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1837
* Panel template (#1841)
* Implement basic functionality to read data from template panels.
Create TemplateReader class that has static method which generates a PanelTemplateRecord. This record contains every necessary information from user created template file so everyone could use it to generate a functional panel.
These classes are just for reading templates and do not create actual panel.
* Add template clearing via bentobox reload command.
* Fix version command to show addon state.
* Fix German flag banner description.
Added more debug around error reporting.
* Make variables final if they can be. (#1843)
* Make variables final if they can be.
* Do not use final so that test can pass.
For testing, we use a trick to set this variable, but it won't work if
it is final. Right now, I'd like to keep the test.
* Static code analysis (#1844)
* StringBuffer (Java 5) may be declared as StringBuilder
* Replace map with flatMap
* Use instanceof naming
* No need to specify paramter types.
* Remove verbose code
* Fix JavaDoc issues
* Make internal class a record.
* Remove unused import.
* Make internal class a record.
* Made internal class a record.
* Removed unused import
* Fix typos
* Fix typo in test.
* Prevent home teleport when already home teleporting
Home teleporting is async so it's possible to issue the command multiple
times. This puts a flag in so that if a playeer is mid-teleport, then
issuing the go command will just repeat the text that the player is
teleporting home.
https://github.com/BentoBoxWorld/BentoBox/issues/1637
* Extracted island info from the Island object.
This is in preparation to have a different info for players than admins.
https://github.com/BentoBoxWorld/BentoBox/issues/1501
* Slimmer trimmer island info for players.
https://github.com/BentoBoxWorld/BentoBox/issues/1501
* Fixes coop and trust invites when team invites are not allowed
If a member or sub-owner has coop or trust invite capability and not
team invite rank, and confirm invites is on, then the invites were not
working.
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1452
* Remove invulnerable visitor protection if island is in PVP mode
We now have alerts if a player teleports to a PVP island.
https://github.com/BentoBoxWorld/BentoBox/issues/668
* Fixes NPE in admin tp if nether or end worlds don't exist.
* Adds arrow sound when teleporting into a PVP island.
* Fix PVPListenerTest
Visitors are no longer invincible when on a PVP island.
* Fix test failure in InvincibleVisitorsListenerTest
* Minor JavaDoc correction.
* Go command was not working second time.
* Prevents console errors for missing icons in locale files.
* Fixes PlAddon disabling issue. (#1847)
There was a bug that did not unload PlAddon classes from JVM.
This change should fix it, as it will unload PlAddons via pluginLoader.
* Clear code - set worlds once on construction.
* Fixes a bug when Potion metadata was not applied (#1849)
There was missing potion meta data applying after creating an item.
This affects both: Potions and Tipped arrows.
* Adds force-shown lines to the template. (#1850)
* Adds force-shown lines to the template.
Fixes a bug when template type was not selected correctly.
Changes "name" to "title" for border and background icons.
* Create TemplatedPanel and TemplatedPanelBuilder.
TemplatedPanel uses PanelTemplateRecord to create a functional panel.
Builder contains button builder callbacks that are used to create buttons with custom data.
* Use final vars for lambdas to avoid them changing async
The processes could run async, especially when chunk loading took a
while, so using fields that could change would result in blocks being
missed, especially in the nether or end. Switching to final vars avoids
this.
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1840
* Remove travis.
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: Fredthedoggy <45927799+Fredthedoggy@users.noreply.github.com>
Co-authored-by: Justin <jstnf@users.noreply.github.com>
Co-authored-by: gecko10000 <60494179+levtey@users.noreply.github.com>
The processes could run async, especially when chunk loading took a
while, so using fields that could change would result in blocks being
missed, especially in the nether or end. Switching to final vars avoids
this.
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/1840
* Adds force-shown lines to the template.
Fixes a bug when template type was not selected correctly.
Changes "name" to "title" for border and background icons.
* Create TemplatedPanel and TemplatedPanelBuilder.
TemplatedPanel uses PanelTemplateRecord to create a functional panel.
Builder contains button builder callbacks that are used to create buttons with custom data.
Home teleporting is async so it's possible to issue the command multiple
times. This puts a flag in so that if a playeer is mid-teleport, then
issuing the go command will just repeat the text that the player is
teleporting home.
https://github.com/BentoBoxWorld/BentoBox/issues/1637
* StringBuffer (Java 5) may be declared as StringBuilder
* Replace map with flatMap
* Use instanceof naming
* No need to specify paramter types.
* Remove verbose code
* Fix JavaDoc issues
* Make internal class a record.
* Remove unused import.
* Make internal class a record.
* Made internal class a record.
* Removed unused import
* Fix typos
* Fix typo in test.
* Make variables final if they can be.
* Do not use final so that test can pass.
For testing, we use a trick to set this variable, but it won't work if
it is final. Right now, I'd like to keep the test.
* Implement basic functionality to read data from template panels.
Create TemplateReader class that has static method which generates a PanelTemplateRecord. This record contains every necessary information from user created template file so everyone could use it to generate a functional panel.
These classes are just for reading templates and do not create actual panel.
* Add template clearing via bentobox reload command.
This commit contains 2 changes:
- An option for Flag to use icon that is defined in locales after "icon" string.
- An option for ItemParser to parse icon or return given value, if parsing was not successful.
The flag option is not ideal, but it is simpler and easier to maintain then adding new config section where icons can be changed, as the locales file already contains a lot of info about each flag.
* Improve ItemParser code.
Add ability to parse text if Material is just a single string.
Add ability to parse player heads.
Add comments to the code.
* Fixes failing test.
* Version 1.17.3
* Use Map.of and List.of instead of Immutable collections
* Replace explicit type argument.
* Replace lamba with method reference
* Replace condition with Objects.requireNonNullElseGet
* Use String.repeat
* Use new switch expressions
* Use instanceof patten variables which are more compact
* Fuse toUnmodifiableList into stream and return it.
* Remove unnecessary toString() calls.
* Remove unnecessary public
* Extracted common part from if
* Simplify conditional expressions
* Remove unused IOExceptions
* Cast to long
* Use Map.putAll
* Use primitives
* Clarify what is null or not
* Addedd @Serial annotation introduced with Java 14.
* Use Optional.isEmpty instead of !isPresent
* Use flatMap then ifPresent
* Just use Arrays.stream
* Swap map and filter for null with Objects::nonNull
* Use expression lambda
* Version 1.17.2
* Add alternative Addon#getIslandManager method (#1797)
We have already done this to the main BentoBox class. But add-ons missed it, and it still has this weird structure: Addon#getIslands().getIslands().
This will just add the same method as it is already in BentoBox class.
* Fix bucket dupe (#1806)
Fix https://discord.com/channels/272499714048524288/310623455462686720/867790395442462760
* Removes unneeded exploit protection code for skulls (#1810)
This no longer seems to be required with 1.17.1
https://github.com/BentoBoxWorld/BSkyBlock/issues/430
* Quote filename of addon that cannot be loaded.
Provides a better understanding of which addon failed.
* Remove update when pasting chest.
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: Fredthedoggy <45927799+Fredthedoggy@users.noreply.github.com>
Co-authored-by: Justin <jstnf@users.noreply.github.com>
Co-authored-by: gecko10000 <60494179+levtey@users.noreply.github.com>
We have already done this to the main BentoBox class. But add-ons missed it, and it still has this weird structure: Addon#getIslands().getIslands().
This will just add the same method as it is already in BentoBox class.
* Version 1.17.1
* Add homes command to default player options.
* Implements better online player counter. (#1791)
Current one is based on online player count when bStats sends data to the server.
This one will send data about amount of players who logged in the server.
* Add Boxed Gamemode to the list. (#1793)
* Add Bank addon (#1792)
* Add Holographic Displays as SoftDepend for AOneBlock (#1794)
* Custom date time format support for /<admin> info <player> (#1783)
Fixes#1720
* Parent/sub-flag support, split up and designate CONTAINER flag as parent flag (#1784)
* Split CONTAINER flag into multiple flags
CONTAINER split into
- CONTAINER (Chest/Minecart Chest)
- BARREL (Barrel)
- COMPOSTER (Composter)
- FLOWER_POT (Flower Pot)
- SHULKER_BOX (Shulker Box)
- TRAPPED_CHEST (Trapped Chest)
Fixes#1777
* Add subflag support
* Create container parent flag, chest subflag
* Remove extra string from when CHEST was CONTAINER
* Fix incorrect flag specified on fired event in IslandToggleClick
* Add missing world subflag event firing
* Remove extra import
* Add world setting flag for island visitors keep inventory (#1785)
* Implement 3 bar charts: addons, gamemodes, hooks (#1790)
BStats supports sending Bar chart data, however, it does not display it via their site directly.
It can be called manually, to view.
PieChart does not work very well for addons and hooks. BarChart however allows viewing each addon separately.
This change allows sending data to the server about bar charts.
* Update action versions
* Declare distribution - adopt
* Cache Java Maven files differently.
* Try dependency for shade snapshot
* Add support for Minecraft 1.17.1
* Fix test by incrementing listener value check
There is a new listener now.
* Spigot 1.17.1
* Fix test for InventoryListener
* Re-order repos.
* Downgrading to 1.17 Spigot for now to enable building.
* Try pluginRespositories tag in POM to enable Github actions
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: Fredthedoggy <45927799+Fredthedoggy@users.noreply.github.com>
Co-authored-by: Justin <jstnf@users.noreply.github.com>
BStats supports sending Bar chart data, however, it does not display it via their site directly.
It can be called manually, to view.
PieChart does not work very well for addons and hooks. BarChart however allows viewing each addon separately.
This change allows sending data to the server about bar charts.
Current one is based on online player count when bStats sends data to the server.
This one will send data about amount of players who logged in the server.