Mike Primm
8b510102f9
Add basic horizontal light spread to fallback sky lighting
2021-12-26 15:54:57 -06:00
mikeprimm
653c0cd7ad
Merge pull request #3575 from jonasbn/patch-1
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Bumped spellcheck GitHub action to version 0.20.0
2021-12-26 15:29:00 -06:00
Mike Primm
227a18ceac
Check isLightOn flag as well
2021-12-25 22:39:06 -06:00
Mike Primm
450921569c
Improve forge chunk generate handling
2021-12-25 21:46:28 -06:00
Mike Primm
21e8663e0b
Drop log noise
2021-12-25 19:09:35 -06:00
Mike Primm
57d02007ab
Handle negative Y for chunk generation driven updates
2021-12-25 19:09:02 -06:00
Mike Primm
edb2993af4
Add performance cache for block state lookups
2021-12-24 22:30:03 -06:00
Mike Primm
b611d34242
Turn on use of good light again
2021-12-24 21:57:14 -06:00
Mike Primm
5b735dab3f
Implement basic sky lighting for chunks with broken lighting (spigot)
2021-12-24 21:55:19 -06:00
Mike Primm
3a3a970883
Implement basic sky lighting for chunks with broken lighting
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(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
05819b1b74
Further handle broken lighting data... start builder pattern for
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blockstate
2021-12-24 10:19:02 -06:00
Mike Primm
67ab35658c
Switch to assuming sky light data for states below 'light' are crap...
2021-12-24 09:22:32 -06:00
Mike Primm
bd4a34e2ae
Shift string safely into Log class, finish hack substitution string
2021-12-24 00:08:52 -06:00
Mike Primm
9e602f50d6
Initial mitigation for folks updating Dynmap but not patching MC for
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some reason
2021-12-23 14:27:33 -06:00
Jonas Brømsø
a87dcba762
Bumped spellcheck GitHub action to version 0.20.0
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I have recently released 0.20.0 of the spellcheck GitHub action, I can see that you are using 0.16.0, so an update could be useful to you. Let me know if you have any issues with the proposal and I will try to accommodate.
I can recommend [Dependabot](https://github.com/dependabot ) for keeping your GitHub actions up to date, if you want a PR proposing a basic configuration, please let me know.
2021-12-23 10:34:29 +01:00
Mike Primm
895dcf3244
Fix webp v1.2.x
2021-12-22 22:33:10 -06:00
Mike Primm
efceaf2d8d
Fix placed lanterns, sout lanterns
2021-12-22 22:09:16 -06:00
Mike Primm
94c91b12b9
Add stack dump for render exceptions (debug)
2021-12-22 21:51:59 -06:00
Mike Primm
61440490f3
Fix exception in fabric with default permission handlers
2021-12-22 20:36:15 -06:00
James Lyne
182d214c83
Improve tab completion for quoted arguments
2021-12-21 15:54:09 +00:00
James Lyne
742e289d56
/dynmapexp tabcompletions
2021-12-21 15:54:09 +00:00
James Lyne
2b2735516b
/dmarker tabcompletions
2021-12-21 15:54:09 +00:00
James Lyne
20d93ad3a5
/dmap tabcompletions
2021-12-21 15:54:07 +00:00
James Lyne
c87df916f2
/dynmap tabcompletions
2021-12-21 11:58:54 +00:00
James Lyne
424000a05f
Very basic single level spigot tabcomplete
2021-12-21 11:58:54 +00:00
Mike Primm
a5bbe6bdd4
Make pessimistic assumption on lighting to handle broken chunk
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generators
2021-12-20 18:07:54 -06:00
Mike Primm
99caded016
Update chunk state/version shaders
2021-12-19 23:44:48 -06:00
Mike Primm
24d78e5f78
Add chunkstatus and chunkversion shaders (for problem determination)
2021-12-19 21:02:35 -06:00
Mike Primm
322a3dd03b
Finish dropping Apache Commons Codec
2021-12-19 15:44:59 -06:00
Mike Primm
2d2fe02a81
Strip dependencies on Apache Commons Codec
2021-12-19 15:23:40 -06:00
Mike Primm
a7ee1213c9
readme
2021-12-19 15:05:36 -06:00
mikeprimm
e0a1f7dfcf
Merge pull request #3572 from webbukkit/fluid-optimize
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Optimize fluid rendering (performance)
2021-12-19 14:41:21 -06:00
Mike Primm
9691656579
Further tune logic for fluid model selection
2021-12-19 14:39:53 -06:00
Mike Primm
3a2b5a2326
Start work on culling for fluids to improve render performance
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(hopefully)
2021-12-19 12:22:01 -06:00
Mike Primm
b5b67fb463
Back to SNAPSHOT
2021-12-18 22:28:03 -06:00
Mike Primm
14fdbee461
Bump to beta-3
2021-12-18 21:11:58 -06:00
Mike Primm
003de384ca
Handle negative height values for ISO perspective clipping
2021-12-18 20:42:40 -06:00
Mike Primm
d3f44a414b
Clean up .gitignore
2021-12-18 19:58:08 -06:00
Mike Primm
78bd6c2ea3
Migrate Spigot 1.14 to 1.16.4 to Generic chunk management (code reduce)
2021-12-16 22:23:13 -06:00
mikeprimm
ec369e96f8
Merge pull request #3567 from kosma/fabric-1.18-onchunkgenerate
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Fabric 1.18: Fix onchunkgenerate trigger
2021-12-16 14:35:44 -06:00
Mike Primm
9a75210abf
Drop generateSky log spam
2021-12-16 14:07:50 -06:00
Kosma Moczek
a9c0446d00
fabric-1.18: switch to new CHUNK_GENERATE event, simplify trigger logic greatly
2021-12-16 20:37:41 +01:00
Kosma Moczek
69f5dbd63a
fabric-1.18: add CHUNK_GENERATE mixin
2021-12-16 20:37:41 +01:00
Kosma Moczek
38a534bf81
fabric-1.18: remove ThreadedAnvilChunkStorageAccessor
2021-12-16 20:37:41 +01:00
Kosma Moczek
261e3ddc00
fabric-1.18: remove ChunkDataEvents.SAVE
2021-12-16 20:37:41 +01:00
Kosma Moczek
32d618e99b
fabric-1.18: add CustomServerChunkEvents.CHUNK_GENERATE
2021-12-16 20:37:41 +01:00
Mike Primm
69a6bb2a2a
Apply lighting workaround to 1.16.5+
2021-12-16 12:32:10 -06:00
Mike Primm
eff72aeef0
Add simple lighting generation for migrated chunks with missing light
2021-12-15 23:34:53 -06:00
Mike Primm
c2f0a35eb3
Handle biome shading at edges
2021-12-15 21:08:32 -06:00
Mike Primm
54471c6695
Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge)
2021-12-15 20:40:06 -06:00