Commit Graph

2822 Commits

Author SHA1 Message Date
Mike Primm
8b510102f9 Add basic horizontal light spread to fallback sky lighting 2021-12-26 15:54:57 -06:00
mikeprimm
653c0cd7ad
Merge pull request #3575 from jonasbn/patch-1
Bumped spellcheck GitHub action to version 0.20.0
2021-12-26 15:29:00 -06:00
Mike Primm
227a18ceac Check isLightOn flag as well 2021-12-25 22:39:06 -06:00
Mike Primm
450921569c Improve forge chunk generate handling 2021-12-25 21:46:28 -06:00
Mike Primm
21e8663e0b Drop log noise 2021-12-25 19:09:35 -06:00
Mike Primm
57d02007ab Handle negative Y for chunk generation driven updates 2021-12-25 19:09:02 -06:00
Mike Primm
edb2993af4 Add performance cache for block state lookups 2021-12-24 22:30:03 -06:00
Mike Primm
b611d34242 Turn on use of good light again 2021-12-24 21:57:14 -06:00
Mike Primm
5b735dab3f Implement basic sky lighting for chunks with broken lighting (spigot) 2021-12-24 21:55:19 -06:00
Mike Primm
3a3a970883 Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
05819b1b74 Further handle broken lighting data... start builder pattern for
blockstate
2021-12-24 10:19:02 -06:00
Mike Primm
67ab35658c Switch to assuming sky light data for states below 'light' are crap... 2021-12-24 09:22:32 -06:00
Mike Primm
bd4a34e2ae Shift string safely into Log class, finish hack substitution string 2021-12-24 00:08:52 -06:00
Mike Primm
9e602f50d6 Initial mitigation for folks updating Dynmap but not patching MC for
some reason
2021-12-23 14:27:33 -06:00
Jonas Brømsø
a87dcba762
Bumped spellcheck GitHub action to version 0.20.0
I have recently released 0.20.0 of the spellcheck GitHub action, I can see that you are using 0.16.0, so an update could be useful to you. Let me know if you have any issues with the proposal and I will try to accommodate.

I can recommend [Dependabot](https://github.com/dependabot) for keeping your GitHub actions up to date, if you want a PR proposing a basic configuration, please let me know.
2021-12-23 10:34:29 +01:00
Mike Primm
895dcf3244 Fix webp v1.2.x 2021-12-22 22:33:10 -06:00
Mike Primm
efceaf2d8d Fix placed lanterns, sout lanterns 2021-12-22 22:09:16 -06:00
Mike Primm
94c91b12b9 Add stack dump for render exceptions (debug) 2021-12-22 21:51:59 -06:00
Mike Primm
61440490f3 Fix exception in fabric with default permission handlers 2021-12-22 20:36:15 -06:00
James Lyne
182d214c83 Improve tab completion for quoted arguments 2021-12-21 15:54:09 +00:00
James Lyne
742e289d56 /dynmapexp tabcompletions 2021-12-21 15:54:09 +00:00
James Lyne
2b2735516b /dmarker tabcompletions 2021-12-21 15:54:09 +00:00
James Lyne
20d93ad3a5 /dmap tabcompletions 2021-12-21 15:54:07 +00:00
James Lyne
c87df916f2 /dynmap tabcompletions 2021-12-21 11:58:54 +00:00
James Lyne
424000a05f Very basic single level spigot tabcomplete 2021-12-21 11:58:54 +00:00
Mike Primm
a5bbe6bdd4 Make pessimistic assumption on lighting to handle broken chunk
generators
2021-12-20 18:07:54 -06:00
Mike Primm
99caded016 Update chunk state/version shaders 2021-12-19 23:44:48 -06:00
Mike Primm
24d78e5f78 Add chunkstatus and chunkversion shaders (for problem determination) 2021-12-19 21:02:35 -06:00
Mike Primm
322a3dd03b Finish dropping Apache Commons Codec 2021-12-19 15:44:59 -06:00
Mike Primm
2d2fe02a81 Strip dependencies on Apache Commons Codec 2021-12-19 15:23:40 -06:00
Mike Primm
a7ee1213c9 readme 2021-12-19 15:05:36 -06:00
mikeprimm
e0a1f7dfcf
Merge pull request #3572 from webbukkit/fluid-optimize
Optimize fluid rendering (performance)
2021-12-19 14:41:21 -06:00
Mike Primm
9691656579 Further tune logic for fluid model selection 2021-12-19 14:39:53 -06:00
Mike Primm
3a2b5a2326 Start work on culling for fluids to improve render performance
(hopefully)
2021-12-19 12:22:01 -06:00
Mike Primm
b5b67fb463 Back to SNAPSHOT 2021-12-18 22:28:03 -06:00
Mike Primm
14fdbee461 Bump to beta-3 2021-12-18 21:11:58 -06:00
Mike Primm
003de384ca Handle negative height values for ISO perspective clipping 2021-12-18 20:42:40 -06:00
Mike Primm
d3f44a414b Clean up .gitignore 2021-12-18 19:58:08 -06:00
Mike Primm
78bd6c2ea3 Migrate Spigot 1.14 to 1.16.4 to Generic chunk management (code reduce) 2021-12-16 22:23:13 -06:00
mikeprimm
ec369e96f8
Merge pull request #3567 from kosma/fabric-1.18-onchunkgenerate
Fabric 1.18: Fix onchunkgenerate trigger
2021-12-16 14:35:44 -06:00
Mike Primm
9a75210abf Drop generateSky log spam 2021-12-16 14:07:50 -06:00
Kosma Moczek
a9c0446d00 fabric-1.18: switch to new CHUNK_GENERATE event, simplify trigger logic greatly 2021-12-16 20:37:41 +01:00
Kosma Moczek
69f5dbd63a fabric-1.18: add CHUNK_GENERATE mixin 2021-12-16 20:37:41 +01:00
Kosma Moczek
38a534bf81 fabric-1.18: remove ThreadedAnvilChunkStorageAccessor 2021-12-16 20:37:41 +01:00
Kosma Moczek
261e3ddc00 fabric-1.18: remove ChunkDataEvents.SAVE 2021-12-16 20:37:41 +01:00
Kosma Moczek
32d618e99b fabric-1.18: add CustomServerChunkEvents.CHUNK_GENERATE 2021-12-16 20:37:41 +01:00
Mike Primm
69a6bb2a2a Apply lighting workaround to 1.16.5+ 2021-12-16 12:32:10 -06:00
Mike Primm
eff72aeef0 Add simple lighting generation for migrated chunks with missing light 2021-12-15 23:34:53 -06:00
Mike Primm
c2f0a35eb3 Handle biome shading at edges 2021-12-15 21:08:32 -06:00
Mike Primm
54471c6695 Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge) 2021-12-15 20:40:06 -06:00