Commit Graph

627 Commits

Author SHA1 Message Date
Mike Primm
b26dfa8c2f Make marker sign support allow multiple text lines (use markup label API) 2011-09-30 11:29:08 +08:00
Mike Primm
79856bd93e Add support for HTML-markup-encoded marker labels, with associated API 2011-09-30 11:29:07 +08:00
Mike Primm
5f6f453dc8 Change chat 'scrollback' setting to be consistent with existing defaults. 2011-09-29 11:17:53 +08:00
Mark Riedesel
8cb615e291 Added scrollback option to webchat.
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.

Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
515b2f4afc Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Mike Primm
560fe3c539 Switch default center point for maps to spawn point 2011-09-29 10:48:40 +08:00
Mike Primm
dd4d448fc5 Update support for new Residence configuration file layout 2011-09-29 10:48:40 +08:00
Mike Primm
7d79301293 Fix translucent tiles being dropped (water edges), improve biome workaround 2011-09-27 01:27:51 -05:00
Mike Primm
6348fbe789 Remove API reference for too-new API - too soon to be using it 2011-09-26 23:50:30 -05:00
Mike Primm
0d97a93100 Fix encoding for saved tile flags 2011-09-26 23:32:23 -05:00
Mike Primm
e897b5dbef Add save/resume support for fullrender/radiusrender jobs 2011-09-26 22:21:59 -05:00
Mike Primm
8fe802f114 Avoid trap when region data not loaded and processing visible/hidden
regions
2011-09-26 09:09:44 -05:00
Mike Primm
df81b096d7 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00
Mike Primm
658a4aba3f Add 'swampshaded' optional setting 2011-09-25 22:47:52 -05:00
Mike Primm
9b0faa1325 Add 1.9 swamp biome shading, workaround chunk snapshot biome bug 2011-09-25 22:35:53 -05:00
mikeprimm
336d4e7535 Fix missing data= attribute for lily pad 2011-09-23 15:16:18 -05:00
Mike Primm
085e06eb43 Add support for 1.9 blocks and textures 2011-09-22 22:55:48 -05:00
Mike Primm
1548ae72d6 Add support for saving/restoring of pending tile updates on server stops/start 2011-09-21 23:18:23 -05:00
Mike Primm
0627e2675f Make redstone torches redder, fix jack-o-lantern orientation for 1.8 2011-09-22 02:07:41 +08:00
Mike Primm
9fae2440b8 Fix for chunk level tile invalidate (jagged map edge on HD chunk generate) 2011-09-20 13:30:07 +08:00
Mike Primm
da44b9b00b Fix sign models and textures 2011-09-19 13:36:05 -05:00
Mike Primm
dd81d8f989 Fix farmland textures 2011-09-19 12:43:28 -05:00
Mike Primm
25bf6806be Remove bogus warning message 2011-09-19 20:14:49 +08:00
Mike Primm
886248e115 Remove workaround for missing Bukkit biome data (fix integrated), add spawn point to fullrender seed list 2011-09-18 23:38:34 +08:00
Mike Primm
bc17045196 Workaround explosion in getSnapshot in Bukkit when biome data requested on nether in 1.8 Bukkit 2011-09-17 13:52:09 +08:00
Mike Primm
7cf9f2f1e4 Code temporary fix to workaround Bukkit 1.8 raw biome issue (pending accept of pull CraftBukkit 457) 2011-09-17 11:57:09 +08:00
Mike Primm
7d89fe094a Fix bogus warning message on markers component 2011-09-17 06:54:12 +08:00
Mike Primm
8524eecad5 Make cactus semi-transparent (subtle lighting issues) 2011-09-16 23:49:13 +08:00
Mike Primm
33add48697 Extend chunk load/generate fault in volume 2011-09-15 08:17:24 +08:00
Mike Primm
910be17c42 Add silverfish block data handling (stone, cobblestone, stone bricks) 2011-09-14 11:43:35 -05:00
Mike Primm
ea5f9a8a96 Add control of label for playermarkers layer (label attribute) 2011-09-14 13:27:08 +08:00
Mike Primm
afc6f429f0 Add sorting and ordering controls for layer control (layerprio attribute) 2011-09-14 13:02:02 +08:00
Mike Primm
aacdd77f3e Add support for spaces in world names via double-quotes on commands 2011-09-13 12:04:05 +08:00
Mike Primm
a369f02083 Add /dmarker updateicon, /dmarker deleteicon - add APIs for updating icon file and deleting icons 2011-09-13 11:34:54 +08:00
Mike Primm
09637f293e Make marker API stay loaded across /dynmap reload (screws up API users otherwise) 2011-09-13 11:34:54 +08:00
Mike Primm
e81564c1ae Fix lighting quirks with stairs and slabs 2011-09-13 06:51:38 +08:00
Mike Primm
ebfe2a004b Add bukkit bug workaround (http://leaky.bukkit.org/issues/1227) - piston exceptions 2011-09-12 10:31:16 +08:00
Mike Primm
3076b28c24 Add workaround for bogus Bukkit piston events (http://leaky.bukkit.org/issues/1227) 2011-09-12 10:31:16 +08:00
Mike Primm
e2746b7cbc Add open models for fence gates 2011-09-12 10:31:15 +08:00
Mike Primm
fd14f9bc84 Add 'portal' and 'minecart' standard icons for Markers 2011-09-11 18:31:04 -05:00
Mike Primm
ba98145086 Add 'coord' client component - show world coords of mouse pointer 2011-09-11 17:48:04 -05:00
Mike Primm
8c4315be40 Fix new stair and stem transparency 2011-09-11 13:31:09 -05:00
Mike Primm
352d1843e0 Add pumpkin and melon stems 2011-09-11 13:24:01 -05:00
Mike Primm
0f986b4c87 Improve fence gate model 2011-09-11 12:28:28 -05:00
Mike Primm
b0227d5ce7 Add full mushroom texture maps (exterior vs interior, stems) 2011-09-11 10:40:27 -05:00
Mike Primm
df3027dc8a Fix glass pane tops 2011-09-10 23:42:21 -05:00
Mike Primm
d53ef57ae1 More 1.8 block support - gates, glass panes, iron fences, vines 2011-09-10 23:15:57 -05:00
Mike Primm
00f16304a4 Start 1.8 block textures and models 2011-09-10 15:53:38 -05:00
FrozenCow
03f62bd8f6 Made the different version numbers refer to version in pom.xml. 2011-09-09 20:35:22 +02:00
Mike Primm
6d2193d597 Add hide-by-default attribute to marker sets, /dmarker updateset 2011-09-09 11:05:00 +08:00
Mike Primm
4c50bd502c Fix typo in setMarkerSetLabel() API 2011-09-09 01:01:02 +08:00
Mike Primm
996343c5a3 Add /dmarker addicon command 2011-09-08 11:42:28 +08:00
Mike Primm
6181aa8ba9 Add version check for javascript files versus plugin version 2011-09-08 09:47:00 +08:00
Mike Primm
9322c5426d Add support for showing spawn points as map markers 2011-09-08 09:47:00 +08:00
Mike Primm
9da159f842 Add 'hidebydefault' option for Markers layers 2011-09-08 00:23:38 +08:00
Mike Primm
771059bf5a Fix background colors when rendering zoomout with JPEG format 2011-09-06 14:19:49 +08:00
Mike Primm
e7f30153b8 Add marker set commands - addset, deleteset, listsets 2011-09-06 14:19:49 +08:00
Mike Primm
2f7890a40b Remove debug messages, adjust sign ID mapping 2011-09-06 07:53:49 +08:00
Mike Primm
36d983ba28 Add support for using signs to define markers 2011-09-06 07:53:48 +08:00
Mike Primm
20e409b71f Start sign support 2011-09-06 07:53:48 +08:00
Mike Primm
e0fcca4b7f Fix single map render message on single map render of day/night worlds 2011-09-06 04:41:08 +08:00
Mike Primm
f99700d863 Fix double-quoted strings in parameters 2011-09-06 02:36:37 +08:00
Mike Primm
e86aa352df Make all /dmarker command match-on-label as well as id:<id> 2011-09-05 14:35:29 +08:00
Mike Primm
f0db205eb9 Complete first drop of /dmarker commands and client support 2011-09-04 23:40:00 -05:00
Mike Primm
9f8ab5da03 Add icons on to map display, and marker update logic 2011-09-04 14:11:48 -05:00
Mike Primm
3f585c84b7 Put markers in a component, add generic component update messages 2011-09-03 16:49:18 -05:00
Mike Primm
dd8a84165b Add marker update/delete events for client 2011-09-03 01:06:00 -05:00
Mike Primm
c486c42de8 Add default marker set 2011-09-02 23:02:23 -05:00
Mike Primm
f6a4f3e619 Fix texture rotation for NE and SW rail corners 2011-09-02 14:22:13 -05:00
Mike Primm
a476b66c2f Prevent trap if townBlocks is undefined in towny town file 2011-09-02 09:19:27 -05:00
Mike Primm
fba69e3d19 Frame out API and data handling for markers support 2011-09-01 01:01:51 -05:00
Mike Primm
704fc7fb32 Yet another face fix - hopefully got the rules on accessories right
this time...
2011-08-30 18:13:59 -05:00
Mike Primm
9da3180e38 Handle Towny 0.74.0 configuration format 2011-08-30 00:28:28 -05:00
Mike Primm
0e1158c77b Handle Factions on worlds with no faction data properly 2011-08-30 00:03:37 -05:00
Mike Primm
8ac000abec Support applying background color to JPG tiles (since no transparency) 2011-08-30 00:02:52 -05:00
Mike Primm
5088adb7eb Add support for 'http-reponse-headers' attribute to add custom response headers 2011-08-29 21:33:41 -05:00
Mike Primm
7e37817b86 Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning 2011-08-29 21:00:05 -05:00
Mike Primm
974cd33853 Fix multi-map KzedMap rendering (default cave not rendered issue) 2011-08-29 15:53:48 -05:00
Mike Primm
13bf8d7733 Split renderdata (generated data) from normal block data - to help
with custom block work
2011-08-29 14:21:39 -05:00
Mike Primm
af1f47df23 Add first pass of Factions support 2011-08-28 21:31:04 -05:00
Mike Primm
b20b9e1436 Fix handling of non-standard town_block_size values 2011-08-28 10:12:04 -05:00
Mike Primm
ac650656b4 Fix Towny support to handle 0.75.x and 0.74.x 2011-08-27 19:13:34 -05:00
FrozenCow
a3573c7a64 Added support for Towny Advanced 0.75 2011-08-27 20:51:47 +02:00
FrozenCow
069d4c0ce5 Changed version to 0.22. 2011-08-27 17:13:56 +02:00
Mike Primm
f62d46cfbd Add hidebydefault setting to playermarkers component too 2011-08-26 14:23:32 +08:00
Mike Primm
c353d9aae6 Add hidebydefault option for regions layers 2011-08-26 13:57:05 +08:00
Mike Primm
d9ad51edd6 Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
2011-08-26 03:59:35 +08:00
Mike Primm
316440a4e0 Disable IOImage cache use for image loads 2011-08-26 03:59:35 +08:00
Mike Primm
04cc6aba43 Towny fixes - multiple areas on multiple worlds per town 2011-08-25 11:15:26 +08:00
Mike Primm
ff4b036c6a Fix accessory face mixing 2011-08-24 14:25:42 +08:00
Mike Primm
da32c2f0bd Add server-side generation of faces : fixes face accessory issues, IE8 2011-08-24 00:51:54 -05:00
Mike Primm
074952265f Add customstyle settings for per-region style, nation style for Towny, lots for Residence 2011-08-22 22:16:38 -05:00
Mike Primm
fae27f4cea Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it 2011-08-22 19:21:03 -05:00
Mike Primm
d349a76660 First pass of Towny region support 2011-08-22 01:17:28 -05:00
Mike Primm
8e22e40c16 Add support in regions component for 'hiddenregions' (blacklist for regions) 2011-08-21 18:58:38 -05:00
Mike Primm
45369006c3 Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then 2011-08-20 21:31:14 -05:00
Mike Primm
c5c136a30d Add setting for progressloginterval 2011-08-20 16:45:21 -05:00
Mike Primm
3f3ccf5344 Add progressloginterval setting - control how often progress messages done 2011-08-20 16:43:18 -05:00
Mike Primm
972d9b2ab7 Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-20 16:28:37 -05:00
Mike Primm
5ed6cf830b Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-20 15:21:39 -05:00