Commit Graph

982 Commits

Author SHA1 Message Date
Mike Primm
3b7fcc67ad Fix regionstyle attributes for region outlines and fill 2011-08-22 23:32:19 +08:00
Mike Primm
0ebabf5b61 First pass of Towny region support 2011-08-22 14:19:54 +08:00
Mike Primm
7e12574bd8 Add support in regions component for 'hiddenregions' (blacklist for regions) 2011-08-22 08:19:38 +08:00
Mike Primm
929ca8911e Fix naming on Residence regions, make infowindow setting control popup content again 2011-08-22 04:58:21 +08:00
Mike Primm
6e5482466d Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then 2011-08-21 10:33:09 +08:00
Mike Primm
58d359fc1d Add setting for progressloginterval 2011-08-21 05:46:05 +08:00
Mike Primm
c327b98b97 Add progressloginterval setting - control how often progress messages done 2011-08-21 05:43:43 +08:00
Mike Primm
9b191bb3ab Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-21 05:31:07 +08:00
Mike Primm
43df59a88c Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-21 05:30:52 +08:00
Mike Primm
e8e4aa67ce Fix boundary condition that was causing some missed tiles on chunk triggers 2011-08-20 11:38:55 +08:00
Mike Primm
f24141587f Fix Residence region output in JSON mode 2011-08-20 00:29:55 +08:00
Mike Primm
83a9ff80d0 Add 'parallelrendercnt' - multi-core fullrender support (experimental) 2011-08-18 12:14:56 +08:00
Mike Primm
ae9d1fde90 Turn off using temp file in ImageIO - our images are too small to do that 2011-08-17 10:26:07 +08:00
Mike Primm
55dc6397e1 Fix logic on scroll buttons 2011-08-17 01:00:32 +08:00
Mike Primm
98b3bdfde3 Add triggered update queue length to /dynmap stats 2011-08-16 13:48:00 +08:00
Mike Primm
477a7d13de Add multiple quality levels for JPG encoding - adjust default to 0.85 2011-08-16 12:32:01 +08:00
Mike Primm
4616f6a5be Fix window resize exception - Leaflet expects 'map' at top level... 2011-08-16 08:08:59 +08:00
Mike Primm
829e1339a8 Change console fullrender to seed from world's center setting, vs 0,0,0 2011-08-15 21:10:44 +08:00
Mike Primm
c9494a312d Fix exception if initial update has stale logoff for player+chat 2011-08-15 21:10:44 +08:00
Mike Primm
5b7ad0f4c9 Fix IE exceptions from debug code, canvas calls 2011-08-15 10:10:08 +08:00
Mike Primm
55720cfd4d Avoid exception try-catch on nominal path 2011-08-15 07:25:18 +08:00
Mike Primm
4cb5b9a956 Fix initial zoomout processing (unnecessary updates), extra tile invalidates 2011-08-15 07:25:17 +08:00
Mike Primm
6860d8952f More invalidate tightening up 2011-08-15 04:49:58 +08:00
Mike Primm
1aa3d07e6a Fix break in namedTile during integrate of updated Leaflet 2011-08-15 04:49:42 +08:00
Mike Primm
0c9cfedb6e Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
Mike Primm
042544f22e Reapply updated Leaflet patch 2011-08-14 14:59:53 +08:00
Mike Primm
f5d5171f86 Improve scaling of memory use with large numbers of tiles, prep for suspend/resume support 2011-08-14 14:27:20 +08:00
Mike Primm
fb366ce36b Update rail and ladder models - work better with non-default textures 2011-08-14 13:13:24 +08:00
Mike Primm
9f4df9a76e Switch to using continuousWorld option in newer Leaflet - saves on override 2011-08-14 13:12:58 +08:00
Mike Primm
0bc760230f Update Leaflet (lots of fixes) 2011-08-14 13:12:58 +08:00
Mike Primm
c524c39901 Add pistonmoved event handling, full rendering for piston and extension 2011-08-14 10:36:47 +08:00
Mike Primm
3da03c978b Add model for redstone repeater 2011-08-13 12:32:09 +08:00
Mike Primm
4316e1f3e4 Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname 2011-08-13 11:48:26 +08:00
Mike Primm
b800984e3f Fix alpha-blending on scaled textures, and mask textures 2011-08-13 11:03:16 +08:00
Mike Primm
17c2072b82 Fix armor calculation - bring in line with funky method used in MC UI 2011-08-13 05:36:48 +08:00
Mike Primm
d008548306 Add support for JPEG encoding option for HDMaps 2011-08-12 14:48:52 +08:00
mikeprimm
49b38c10b7 Merge pull request #401 from mikeprimm/master
Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it
2011-08-10 20:38:52 -07:00
Mike Primm
053bd0e561 Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it 2011-08-10 22:37:41 -05:00
mikeprimm
4d3931709b Merge pull request #400 from mikeprimm/master
Add support for selectively hiding portions of worlds (opposite of visibilitylimits)
2011-08-10 20:18:20 -07:00
Mike Primm
166a5272fb Add support for selectively hiding portions of world (hiddenlimits) 2011-08-10 22:15:18 -05:00
mikeprimm
7e8e0411d9 Merge pull request #399 from mikeprimm/master
Add poly2d region support back to WorldGuard support
2011-08-10 18:48:36 -07:00
Mike Primm
6616b3eae5 Add poly2d region support back to WorldGuard 2011-08-10 20:47:14 -05:00
mikeprimm
0c99a6e7f4 Merge pull request #398 from mikeprimm/master
IE8 doesn't have indexOf, if you can believe that....
2011-08-10 16:10:35 -07:00
Mike Primm
a5e3f36d97 Fix IE8 - missing indexOf(), if you can believe that.... fix is per
https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Array/IndexOf
2011-08-10 18:07:59 -05:00
FrozenCow
f5f9c3bb31 Use shift, not pop, for queue. 2011-08-10 23:32:33 +02:00
FrozenCow
91b9b456b5 Added tile queueing. 2011-08-10 22:39:57 +02:00
mikeprimm
0a60c35be0 Merge pull request #395 from mikeprimm/master
Handle texture packs that do not include all required files
2011-08-10 12:58:30 -07:00
Mike Primm
641406a68e Merge remote branch 'upstream/master' 2011-08-10 14:55:07 -05:00
Mike Primm
334f3d983a Add handling for texture packs that don't provide all needed files -
fall through to standard pack when needed
2011-08-10 14:54:25 -05:00
FrozenCow
04c3a432e1 Added extra configuration for maven-assembly to fix directory-permissions. 2011-08-10 15:54:19 +02:00