Mike Primm
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3c1c8ec8dc
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Make 2D outlines support Y coordinates other than y=64
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2011-12-30 23:52:33 +08:00 |
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Mike Primm
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a743524318
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Reconnect active command output to player after restart, logoff/logon
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2011-12-30 16:03:18 +08:00 |
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Mike Primm
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8c9733b73f
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Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes)
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2011-12-30 15:39:29 +08:00 |
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Mike Primm
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cefcae2437
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Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel
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2011-12-30 08:47:22 +08:00 |
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Mike Primm
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17fd2c1efe
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Use replace() instead of replaceAll(), where possible
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2011-12-29 14:32:13 +08:00 |
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Mike Primm
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e009aefb18
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Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses
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2011-12-29 14:32:13 +08:00 |
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Mike Primm
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09fbf312ac
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Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings)
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2011-12-29 14:32:13 +08:00 |
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Mike Primm
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ac6b3a072e
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Bump to 0.29
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2011-12-28 09:37:53 -06:00 |
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Mike Primm
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babc8cd073
|
Fix accumulation of weak reference keys (mem leak) in snapshot cache
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2011-12-28 14:38:26 +08:00 |
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Mike Primm
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bd92cc37bf
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Switch chat name URL parm to 'chatname', add 'playername' URL part for initial player follow selection
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2011-12-26 13:11:46 +08:00 |
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Mike Primm
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ca00a84dc5
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Fix cleanup of area outlines with minzoom when switching maps
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2011-12-24 22:09:18 -06:00 |
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Mike Primm
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1af56db030
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Fix minzoom handling for area markers
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2011-12-23 14:11:02 +08:00 |
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Mike Primm
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93613404ba
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Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack
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2011-12-23 13:32:27 +08:00 |
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Mike Primm
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cd067adfdc
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Fix issue with white blank tiles at edge of JPG rendered maps
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2011-12-23 13:32:27 +08:00 |
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Mike Primm
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b872aa039e
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Handle Essentials-style nickname color coding (&0-&f) in player nicknames
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2011-12-23 07:20:48 +08:00 |
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Mike Primm
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eafbe62c46
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Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set
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2011-12-23 04:31:10 +08:00 |
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Mike Primm
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7373de85a2
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Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults.
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2011-12-23 04:31:09 +08:00 |
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Mike Primm
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44106a799a
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Add 'allowurlname' setting for 'chat' - permits web name set with playername= parameter
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2011-12-23 04:31:09 +08:00 |
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Mike Primm
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756202affd
|
Bump to 0.28
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2011-12-17 00:00:27 -06:00 |
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Mike Primm
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5dedf1d6e8
|
Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
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2011-12-17 13:18:43 +08:00 |
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Mike Primm
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96e4742bfe
|
Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
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2011-12-17 07:43:06 +08:00 |
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Mike Primm
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9c0f33bd3d
|
Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
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2011-12-17 07:26:31 +08:00 |
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Mike Primm
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4a3e95a118
|
Remove marker label field if label for marker is blank ("")
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2011-12-16 01:26:13 +08:00 |
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Mike Primm
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3c849b9d66
|
Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
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2011-12-16 01:26:13 +08:00 |
|
Mike Primm
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5af670de61
|
Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg!
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2011-12-16 00:09:48 +08:00 |
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Mike Primm
|
708f0b3c80
|
Make it so that blank label ("") on area marker disables popup on area
|
2011-12-15 23:54:45 +08:00 |
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Mike Primm
|
102012aa91
|
Detect scaled models that yield full blocks, and optimize to solid
|
2011-12-15 15:04:17 +08:00 |
|
Mike Primm
|
ba2c3eac1c
|
Add support for cleanup of stale tiles (off edge of map)
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2011-12-15 13:26:09 +08:00 |
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Mike Primm
|
8f66d34752
|
Make water blocks full blocks - big performance boost
|
2011-12-15 13:26:09 +08:00 |
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Mike Primm
|
03b280fe2d
|
Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
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2011-12-15 00:35:00 +08:00 |
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Mike Primm
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f7dedff413
|
Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
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2011-12-15 00:02:37 +08:00 |
|
Mike Primm
|
d5e1bc1b4d
|
Fix size/layout of player faces in chatbox
|
2011-12-12 02:20:32 +08:00 |
|
Mike Primm
|
ef16a13cd5
|
Bump to 0.27
|
2011-12-11 01:22:13 -06:00 |
|
Mike Primm
|
14ecd5f778
|
Fix rare boundary condition error
|
2011-12-11 13:54:38 +08:00 |
|
Mike Primm
|
05aa0960f2
|
Various performance and concurrency optimizations
|
2011-12-10 14:15:54 +08:00 |
|
Mike Primm
|
fd887b47b4
|
Add tiles-rendered-at-once setting, control update tile concurrency
|
2011-12-10 11:34:02 +08:00 |
|
Mike Primm
|
9bdf13e460
|
Add TopoHDShader for generating altitude based topology maps
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2011-12-10 08:22:24 +08:00 |
|
Mike Primm
|
1b8fe6bba8
|
Scrub obsolete events from update queue (reduce traffic)
|
2011-12-09 13:23:16 +08:00 |
|
Mike Primm
|
aea2d29c98
|
Fix config hashcode inconsistency on world loads (UI reload loop in JSON mode)
|
2011-12-09 12:22:29 +08:00 |
|
Mike Primm
|
6a86b81417
|
Start optimize of update event handling
|
2011-12-08 16:14:51 +08:00 |
|
Mike Primm
|
6ee141cada
|
Revert to older Leaflet until zoom problem is worked out
|
2011-12-07 15:33:42 +08:00 |
|
Mike Primm
|
36b81768cd
|
Add tick list monitoring - deal with 1.0.0 getting behind when rendering
|
2011-12-07 15:33:42 +08:00 |
|
Mike Primm
|
3e4bc59834
|
Retire regions components (Residence, Towny, WorldGuard, Factions)
|
2011-12-05 14:58:17 +08:00 |
|
Mike Primm
|
4f2f968353
|
Move DynmapWebChatEvent to API
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2011-12-05 14:17:04 +08:00 |
|
Mike Primm
|
b936e67a88
|
Add APIs for hide/show player and for player-oriented web chat input
|
2011-12-05 14:17:04 +08:00 |
|
Mike Primm
|
710f5eaa7d
|
Update leaflet - improves zoom in panning problem (better, not perfect)
|
2011-12-04 00:32:25 +08:00 |
|
Mike Primm
|
19f9733aab
|
Add 'fullrenderplayerlimit' - pause fullrender when number of active players reaches optional limit, resumes after
|
2011-12-03 13:17:26 +08:00 |
|
Mike Primm
|
de6b90784f
|
Add '/dynmap pause' command to pause/unpause full/radius and update rendering
|
2011-12-03 06:20:57 +08:00 |
|
Mike Primm
|
8f6982265a
|
Support checking banned IPs from external server proxied requests
|
2011-12-03 05:32:43 +08:00 |
|
Mike Primm
|
82318346c2
|
Add 'hidey' option to 'coord' component - option to show just X,Z
|
2011-12-03 04:32:25 +08:00 |
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