Mike Primm
|
3823767c77
|
Fix cake ; handle defaulted UV values the odd ways MC seems to
|
2022-01-30 12:34:26 -06:00 |
|
Mike Primm
|
df3f6a2c19
|
Fix Sculk Sensor
|
2022-01-30 02:15:18 -06:00 |
|
Mike Primm
|
2ba2eb8517
|
Fix observer, handle vertical flips in modellist
|
2022-01-30 01:16:47 -06:00 |
|
Mike Primm
|
fcdb7d04b5
|
Switch azalea leaves to transparent
|
2022-01-30 00:14:25 -06:00 |
|
Mike Primm
|
f61288b7fd
|
Fix azalea leaves (do not foliage shade)
|
2022-01-29 23:51:41 -06:00 |
|
Mike Primm
|
18325c4b96
|
Add the other glazed terracotta block fixes
|
2022-01-29 17:30:29 -06:00 |
|
Mike Primm
|
cd11283685
|
Fix for soul campfire, switch torches to modellist, add origin for
rotate
|
2022-01-29 16:54:36 -06:00 |
|
Mike Primm
|
64fe6d8b39
|
Fix comparator and repeater models
|
2022-01-29 13:07:35 -06:00 |
|
Mike Primm
|
f433454ac2
|
Finish modellist implementation, use for campfire, comparator
|
2022-01-29 03:57:04 -06:00 |
|
Mike Primm
|
c6c46bdd41
|
Makes sure popups for circles, areas, lines had correct class
|
2022-01-28 19:42:34 -06:00 |
|
Mike Primm
|
e5cab354ea
|
Mark label as markup:true for UI (for alternate UIs)
|
2022-01-28 19:06:28 -06:00 |
|
Mike Primm
|
47edac3a33
|
Fix markup label handling on areas, lines, circles
|
2022-01-28 18:53:00 -06:00 |
|
Mike Primm
|
2d0a45795a
|
Alter MySQL schema update to avoid tile table lock issues (hopefully)
|
2022-01-26 20:20:52 -06:00 |
|
Mike Primm
|
ea79274938
|
Add model element rotation to modellist
|
2022-01-23 22:33:47 -06:00 |
|
Mike Primm
|
d8cf759671
|
Remove debug noise
|
2022-01-23 21:49:49 -06:00 |
|
Mike Primm
|
4452777585
|
Add more vanilla model friendly modellist type for model file, use for
comparator
|
2022-01-23 21:44:26 -06:00 |
|
Mike Primm
|
a3df8251f9
|
Freshen colorschemes to 1.18, deprecate dead RPs, drop block number
mappings
|
2022-01-22 15:13:46 -06:00 |
|
Mike Primm
|
a20c43960a
|
Fix texture rotations on crafting table, furnace
|
2022-01-21 16:25:40 -06:00 |
|
Mike Primm
|
4a97d31585
|
Fix carved pumpkin and jack-o-lantern rotations
|
2022-01-21 15:47:08 -06:00 |
|
Mike Primm
|
df83858675
|
Fix End Portal models
|
2022-01-20 00:02:54 -06:00 |
|
Mike Primm
|
363d95e10b
|
Finish piston head fix
|
2022-01-19 22:44:53 -06:00 |
|
Mike Primm
|
18f2bba608
|
Fix piston head models
|
2022-01-19 22:38:25 -06:00 |
|
Mike Primm
|
83cfe0b1ea
|
Add contents level to composter model
|
2022-01-19 21:23:39 -06:00 |
|
Mike Primm
|
44e3ebbff3
|
Fix for grindstone block
|
2022-01-19 20:58:23 -06:00 |
|
Mike Primm
|
bfb11c36f5
|
Fix model and texture definitions for bells
|
2022-01-19 19:50:57 -06:00 |
|
Mike Primm
|
7afb6e5fb8
|
Fix off-by-one on max chunk section
|
2022-01-18 23:55:17 -06:00 |
|
Mike Primm
|
2dd6664bdb
|
Add connectionString to SQLException reports, if defined
|
2022-01-18 22:07:07 -06:00 |
|
Mike Primm
|
4268b0b6c8
|
Make SQLException reporting more verbose
|
2022-01-18 21:57:48 -06:00 |
|
Mike Primm
|
04104d125c
|
Update tp Leaflet 1.8.0-dev for tile seam fix (hopefully)
|
2022-01-18 20:08:20 -06:00 |
|
Mike Primm
|
c887df5ad8
|
Limit MySQL purgemap deletes
|
2022-01-16 21:49:52 -06:00 |
|
Mike Primm
|
45299a153c
|
Finish upgrade SQL
|
2022-01-16 20:22:16 -06:00 |
|
Mike Primm
|
bbdebbffa6
|
Update DB schemas for bigger blobs - make MySQL/MariaDB more common
|
2022-01-16 13:38:06 -06:00 |
|
mikeprimm
|
ebb312c90e
|
Merge pull request #3611 from JLyne/multipolygon-fix
Fix 3D areas
|
2022-01-15 18:21:59 -06:00 |
|
James Lyne
|
3ebc1b4123
|
Fix references to removed MultiPolygon constructor
|
2022-01-14 15:39:49 +00:00 |
|
Mike Primm
|
b85a159bda
|
Handle manual edits of markers.yml, update of non-markup values
|
2022-01-12 22:19:12 -06:00 |
|
Mike Primm
|
04ef31fa3b
|
Switch label on markers to be stored as HTML fragment
|
2022-01-12 20:48:28 -06:00 |
|
mikeprimm
|
a19674c20c
|
Merge pull request #3599 from JurgenKuyper/v3.0
update tiles storage to use mediumblob
|
2022-01-10 10:59:30 -06:00 |
|
James Lyne
|
27aa077116
|
Add %uuid% placeholder for skin-url
|
2022-01-07 23:06:48 +00:00 |
|
JurgenKuyper
|
a81a6a9486
|
update tiles storage to use mediumblob
set type to mediumblob to allow for boost type 3 to be stored
|
2022-01-06 10:53:18 +01:00 |
|
Mike Primm
|
2f3f2350b3
|
Fix lantern render details
|
2021-12-30 16:55:43 -06:00 |
|
Mike Primm
|
c48ed688b2
|
Make state sensitive custom models cache more efficient (save memory)
|
2021-12-29 18:41:54 -06:00 |
|
Mike Primm
|
0166895a7f
|
Tune memory use on generic chunks, lighting lookup performance
|
2021-12-28 22:14:19 -06:00 |
|
Mike Primm
|
adcfedd68e
|
Kill debug noise
|
2021-12-28 16:28:12 -06:00 |
|
Mike Primm
|
f577d8f6f4
|
Update ColorSchemes, support block state based lookup
|
2021-12-28 16:27:01 -06:00 |
|
Mike Primm
|
44bcf6bbab
|
Update links
|
2021-12-28 14:57:00 -06:00 |
|
Mike Primm
|
dbf595c38d
|
Update colormaps
|
2021-12-28 14:51:58 -06:00 |
|
Mike Primm
|
332292c42c
|
Fix mushroom stem render, cleanup System.out uses
|
2021-12-28 14:37:20 -06:00 |
|
mikeprimm
|
48ba0b2e41
|
Merge pull request #3571 from JLyne/tabcomplete
Add tab completions for commands
|
2021-12-28 10:16:05 -06:00 |
|
Mike Primm
|
8b510102f9
|
Add basic horizontal light spread to fallback sky lighting
|
2021-12-26 15:54:57 -06:00 |
|
Mike Primm
|
227a18ceac
|
Check isLightOn flag as well
|
2021-12-25 22:39:06 -06:00 |
|
Mike Primm
|
450921569c
|
Improve forge chunk generate handling
|
2021-12-25 21:46:28 -06:00 |
|
Mike Primm
|
b611d34242
|
Turn on use of good light again
|
2021-12-24 21:57:14 -06:00 |
|
Mike Primm
|
5b735dab3f
|
Implement basic sky lighting for chunks with broken lighting (spigot)
|
2021-12-24 21:55:19 -06:00 |
|
Mike Primm
|
3a3a970883
|
Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
|
2021-12-24 20:38:05 -06:00 |
|
Mike Primm
|
05819b1b74
|
Further handle broken lighting data... start builder pattern for
blockstate
|
2021-12-24 10:19:02 -06:00 |
|
Mike Primm
|
67ab35658c
|
Switch to assuming sky light data for states below 'light' are crap...
|
2021-12-24 09:22:32 -06:00 |
|
Mike Primm
|
bd4a34e2ae
|
Shift string safely into Log class, finish hack substitution string
|
2021-12-24 00:08:52 -06:00 |
|
Mike Primm
|
9e602f50d6
|
Initial mitigation for folks updating Dynmap but not patching MC for
some reason
|
2021-12-23 14:27:33 -06:00 |
|
Mike Primm
|
895dcf3244
|
Fix webp v1.2.x
|
2021-12-22 22:33:10 -06:00 |
|
Mike Primm
|
efceaf2d8d
|
Fix placed lanterns, sout lanterns
|
2021-12-22 22:09:16 -06:00 |
|
Mike Primm
|
94c91b12b9
|
Add stack dump for render exceptions (debug)
|
2021-12-22 21:51:59 -06:00 |
|
James Lyne
|
182d214c83
|
Improve tab completion for quoted arguments
|
2021-12-21 15:54:09 +00:00 |
|
James Lyne
|
742e289d56
|
/dynmapexp tabcompletions
|
2021-12-21 15:54:09 +00:00 |
|
James Lyne
|
2b2735516b
|
/dmarker tabcompletions
|
2021-12-21 15:54:09 +00:00 |
|
James Lyne
|
20d93ad3a5
|
/dmap tabcompletions
|
2021-12-21 15:54:07 +00:00 |
|
James Lyne
|
c87df916f2
|
/dynmap tabcompletions
|
2021-12-21 11:58:54 +00:00 |
|
James Lyne
|
424000a05f
|
Very basic single level spigot tabcomplete
|
2021-12-21 11:58:54 +00:00 |
|
Mike Primm
|
a5bbe6bdd4
|
Make pessimistic assumption on lighting to handle broken chunk
generators
|
2021-12-20 18:07:54 -06:00 |
|
Mike Primm
|
99caded016
|
Update chunk state/version shaders
|
2021-12-19 23:44:48 -06:00 |
|
Mike Primm
|
24d78e5f78
|
Add chunkstatus and chunkversion shaders (for problem determination)
|
2021-12-19 21:02:35 -06:00 |
|
Mike Primm
|
9691656579
|
Further tune logic for fluid model selection
|
2021-12-19 14:39:53 -06:00 |
|
Mike Primm
|
3a2b5a2326
|
Start work on culling for fluids to improve render performance
(hopefully)
|
2021-12-19 12:22:01 -06:00 |
|
Mike Primm
|
003de384ca
|
Handle negative height values for ISO perspective clipping
|
2021-12-18 20:42:40 -06:00 |
|
Mike Primm
|
9a75210abf
|
Drop generateSky log spam
|
2021-12-16 14:07:50 -06:00 |
|
Mike Primm
|
69a6bb2a2a
|
Apply lighting workaround to 1.16.5+
|
2021-12-16 12:32:10 -06:00 |
|
Mike Primm
|
eff72aeef0
|
Add simple lighting generation for migrated chunks with missing light
|
2021-12-15 23:34:53 -06:00 |
|
Mike Primm
|
c2f0a35eb3
|
Handle biome shading at edges
|
2021-12-15 21:08:32 -06:00 |
|
Mike Primm
|
54471c6695
|
Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge)
|
2021-12-15 20:40:06 -06:00 |
|
Mike Primm
|
3725123b76
|
Fix handling of single block state sections (zero bit palette)
|
2021-12-14 23:58:01 -06:00 |
|
CylonicRaider
|
a8f13e9dca
|
Fix boosted top-down-view map artifacts
|
2021-12-12 22:34:53 +01:00 |
|
Mike Primm
|
0d477db78b
|
Handle negative Y in topo shader
|
2021-12-12 01:42:39 -06:00 |
|
Mike Primm
|
d5354898cb
|
Avoid initial ERROR when no markers.yml file (first installation)
|
2021-12-10 00:10:11 -06:00 |
|
Mike Primm
|
f40cc3d6ca
|
Strip META-INF/maven and services - avoid problems with forge 1.18
|
2021-12-08 20:34:03 -06:00 |
|
Mike Primm
|
634eb5fd2f
|
Add support for largeplayerfaces option for bigger player markers
|
2021-12-07 21:38:59 -06:00 |
|
Mike Primm
|
1f8d584b88
|
Revert snakeyaml to avoid windows file problem...
|
2021-12-07 15:51:50 -06:00 |
|
Mike Primm
|
5e12090f95
|
Additional tuning
|
2021-12-07 00:24:05 -06:00 |
|
Mike Primm
|
d42921beb5
|
Migrate Spigot, Forge, Fabric 1.17.1 to generic chunk handling
|
2021-12-07 00:01:07 -06:00 |
|
Mike Primm
|
a40830434d
|
Handle fields in yaml config files with "/" - fix for #3533
|
2021-12-05 20:32:22 -06:00 |
|
Mike Primm
|
06885c0353
|
Fix BiomeMap NPE, switch Fabric to GenericMapChunkCache
|
2021-12-05 12:53:42 -06:00 |
|
Mike Primm
|
f56f4378c5
|
Fix handling of new, additional buiomes
|
2021-12-05 05:01:59 -06:00 |
|
Mike Primm
|
37fd064434
|
Put 3D biome code in spigot 1.18 - still working on grass shading...
|
2021-12-05 01:57:59 -06:00 |
|
Mike Primm
|
983a2a4390
|
Tie in standard biomes by resource location
|
2021-12-04 23:01:13 -06:00 |
|
Mike Primm
|
8c51db5608
|
Try out generic chunk code and 3d biomes on Forge 1.18
|
2021-12-04 21:33:02 -06:00 |
|
Mike Primm
|
13d2cc05cb
|
More generic chunk and iterator support classes
|
2021-12-04 12:12:37 -06:00 |
|
Mike Primm
|
d3639bd4a6
|
Add generic chunk, and builder
|
2021-12-04 03:04:08 -06:00 |
|
Mike Primm
|
be43072cd1
|
Start chunk and biome rework - common chunk section class
|
2021-12-04 01:11:35 -06:00 |
|
Mike Primm
|
76557bf312
|
Biome shading fixes for 1.18 (Spigot, Fabric, Forge)
|
2021-12-02 22:18:03 -06:00 |
|
Mike Primm
|
d52f02d88e
|
Some more Spigot 1.18 work - still NOT functional
|
2021-12-01 00:47:19 -06:00 |
|
James Lyne
|
c97f328f3e
|
Update leaflet images
|
2021-11-11 22:27:28 +00:00 |
|
Mike Primm
|
5ad8a3cd91
|
Fix missing candle texture mapping
|
2021-10-04 15:53:40 -05:00 |
|