Mike Primm
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5dedf1d6e8
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Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
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2011-12-17 13:18:43 +08:00 |
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Mike Primm
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96e4742bfe
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Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
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2011-12-17 07:43:06 +08:00 |
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Mike Primm
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9c0f33bd3d
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Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
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2011-12-17 07:26:31 +08:00 |
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Mike Primm
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3c849b9d66
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Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
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2011-12-16 01:26:13 +08:00 |
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Mike Primm
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5af670de61
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Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg!
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2011-12-16 00:09:48 +08:00 |
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Mike Primm
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102012aa91
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Detect scaled models that yield full blocks, and optimize to solid
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2011-12-15 15:04:17 +08:00 |
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Mike Primm
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ba2c3eac1c
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Add support for cleanup of stale tiles (off edge of map)
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2011-12-15 13:26:09 +08:00 |
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Mike Primm
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8f66d34752
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Make water blocks full blocks - big performance boost
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2011-12-15 13:26:09 +08:00 |
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Mike Primm
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03b280fe2d
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Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
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2011-12-15 00:35:00 +08:00 |
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Mike Primm
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f7dedff413
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Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
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2011-12-15 00:02:37 +08:00 |
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Mike Primm
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14ecd5f778
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Fix rare boundary condition error
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2011-12-11 13:54:38 +08:00 |
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Mike Primm
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05aa0960f2
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Various performance and concurrency optimizations
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2011-12-10 14:15:54 +08:00 |
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Mike Primm
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fd887b47b4
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Add tiles-rendered-at-once setting, control update tile concurrency
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2011-12-10 11:34:02 +08:00 |
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Mike Primm
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9bdf13e460
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Add TopoHDShader for generating altitude based topology maps
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2011-12-10 08:22:24 +08:00 |
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Mike Primm
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1b8fe6bba8
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Scrub obsolete events from update queue (reduce traffic)
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2011-12-09 13:23:16 +08:00 |
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Mike Primm
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aea2d29c98
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Fix config hashcode inconsistency on world loads (UI reload loop in JSON mode)
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2011-12-09 12:22:29 +08:00 |
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Mike Primm
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6a86b81417
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Start optimize of update event handling
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2011-12-08 16:14:51 +08:00 |
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Mike Primm
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36b81768cd
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Add tick list monitoring - deal with 1.0.0 getting behind when rendering
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2011-12-07 15:33:42 +08:00 |
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Mike Primm
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3e4bc59834
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Retire regions components (Residence, Towny, WorldGuard, Factions)
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2011-12-05 14:58:17 +08:00 |
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Mike Primm
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4f2f968353
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Move DynmapWebChatEvent to API
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2011-12-05 14:17:04 +08:00 |
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Mike Primm
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b936e67a88
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Add APIs for hide/show player and for player-oriented web chat input
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2011-12-05 14:17:04 +08:00 |
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Mike Primm
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19f9733aab
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Add 'fullrenderplayerlimit' - pause fullrender when number of active players reaches optional limit, resumes after
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2011-12-03 13:17:26 +08:00 |
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Mike Primm
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de6b90784f
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Add '/dynmap pause' command to pause/unpause full/radius and update rendering
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2011-12-03 06:20:57 +08:00 |
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Mike Primm
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8f6982265a
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Support checking banned IPs from external server proxied requests
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2011-12-03 05:32:43 +08:00 |
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Mike Primm
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82318346c2
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Add 'hidey' option to 'coord' component - option to show just X,Z
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2011-12-03 04:32:25 +08:00 |
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Mike Primm
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348a37af87
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Add support for 8x8 and 32x32 marker icons (default still 16x16)
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2011-12-01 15:24:19 +08:00 |
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Mike Primm
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52a09d41b4
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Add more performance measurements
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2011-12-01 15:24:19 +08:00 |
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Mike Primm
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edcf1cfd10
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Make web UI reload when configuration changes, server restarts
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2011-11-30 12:34:13 +08:00 |
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Mike Primm
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4af95f57df
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Fix problem with hashfile code handling dots/periods in world names
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2011-11-30 12:12:00 +08:00 |
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Mike Primm
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98fd361398
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Try inserting build number into version
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2011-11-28 07:23:07 +08:00 |
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Mike Primm
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6dd4018011
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Try another update to see if PEX is appeased
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2011-11-28 01:31:39 +08:00 |
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Mike Primm
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bd03b36c0e
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Delay asking for PermissionHandler - might help PEX not freak out
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2011-11-28 00:07:27 +08:00 |
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Mike Primm
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97f5d0c715
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Merge remote branch 'upstream/master'
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2011-11-26 16:57:38 -06:00 |
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Mike Primm
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609d0e5c60
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Fix texture rotation for redstone repeater
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2011-11-27 06:55:36 +08:00 |
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Mike Primm
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e566a8eae7
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Clean up web texture mapping
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2011-11-27 06:55:36 +08:00 |
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Mike Primm
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cfa54d9a53
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Add softdepends for various security managers - make them load first
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2011-11-26 16:52:27 -06:00 |
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Mike Primm
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a06ed92f36
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Fix texture rotation for redstone repeater
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2011-11-26 14:22:24 -06:00 |
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Mike Primm
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f547913508
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Clean up web texture mapping
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2011-11-26 13:59:54 -06:00 |
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Mike Primm
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4268515089
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Drop default from wildcard dynmap.* permission - don't know if its a problem, but....
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2011-11-27 02:56:36 +08:00 |
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Mike Primm
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5a96317a34
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Drop default from wildcard dynmap.* permission - don't know if its a problem, but....
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2011-11-26 11:58:27 -06:00 |
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Mike Primm
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910a2269a8
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Don't add <br/> on sign markers when not needed
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2011-11-24 01:40:07 -06:00 |
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Mike Primm
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6fedc7169e
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Reduce unneeded multiple saves for persistent marker updates
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2011-11-24 01:32:10 -06:00 |
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Mike Primm
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ca9d26ef99
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Batch up rewrites of marker JSON files - reduce rewriting during rapid updating
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2011-11-24 01:09:14 -06:00 |
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Mike Primm
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3d8381e621
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Switch configuration default for compass-mode to 'newnorth' (1.0.0 optimal)
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2011-11-23 23:23:55 -06:00 |
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Mike Primm
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ec5712ab56
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Add reflection-based support for sky-light level support for hideifundercover
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2011-11-24 13:19:38 +08:00 |
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Mike Primm
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3f8814dfbc
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Make corrections to texture mappings on rails - cleans up transparent parts
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2011-11-24 10:49:19 +08:00 |
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Mike Primm
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54589cd358
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Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries.
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2011-11-24 07:49:10 +08:00 |
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Mike Primm
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0a790b6014
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Fix typo
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2011-11-23 02:07:07 +08:00 |
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Mike Primm
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36653a3187
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Add triggered render statistics, new /dynmap triggerstats command
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2011-11-23 01:03:03 +08:00 |
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Mike Primm
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f886fbc614
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Handle special case slab and double-slab renders, invisible stairs
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2011-11-22 11:45:27 +08:00 |
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