Commit Graph

1359 Commits

Author SHA1 Message Date
Mike Primm
9c0f33bd3d Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly.... 2011-12-17 07:26:31 +08:00
Mike Primm
4a3e95a118 Remove marker label field if label for marker is blank ("") 2011-12-16 01:26:13 +08:00
Mike Primm
3c849b9d66 Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map 2011-12-16 01:26:13 +08:00
Mike Primm
5af670de61 Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg! 2011-12-16 00:09:48 +08:00
Mike Primm
708f0b3c80 Make it so that blank label ("") on area marker disables popup on area 2011-12-15 23:54:45 +08:00
Mike Primm
102012aa91 Detect scaled models that yield full blocks, and optimize to solid 2011-12-15 15:04:17 +08:00
Mike Primm
ba2c3eac1c Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
Mike Primm
8f66d34752 Make water blocks full blocks - big performance boost 2011-12-15 13:26:09 +08:00
Mike Primm
03b280fe2d Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority) 2011-12-15 00:35:00 +08:00
Mike Primm
f7dedff413 Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control 2011-12-15 00:02:37 +08:00
Mike Primm
d5e1bc1b4d Fix size/layout of player faces in chatbox 2011-12-12 02:20:32 +08:00
Mike Primm
ef16a13cd5 Bump to 0.27 2011-12-11 01:22:13 -06:00
Mike Primm
14ecd5f778 Fix rare boundary condition error 2011-12-11 13:54:38 +08:00
Mike Primm
05aa0960f2 Various performance and concurrency optimizations 2011-12-10 14:15:54 +08:00
Mike Primm
fd887b47b4 Add tiles-rendered-at-once setting, control update tile concurrency 2011-12-10 11:34:02 +08:00
Mike Primm
9bdf13e460 Add TopoHDShader for generating altitude based topology maps 2011-12-10 08:22:24 +08:00
Mike Primm
1b8fe6bba8 Scrub obsolete events from update queue (reduce traffic) 2011-12-09 13:23:16 +08:00
Mike Primm
aea2d29c98 Fix config hashcode inconsistency on world loads (UI reload loop in JSON mode) 2011-12-09 12:22:29 +08:00
Mike Primm
6a86b81417 Start optimize of update event handling 2011-12-08 16:14:51 +08:00
Mike Primm
6ee141cada Revert to older Leaflet until zoom problem is worked out 2011-12-07 15:33:42 +08:00
Mike Primm
36b81768cd Add tick list monitoring - deal with 1.0.0 getting behind when rendering 2011-12-07 15:33:42 +08:00
Mike Primm
3e4bc59834 Retire regions components (Residence, Towny, WorldGuard, Factions) 2011-12-05 14:58:17 +08:00
Mike Primm
4f2f968353 Move DynmapWebChatEvent to API 2011-12-05 14:17:04 +08:00
Mike Primm
b936e67a88 Add APIs for hide/show player and for player-oriented web chat input 2011-12-05 14:17:04 +08:00
Mike Primm
710f5eaa7d Update leaflet - improves zoom in panning problem (better, not perfect) 2011-12-04 00:32:25 +08:00
Mike Primm
19f9733aab Add 'fullrenderplayerlimit' - pause fullrender when number of active players reaches optional limit, resumes after 2011-12-03 13:17:26 +08:00
Mike Primm
de6b90784f Add '/dynmap pause' command to pause/unpause full/radius and update rendering 2011-12-03 06:20:57 +08:00
Mike Primm
8f6982265a Support checking banned IPs from external server proxied requests 2011-12-03 05:32:43 +08:00
Mike Primm
82318346c2 Add 'hidey' option to 'coord' component - option to show just X,Z 2011-12-03 04:32:25 +08:00
Mike Primm
893117d638 Work player marker layout - center icon on player location 2011-12-03 04:13:51 +08:00
Mike Primm
348a37af87 Add support for 8x8 and 32x32 marker icons (default still 16x16) 2011-12-01 15:24:19 +08:00
Mike Primm
52a09d41b4 Add more performance measurements 2011-12-01 15:24:19 +08:00
Mike Primm
edcf1cfd10 Make web UI reload when configuration changes, server restarts 2011-11-30 12:34:13 +08:00
Mike Primm
4af95f57df Fix problem with hashfile code handling dots/periods in world names 2011-11-30 12:12:00 +08:00
Mike Primm
3ad67483ae Turn off smoothing factor on area markers 2011-11-29 21:58:02 +08:00
Mike Primm
ba0d197e78 Merge remote branch 'upstream/master' 2011-11-28 20:53:38 -06:00
Mike Primm
047897d0b0 Make compass rose smaller on mobile device browsers 2011-11-29 10:52:15 +08:00
Mike Primm
a4056bc502 Bump to 0.26 2011-11-29 10:52:15 +08:00
FrozenCow
f13e91ad2b Set worldCopyJump to false, just to be sure of future Leaflet updates. 2011-11-29 10:52:15 +08:00
FrozenCow
6d39aba001 Fixed locked on Y-axis (non continuous world). 2011-11-29 10:52:14 +08:00
Mike Primm
2781f47463 Merge remote branch 'origin/master' 2011-11-28 20:51:09 -06:00
Mike Primm
4992e92aab Make compass rose smaller on mobile device browsers 2011-11-28 20:50:42 -06:00
Mike Primm
dc2dc578e9 Bump to 0.26 2011-11-28 20:50:13 -06:00
Mike Primm
176dbcf99f Merge remote branch 'org.eclipse.jgit.transport.RemoteConfig@4424f1a9/leafletupdate' 2011-11-28 18:55:06 -06:00
Mike Primm
7c109f25c6 Make sure format of version-buildnum matches 2011-11-28 09:42:36 +08:00
Mike Primm
65a2a5670e Add build number to version.js too 2011-11-28 09:36:39 +08:00
Mike Primm
e77c36c6f3 Make sure format of version-buildnum matches 2011-11-27 19:35:49 -06:00
Mike Primm
1472e96104 Add build number to version.js too 2011-11-27 19:30:57 -06:00
Mike Primm
98fd361398 Try inserting build number into version 2011-11-28 07:23:07 +08:00
Mike Primm
ecf01547cd Try inserting build number into version 2011-11-27 17:21:23 -06:00