Commit Graph

114 Commits

Author SHA1 Message Date
Mike Primm
c2ee0ebd42 Add requestion option to trust client-provided name in sendMessage for
internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
e7e4406e77 Finish rest of zoom out core logic - still need to finish web UI 2011-06-22 13:56:21 -05:00
Mike Primm
a7c6a20dcc Add support for visibleregions list for regions component - limit
which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
6efbf3a3df Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
edf7d4f5c8 Add biome-based coloring option for surface map 2011-06-20 00:09:22 -05:00
Mike Primm
2bc9b410a6 Add support for throttling chunk load rate, spreading over ticks 2011-06-18 19:43:47 -05:00
Mike Primm
8b35f4d3b7 Alter 'textured' setting for flat map to have none/smooth/dither opts 2011-06-18 16:05:47 -05:00
Mike Primm
e18ab1a880 Add 'textured' option for Flat - matches color scheme tone better 2011-06-17 00:08:13 -05:00
Mike Primm
ffc08173b4 Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
9286cfff66 Add blockburn, snowform, leavesdecay render events 2011-06-13 23:19:02 -05:00
Mike Primm
0cf7b4be9b Add alternate directory structure to better support huge worlds 2011-06-13 21:43:02 -05:00
Mike Primm
e8a6bf46cf Add support for hidewebchatip option, to replace webchat IP with alias 2011-06-12 19:35:53 -07:00
Mike Primm
d54d26db69 Fix typo in example 2011-06-03 09:52:26 -05:00
Mike Primm
38163133cb Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
6a50b2ebcd Add background color support per map, add skylands template default 2011-06-03 03:24:21 -05:00
Mike Primm
2d0b2ef63d Hide player positions when on disabled worlds, add sendposition flat
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
19984946ac Add transparency samples to configuration.txt 2011-05-31 23:49:04 -05:00
Arthur Mayer
44cc1da227 fixed encoding (sorry) 2011-06-01 00:11:41 +02:00
Arthur Mayer
af51d8b7e0 added configurable suffix for webchat 2011-05-31 23:30:02 +02:00
Arthur Mayer
cd02926fb0 made webchat prefix to configurable 2011-05-31 23:10:16 +02:00
Mike Primm
d393ccf6e9 Add render statistics, support for tile hashcodes to stop non-updates 2011-05-31 00:33:54 -05:00
Mike Primm
09e1ebc972 Add 'sidebaropened' option to auto-pin sidebar 2011-05-30 09:56:10 -05:00
Mike Primm
e1a17ca79c Add night-and-day setting to drive night/day tile set generation 2011-05-28 00:11:26 -05:00
Mike Primm
9b12ebc025 Shift all rendering over to async thread pool, minimize server thread
load
2011-05-28 00:08:29 -05:00
Mike Primm
d2c947653d Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
0db2296e97 Reverted map-structure for worlds, so that worlds have an order again.
This reverts commit f0cdd5614b, fd0c430695 and cee491f610.
2011-05-26 18:06:17 +02:00
FrozenCow
fd0c430695 Fixed nether configuration. 2011-05-26 02:43:18 +02:00
FrozenCow
cee491f610 Made configuration structure of worlds like templates (looks nicer :D). 2011-05-26 02:33:26 +02:00
FrozenCow
108e9d24c4 Changed the way templates and world-configuration are handled. 2011-05-24 02:13:43 +02:00
mikeprimm
de0ad58344 Fix missing spaces on sample name-title only world definition 2011-05-23 16:43:37 -07:00
mikeprimm
d0ab3b6fe5 Add sample hiddenworlds settings with harmless defaults 2011-05-23 08:08:06 -07:00
Mike Primm
19fca36bac Add support world-type-specific templates, to allow automatic
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
04d93d35fd Removed global chat related configuration-values from configuration.txt. 2011-05-22 17:49:26 +02:00
FrozenCow
d5c19703f6 Added map-icon to configuration. 2011-05-22 17:45:30 +02:00
FrozenCow
1622bb4408 Added center to configuration with default 0,64,0 like before. 2011-05-22 16:48:43 +02:00
FrozenCow
5f8c44ee6b Transfered chat/webchat functionality to their components. 2011-05-22 16:28:10 +02:00
FrozenCow
e2f0307eeb Cleaned up depricated configuration. 2011-05-22 16:28:06 +02:00
FrozenCow
d5b4f6c8c4 Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
FrozenCow
987e6bcb54 Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
FrozenCow
b2cb15b75c Moved regions-code to regions-component. 2011-05-22 16:27:49 +02:00
FrozenCow
e57301b14e Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent. 2011-05-22 16:27:43 +02:00
FrozenCow
38c8254707 Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
Mike Primm
b56332eae8 Fix line feeds... 2011-05-20 20:59:39 -05:00
Mike Primm
992a905b0a Add shadowstrength attribute for surface renderer - enables shadows
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
zeeZ
ecf415d9e4 Optional option is optional. 2011-05-19 01:53:22 +02:00
zeeZ
6bea667659 Optionally add player health bars to map markers. 2011-05-19 01:53:08 +02:00
zeeZ
728cd8304a Option to output player health in json for later web usage. 2011-05-19 01:52:38 +02:00
zeeZ
e5556d9138 herochatchannels like the rest of the config syntax, additional example channels 2011-05-19 01:35:10 +02:00
zeeZ
0caa655095 Default zoom in config or 0. 2011-05-17 13:34:54 +02:00
zeeZ
70dead3fb9 Added chunkloaded trigger to config 2011-05-17 00:53:31 +02:00