taoneill
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06427445b7
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Fixed NPE on PLAYER_SNEAK.
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2011-09-30 23:24:09 -04:00 |
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taoneill
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00c6397df4
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Closes gh-260. Added tntinzonesonly setting. Re-made explosion protection to let everything blow up except important stuff. Warhub, lobbies, spawns, flags and zone walls are protected. Stuff that is near the warzone wall but outside gets rolled back (because the explosion was inside the warzone, those outside blocks really explode, but get rolled back with a new fancy DeferredBlockResetJob which handles chests et al. on top of signs). If tntinzonesonly is on, tnt explosions outside warzones are cancelled (this makes sure any projected tnt block doesn't cause damage). Only bad thing here is that tntinzonesonly is server-wide, not world specific. Also, explosion handling is much more heavy.
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2011-09-30 22:35:34 -04:00 |
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taoneill
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0811431b0a
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Closes gh-73. Closes gh-292. Easy spleef with two new settings: pvpinzone (default true) and instabreak (default false). Former off, latter on makes for spleef. Killing by arrows now can't be done through spawn protection. I got carried away and prettied up the kill messages. Also added check in mappers so that default values don't get overridden by 0 or false from the config file reader.
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2011-09-26 22:08:34 -04:00 |
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taoneill
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599e6b11d5
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Closes gh-289. Closes gh-290. Along with inventory, now saving full player state: health, foodLevel, saturation, exhaustion and gamemode. Switching creative people to survival. Full state is restored when player leaves the zone.
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2011-09-24 14:14:40 -04:00 |
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taoneill
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1266462635
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Closes gh-262. 98% better door resets. Iron and wooden door should reset a lot more reliably now that I'm setting the proper block data in all but tiny edge cases.
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2011-09-20 00:59:35 -04:00 |
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taoneill
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f947f204b9
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Closes gh-46. Added long missing /deleteteamflag command. Requested since forever (February 12th, actually).
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2011-09-19 23:05:29 -04:00 |
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taoneill
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23893c60da
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Merging /renameZone. Maybe I would've liked this better under /zonecfg to keep the command count as low as possible, but this will do. There's too many settings already anyway. I'm keeping plugin.yml in classes because it lets me build in a snap in eclipse instead of through mvn. I know: it's lame.
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2011-09-19 22:19:38 -04:00 |
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taoneill
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095b073051
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Merge branch 'classes'
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2011-09-18 16:19:03 -04:00 |
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taoneill
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dc4b770aaa
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Closes gh-17. (Wow, War finally has classes) You can now delete extra loadouts. Can't shoot arrows when still standing inside spawn (to prevent arrow spam by class switchers).
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2011-09-18 16:18:55 -04:00 |
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taoneill
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9cc39281d7
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Closes gh-287. Closes gh-288. flagpoints only setting now properly saved. autoassign:true setting at War level doesn't override the warzone-specific settings anymore. Can't drop items while still in spawn.
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2011-09-18 15:35:43 -04:00 |
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taoneill
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66df711006
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Closes gh-284. Now attributing arrow kills to the shooter.
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2011-09-17 00:39:25 -04:00 |
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taoneill
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48311e4d95
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Working extraLoadouts/classes system. Do /zonecfg loadout:warrior, etc. Simply sneak while in spawn to switch between the available loadouts/classes.
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2011-09-17 00:21:26 -04:00 |
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taoneill
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1ba2fa2e06
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Missing extraLoadouts stuff. Kind of broken. Need more testing.
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2011-09-16 00:27:04 -04:00 |
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taoneill
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c6a8bc555c
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First pass at extraLoadouts/class system. Needs testing.
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2011-09-16 00:07:07 -04:00 |
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taoneill
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e0a2d6092b
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Closes gh-271. Added SuperPerms/PermissionsBukkit support, and everything still works properly when no Perms plugin is present, thanks to SuperPerms/built-in perms. Made /warcfg give feedback as well.
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2011-09-15 00:09:39 -04:00 |
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taoneill
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5abdf43986
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Closes gh-96. Two new settings. Players can leave the spawn on when there is at least minplayers in at least minteams. E.g. with minplayer:1 and minteams:1 no one gets stuck in spawn; with minplayers:1 and minteams:2 you need at least one player on at least two separate teams (1+1=2 players total). Also, updating with savezone, zonecfg or warcfg now prompts you back to confirm your changes.
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2011-09-14 00:18:06 -04:00 |
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taoneill
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b62e8ffd53
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Closes gh-267. Glass walls can be turned off with glasswalls:off. Clearing the latest locations at unload - hello big leak.
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2011-09-13 00:13:59 -04:00 |
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taoneill
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3277491c64
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Merge pull request #286 from taoneill/flagPointsOnly
New flagpointsonly setting for true CTF.
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2011-09-12 20:22:05 -07:00 |
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taoneill
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bceda1932e
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Added missing parts for flagpointsonly setting.
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2011-09-12 23:20:11 -04:00 |
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taoneill
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880f7ce528
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Quick and dirty attempt to reduce hits on PLAYER_MOVE. Beginnings of a glasswalls setting.
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2011-09-12 22:52:08 -04:00 |
|
Tim Düsterhus
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0518fd0be4
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Adding flagPoints only setting
When this setting is true you can only score via flagreturn
Closes gh-283
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2011-09-10 18:06:17 +02:00 |
|
Tim Düsterhus
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8788c9c4b6
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Code-Style
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2011-09-10 17:49:12 +02:00 |
|
Tim Düsterhus
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bcfa109944
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HelmetProtectionTask Code-Format
Return directly, so we have to indent one time less
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2011-09-10 17:44:00 +02:00 |
|
Tim Düsterhus
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1e8b1b8193
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Removing unused imports
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2011-09-10 17:43:00 +02:00 |
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taoneill
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f20b275ba9
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Closes gh-226. Respawn now stops fire properly.
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2011-09-09 23:54:32 -04:00 |
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taoneill
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25e034965d
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Closes gh-242. If you remove your blockhead/helmet, it gets reset, but you can't carry more than one. Incremented preview number.
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2011-09-09 23:33:28 -04:00 |
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taoneill
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cb9a34f5bd
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Closes gh-272. Made flagreturn into an enum. Adding missing flag capture mode tidbits (setting wasn't being saved, made flag capture broadcast reflect the current mode).
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2011-09-06 21:29:02 -04:00 |
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Tim Düsterhus
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c7af5843fb
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Removing merge boundaries
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2011-09-01 19:12:14 +02:00 |
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taoneill
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e8776d3d74
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Closes gh-277. Resolving conflicts while merging Tim's realEnums.
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2011-08-31 20:20:32 -04:00 |
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taoneill
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fa2be3d357
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Resolving conflicts while merging Tim's printConfig.
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2011-08-31 20:14:00 -04:00 |
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taoneill
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3b0518ece0
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Resolving conflicts while merging Tim's style cleanup.
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2011-08-31 20:11:35 -04:00 |
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taoneill
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aeeb458408
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Merge pull request #278 from taoneill/helmetProtection
Closes gh-242. Adding task to protect the helmet
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2011-08-31 17:00:20 -07:00 |
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taoneill
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73e29c2025
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Merge pull request #276 from taoneill/clearDrops
Closes gh-269. Removing drops at initializing
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2011-08-31 16:57:37 -07:00 |
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taoneill
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3e452e9e21
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Merge pull request #275 from taoneill/flagReturn
Closing gh-272 Implemented a way to specify how to return a flag
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2011-08-31 16:55:11 -07:00 |
|
Tim Düsterhus
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6871c76a70
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Adding task to protect the helmet
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2011-08-26 23:17:51 +02:00 |
|
Tim Düsterhus
|
082d89ec08
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Using real enums here
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2011-08-26 23:12:36 +02:00 |
|
Tim Düsterhus
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2c25017b40
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Removing drops at initializing
Closes gh-269
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2011-08-21 23:00:03 +02:00 |
|
Tim Düsterhus
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49376848ff
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Closing gh-272 Implemented a way to specify how to return a flag
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2011-08-21 22:34:17 +02:00 |
|
Tim Düsterhus
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174126209b
|
Forcing the code style we agreed on
- Trimming whitespace
- Using qualifier whenever possible
- Space between if/for/while/switch and (
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2011-08-14 13:19:22 +02:00 |
|
Tim Düsterhus
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e9f56967cb
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A switch is more nice here
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2011-08-14 13:07:25 +02:00 |
|
Tim Düsterhus
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5f0bc9f2b8
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Merge branch 'javaDoc'
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2011-08-14 12:57:58 +02:00 |
|
Tim Düsterhus
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0019e7e107
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JavaDoc for commands and War
|
2011-08-14 12:57:16 +02:00 |
|
Tim Düsterhus
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e1b895a966
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We don't have to invent the wheel twice
|
2011-08-13 19:58:54 +02:00 |
|
Tim Düsterhus
|
ae13d93da1
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Removed unused import
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2011-08-13 19:30:24 +02:00 |
|
Tim Düsterhus
|
f013c209a8
|
Removed some pieces left from refactor
|
2011-08-13 19:29:42 +02:00 |
|
Tim Düsterhus
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44df6a3f62
|
Adding Renamezone command
Closes gh-43
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2011-08-13 18:56:41 +02:00 |
|
Tim Düsterhus
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7e6a2988a6
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Removed unused var, "corrected" if
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2011-08-13 18:12:48 +02:00 |
|
taoneill
|
7fef7c9649
|
Removed spammy forgotten logging code when pvpinzonesonly:off. War v1.6 PREVIEW 5.
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2011-08-08 23:00:18 -04:00 |
|
taoneill
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66b4af4d1a
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Fixed broken setteamflag. PREVIEW 4.
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2011-08-07 21:49:34 -04:00 |
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taoneill
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8fcd24da2c
|
Fixed load/unload re-registering listeners. This is War v1.6 PREVIEW 3.
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2011-08-07 17:37:55 -04:00 |
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