taoneill
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f211d43689
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Merge remote branch 'Evil-Code/resetInventoryOnZoneDelete' into tim
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2011-07-14 19:52:39 -04:00 |
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taoneill
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311a5ea4e8
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Merge remote branch 'Evil-Code/fixMonumentHeal' into tim
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2011-07-14 19:52:29 -04:00 |
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taoneill
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6bf848967e
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Merge pull request #232 from Evil-Code/master
General cleanup.
You are awesome Tim, and I am messy. Thanks.
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2011-07-14 16:45:24 -07:00 |
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TimWolla
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0869d30911
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Fixed the saving of the monument-heal
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2011-07-11 17:51:44 +02:00 |
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TimWolla
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bd6d02ba76
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Uncancels damage event first (Disabling of /god)
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2011-07-10 18:21:12 +02:00 |
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TimWolla
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6c0212d405
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General cleanup (Removed unneeded code)
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2011-07-10 14:51:04 +02:00 |
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TimWolla
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15d4497c5e
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Removed the SY as they are worthless now
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2011-07-10 14:36:56 +02:00 |
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TimWolla
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cbf11a704e
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Reset the inventory on zone delete
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2011-07-08 22:43:37 +02:00 |
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TimWolla
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d57d181f68
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PVP Message can now be disabled
Closes https://github.com/taoneill/war/issues/138
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2011-07-08 22:35:47 +02:00 |
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TimWolla
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84452d6654
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Maven automatically executes the tests now
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2011-07-08 22:35:04 +02:00 |
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TimWolla
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771547f622
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Added missing dependencies
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2011-07-08 22:29:40 +02:00 |
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TimWolla
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c2f027b7b2
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Removed random whitespace and the EOF
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2011-07-08 22:19:01 +02:00 |
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TimWolla
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2f22b039a9
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Updated version
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2011-07-08 22:04:52 +02:00 |
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taoneill
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06653e6633
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Closes gh-227. Emtpy chests and dispenser don't crash teh zone reset (or the server) anymore. Sorry.
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2011-07-03 16:42:18 -04:00 |
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taoneill
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6929b81dc4
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Closes gh-225. Finally compatible with RB935 with PLAYER_MOVE changes that prevent teleport loops that broke the plugin from CB888 on. Now only using event.setTo(). Adjusted some messages.
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2011-07-03 01:11:30 -04:00 |
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taoneill
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5bad6a26cc
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Merge branch 'master' of github.com:taoneill/war
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2011-07-02 22:45:21 -04:00 |
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taoneill
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22239e712e
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Closes gh-44. Closes gh-153. Closes gh-120. Integrated more of Tim Wolla's changes: invisible spawn setting, flag carriers not protected in spawns anymore to avoid stalemates, warzones can be deleted by name.
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2011-07-02 22:44:24 -04:00 |
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taoneill
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e3918180fc
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Merge branch 'tim'
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2011-07-02 22:40:54 -04:00 |
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taoneill
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9f8e3ce575
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Merge branch 'master' of https://github.com/Evil-Code/war into tim
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2011-07-02 22:40:07 -04:00 |
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taoneill
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9c78c0787d
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Merge pull request #206 from Evil-Code/6fa2d9113
Thieves can also be attacked in spawn
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2011-07-02 19:33:52 -07:00 |
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taoneill
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4d12279ca7
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Closes gh-223. New zone file format. Reduced RAM usage for resets. Conversion happens during the first reset. Also, zones are not reset at startup or shutdown anymore (may add new setting for that).
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2011-07-02 22:23:31 -04:00 |
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taoneill
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7fae2a22ff
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Zones now save and reset to-from disk only. This not giving me the boost I hoped for though. Nuts.
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2011-06-05 11:06:59 -04:00 |
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taoneill
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ab576e09da
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Merge branch 'perms' into perf
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2011-06-05 00:59:39 -04:00 |
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taoneill
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1975cce13b
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Closes gh-217. Now building against Permissions. Tested with GroupManager and Permissions 3.1.4.
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2011-06-05 00:58:27 -04:00 |
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taoneill
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5b1ec9d994
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First draft of new no-blocks-in-memory zone volumes. Also changed how magic glass walls work. This is going to be so broken.
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2011-06-04 23:59:41 -04:00 |
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TimWolla
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aaef9f9915
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Implemented invisible spawn-style
Closes https://github.com/taoneill/war/issues/153
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2011-05-23 18:41:28 +02:00 |
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TimWolla
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55b5ecfdbf
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Closes https://github.com/taoneill/war/issues/44, warzones can be deleted by name now
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2011-05-23 18:22:33 +02:00 |
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TimWolla
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6fa2d91130
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Thieves can also be attacked in spawn
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2011-05-23 17:47:18 +02:00 |
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taoneill
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dbf5995337
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Integrated TimWolla's changes. Commented out the health-regen hook stuff.
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2011-05-22 22:49:36 -04:00 |
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TimWolla
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f475aa0fc9
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Fixed indentation https://github.com/taoneill/war/issues/191
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2011-05-22 22:53:20 +02:00 |
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TimWolla
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338e8eb338
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Implemented https://github.com/taoneill/war/issues/197
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2011-05-22 22:45:14 +02:00 |
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TimWolla
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9e7ec98789
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Finished regain-health-prevention
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2011-05-22 22:34:18 +02:00 |
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TimWolla
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7cafc2dde5
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Merge git://github.com/taoneill/war
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2011-05-22 22:19:41 +02:00 |
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TimWolla
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daa2431362
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Fixed pom.xml, added targets to gitignore. Implemented first pieces of onregainhealth
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2011-05-22 22:19:01 +02:00 |
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taoneill
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ad85404786
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Oops. This is War v1.5.1. You can create zones now, at least.
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2011-05-22 13:59:53 -04:00 |
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taoneill
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297ac1e460
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Closes gh-188. Closes gh-192. Closes gh-193. It seems I fixed the right-click-itme-disappear bug earlier. Updated /join usage. Added /zm as alias for /zonemaker. This is War v1.5.
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2011-05-21 10:53:10 -04:00 |
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taoneill
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e1417811cf
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Closes gh-162. Lobby can now be detached from warzone with /setzonelobby zoneName. War v1.5 is almost ready.
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2011-05-20 17:46:13 -04:00 |
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taoneill
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c5290030bf
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Closes gh-190. Closes gh-107. /reload works now. Added /unloadwar and /loadwar. Bit of tweaking here and there.
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2011-05-18 21:56:18 -04:00 |
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taoneill
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9c3c722645
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Closing disconnected inventory reset problems. This is a bit of dead code that may be useful in the future (i.e. the save-player-inventories-to-disk fix I should have tried to reproduce before coding).
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2011-05-15 13:08:42 -04:00 |
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taoneill
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04b917807c
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Closes gh-97. Closes gh-171. Closes gh-108. Closes gh-85. Closes gh-67. Zonemakers see magic walls when on a team, which should work instead of forcing zonemakers to use /zonemaker to enable zonemaker mode. Friendly fire setting should now get persisted properly. When a bouncing arrow hits you you shouldn't get a friendly fire message anymore. No scoring can occur if other teams are empty.
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2011-05-15 11:35:08 -04:00 |
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taoneill
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eb2e7ed91c
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Closes gh-79. Closes gh-185. You can now use a wand to set the warzone corners. Use /setzone X wand. Zonemakers can now destroy blocks on walls of warzones.
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2011-05-14 23:40:51 -04:00 |
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taoneill
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e1d5602830
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Closes gh-173. Closes gh-146. Worked around moved-too-quickly check by preventing players from getting kicked. Really closing gh-144. Lobbies should reset properly now (even though it's not perfect yet).
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2011-05-14 19:51:59 -04:00 |
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taoneill
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12109175c0
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Closes gh-21. Closes gh-114. Wandless cuboid zones are in. Lobbies now reset properly (their save was getting overwritten). Lobbies now always appear at mid-height of the zone. Can't resize warzones if structures end up outside. Zonemaker can now place blocks in important places (walls, monuments, etc) but these blocks will still get reset. No more warzone-ready message when no warzones to load. No more zone outlines, yay.
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2011-05-10 00:16:20 -04:00 |
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taoneill
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e81ba0faae
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Switch from depending on Permissions to Essentials GroupManagerBridge. Cuboid zone walls are working and resetting properly. Resizing is still a problem though.
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2011-05-09 02:05:27 -04:00 |
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taoneill
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21f7547766
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Added ZoneWallGuards for UP and DOWN walls, and changed related Warzone methods. Fixed warnings.
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2011-05-09 00:12:49 -04:00 |
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taoneill
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b652d12849
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Plugged in ZoneVolume for cuboid support. Added ZoneSetter to encapsulate the performSetZone operations and error handling. Still probably broken and missing wand support.
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2011-05-08 23:34:26 -04:00 |
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taoneill
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6efbf2f62d
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Added UP and DOWN wall checks and resets to ZoneVolume.
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2011-05-08 16:17:22 -04:00 |
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taoneill
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dd244b7f32
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First commit for War v1.5, finally. Created a new ZoneVolume that will replace the VerticalVolume of warzones. Also added unit tests with dependency on mockito.
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2011-05-08 15:37:00 -04:00 |
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taoneill
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50872d6802
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Merged pull request #141 from Superyoshi/master.
Configurable Monument Heal Rate + ignoring 0 player teams
Thanks Superyoshi
Sorry for taking forever to merge this. I'm finally back.
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2011-04-29 18:04:43 -07:00 |
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taoneill
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628c33778e
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Closes gh-149. Forgot to fix all reward and loadout-related item NPEs. This is War v1.4.2.
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2011-04-11 11:10:53 -04:00 |
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