Tim Düsterhus
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84d4f35c2f
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DeleteteamCommand
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2011-07-27 22:21:58 +02:00 |
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Tim Düsterhus
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2c8498fec4
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Adding DeletemonumentCommand
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2011-07-27 22:19:05 +02:00 |
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Tim Düsterhus
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4a26f437ba
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Adding Setwarhub command
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2011-07-27 22:13:37 +02:00 |
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Tim Düsterhus
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bb300cf372
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Adding Nextbattle command
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2011-07-27 22:06:27 +02:00 |
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Tim Düsterhus
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45716af6b8
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More commands :)
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2011-07-27 22:01:27 +02:00 |
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Tim Düsterhus
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736f270a4a
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Use this.msg
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2011-07-27 21:14:26 +02:00 |
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Tim Düsterhus
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50ebc9ad0c
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Why was bin in repo?!
General reorganizin
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2011-07-27 21:10:05 +02:00 |
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Tim Düsterhus
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f743ddeb15
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Updated plugin.yml
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2011-07-27 20:11:46 +02:00 |
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Tim Düsterhus
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38bcafae01
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Removed AbstractWarzoneCommand and moved methods into War
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2011-07-27 17:34:56 +02:00 |
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Tim Düsterhus
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92bd84da75
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Some bugfixes
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2011-07-27 17:34:56 +02:00 |
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Tim Düsterhus
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b1724b3fe3
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Added Warhub Command
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2011-07-27 17:34:56 +02:00 |
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Tim Düsterhus
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7b838272ae
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Added TeamCommand
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2011-07-27 17:34:56 +02:00 |
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Tim Düsterhus
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135d1856cc
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Added Leave-Command
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2011-07-27 17:34:56 +02:00 |
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Tim Düsterhus
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42d4491b2e
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Some changes to join-command
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2011-07-27 17:34:56 +02:00 |
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Tim Düsterhus
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6206df0c41
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Implemented JoinCommand
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2011-07-27 17:34:55 +02:00 |
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Tim Düsterhus
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554335b6bd
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Half implementation of /teams
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2011-07-27 17:34:55 +02:00 |
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Tim Düsterhus
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1bf770d340
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Added Warzone-Command
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2011-07-27 17:34:55 +02:00 |
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Tim Düsterhus
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a1f1b65d6e
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First implemented command
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2011-07-27 17:34:55 +02:00 |
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Tim Düsterhus
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5565024a7c
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Some more change
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2011-07-27 17:34:55 +02:00 |
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Tim Düsterhus
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d0c2cc6078
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First pieces of CommandHandler
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2011-07-27 17:34:55 +02:00 |
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Tim Düsterhus
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e7d8a33d3b
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Found the issue of the NPEs, so reverting Tommys revert, sorry, i hope you won't kill me for that :)
This one was seriously tested before, every function of War
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2011-07-27 15:06:51 +02:00 |
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Tim Düsterhus
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af3e0f08b3
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Revert "Reverting e9193565f3 (the War singleton) because it caused unpredictable behavior. For example, doubly nested scheduler calls would cause NPEs when accessing the somehow null singleton. Sorry Tim."
This reverts commit 797ca9246b .
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2011-07-27 15:04:16 +02:00 |
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taoneill
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797ca9246b
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Reverting e9193565f3 (the War singleton) because it caused unpredictable behavior. For example, doubly nested scheduler calls would cause NPEs when accessing the somehow null singleton. Sorry Tim.
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2011-07-17 20:36:44 -04:00 |
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taoneill
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354955c04e
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Fix for uninitialized War singleton when using reload when switching over to new War version.
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2011-07-17 19:42:20 -04:00 |
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taoneill
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b1c09b564e
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No more portal blocks set in warhub. Crazy, this has been in forever and I never saw the portal blocks come up on my server. But on some servers they did and caused problems. Weird.
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2011-07-17 19:26:43 -04:00 |
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taoneill
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b205feb937
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Damn, I thought I'd pulled from origin. Oh well, fixing pull merge.
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2011-07-17 19:23:03 -04:00 |
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taoneill
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423304bb9d
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Closes gh-198. Auto-assign gates now have the proper colors. Fixed warhub orientation not being applied to player warp location. Using the autoassign setting with lots of team now makes sure the lobby won't be wider than for one team.
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2011-07-17 19:16:28 -04:00 |
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Tim Düsterhus
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e9193565f3
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Moved War out of Parameter but into a kind of Singleton
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2011-07-17 11:06:38 +02:00 |
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Tim Düsterhus
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57f81479fe
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Cleanup of War class
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2011-07-17 10:59:31 +02:00 |
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Tim Düsterhus
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38b93ce16d
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Removing unused wars
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2011-07-17 10:59:31 +02:00 |
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Tim Düsterhus
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ba1a0fef3a
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Some javaDoc
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2011-07-17 10:59:31 +02:00 |
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taoneill
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0e48e6539f
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Closes gh-250. Death by TNT and by dispenser now properly registered.
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2011-07-16 19:30:07 -04:00 |
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taoneill
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b910d9e640
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Closes gh-243. Added basic kill/death messages. Colored team player names in War chatter.
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2011-07-16 18:55:15 -04:00 |
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taoneill
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5a03b6c50d
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Merge branch 'warhub'
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2011-07-16 17:56:36 -04:00 |
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taoneill
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54ab0d72f3
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Closes gh-26. Warhub orientation can now be selected.
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2011-07-16 17:55:40 -04:00 |
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Tim Düsterhus
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4c561a79dc
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Merge branch 'master' of github.com:taoneill/war
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2011-07-16 23:25:36 +02:00 |
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Tim Düsterhus
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a00081ace7
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Updated commands in plugin.yml
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2011-07-16 23:25:00 +02:00 |
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taoneill
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e03365cff6
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Closes gh-244. Changing spawn style doesn't mess up the surroundings anymore.
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2011-07-16 16:38:33 -04:00 |
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Tim Düsterhus
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654841c81d
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Implemented command whitelist
Closes #80
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2011-07-16 22:03:11 +02:00 |
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Tim Düsterhus
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6361e4e92e
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Removed the long unneeded comment
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2011-07-16 20:21:50 +02:00 |
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Tim Düsterhus
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47adca43c4
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removed the hard parameter of resetzone
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2011-07-16 20:10:46 +02:00 |
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taoneill
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3c3a172de4
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Merge branch 'fruehjahrsputz' of github.com:taoneill/war into tim
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2011-07-16 13:54:33 -04:00 |
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taoneill
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66d9aaddc5
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Merge remote branch 'remotes/origin/fruehjahrsputz' into tim
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2011-07-16 13:45:57 -04:00 |
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Tim Düsterhus
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2edcb2d302
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More reformatting
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2011-07-16 19:38:28 +02:00 |
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Tim Düsterhus
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1d9dcb8a00
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Added { } around single returns too
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2011-07-16 19:12:05 +02:00 |
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Tim Düsterhus
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88b2e5051d
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Removing trailing whitespace
Adding this everywhere
Adding annotations
Use the block-style for if and consorts
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2011-07-16 19:07:00 +02:00 |
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Tim Düsterhus
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ba30e6ca42
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if( -> if (
for( -> for (
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2011-07-16 19:04:02 +02:00 |
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taoneill
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0132699d0e
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Merge pull request #249 from Evil-Code/opsAreZonemakers
Improved code a bit :)
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2011-07-16 09:41:49 -07:00 |
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Tim Düsterhus
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41b84280c8
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Improved code a bit :)
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2011-07-16 18:34:43 +02:00 |
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taoneill
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ccf78bd951
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Closes gh-189. Closes gh-245. Closes gh-248. New on/off settings for /warcfg and /zonecfg: resetOnEmpty, resetOnLoad, resetOnUnload. Use resetonempty to for a warzone reset when the last player leaves. All default to false. Nice thing I should've done from the start: Op is zonemaker by default.
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2011-07-16 12:27:13 -04:00 |
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