fullwall
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ed42a3cadd
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Add /npc item
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2013-12-17 16:00:15 +08:00 |
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fullwall
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ecbd2efe28
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Initial pass of non-living NPCs
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2013-12-16 21:49:53 +08:00 |
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fullwall
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e772611ec1
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Implement attackRange() parameter
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2013-12-16 08:31:23 +08:00 |
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fullwall
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64b2396e07
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Fix damage event cancellation
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2013-12-05 23:04:18 +08:00 |
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fullwall
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2517a5629d
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Change speed of pathfinder, seems to work better
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2013-12-03 18:43:10 +08:00 |
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fullwall
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fe370258db
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Fix player animations
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2013-12-01 18:51:43 +08:00 |
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fullwall
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3896c67709
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Allow flying NPCs to have their path set via command
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2013-12-01 18:45:10 +08:00 |
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fullwall
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3c9b42355f
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Fix mob NPCs and get closer to working players (not yet though)
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2013-12-01 18:34:23 +08:00 |
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fullwall
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15b1bd0683
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Close the channel better
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2013-12-01 17:36:16 +08:00 |
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fullwall
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38cec9d3f3
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Initial untested 1.7.2 update
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2013-12-01 17:24:54 +08:00 |
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fullwall
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e25df6cd47
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Add a blockStrengthModifier to BlockBreaker.Configuration and implement setPaused/isPaused in CitizensNavigator
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2013-11-23 00:40:09 +08:00 |
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fullwall
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f9497b31c2
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Move some methods into AbstractNPC, implement sorted()
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2013-11-18 15:18:18 +08:00 |
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fullwall
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23704dbfc3
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Be null-safe in EventListen
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2013-11-17 23:21:03 +08:00 |
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fullwall
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d9f9861965
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Add /npc passive
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2013-11-16 15:08:00 +08:00 |
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fullwall
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5765d80125
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Add /npc swim command
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2013-11-15 12:06:18 +08:00 |
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fullwall
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04cae6b692
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Remove stack trace printing for trove support
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2013-11-14 23:24:10 +08:00 |
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fullwall
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a4cda3e25c
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Allow trove to be optional
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2013-11-13 14:25:43 +08:00 |
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fullwall
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6f411cd9f2
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Relocate trove lib to lib.trove
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2013-11-13 14:09:10 +08:00 |
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fullwall
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862e534cdf
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Update pom - Minimise trove dependency
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2013-11-13 00:27:45 +08:00 |
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fullwall
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c145917194
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Deprecate ByIdArray and pull in trove for better NPC storage
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2013-11-12 12:01:42 +08:00 |
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fullwall
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a80f9c6cf4
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Fix iterator implementation
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2013-11-11 11:53:41 +08:00 |
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fullwall
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3ef703bdcd
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Allow /npc spawn and /npc despawn to use names as well instead of ids
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2013-11-08 00:08:50 +08:00 |
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fullwall
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02186a16f6
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Remove unused command
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2013-11-07 23:47:55 +08:00 |
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fullwall
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dc1771d911
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Better error message for non-numeric IDs with /npc spawn
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2013-11-07 23:47:18 +08:00 |
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fullwall
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63cc59c833
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Fix iterator remove() for NPCs
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2013-11-07 00:24:26 +08:00 |
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fullwall
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6c5ebcddee
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Fix NPC iteration in certain cases
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2013-11-06 15:10:11 +08:00 |
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fullwall
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d6c013447f
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That won't work
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2013-11-06 12:59:44 +08:00 |
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fullwall
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4d88c05e17
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Make priority for controllable LOWEST
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2013-11-06 12:58:40 +08:00 |
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fullwall
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3cff37e8fd
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Implement migration method
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2013-11-06 11:37:15 +08:00 |
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fullwall
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7c45b167c0
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Fix getBukkitEntity() for nulls
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2013-11-06 00:58:20 +08:00 |
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fullwall
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dd58a07528
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Fix up some erroneous casting, better /npc create behaviour
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2013-11-05 22:14:02 +08:00 |
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fullwall
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33adf0434f
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Fix incorrect import in NMS
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2013-11-05 21:44:01 +08:00 |
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fullwall
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5a9fb3e1ab
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Move FlyingUtil methods to NMS and Util
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2013-11-05 21:38:08 +08:00 |
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fullwall
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4c9d80a464
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Implement new methods, add /npc flyable command, and add some missing messages
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2013-11-05 21:35:26 +08:00 |
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fullwall
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b4076c23db
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Use new getEntity() call
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2013-11-05 19:29:18 +08:00 |
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fullwall
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014a47faa0
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Ignore cancelled block click events
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2013-11-05 13:17:36 +08:00 |
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fullwall
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5ee4538fc4
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Set event priorty to MONITOR for right click entity events
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2013-11-05 13:08:01 +08:00 |
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fullwall
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2e56b1f5e8
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Add a new command to set avoiding water while pathfinding
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2013-11-04 23:42:32 +08:00 |
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fullwall
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4bbac37918
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Add FlyingAStarNavigationStrategy
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2013-11-04 21:33:56 +08:00 |
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fullwall
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7235b6afee
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Send movement updates more often
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2013-10-27 18:01:28 +08:00 |
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fullwall
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9980fa7c05
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Change EnderCrystalMarker to use endersignals instead
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2013-10-21 00:38:51 +08:00 |
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fullwall
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c850e842bd
|
Change debug-pathfinding node
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2013-10-21 00:26:01 +08:00 |
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fullwall
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f7ce723494
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Remove debug code in guided waypoint provider, add 'toggle path' to avoid showing waypoint markers
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2013-10-21 00:24:48 +08:00 |
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fullwall
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7d8389b736
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Remove waypoint provider goal when providers change
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2013-10-21 00:13:03 +08:00 |
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fullwall
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a0c6039e8e
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Add debug-pathfinding setting
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2013-10-20 18:52:57 +08:00 |
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fullwall
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c538a18471
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Set pathfinding range on strategy switch
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2013-10-20 00:11:53 +08:00 |
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fullwall
|
7229958dcf
|
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
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2013-10-17 15:28:06 +08:00 |
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fullwall
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10ba87e552
|
Ignore cancelled right click events
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2013-10-17 15:27:53 +08:00 |
|
Jeremy Schroeder
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8149d1cfff
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Don't add 1 to y-axis when using -c modifier for /npc anchor.
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2013-10-15 21:07:59 -04:00 |
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Jeremy Schroeder
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6d30964c75
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Formatting to Pose toString(), add 1 block in the y-axis to '/npc anchor --add name -c' to avoid NPCs having anchors waste-deep. Have /npc anchor show anchors which are 'currently unloaded'.
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2013-10-15 20:57:41 -04:00 |
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