fullwall
dc363520e9
Merge pull request #299 from XxCoolGamesxX/patch-1
...
Added Spanish Translation
2015-03-30 19:08:39 +08:00
JCThePants
df75ed77ca
Fix NPC despawned if chunk unload is cancelled
2015-03-30 01:07:54 -07:00
Charles
12bbab8aa1
Added Spanish Translation
...
We translation in Spanish so the people can read it.
Thank to my team of Mega Planet (www.megaplanet.net).
2015-03-27 22:23:33 +01:00
mcmonkey4eva
6d4cf835b2
Fix the sheep command somewhat.. it works at least, doesnt have reasonable messages though
2015-03-23 20:08:37 -07:00
mcmonkey4eva
7065a95b35
Fix guided waypoint markers by blocking the t_ method which allows movement in the NMS
2015-03-23 19:49:42 -07:00
fullwall
432d9d7855
Add messages for /npc sheep
2015-03-22 16:30:30 +08:00
fullwall
660dc1fd85
Fix head yaw mistranslation
2015-03-17 11:16:14 +08:00
Morphan1
54abeece09
Cure NPCs of skin loss once and for all
...
...hopefully.
2015-03-11 22:35:24 -04:00
Morphan1
bdade4a077
Fix error when sending NPC skins to a joining players
2015-03-10 19:35:51 -04:00
fullwall
a674fadca3
Fix missing translations for player looking
2015-03-11 00:24:28 +08:00
Morphan1
d54c5ad8b4
Increase radius limit
2015-03-10 03:49:43 -04:00
Morphan1
b0f7fb4348
Make some minor adjustments
2015-03-10 03:40:25 -04:00
Morphan1
b20a0d4b4b
Remove forgotten debug
...
Oops
2015-03-10 03:19:12 -04:00
Morphan1
5b545d96e9
Improve tablist removal and skin updating
2015-03-10 03:14:43 -04:00
fullwall
f5d302733e
1.8.3 first pass
2015-03-07 21:07:45 +08:00
JCThePants
c924547e52
Fix no knock back on player NPC's when hit
...
Attempt number 2 due to git noob mistakes.
2015-02-24 10:01:32 -08:00
fullwall
c747d59482
Merge pull request #248 from JCThePants/JCThePants-patch-3
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Fix dead player NPC not removed from world.
2015-02-24 14:33:26 +08:00
mcmonkey4eva
93dca55a4f
Fix Citizens messing with unrelated entities, fixes #234
2015-02-21 15:01:16 -08:00
JCThePants
687fcdb779
Fix dead player NPC not removed from world.
2015-02-21 00:30:21 -08:00
JCThePants
8324752b2d
Fix NPC sometimes spins in circles...
...
Fix NPC sometimes spins in circles when reaches destination.
Honor NavigationParameters#distanceMargin value.
2015-02-18 21:28:46 -08:00
mcmonkey
90512ac162
Restore 'test'
2015-02-18 18:13:34 -08:00
mcmonkey4eva
7185ece042
Revert "Test"
...
This reverts commit bcca71d5bd
.
2015-02-16 14:32:25 -08:00
mcmonkey4eva
97468a4a65
Merge https://github.com/citizensdev/citizens2
2015-02-16 14:31:21 -08:00
mcmonkey4eva
7d8f0e0636
Fix build
2015-02-16 14:29:51 -08:00
fullwall
bcca71d5bd
Test
2015-02-15 17:15:56 +08:00
mcmonkey4eva
c04399eadf
Prevent killer rabbits from attacking
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Thanks to morphan1 for helping to fix this bug
2015-02-13 14:15:41 -08:00
mcmonkey4eva
735e5f9ec8
Fix rabbits not moving
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As a side effect, killer rabbits will attack, as E() encompasses both
movement and attacking. Not sure how to fix this... but moving+sometimes
attacking is better than never moving.
2015-02-10 12:02:36 -08:00
sanjay900
0bea7bdc88
-p not -b
2015-02-03 11:24:28 +13:00
sanjay900
8b0003a456
its -p not -b
2015-02-03 11:16:13 +13:00
sanjay900
671eec9c02
Naming conventions.
2015-02-03 10:56:33 +13:00
sanjay900
8698312a87
Support setting permanent skins
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A permanent skin is set with ./npc skin -p name and will NOT change when
that player changes their skin, opening up lots more skin options.
To do this with code, set
npc.data().setPersistent(NPC.PLAYER_SKIN_UUID_METADATA, to the players
UUID/ Name and then
npc.data().setPersistent(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES, "cache");
to tell the plugin to keep a permanent cache of their skin. Due to how
skins are implemented, these skins will work forever.
2015-02-03 10:52:52 +13:00
sanjay900
6d1d4e73e0
Switch setPassengetOf to mount as it was removed in previous updates
2015-02-03 09:28:59 +13:00
fullwall
c1321c2162
Respect distanceMargin when NPCs are passively moving towards entities
2015-01-04 20:51:21 +08:00
fullwall
95993348bd
Add /npc sheep
2015-01-04 19:59:33 +08:00
fullwall
950013f4f5
Fix AnimationTrigger
2015-01-04 19:41:41 +08:00
fullwall
28ea52c742
Fix tablist removing
2015-01-03 14:36:11 +08:00
fullwall
5b64a7cc57
Fix boolean value
2015-01-03 14:21:07 +08:00
fullwall
a46b1f440b
Try playerlist handling via EntityTrackerEntry instead of adhoc event listening
2015-01-03 13:37:34 +08:00
fullwall
db205f52ff
Better skin loading when world has to be loaded
2015-01-03 12:45:26 +08:00
fullwall
273a2b358c
Reorder tablist refresh
2014-12-28 14:55:15 +08:00
fullwall
bc16fd739d
Update MCTargetStrategy.java
2014-12-28 14:07:01 +08:00
mcmonkey
3a6f7de36b
Don't attack players when they do /npc, fixes #170
...
Let's... let's not do this.
2014-12-27 12:45:41 -08:00
fullwall
574faefa09
Merge pull request #155 from sanjay900/master
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Allow Rabbits to have their types set. Fix lots of broken commands. Add enums to commands.
2014-12-26 17:47:42 +08:00
fullwall
bd5ff4d433
Update HumanController.java
2014-12-26 17:45:49 +08:00
fullwall
516035fc70
Fix NPC targeting
2014-12-21 23:34:54 +08:00
sanjay900
7eb1cfb6fb
Change the wolf collar message to something that makes more sense
2014-12-19 15:50:25 +13:00
sanjay900
a174631d6f
Fix the wolf colour command messages
2014-12-19 15:50:17 +13:00
sanjay900
6c17804653
Wolf Traits now give Feedback.
2014-12-19 00:16:31 +13:00
sanjay900
1447380e83
Fix set Profession, set skeletontype and set rabbittype commands
2014-12-18 23:52:32 +13:00
sanjay900
46e1ecdd2a
Fix spacing, call setType, check if valid
2014-12-18 23:03:57 +13:00
sanjay900
0ed3235258
Appearently i was working off of an old copy of messages_en
2014-12-18 22:57:20 +13:00
sanjay900
f1ec5a2248
Im an idiot...
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Why did i set it every tick?
2014-12-18 22:55:30 +13:00
sanjay900
249ef8ec41
Allow Rabbits to have their types set.
...
Added command and trait.
messages_de, messages_fr and messages_nl need
citizens.commands.npc.rabbittype.set
citizens.commands.npc.rabbittype.invalid-type
2014-12-18 22:36:44 +13:00
fullwall
954a3bd27b
Add some settings to control NPC skin retries
2014-12-17 19:48:47 +08:00
mcmonkey4eva
2ecddf6f87
Improve NPC pseudo-respawning
...
In initial testing, longer periods were better. However, that was before
a lot of recoding... shorter periods are now superior and keeping
significantly more NPCs visible (When dealing with batches so large that
the system fails to load them all)
2014-12-11 15:56:10 -08:00
mcmonkey
674bb60287
Fix teleport bugging
...
Teleporting forcibly rounds locations because @fullwall edited the roundLocation function to return the original, now modified location, rather than clone it as is necessary to avoid trouble. This restores the original roundLocation which will avoid that error.
2014-12-09 14:46:12 -08:00
fullwall
7ff6cfb364
Fix slime movement
2014-12-09 20:31:14 +08:00
fullwall
a6df72fa1b
Refactoring, remove some allocations
2014-12-08 15:45:09 +08:00
fullwall
b5cda10271
Merge pull request #139 from mcmonkey4eva/patch-2
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First pass at removing NPCs from the playerlist
2014-12-08 15:17:15 +08:00
mcmonkey4eva
50fa13cef0
Handle all cases of the packet in NMS.java
2014-12-07 18:04:13 -08:00
mcmonkey4eva
ab67c208d1
Refactor
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Move the playerlsit packet handling to the NMS class
2014-12-06 19:07:06 -08:00
mcmonkey4eva
33ef7d2a55
micro-efficiency, improvements
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Don't call .getBlock which is both slow and doesn't work in all cases.
Also don't compare worlds by name, compare by instance.
2014-12-05 22:11:03 -08:00
mcmonkey4eva
1c6a1cc719
Third pass: packet magic to pseudo-respawn NPCs
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also cache the NPC position to slightly improve efficiency. Micro-effic
matters a lot here.
2014-12-05 22:06:03 -08:00
mcmonkey4eva
306138165f
Second pass: error fixing, more invisibility fixes
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Handle teleporting, avoid cross-world errors.
2014-12-04 16:12:45 -08:00
mcmonkey4eva
64ac8bed9e
First pass at removing NPCs from the playerlist
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imperfect (causes pointless respawns) but a functional proof-of-concept.
2014-12-03 23:48:37 -08:00
mcmonkey4eva
32042d10e8
Disable bat AI, fixes #137
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Bat AI wasn't overridden properly... now it is.
2014-12-03 22:38:05 -08:00
fullwall
35dccc8243
Fix player invisibility (note: they will appear on the tab list for now)
2014-12-01 13:40:46 +08:00
fullwall
7739e5df21
Fix tablist
2014-11-30 14:19:40 +08:00
fullwall
15efc9f838
Merge branch '1.8' of github.com:CitizensDev/Citizens2 into 1.8
2014-11-30 13:33:09 +08:00
fullwall
6ca4834e70
Fix player invisibility part 1
2014-11-30 13:32:35 +08:00
mcmonkey4eva
a89afc29d6
Allow lowercase entity types
2014-11-29 13:51:20 -08:00
fullwall
1b02573b9c
Add new entity controllers
2014-11-29 20:04:02 +08:00
fullwall
81872b6799
Update pass 1 to 1.8
2014-11-28 23:22:11 +08:00
fullwall
7e039a4a20
Minor style change
2014-11-26 14:12:13 +08:00
fullwall
2dfa2e660f
Fix /npc name for 1.8 protocol
2014-11-26 13:41:24 +08:00
fullwall
15e157b676
Add help text about leaving the text editor
2014-11-20 16:29:13 +08:00
fullwall
8ae49480ae
Set the default controllable behaviour to not require an owner (use the -o flag to require an owner)
2014-11-20 15:39:37 +08:00
fullwall
36b9a0c4c8
Hopefully fix NPC tablist issues
2014-11-17 10:32:16 +08:00
fullwall
3f95c57ea4
Add the skin flag set to all visible for 1.8 clients
2014-11-17 10:09:57 +08:00
fullwall
07b6c24f1d
Fix monsters despawning when an NPC of the same type is spawned
2014-11-16 23:43:01 +08:00
fullwall
b10299a742
Ignore profile UUID lookup failures
2014-11-16 22:17:35 +08:00
fullwall
7008ffd013
Change NPC UUID version to 2 for Minecraft
2014-11-15 15:47:41 +08:00
fullwall
651fbac979
Minor fix for player tab list
2014-11-06 23:07:23 +08:00
mcmonkey4eva
edbf8e6fda
Fix the sit animation, fixes #96
...
The task would fail to cancel properly, and sometimes fail to recognize
NPC removal.
In addition, gitignore maven and IntelliJ artifacts to give contributors
an easier time.
2014-10-31 16:27:19 -07:00
fullwall
ec2eae62b7
Merge branch 'master' of github.com:CitizensDev/Citizens2
2014-10-08 01:12:48 +08:00
fullwall
7c441bdefd
Send tablist packet globally
2014-10-08 01:12:22 +08:00
mcmonkey4eva
b5580ec70c
Fix NavigationStuckEvent set-null
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If you set the action in a NavigationStuckEvent, it throws an NPE rather
than simply doing nothing. This patches that.
It also throws the event even when the default stuck action is null.
2014-10-04 14:06:15 -07:00
fullwall
9eeae0c5b3
Implement NavigationStuckEvent
2014-09-25 15:32:03 +08:00
fullwall
aa360652f1
Optimise 1.8 playerlist hack
2014-09-17 21:45:17 +08:00
fullwall
576e816399
Merge pull request #59 from sanjay900/master
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1.8 PlayerList fix
2014-09-17 21:27:40 +08:00
sanjay900
0371c5245b
Remove obselete code
2014-09-17 13:39:48 +12:00
sanjay900
af92058273
Tab list compatibility fixes
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Works with all versions of 1.7.10 including before and after the
protocol hack.
2014-09-17 11:27:56 +12:00
mcmonkey
1a1cdc05eb
Add citizens.npc.skin wildcard support
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citizens.* and citizens.npc.* now include citizens.npc.skin
2014-09-15 18:54:58 -07:00
fullwall
b8242e2db5
Ender dragon shouldn't get its yaw set while flying
2014-09-15 15:26:07 +08:00
fullwall
e035ffde04
Fix issue #64
2014-09-15 15:17:48 +08:00
fullwall
7e5c0d8e24
Revert previous change
2014-09-12 21:46:42 +08:00
fullwall
8a1d8e3106
Early return instead of remove on a blockingdeque
2014-09-12 21:46:02 +08:00
fullwall
4e5348ce45
Fix some reported issues
2014-09-12 21:40:11 +08:00
fullwall
f021d5b855
Update GuidedWaypointProvider.java
2014-09-03 17:42:56 +08:00
fullwall
5e16260876
Remove tab list info temporarily until 1.8
2014-09-03 17:40:48 +08:00
fullwall
fc0f4585a2
Update GuidedWaypointProvider.java
2014-09-03 17:38:59 +08:00
fullwall
2addf9678c
Update GuidedWaypointProvider.java
2014-09-03 17:37:18 +08:00
fullwall
4b1737e128
Update PlayerAnimation.java
2014-08-28 23:32:43 +08:00
fullwall
6d8b40d3f1
Update CitizensNPC.java
2014-08-24 23:12:07 +08:00
fullwall
4e0169f5a0
Sitting animation sticks to EntityPlayer
2014-08-23 12:24:30 +08:00
fullwall
4e00828a89
A bugfix and some debug output for skins
2014-08-18 10:13:17 +08:00
fullwall
7a37058ff1
Reverse the delay order just in case
2014-08-12 15:55:07 -07:00
fullwall
4e6d0547c0
Use the NPC's UUID instead of a random one
2014-08-09 16:22:10 -07:00
fullwall
901f7ad654
Better UUID/skin cache behaviour
2014-08-09 01:21:33 -07:00
fullwall
7cb22cc1c5
Really rough delay when thottling hits
2014-08-07 22:24:23 -07:00
fullwall
39cc0c7d0b
Throttle skin requests to once every 5 seconds
2014-08-07 22:19:26 -07:00
fullwall
6631775294
Fix console spam from NPCs with fake names
2014-08-07 20:22:36 -07:00
fullwall
3fb0176c5d
Fix skin loading
2014-08-05 22:32:31 -07:00
fullwall
11a3608f5e
Fix profiles v2
2014-07-28 22:06:43 -07:00
fullwall
de742b8b52
Fix typo
2014-07-28 21:48:38 -07:00
fullwall
895b1728fc
Run skin fetcher again if denied due to too many requests
2014-07-28 21:47:03 -07:00
fullwall
0af7eee97e
Add trait
2014-07-20 18:15:28 -07:00
fullwall
72f0ff3ef0
Fix inWater
2014-07-18 23:02:27 -07:00
fullwall
b31a9532f7
Fix compile errror
2014-07-18 21:11:31 -07:00
fullwall
8902579c69
Changes to skin handling
2014-07-18 21:05:21 -07:00
fullwall
69bdc83f99
Set the flying block examiners correctly
2014-07-12 20:01:03 -07:00
fullwall
c8c1eb4d9c
Update WaypointCommands.java
2014-07-12 12:20:47 -07:00
Byteflux
163ff9fb19
1.7.10
2014-07-10 19:52:40 -07:00
fullwall
ca89aa1003
Remove scoreboards
2014-06-29 21:12:44 -07:00
fullwall
b44788510f
Link scoreboard
2014-06-29 20:39:48 -07:00
fullwall
d5162464bd
Fix more NPEs
2014-06-29 20:31:45 -07:00
fullwall
94340f15ff
Fix NPE
2014-06-29 20:27:51 -07:00
fullwall
9a998c149b
Ugly scoreboard persistence
2014-06-29 20:26:30 -07:00
fullwall
683ffc08f7
Fix /npc scoreboard
2014-06-29 19:40:32 -07:00
fullwall
8366b977ed
Update NPCCommands.java
2014-06-27 14:44:46 -07:00
fullwall
33b224a882
Merge branch 'master' of github.com:CitizensDev/Citizens2
2014-06-27 14:16:51 -07:00
fullwall
872b5ac56f
First pass of /npc scoreboard
2014-06-27 14:16:30 -07:00
fullwall
e06c654494
Update NPCCommands.java
2014-06-27 12:09:25 -07:00
fullwall
ab80e4432e
Allow /npc remove to use an id|name instead
2014-06-16 23:44:58 +08:00
fullwall
18b98eb609
Fix name tags affecting NPC names
2014-06-15 20:26:29 +08:00
fullwall
cda3171a87
Better skin handling for colored names
2014-05-30 01:05:53 +08:00
fullwall
355b46e573
Fix some bugs with sounds
2014-05-22 09:11:44 +08:00
fullwall
7a12d26a8e
Fix build
2014-05-09 19:24:39 +08:00
fullwall
3f22729ca9
Update LinearWaypointProvider.java
2014-05-09 00:31:27 +08:00
fullwall
190d8e823d
Update EditorCommands.java
2014-05-09 00:30:55 +08:00
fullwall
961a24f12c
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-05-07 16:42:20 +08:00
fullwall
66099d36af
Allow linear waypoint commands to be used from console
2014-05-07 16:41:53 +08:00
fullwall
9454a959c3
Silent Yggdrasil exceptions
2014-04-24 12:09:59 +08:00
fullwall
4835101af4
Fix NPE
2014-04-24 10:59:48 +08:00
fullwall
0af5f8bee1
Add skin handling and /npc skin (note: may not work in 1.8)
2014-04-18 16:38:44 +08:00
fullwall
c1b5fd78c2
Update MC_COMPATIBLE_VERSION
2014-04-18 11:02:08 +08:00
fullwall
55ab3e4b20
Update to 1.7.8
2014-04-12 22:59:56 +08:00
fullwall
be209a0c88
Remove /npc skin, fix duplicate NPCs on 1.7.8
2014-04-12 00:25:03 +08:00
fullwall
960b54d7d3
Persistence for item NPC ids and item frame NPC ids
2014-04-11 14:02:22 +08:00
fullwall
81afd8bada
Fix crash on 1.7.7
2014-04-10 23:18:26 +08:00
fullwall
c2750faf9c
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-04-09 21:35:32 +08:00
fullwall
89c7fef7fc
Fix /npc skin creating unloadable NPCs
2014-04-09 21:35:11 +08:00
fullwall
18219d4757
Merge pull request #28 from tuxillator/master
...
Added missing permissions for pathopt and swim commands.
2014-04-09 21:00:16 +08:00
fullwall
b1cbc4f409
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-04-08 16:53:19 +08:00
fullwall
560981e452
Change disable order
2014-04-08 16:52:53 +08:00
fullwall
c386b77f7c
Update MCTargetStrategy.java
2014-04-06 20:43:21 +08:00
fullwall
c2858ec81e
Update MCTargetStrategy.java
2014-04-06 20:19:15 +08:00
fullwall
99862ecf06
Player skin changes
2014-04-05 15:28:39 +08:00
fullwall
54bd62c414
Change /npc skin
2014-04-04 14:50:07 +08:00
fullwall
5184efa09c
Replace PlayerDeathEvent message skin name
2014-04-03 23:41:32 +08:00
fullwall
1093965f7a
Remove skeleton sounds with /npc skin
2014-04-03 23:24:04 +08:00
fullwall
fc835aa9dc
Add /npc skin
2014-04-03 23:01:27 +08:00
fullwall
a82dd10eef
Remove debug for chicken NPCs
2014-03-30 14:10:51 +08:00
Jeff Ferrari
9a94d9a99a
Added missing permissions for pathopt and swim commands.
2014-03-29 17:31:12 +08:00
fullwall
02c9d745e6
Check instanceof CraftEntity in a few more places
2014-03-27 22:17:11 +08:00
fullwall
8d14e90ef6
Initial update to MC 1.7.5
2014-03-23 17:34:02 +08:00
fullwall
1a8a9d1d6e
Add /template delete and fix templates
2014-03-17 18:16:59 +08:00
fullwall
317444c588
Add /template list
2014-03-17 17:45:43 +08:00
fullwall
db7d6035f4
Fix npc name length for players
2014-03-17 17:20:25 +08:00
fullwall
030c5b3e62
Possible fix for baby entities moving over time
2014-03-17 11:32:52 +08:00
fullwall
cbd561b089
Add setting for opening doors with the new pathfinder
2014-03-12 16:27:52 +08:00
fullwall
d5dcd11d19
Fix packet sending
2014-03-12 16:21:36 +08:00
fullwall
e92c980062
Less usage of player.getName()
2014-03-09 13:04:27 +08:00
fullwall
94418b0934
Soil is passable
2014-03-08 15:09:13 +08:00
fullwall
27a7b4e416
Fix /npc create
2014-03-07 23:51:07 +08:00
fullwall
dc0fc270f1
Add speed waypoint trigger, stop pathfinding if y < -5
2014-03-07 23:21:54 +08:00
fullwall
4b5100b9ce
Allow mobs to have name length 64
2014-03-07 23:13:36 +08:00
fullwall
22759739f1
Remove -24000 limit of /npc age
2014-03-07 13:08:24 +08:00
fullwall
f3e2ccb309
Restore changes
2014-03-04 19:51:14 +08:00
fullwall
28f3c587a7
Add --registry to /npc list, let getNPC(Entity) use the Entity handle
2014-03-04 19:49:32 +08:00
fullwall
63023cc54f
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-03-04 19:47:22 +08:00
fullwall
41e36da000
Add --registry argument to /npc list
2014-03-04 19:45:52 +08:00
fullwall
a5f13cf0f5
Update Controllable.java
...
Add a registerControllerType method
2014-03-03 00:15:19 +08:00
scizzr
53ab0d0703
Fix NPC renaming to parse colored names
2014-03-02 09:24:38 -05:00
fullwall
c651c61c37
Use getFullTime instead of getTime
2014-02-24 10:09:42 +08:00
fullwall
8700974e88
Better overriding of persistent check
2014-02-20 11:57:24 +08:00
fullwall
5b2e5323c3
Set step height to 1 for all living NPCs
2014-02-20 11:44:59 +08:00
fullwall
f897ab728d
Add packet update delay setting
2014-02-18 20:29:21 +08:00
fullwall
e248d3f7f9
Respect canSee when sending packets
2014-02-18 00:40:32 +08:00
fullwall
8c3ef5e629
Set /npc name as persistent
2014-02-01 22:48:48 +08:00
fullwall
db88b84c97
Allow /npc zombiemod to work for pig zombies
2014-02-01 22:43:46 +08:00
fullwall
29806e00e6
Add /npc minecart
2014-02-01 12:50:20 +08:00
fullwall
d7f483ccf9
Fix horse equipping
2014-01-31 11:04:10 +08:00
fullwall
845ecd1df5
Better /npc sound messages
2014-01-29 22:32:42 +08:00
fullwall
7403323776
Make /npc sound use the Sound enum
2014-01-29 22:21:43 +08:00
fullwall
ec0ca4a2f2
Add /npc sound
2014-01-29 21:37:27 +08:00
fullwall
ff42e35649
Remove console pathfinding debug
2014-01-25 16:19:13 +08:00
fullwall
9c5e5394e3
Fix wolf sitting
2014-01-24 22:41:05 +08:00
fullwall
aec2107de2
Remove db support
2014-01-23 17:44:13 +08:00
fullwall
403cd846d9
Remove debug
2014-01-22 12:49:01 +08:00