fullwall
fc0f4585a2
Update GuidedWaypointProvider.java
2014-09-03 17:38:59 +08:00
fullwall
2addf9678c
Update GuidedWaypointProvider.java
2014-09-03 17:37:18 +08:00
fullwall
4b1737e128
Update PlayerAnimation.java
2014-08-28 23:32:43 +08:00
fullwall
6d8b40d3f1
Update CitizensNPC.java
2014-08-24 23:12:07 +08:00
fullwall
4e0169f5a0
Sitting animation sticks to EntityPlayer
2014-08-23 12:24:30 +08:00
fullwall
4e00828a89
A bugfix and some debug output for skins
2014-08-18 10:13:17 +08:00
fullwall
7a37058ff1
Reverse the delay order just in case
2014-08-12 15:55:07 -07:00
fullwall
4e6d0547c0
Use the NPC's UUID instead of a random one
2014-08-09 16:22:10 -07:00
fullwall
901f7ad654
Better UUID/skin cache behaviour
2014-08-09 01:21:33 -07:00
fullwall
7cb22cc1c5
Really rough delay when thottling hits
2014-08-07 22:24:23 -07:00
fullwall
39cc0c7d0b
Throttle skin requests to once every 5 seconds
2014-08-07 22:19:26 -07:00
fullwall
6631775294
Fix console spam from NPCs with fake names
2014-08-07 20:22:36 -07:00
fullwall
3fb0176c5d
Fix skin loading
2014-08-05 22:32:31 -07:00
fullwall
11a3608f5e
Fix profiles v2
2014-07-28 22:06:43 -07:00
fullwall
de742b8b52
Fix typo
2014-07-28 21:48:38 -07:00
fullwall
895b1728fc
Run skin fetcher again if denied due to too many requests
2014-07-28 21:47:03 -07:00
fullwall
0af7eee97e
Add trait
2014-07-20 18:15:28 -07:00
fullwall
72f0ff3ef0
Fix inWater
2014-07-18 23:02:27 -07:00
fullwall
b31a9532f7
Fix compile errror
2014-07-18 21:11:31 -07:00
fullwall
8902579c69
Changes to skin handling
2014-07-18 21:05:21 -07:00
fullwall
69bdc83f99
Set the flying block examiners correctly
2014-07-12 20:01:03 -07:00
fullwall
c8c1eb4d9c
Update WaypointCommands.java
2014-07-12 12:20:47 -07:00
Byteflux
163ff9fb19
1.7.10
2014-07-10 19:52:40 -07:00
fullwall
ca89aa1003
Remove scoreboards
2014-06-29 21:12:44 -07:00
fullwall
b44788510f
Link scoreboard
2014-06-29 20:39:48 -07:00
fullwall
d5162464bd
Fix more NPEs
2014-06-29 20:31:45 -07:00
fullwall
94340f15ff
Fix NPE
2014-06-29 20:27:51 -07:00
fullwall
9a998c149b
Ugly scoreboard persistence
2014-06-29 20:26:30 -07:00
fullwall
683ffc08f7
Fix /npc scoreboard
2014-06-29 19:40:32 -07:00
fullwall
8366b977ed
Update NPCCommands.java
2014-06-27 14:44:46 -07:00
fullwall
33b224a882
Merge branch 'master' of github.com:CitizensDev/Citizens2
2014-06-27 14:16:51 -07:00
fullwall
872b5ac56f
First pass of /npc scoreboard
2014-06-27 14:16:30 -07:00
fullwall
e06c654494
Update NPCCommands.java
2014-06-27 12:09:25 -07:00
fullwall
ab80e4432e
Allow /npc remove to use an id|name instead
2014-06-16 23:44:58 +08:00
fullwall
18b98eb609
Fix name tags affecting NPC names
2014-06-15 20:26:29 +08:00
fullwall
cda3171a87
Better skin handling for colored names
2014-05-30 01:05:53 +08:00
fullwall
355b46e573
Fix some bugs with sounds
2014-05-22 09:11:44 +08:00
fullwall
7a12d26a8e
Fix build
2014-05-09 19:24:39 +08:00
fullwall
3f22729ca9
Update LinearWaypointProvider.java
2014-05-09 00:31:27 +08:00
fullwall
190d8e823d
Update EditorCommands.java
2014-05-09 00:30:55 +08:00
fullwall
961a24f12c
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-05-07 16:42:20 +08:00
fullwall
66099d36af
Allow linear waypoint commands to be used from console
2014-05-07 16:41:53 +08:00
fullwall
9454a959c3
Silent Yggdrasil exceptions
2014-04-24 12:09:59 +08:00
fullwall
4835101af4
Fix NPE
2014-04-24 10:59:48 +08:00
fullwall
0af5f8bee1
Add skin handling and /npc skin (note: may not work in 1.8)
2014-04-18 16:38:44 +08:00
fullwall
c1b5fd78c2
Update MC_COMPATIBLE_VERSION
2014-04-18 11:02:08 +08:00
fullwall
55ab3e4b20
Update to 1.7.8
2014-04-12 22:59:56 +08:00
fullwall
be209a0c88
Remove /npc skin, fix duplicate NPCs on 1.7.8
2014-04-12 00:25:03 +08:00
fullwall
960b54d7d3
Persistence for item NPC ids and item frame NPC ids
2014-04-11 14:02:22 +08:00
fullwall
81afd8bada
Fix crash on 1.7.7
2014-04-10 23:18:26 +08:00
fullwall
c2750faf9c
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-04-09 21:35:32 +08:00
fullwall
89c7fef7fc
Fix /npc skin creating unloadable NPCs
2014-04-09 21:35:11 +08:00
fullwall
18219d4757
Merge pull request #28 from tuxillator/master
...
Added missing permissions for pathopt and swim commands.
2014-04-09 21:00:16 +08:00
fullwall
b1cbc4f409
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-04-08 16:53:19 +08:00
fullwall
560981e452
Change disable order
2014-04-08 16:52:53 +08:00
fullwall
c386b77f7c
Update MCTargetStrategy.java
2014-04-06 20:43:21 +08:00
fullwall
c2858ec81e
Update MCTargetStrategy.java
2014-04-06 20:19:15 +08:00
fullwall
99862ecf06
Player skin changes
2014-04-05 15:28:39 +08:00
fullwall
54bd62c414
Change /npc skin
2014-04-04 14:50:07 +08:00
fullwall
5184efa09c
Replace PlayerDeathEvent message skin name
2014-04-03 23:41:32 +08:00
fullwall
1093965f7a
Remove skeleton sounds with /npc skin
2014-04-03 23:24:04 +08:00
fullwall
fc835aa9dc
Add /npc skin
2014-04-03 23:01:27 +08:00
fullwall
a82dd10eef
Remove debug for chicken NPCs
2014-03-30 14:10:51 +08:00
Jeff Ferrari
9a94d9a99a
Added missing permissions for pathopt and swim commands.
2014-03-29 17:31:12 +08:00
fullwall
02c9d745e6
Check instanceof CraftEntity in a few more places
2014-03-27 22:17:11 +08:00
fullwall
8d14e90ef6
Initial update to MC 1.7.5
2014-03-23 17:34:02 +08:00
fullwall
1a8a9d1d6e
Add /template delete and fix templates
2014-03-17 18:16:59 +08:00
fullwall
317444c588
Add /template list
2014-03-17 17:45:43 +08:00
fullwall
db7d6035f4
Fix npc name length for players
2014-03-17 17:20:25 +08:00
fullwall
030c5b3e62
Possible fix for baby entities moving over time
2014-03-17 11:32:52 +08:00
fullwall
cbd561b089
Add setting for opening doors with the new pathfinder
2014-03-12 16:27:52 +08:00
fullwall
d5dcd11d19
Fix packet sending
2014-03-12 16:21:36 +08:00
fullwall
e92c980062
Less usage of player.getName()
2014-03-09 13:04:27 +08:00
fullwall
94418b0934
Soil is passable
2014-03-08 15:09:13 +08:00
fullwall
27a7b4e416
Fix /npc create
2014-03-07 23:51:07 +08:00
fullwall
dc0fc270f1
Add speed waypoint trigger, stop pathfinding if y < -5
2014-03-07 23:21:54 +08:00
fullwall
4b5100b9ce
Allow mobs to have name length 64
2014-03-07 23:13:36 +08:00
fullwall
22759739f1
Remove -24000 limit of /npc age
2014-03-07 13:08:24 +08:00
fullwall
f3e2ccb309
Restore changes
2014-03-04 19:51:14 +08:00
fullwall
28f3c587a7
Add --registry to /npc list, let getNPC(Entity) use the Entity handle
2014-03-04 19:49:32 +08:00
fullwall
63023cc54f
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2014-03-04 19:47:22 +08:00
fullwall
41e36da000
Add --registry argument to /npc list
2014-03-04 19:45:52 +08:00
fullwall
a5f13cf0f5
Update Controllable.java
...
Add a registerControllerType method
2014-03-03 00:15:19 +08:00
scizzr
53ab0d0703
Fix NPC renaming to parse colored names
2014-03-02 09:24:38 -05:00
fullwall
c651c61c37
Use getFullTime instead of getTime
2014-02-24 10:09:42 +08:00
fullwall
8700974e88
Better overriding of persistent check
2014-02-20 11:57:24 +08:00
fullwall
5b2e5323c3
Set step height to 1 for all living NPCs
2014-02-20 11:44:59 +08:00
fullwall
f897ab728d
Add packet update delay setting
2014-02-18 20:29:21 +08:00
fullwall
e248d3f7f9
Respect canSee when sending packets
2014-02-18 00:40:32 +08:00
fullwall
8c3ef5e629
Set /npc name as persistent
2014-02-01 22:48:48 +08:00
fullwall
db88b84c97
Allow /npc zombiemod to work for pig zombies
2014-02-01 22:43:46 +08:00
fullwall
29806e00e6
Add /npc minecart
2014-02-01 12:50:20 +08:00
fullwall
d7f483ccf9
Fix horse equipping
2014-01-31 11:04:10 +08:00
fullwall
845ecd1df5
Better /npc sound messages
2014-01-29 22:32:42 +08:00
fullwall
7403323776
Make /npc sound use the Sound enum
2014-01-29 22:21:43 +08:00
fullwall
ec0ca4a2f2
Add /npc sound
2014-01-29 21:37:27 +08:00
fullwall
ff42e35649
Remove console pathfinding debug
2014-01-25 16:19:13 +08:00
fullwall
9c5e5394e3
Fix wolf sitting
2014-01-24 22:41:05 +08:00
fullwall
aec2107de2
Remove db support
2014-01-23 17:44:13 +08:00
fullwall
403cd846d9
Remove debug
2014-01-22 12:49:01 +08:00
fullwall
628c61ae3e
Set NPCs as persistent
2014-01-21 12:25:14 +08:00
fullwall
74f6c0c543
Implement new method
2014-01-12 22:27:25 +08:00
fullwall
cc68593afe
Set wolf step height to 1
2014-01-12 22:07:49 +08:00
fullwall
cf4c6f851d
Implement getByUniqueId
2014-01-12 20:34:27 +08:00
fullwall
0c139a27d4
Better pathfinding debug
2014-01-12 19:47:05 +08:00
fullwall
a95b339515
Use new parameter and debug
2014-01-12 17:45:16 +08:00
fullwall
66a07f8f05
Fix debug pathfinding
2014-01-12 12:50:05 +08:00
fullwall
8ff4d336ff
Add UUID to NPC
2014-01-11 23:36:46 +08:00
fullwall
ecf5f145c6
Use Persistable in WaypointProvider
2014-01-11 23:19:23 +08:00
fullwall
4271d80dda
Remove debug
2014-01-11 16:00:22 +08:00
fullwall
da2bf551bc
Implement run callbacks and fix /npc skeletontype requiring uppercase input
2014-01-11 14:28:26 +08:00
fullwall
993d2fe017
Falling block movement
2014-01-10 20:45:42 +08:00
fullwall
d74ce4ae81
Fix save task
2014-01-10 19:39:01 +08:00
fullwall
a3bf2d4e51
Remove debug
2014-01-09 17:59:52 +08:00
fullwall
d0fe32d949
Better BlockBreaker
2014-01-09 17:58:43 +08:00
fullwall
0af5422368
Add data to /npc item
2014-01-09 17:13:27 +08:00
fullwall
34fc6ab029
Force new pathfinder with nonliving NPCs
2014-01-09 16:25:32 +08:00
fullwall
6cc922a115
Fix falling blocks setting id
2014-01-08 17:42:37 +08:00
fullwall
8ad3b1d674
Fix speed on mob NPCs
2014-01-07 00:48:17 +08:00
fullwall
3808d7188a
Add some PlayerAnimation entries for using items
2013-12-29 23:04:10 +08:00
fullwall
efc6b8375c
Set speed modifier
2013-12-24 18:55:01 +08:00
fullwall
4a2106d354
Construct more entities manually
2013-12-19 15:27:26 +08:00
fullwall
ed42a3cadd
Add /npc item
2013-12-17 16:00:15 +08:00
fullwall
ecbd2efe28
Initial pass of non-living NPCs
2013-12-16 21:49:53 +08:00
fullwall
e772611ec1
Implement attackRange() parameter
2013-12-16 08:31:23 +08:00
fullwall
64b2396e07
Fix damage event cancellation
2013-12-05 23:04:18 +08:00
fullwall
2517a5629d
Change speed of pathfinder, seems to work better
2013-12-03 18:43:10 +08:00
fullwall
fe370258db
Fix player animations
2013-12-01 18:51:43 +08:00
fullwall
3896c67709
Allow flying NPCs to have their path set via command
2013-12-01 18:45:10 +08:00
fullwall
3c9b42355f
Fix mob NPCs and get closer to working players (not yet though)
2013-12-01 18:34:23 +08:00
fullwall
15b1bd0683
Close the channel better
2013-12-01 17:36:16 +08:00
fullwall
38cec9d3f3
Initial untested 1.7.2 update
2013-12-01 17:24:54 +08:00
fullwall
e25df6cd47
Add a blockStrengthModifier to BlockBreaker.Configuration and implement setPaused/isPaused in CitizensNavigator
2013-11-23 00:40:09 +08:00
fullwall
f9497b31c2
Move some methods into AbstractNPC, implement sorted()
2013-11-18 15:18:18 +08:00
fullwall
23704dbfc3
Be null-safe in EventListen
2013-11-17 23:21:03 +08:00
fullwall
d9f9861965
Add /npc passive
2013-11-16 15:08:00 +08:00
fullwall
5765d80125
Add /npc swim command
2013-11-15 12:06:18 +08:00
fullwall
04cae6b692
Remove stack trace printing for trove support
2013-11-14 23:24:10 +08:00
fullwall
a4cda3e25c
Allow trove to be optional
2013-11-13 14:25:43 +08:00
fullwall
c145917194
Deprecate ByIdArray and pull in trove for better NPC storage
2013-11-12 12:01:42 +08:00
fullwall
a80f9c6cf4
Fix iterator implementation
2013-11-11 11:53:41 +08:00
fullwall
3ef703bdcd
Allow /npc spawn and /npc despawn to use names as well instead of ids
2013-11-08 00:08:50 +08:00
fullwall
02186a16f6
Remove unused command
2013-11-07 23:47:55 +08:00
fullwall
dc1771d911
Better error message for non-numeric IDs with /npc spawn
2013-11-07 23:47:18 +08:00
fullwall
63cc59c833
Fix iterator remove() for NPCs
2013-11-07 00:24:26 +08:00
fullwall
6c5ebcddee
Fix NPC iteration in certain cases
2013-11-06 15:10:11 +08:00
fullwall
d6c013447f
That won't work
2013-11-06 12:59:44 +08:00
fullwall
4d88c05e17
Make priority for controllable LOWEST
2013-11-06 12:58:40 +08:00
fullwall
3cff37e8fd
Implement migration method
2013-11-06 11:37:15 +08:00
fullwall
7c45b167c0
Fix getBukkitEntity() for nulls
2013-11-06 00:58:20 +08:00
fullwall
dd58a07528
Fix up some erroneous casting, better /npc create behaviour
2013-11-05 22:14:02 +08:00
fullwall
33adf0434f
Fix incorrect import in NMS
2013-11-05 21:44:01 +08:00
fullwall
5a9fb3e1ab
Move FlyingUtil methods to NMS and Util
2013-11-05 21:38:08 +08:00
fullwall
4c9d80a464
Implement new methods, add /npc flyable command, and add some missing messages
2013-11-05 21:35:26 +08:00
fullwall
b4076c23db
Use new getEntity() call
2013-11-05 19:29:18 +08:00
fullwall
014a47faa0
Ignore cancelled block click events
2013-11-05 13:17:36 +08:00
fullwall
5ee4538fc4
Set event priorty to MONITOR for right click entity events
2013-11-05 13:08:01 +08:00
fullwall
2e56b1f5e8
Add a new command to set avoiding water while pathfinding
2013-11-04 23:42:32 +08:00
fullwall
4bbac37918
Add FlyingAStarNavigationStrategy
2013-11-04 21:33:56 +08:00
fullwall
7235b6afee
Send movement updates more often
2013-10-27 18:01:28 +08:00
fullwall
9980fa7c05
Change EnderCrystalMarker to use endersignals instead
2013-10-21 00:38:51 +08:00
fullwall
c850e842bd
Change debug-pathfinding node
2013-10-21 00:26:01 +08:00
fullwall
f7ce723494
Remove debug code in guided waypoint provider, add 'toggle path' to avoid showing waypoint markers
2013-10-21 00:24:48 +08:00
fullwall
7d8389b736
Remove waypoint provider goal when providers change
2013-10-21 00:13:03 +08:00
fullwall
a0c6039e8e
Add debug-pathfinding setting
2013-10-20 18:52:57 +08:00
fullwall
c538a18471
Set pathfinding range on strategy switch
2013-10-20 00:11:53 +08:00
fullwall
7229958dcf
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2013-10-17 15:28:06 +08:00
fullwall
10ba87e552
Ignore cancelled right click events
2013-10-17 15:27:53 +08:00
Jeremy Schroeder
8149d1cfff
Don't add 1 to y-axis when using -c modifier for /npc anchor.
2013-10-15 21:07:59 -04:00
Jeremy Schroeder
6d30964c75
Formatting to Pose toString(), add 1 block in the y-axis to '/npc anchor --add name -c' to avoid NPCs having anchors waste-deep. Have /npc anchor show anchors which are 'currently unloaded'.
2013-10-15 20:57:41 -04:00
Jeremy Schroeder
d2fa637d7d
Allow anchors for locations in worlds which are currently not loaded.
2013-10-15 20:56:20 -04:00
Jeremy Schroeder
d88215c563
Fix SpeechController 'Chat' VocalChord when talkign with multiple entities.
2013-10-15 20:54:58 -04:00
Olof Larsson
2819da6678
Add missing permission nodes for a few traits.
...
I missed a few traits when creating permission nodes in my previous pull request. In this pull request I have added the missing ones by taking a look in the class "net.citizensnpcs.npc.CitizensTraitFactory".
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 12:06:11 +02:00
Olof Larsson
ccce8a249a
Superperms compliant plugin.yml. Fixes CITIZENS-705.
...
In this commit I have registered all permissions used in the source code. I have also manually created all applicable wildcard (.*) nodes. By doing this no external
permission manager plugin is required. Additionally external permission managers that are superperms based will now work without bugs.
This commit is 99% backwards compatible current server configurations. The only change made to the nodes is the removal of underscores in citizens.npc.controllable.*
permissions. This change was made to achieve consistency with citizens.npc.create.* permissions.
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 03:02:46 +02:00
fullwall
cac5a5387d
Fix some bugs in the new guided finder based on testing with Jeebiss
2013-10-03 00:00:36 +08:00
fullwall
d59cdddc2f
Remove some usage of deprecated calls
2013-10-01 22:14:03 +08:00
fullwall
b8b89c43a5
Rename JeebissFinder to Guided and make it work
2013-10-01 12:16:20 +08:00
fullwall
42172100ab
Work on new waypoint provider
2013-09-26 23:55:12 +08:00
fullwall
002cf97913
First pass at 1.6.4
2013-09-21 00:01:39 +08:00
fullwall
0f0e108950
Send location update packets every so often
2013-09-18 10:23:33 +08:00
fullwall
815733c2ad
Breaking change: add new registry param to CitizensNPC constructor
2013-09-11 22:27:24 +08:00
fullwall
50a43d6116
Reorder highest/lowest calculations - may fix issues with using remove()
2013-09-10 23:55:58 +08:00
fullwall
c25a747500
Remove PlayerEntitySenses workaround
2013-09-02 12:04:45 +08:00
fullwall
8ef0d56bb3
New pathfinder no longer considers diagonals
2013-09-01 21:47:38 +08:00
fullwall
d7b50e17ae
Don't call bukkitEntity.teleport too early for player entities
2013-08-23 20:51:58 +08:00
fullwall
2624eea3b1
Remove NPCVehicleExitEvent
2013-08-18 14:04:15 +08:00
fullwall
57ead921a2
Allow Conversable rather than Player in SelectionPrompt
2013-08-16 12:12:17 +08:00
fullwall
9fc7c43ea5
Call NPCVehicleExitEvent properly for all vehicle exits
2013-08-15 17:23:36 +08:00
fullwall
bc5704128a
Trim name length to 16 chars not 15
2013-08-14 22:53:00 +08:00
fullwall
c4703e1f62
Call NPCVehicleExitEvent for controllables, possibly fix a despawn/respawn bug
2013-08-13 12:20:57 +08:00
fullwall
ef503120fa
Possible fix and optimisation for PlayerEntitySenses
2013-08-12 17:32:16 +08:00
fullwall
0ce5eaeafe
Add citizens.npc.trait.* permission
2013-08-11 13:27:47 +08:00
fullwall
ad3e73c384
Call new event
2013-08-11 12:27:54 +08:00
fullwall
5c4af2f4b9
add /npc controllable -y | -n
2013-08-11 12:20:15 +08:00
fullwall
4b6191b705
Eject player on quitting when mounted on an NPC
2013-08-10 20:32:30 +08:00
fullwall
2b0e7af138
Prevent NPE in moveto if NPC is not spawned
2013-08-10 18:03:20 +08:00
fullwall
5a3f616fe1
Improve Util#matchEntityType to check for an exact match first
2013-08-08 18:21:35 +08:00
fullwall
5df6499dae
Allow /npc remove to ignore the ownership requirement when called from console
2013-08-07 23:39:26 +08:00
fullwall
7d7f6b5415
Try to use backing MC id-mapping - may help with MCPC/Forge
2013-08-06 00:00:02 +08:00
fullwall
e91261355d
Check for ID mapping null
2013-08-05 23:20:22 +08:00
fullwall
fbbfd8ef6a
Clone location in CurrentLocation
2013-08-05 14:07:18 +08:00
fullwall
3e8f888326
Clone destination location in spawn(Location)
2013-08-05 13:03:19 +08:00
fullwall
e68f4d2643
Fix HorseEquipper
2013-08-04 23:23:08 +08:00
fullwall
cfcd046d4e
Allow /npc remove to be used by the server
2013-08-03 20:57:56 +08:00
fullwall
d568dfb886
Add HorseEquipper
2013-08-03 18:33:32 +08:00
fullwall
5ed44829a8
Remove usages of Entity#teleport
2013-08-03 11:01:09 +08:00
fullwall
93495a9ab9
Use the root vehicle for NPC#teleport
2013-08-02 15:14:58 +08:00
fullwall
59af96c467
Implement NPC#teleport (untested)
2013-08-02 15:04:06 +08:00
fullwall
8457671a6e
Use default strategy if the attack strategy returns false
2013-08-02 13:49:53 +08:00
fullwall
7911d70c73
Default use-new-finder to false
2013-07-31 18:42:00 +08:00
fullwall
7dad81c6ed
Fix bounds check in ByIdArray
2013-07-31 18:41:09 +08:00
fullwall
2603c3ae2c
Fix 'reached end of stream for null'
2013-07-31 14:23:08 +08:00
fullwall
aa353d44e6
Remove HelpCommand, Paginator
2013-07-31 13:38:32 +08:00
fullwall
53c975cce8
Extend horse modifiers to save saddle and armor
2013-07-30 11:15:51 +08:00
fullwall
8fd93f82af
Move load method up
2013-07-30 00:09:45 +08:00
fullwall
6c153be66c
Perhaps fix the reached end of stream messages in log
2013-07-30 00:04:25 +08:00
fullwall
7fdbc95b67
Add max-text-range setting defaulted to 500
2013-07-29 23:51:00 +08:00
fullwall
4bff8784d3
Implement new helper methods
2013-07-28 22:13:51 +08:00
fullwall
0a155a7d10
Fix /npc spawn without an NPC selected and /npc spawn with manual location
2013-07-27 17:58:40 +08:00
fullwall
29ba808908
Match enums with spaces in them
2013-07-27 14:23:59 +08:00
fullwall
383602ba83
Minimum respawn delay of 2
2013-07-24 22:46:43 +08:00
fullwall
e75227d0cd
Fix NPE
2013-07-20 16:22:46 +08:00
fullwall
d030909524
Fix Enderman, Horse and Wither not moving properly, fix Player NPCs not jumping properly
2013-07-19 15:22:36 +08:00
fullwall
fdadd1df8b
Add /npc targetable and update tab list name based on removefromplayerlist setting
2013-07-18 18:48:57 +08:00
fullwall
dfc7f7e553
Implement the defaultAttackStrategy
2013-07-18 00:22:49 +08:00
fullwall
0f156caf6a
Make sure that players are removed from the playerlist every so often
2013-07-16 23:29:11 +08:00
fullwall
705c894c7c
Update version incompatible version to be more clear
2013-07-15 19:58:30 +08:00
fullwall
99c32d932f
Implement /npc respawn command
2013-07-14 17:28:35 +08:00
fullwall
e1e05c6728
Print the root cause of any exceptions while updating NPCs
2013-07-14 16:38:06 +08:00
fullwall
e21d6daf48
Remove Util#parseLocation
2013-07-14 13:47:57 +08:00
fullwall
ff50cd761d
Locations are mutable, fix toggle path altering the waypoints
2013-07-12 21:09:45 +08:00
fullwall
2d973e7575
Add PlayerAnimation#CRIT and MAGIC_CRIT
2013-07-12 20:32:10 +08:00
fullwall
870825d212
Add /npc horse, /npc ocelot, make /npc wolf persist
2013-07-11 12:29:46 +08:00
fullwall
26d79436d7
Work around traits removing themselves or adding traits during onSpawn iteration
2013-07-10 17:35:20 +08:00
fullwall
d0d2f0fc1f
Set player position before and after
2013-07-10 00:14:38 +08:00
fullwall
fd51c577ce
Remove leash if leashable is false in entities
2013-07-10 00:08:19 +08:00
fullwall
c7057656a3
Add leashable command
2013-07-09 22:01:00 +08:00
fullwall
9b8bef597d
Add /npc copier command
2013-07-09 18:07:37 +08:00
fullwall
54eb4e31da
Allow 50,000 iterations of A*
2013-07-09 15:21:23 +08:00
fullwall
3e1a15e347
Catch throwable
2013-07-09 12:36:29 +08:00
fullwall
7f6251b709
Don't fail to spawn if a trait has an exception when onSpawn() is called
2013-07-09 12:17:57 +08:00
fullwall
e370fedd3c
1.6.2
2013-07-09 11:32:55 +08:00
fullwall
bfe891495a
Fix speed modifier for players
2013-07-07 15:57:21 +08:00
fullwall
af40da3c0e
Respect plugin setting of useNewPathfinder better
2013-07-07 13:39:49 +08:00
fullwall
3c08d3c5b6
Fix mistranslated field
2013-07-06 12:04:11 +08:00
fullwall
65bb8f202a
Implement new parameter, default USE_NEW_PATHFINDER to true
2013-07-06 12:02:17 +08:00
fullwall
01ede533f8
Fix default pathfinding range and updating pathfinding range
2013-07-05 15:44:18 +08:00
fullwall
a381c3e12d
Test
2013-07-05 13:59:13 +08:00
fullwall
c98162c20d
Change navigation back to MC navigation and fix duplicate NPCs clientside
2013-07-05 13:46:39 +08:00
fullwall
1ebbe6fe64
Fix server crash
2013-07-03 18:34:53 +08:00
fullwall
6e5f77be62
Fix player line of sight checking and make the A* targeting more robust (10 retries before cancelling target)
2013-07-03 18:29:57 +08:00
fullwall
350a63f0b8
Validate target NPC in /npc tp
2013-07-03 18:05:18 +08:00
fullwall
676d2658dd
New way to move air controllable NPCs - hold space to ascend, right click air to descend
2013-07-03 17:51:44 +08:00
fullwall
ea85682d67
Fix entity speeds, targeting
2013-07-03 17:24:00 +08:00
fullwall
fe1956a5fa
Test for wolv
2013-07-03 16:44:33 +08:00
fullwall
5b1a73f4d8
Fix target in navigation
2013-07-03 16:38:08 +08:00
fullwall
a064a28aab
More cleanup, fix mistranslated field breaking head yaw for players
2013-07-03 14:21:30 +08:00
fullwall
9c4b0f41d2
Clean up jump implementation and remove left click to jump
2013-07-03 14:08:13 +08:00
fullwall
b6b160e99b
Ground controllable NPCs can now jump using spacebar
2013-07-03 13:50:34 +08:00
fullwall
fde461489a
Fix controllable NPCs and add -m flag to instamount
2013-07-03 12:36:52 +08:00
fullwall
c6e9cfa58a
Fix Navigation for non-new AI NPCs - thanks kumpelblase2
2013-07-03 11:38:27 +08:00
fullwall
df97053e91
Preliminary update to MC 1.6.1: NOTE THAT PLAYER PATHFINDING DOES NOT WORK FULLY YET
2013-07-03 11:31:52 +08:00
fullwall
73ec77eaa0
Call new NPCDataStore method
2013-06-29 23:47:46 +08:00
fullwall
f123b2f44e
Remove /tc alias
2013-06-29 23:32:36 +08:00
fullwall
59996b44af
Fix Sheared trait
2013-06-28 17:39:58 +08:00
fullwall
8d7d8a7261
Fix bug with /npc playerlist, add some mob-specific methods
2013-06-08 18:43:19 +08:00
fullwall
c9f51bca26
Add more waypoint manipulation flags
2013-06-01 16:37:14 +08:00
fullwall
34c61dcc07
Implement NPC#getStoredLocation
2013-06-01 16:11:55 +08:00
fullwall
a47e05728a
Extract attack range to a setting
2013-05-18 13:19:33 +08:00
fullwall
005ed48216
Add setting for new boat controls for controllable NPCs. Fixes CITIZENS-556
2013-05-16 12:04:21 +08:00
fullwall
b0519f05b4
Allow /npc spawn to use the selected NPC
2013-05-15 12:08:54 +08:00
fullwall
96c8f0d86a
Add debug for navigation, make sure that destination is in range before calling waypoint triggers
2013-05-15 11:58:09 +08:00
fullwall
9797d4cdeb
Add some arguments to the /npc path command allowing for pausing and immediate waypoint placing
2013-05-15 11:45:56 +08:00
fullwall
0e4a85bc4a
Fix /npc wolf collar parsing
2013-05-08 21:08:12 +08:00
fullwall
684d1e0ff0
Whoops. MC 1.5.2 should be working now
2013-05-03 12:35:31 +08:00
fullwall
77fa6f56d8
Update NMS.java
2013-05-03 12:30:39 +08:00
fullwall
9f953a81ed
Update to MC 1.4.2
2013-05-03 12:25:24 +08:00
fullwall
7b1005a1a7
Fix /npc gamemode
2013-04-28 21:31:53 +08:00
fullwall
de74b5c848
Update AI for Giants
2013-04-22 11:25:58 +08:00
fullwall
d5c4ae337d
NPC limit is now inclusive rather than exclusive
2013-04-18 22:40:11 +08:00
fullwall
cfeabdff0d
Check for both types of NPCCreateEvent
2013-04-18 22:03:27 +08:00
fullwall
26fee2eccc
Add citizens.npc.createall permission for PEX users
2013-04-17 11:41:51 +08:00
fullwall
cfefa87081
Changes to world unloading
2013-04-14 18:23:21 +08:00
fullwall
1a80036bd5
Fixed debug output
2013-04-14 14:55:09 +08:00
fullwall
623430451f
Controllable NPCs now have correct yaw
2013-04-13 15:49:17 +08:00
fullwall
e75c167da3
Implement new type API
2013-04-12 23:56:18 +08:00
fullwall
c7d75687c4
Use XORShiftRNG directly
2013-04-12 20:12:03 +08:00
fullwall
a38516e27a
Possible fix pt. 2
2013-04-12 18:31:45 +08:00
fullwall
44ce564609
Possible fix for Vec3D error
2013-04-12 17:57:15 +08:00
fullwall
569c4a4c51
Remove behaviours and /script command
2013-04-01 20:04:40 +08:00
fullwall
32f745a7d0
Implement new setTarget
2013-03-30 20:47:10 +08:00
fullwall
14b0387c04
Compile fix
2013-03-26 22:08:38 +08:00
fullwall
a3231176bf
MC 1.5.1
2013-03-21 12:32:54 +08:00
fullwall
eb5006b74b
MC 1.5.1
2013-03-21 12:27:29 +08:00
fullwall
578839b5da
Fix bats
2013-03-18 18:52:45 +08:00
fullwall
f55d5e845a
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2013-03-17 22:41:18 +08:00
fullwall
7a030885e8
BlockBreaker is now a Goal/Behavior
2013-03-17 22:40:37 +08:00
fullwall
11cc5d83d2
citizens.npc.* now grants citizens.npc.create.*
2013-03-17 14:12:59 +08:00
fullwall
94c16c4efc
Allow non-players to have anchors and poses
2013-03-17 11:28:04 +08:00
fullwall
5a74a02f33
Head yaw method update
2013-03-16 16:13:35 +08:00