fullwall
63cc59c833
Fix iterator remove() for NPCs
2013-11-07 00:24:26 +08:00
fullwall
6c5ebcddee
Fix NPC iteration in certain cases
2013-11-06 15:10:11 +08:00
fullwall
d6c013447f
That won't work
2013-11-06 12:59:44 +08:00
fullwall
4d88c05e17
Make priority for controllable LOWEST
2013-11-06 12:58:40 +08:00
fullwall
3cff37e8fd
Implement migration method
2013-11-06 11:37:15 +08:00
fullwall
7c45b167c0
Fix getBukkitEntity() for nulls
2013-11-06 00:58:20 +08:00
fullwall
dd58a07528
Fix up some erroneous casting, better /npc create behaviour
2013-11-05 22:14:02 +08:00
fullwall
33adf0434f
Fix incorrect import in NMS
2013-11-05 21:44:01 +08:00
fullwall
5a9fb3e1ab
Move FlyingUtil methods to NMS and Util
2013-11-05 21:38:08 +08:00
fullwall
4c9d80a464
Implement new methods, add /npc flyable command, and add some missing messages
2013-11-05 21:35:26 +08:00
fullwall
b4076c23db
Use new getEntity() call
2013-11-05 19:29:18 +08:00
fullwall
014a47faa0
Ignore cancelled block click events
2013-11-05 13:17:36 +08:00
fullwall
5ee4538fc4
Set event priorty to MONITOR for right click entity events
2013-11-05 13:08:01 +08:00
fullwall
2e56b1f5e8
Add a new command to set avoiding water while pathfinding
2013-11-04 23:42:32 +08:00
fullwall
4bbac37918
Add FlyingAStarNavigationStrategy
2013-11-04 21:33:56 +08:00
fullwall
7235b6afee
Send movement updates more often
2013-10-27 18:01:28 +08:00
fullwall
9980fa7c05
Change EnderCrystalMarker to use endersignals instead
2013-10-21 00:38:51 +08:00
fullwall
c850e842bd
Change debug-pathfinding node
2013-10-21 00:26:01 +08:00
fullwall
f7ce723494
Remove debug code in guided waypoint provider, add 'toggle path' to avoid showing waypoint markers
2013-10-21 00:24:48 +08:00
fullwall
7d8389b736
Remove waypoint provider goal when providers change
2013-10-21 00:13:03 +08:00
fullwall
a0c6039e8e
Add debug-pathfinding setting
2013-10-20 18:52:57 +08:00
fullwall
c538a18471
Set pathfinding range on strategy switch
2013-10-20 00:11:53 +08:00
fullwall
7229958dcf
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2013-10-17 15:28:06 +08:00
fullwall
10ba87e552
Ignore cancelled right click events
2013-10-17 15:27:53 +08:00
Jeremy Schroeder
8149d1cfff
Don't add 1 to y-axis when using -c modifier for /npc anchor.
2013-10-15 21:07:59 -04:00
Jeremy Schroeder
6d30964c75
Formatting to Pose toString(), add 1 block in the y-axis to '/npc anchor --add name -c' to avoid NPCs having anchors waste-deep. Have /npc anchor show anchors which are 'currently unloaded'.
2013-10-15 20:57:41 -04:00
Jeremy Schroeder
d2fa637d7d
Allow anchors for locations in worlds which are currently not loaded.
2013-10-15 20:56:20 -04:00
Jeremy Schroeder
d88215c563
Fix SpeechController 'Chat' VocalChord when talkign with multiple entities.
2013-10-15 20:54:58 -04:00
fullwall
24cee62ea8
Merge pull request #26 from oloflarsson/betterperms
...
Add missing permission nodes for a few traits.
2013-10-03 07:08:42 -07:00
Olof Larsson
2819da6678
Add missing permission nodes for a few traits.
...
I missed a few traits when creating permission nodes in my previous pull request. In this pull request I have added the missing ones by taking a look in the class "net.citizensnpcs.npc.CitizensTraitFactory".
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 12:06:11 +02:00
fullwall
a34b78c9e5
Merge pull request #25 from oloflarsson/betterperms
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Superperms compliant plugin.yml. Fixes CITIZENS-705.
2013-10-03 02:42:21 -07:00
Olof Larsson
ccce8a249a
Superperms compliant plugin.yml. Fixes CITIZENS-705.
...
In this commit I have registered all permissions used in the source code. I have also manually created all applicable wildcard (.*) nodes. By doing this no external
permission manager plugin is required. Additionally external permission managers that are superperms based will now work without bugs.
This commit is 99% backwards compatible current server configurations. The only change made to the nodes is the removal of underscores in citizens.npc.controllable.*
permissions. This change was made to achieve consistency with citizens.npc.create.* permissions.
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 03:02:46 +02:00
fullwall
cac5a5387d
Fix some bugs in the new guided finder based on testing with Jeebiss
2013-10-03 00:00:36 +08:00
fullwall
d59cdddc2f
Remove some usage of deprecated calls
2013-10-01 22:14:03 +08:00
fullwall
b8b89c43a5
Rename JeebissFinder to Guided and make it work
2013-10-01 12:16:20 +08:00
fullwall
42172100ab
Work on new waypoint provider
2013-09-26 23:55:12 +08:00
fullwall
d75f380084
Increment version number
2013-09-21 16:48:11 +08:00
fullwall
002cf97913
First pass at 1.6.4
2013-09-21 00:01:39 +08:00
fullwall
0f0e108950
Send location update packets every so often
2013-09-18 10:23:33 +08:00
fullwall
815733c2ad
Breaking change: add new registry param to CitizensNPC constructor
2013-09-11 22:27:24 +08:00
fullwall
50a43d6116
Reorder highest/lowest calculations - may fix issues with using remove()
2013-09-10 23:55:58 +08:00
fullwall
c25a747500
Remove PlayerEntitySenses workaround
2013-09-02 12:04:45 +08:00
fullwall
8ef0d56bb3
New pathfinder no longer considers diagonals
2013-09-01 21:47:38 +08:00
fullwall
372ff072d7
Fix pom
2013-08-26 12:31:55 +08:00
fullwall
d7b50e17ae
Don't call bukkitEntity.teleport too early for player entities
2013-08-23 20:51:58 +08:00
fullwall
2624eea3b1
Remove NPCVehicleExitEvent
2013-08-18 14:04:15 +08:00
fullwall
57ead921a2
Allow Conversable rather than Player in SelectionPrompt
2013-08-16 12:12:17 +08:00
fullwall
9fc7c43ea5
Call NPCVehicleExitEvent properly for all vehicle exits
2013-08-15 17:23:36 +08:00
fullwall
bc5704128a
Trim name length to 16 chars not 15
2013-08-14 22:53:00 +08:00
fullwall
c4703e1f62
Call NPCVehicleExitEvent for controllables, possibly fix a despawn/respawn bug
2013-08-13 12:20:57 +08:00