Daniel Saukel
|
973bae2d25
|
Fix NPE
|
2020-05-08 22:16:19 +02:00 |
|
Daniel Saukel
|
35e083042a
|
Minor trigger performance improvement
|
2020-05-06 23:57:45 +02:00 |
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Daniel Saukel
|
f1176c2605
|
Add support for fence gates and trapdoors with door signs
|
2020-05-06 23:57:32 +02:00 |
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Daniel Saukel
|
8e53261aa7
|
Reset k on mob signs when k reachs n
|
2020-05-06 20:20:19 +02:00 |
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Daniel Saukel
|
3ed39ba92f
|
Use fireTick game rule only in 1.13+; resolves #785
|
2020-05-03 20:19:19 +02:00 |
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Daniel Saukel
|
ca8ded0788
|
Fix trigger signs; resolves #770
|
2020-05-02 01:59:29 +02:00 |
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Daniel Saukel
|
8658f49730
|
Idiot-proof some player listeners against Citizens; resolves #772
|
2020-05-02 01:16:59 +02:00 |
|
Daniel Saukel
|
e46fb89349
|
Fix DungeonSign NPE
|
2020-05-02 01:05:17 +02:00 |
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Daniel Saukel
|
ce7790f341
|
Fix "Removing entity while ticking!" bug
|
2020-05-02 00:57:27 +02:00 |
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Daniel Saukel
|
2b1c09d0d7
|
Use static counter for dungeon world IDs
|
2020-05-02 00:46:20 +02:00 |
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Daniel Saukel
|
df48257ef5
|
Fix #getDungeonMob() NPE
|
2020-05-02 00:45:58 +02:00 |
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Daniel Saukel
|
612fb6828e
|
Don't remove world config when world is saved
|
2020-05-01 15:27:21 +02:00 |
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Daniel Saukel
|
db67bae75e
|
Remove Paper check
|
2020-05-01 14:04:37 +02:00 |
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Daniel Saukel
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dec5aa6282
|
Delete edit worlds when no editors are left
|
2020-05-01 13:54:09 +02:00 |
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Daniel Saukel
|
4c159c79a4
|
Teleport players to the positions where they were
|
2020-05-01 13:13:01 +02:00 |
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Daniel Saukel
|
ed838d01da
|
Fix world loading state in DEditWorld#save()
|
2020-05-01 13:12:42 +02:00 |
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Daniel Saukel
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41715f37b0
|
Don't save world that is already being saved
|
2020-05-01 00:36:18 +02:00 |
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Daniel Saukel
|
bcc2dabdf9
|
Use world name instead of WeakReference
|
2020-05-01 00:22:46 +02:00 |
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Daniel Saukel
|
1920f73859
|
Use world name instead of WeakReference
|
2020-05-01 00:20:44 +02:00 |
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Daniel Saukel
|
f491c53e33
|
Use config editInstanceRemovalDelay values
|
2020-04-25 22:03:31 +02:00 |
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Daniel Saukel
|
d62460bbe0
|
Delete game worlds when no players are left
|
2020-04-25 22:03:31 +02:00 |
|
Daniel Saukel
|
452b3b4700
|
Removing WorldUnloadTask
|
2020-04-25 22:03:30 +02:00 |
|
Daniel Saukel
|
95c7220f4a
|
Add a delay between unloading and saving edit worlds (WIP)
|
2020-04-25 22:03:30 +02:00 |
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Daniel Saukel
|
29d8f75568
|
Basic implementation of old events
|
2020-04-25 21:49:44 +02:00 |
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Daniel Saukel
|
3a5d211506
|
Add new GamePlayerFinishEvent
|
2020-04-25 15:21:51 +02:00 |
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Daniel Saukel
|
8f1dea9975
|
Add new GameWorldStartGameEvent
|
2020-04-25 15:12:42 +02:00 |
|
Daniel Saukel
|
fc86c5e999
|
Add new reward event
|
2020-04-25 15:09:19 +02:00 |
|
Daniel Saukel
|
462db92cb8
|
Add new group event API
|
2020-04-25 14:42:53 +02:00 |
|
Daniel Saukel
|
42cadaf7d1
|
Remove redundant non-API world events
|
2020-04-25 01:27:02 +02:00 |
|
Daniel Saukel
|
ec6df79657
|
Move DataReloadEvent to API
|
2020-04-25 00:38:54 +02:00 |
|
Daniel Saukel
|
cd6e6f045b
|
Add DungeonMob events
|
2020-04-25 00:38:17 +02:00 |
|
Daniel Saukel
|
725b09e67d
|
Add new reward event
|
2020-04-25 00:34:45 +02:00 |
|
Daniel Saukel
|
1cf83aaca6
|
Add new EditPlayer events
|
2020-04-25 00:33:42 +02:00 |
|
Daniel Saukel
|
a4a5874f39
|
Exclude unnecessary dependencies to improve compilation time
|
2020-04-19 00:13:51 +02:00 |
|
Daniel Saukel
|
932e46358c
|
Update to Commons 6.1.4
|
2020-04-19 00:10:07 +02:00 |
|
Daniel Saukel
|
5245c46631
|
Fix removing of old edit worlds
|
2020-04-18 17:38:14 +02:00 |
|
Daniel Saukel
|
f56687f322
|
Fix enter command; also resolves #761
|
2020-04-18 17:32:52 +02:00 |
|
Daniel Saukel
|
88679e6a51
|
Fix redstone signs; resolves #761
|
2020-04-18 17:32:41 +02:00 |
|
Daniel Saukel
|
18ee02f169
|
Remove unnecessary check. null-safety should be ensured in Caliburn; resolves #689
|
2020-04-18 15:14:27 +02:00 |
|
Daniel Saukel
|
e6b7686f4d
|
Wrap all world fields in WeakReferences
|
2020-04-17 23:22:30 +02:00 |
|
Daniel Saukel
|
964337815b
|
Wrap all World fields in WeakReferences
|
2020-04-17 23:16:58 +02:00 |
|
Daniel Saukel
|
85bfacc9ec
|
Improve timeframe requirement check message
|
2020-04-17 17:14:12 +02:00 |
|
Daniel Saukel
|
1cecd77d80
|
Add timeframe requirement; resolves #328
|
2020-04-17 16:41:35 +02:00 |
|
Daniel Saukel
|
243f9ab7c9
|
Add interactionBlacklist game rule; resolves #536
|
2020-04-17 01:07:25 +02:00 |
|
Daniel Saukel
|
3df0e333ee
|
Add blockFadeDisabled game rule
|
2020-04-16 22:39:49 +02:00 |
|
Daniel Saukel
|
790e925e5c
|
Add fireTick game rule
|
2020-04-16 22:17:16 +02:00 |
|
Daniel Saukel
|
f23e14cf01
|
Add escapeLocation and finishLocation game rules
|
2020-04-16 22:01:55 +02:00 |
|
Daniel Saukel
|
e62b081ca3
|
Fix script sign NPE
|
2020-04-15 17:56:40 +02:00 |
|
Daniel Saukel
|
cf362e664b
|
Don't kill the game if one sign does not work
|
2020-04-15 17:56:25 +02:00 |
|
Daniel Saukel
|
6cd389c33e
|
Fixed redstone trigger behavior
|
2020-04-14 21:13:26 +02:00 |
|
Daniel Saukel
|
89846991c1
|
Add requirement event API
|
2020-04-13 20:51:15 +02:00 |
|
Daniel Saukel
|
e80bb1f605
|
Use <br> instead of / as hologram line separator
|
2020-04-11 22:35:54 +02:00 |
|
Daniel Saukel
|
580db58348
|
Fix /dxl reload
|
2020-04-11 13:52:54 +02:00 |
|
Daniel Saukel
|
2ac2a3c22b
|
Improve distance trigger performance
|
2020-04-11 13:52:46 +02:00 |
|
Daniel Saukel
|
2dbceef81a
|
Fix permission requirement and API
|
2020-04-11 13:51:46 +02:00 |
|
Daniel Saukel
|
42cd5a1bf2
|
Fix ProjectileSource -> Entity CCE; resolves #735
|
2020-04-11 13:45:22 +02:00 |
|
Daniel Saukel
|
70929fbda5
|
Fix DungeonSign CME
|
2020-04-11 12:58:28 +02:00 |
|
Daniel Saukel
|
a3ff4c478c
|
Fix portal requirements check
|
2020-04-11 02:19:59 +02:00 |
|
Daniel Saukel
|
15a2b86667
|
Overhaul requirements
|
2020-04-11 02:02:42 +02:00 |
|
Daniel Saukel
|
539d3da8a9
|
Fix MFD NPE
|
2020-04-10 15:49:56 +02:00 |
|
Daniel Saukel
|
05fbb76e79
|
Fix Dungeon#containsFloor() for SFDs. Resolves #751
|
2020-04-09 21:57:48 +02:00 |
|
Daniel Saukel
|
ff1c46a848
|
Fix windup / mob sign behavior
|
2020-04-08 01:03:02 +02:00 |
|
Daniel Saukel
|
a89ccbb830
|
Make distance triggers behavior more consistent with old behavior of signs
|
2020-04-07 21:05:33 +02:00 |
|
Daniel Saukel
|
b89c3078b5
|
Don't send ready sign message when sign has a trigger
|
2020-04-07 21:05:08 +02:00 |
|
Daniel Saukel
|
83ad5e24d9
|
Make use of Spigot's Bukkit#unloadWorld(World, false) fix
|
2020-04-07 02:23:40 +02:00 |
|
Daniel Saukel
|
93c786301a
|
Add system property to bypass Paper async chunks check
|
2020-04-07 02:22:31 +02:00 |
|
Daniel Saukel
|
ef46da7e36
|
Add deathScreen game rule; resolves #734
|
2020-04-05 17:00:09 +02:00 |
|
Daniel Saukel
|
1928fafdfe
|
Add foodLevel game rule
|
2020-04-05 15:08:03 +02:00 |
|
Daniel Saukel
|
dfda93f664
|
Fix portal rotation; resolves #668
|
2020-04-05 15:00:39 +02:00 |
|
Daniel Saukel
|
2bf5910222
|
Fix startIfElementsAtLeast not being saved; resolves #638
|
2020-04-04 17:56:30 +02:00 |
|
Daniel Saukel
|
12408d1e62
|
Add difficulty game rule; resolves #621
|
2020-04-04 01:11:22 +02:00 |
|
Daniel Saukel
|
38700a3c62
|
Fix possible memory leak; resolves #746
|
2020-04-03 20:46:25 +02:00 |
|
Daniel Saukel
|
cc2004b30b
|
Fix possible memory leak
|
2020-04-03 19:50:22 +02:00 |
|
Daniel Saukel
|
ff1e615d6d
|
Don't allow to start the server if 1.14+ Paper async chunk loading is enabled
|
2020-04-02 01:54:02 +02:00 |
|
Daniel Saukel
|
432976712c
|
Send error message when a player joins a game world without a ready sign
|
2020-04-01 19:56:29 +02:00 |
|
Daniel Saukel
|
2574a06b87
|
Change API method naming to be more consistent
|
2020-04-01 16:21:14 +02:00 |
|
Daniel Saukel
|
4b222c914b
|
Add option to disable group adapters
|
2020-04-01 16:11:36 +02:00 |
|
Daniel Saukel
|
b87f7ff7d2
|
Handle creation, deletion, joining and leaving at runtime
|
2020-04-01 15:31:19 +02:00 |
|
Daniel Saukel
|
9727137675
|
Add basic Parties group adapter
|
2020-03-29 17:15:22 +02:00 |
|
Daniel Saukel
|
74ede6d392
|
Fix reference to old edit world being kept
|
2020-03-25 16:52:20 +01:00 |
|
Daniel Saukel
|
37e07accd9
|
Remove unused features from cmd script
|
2020-03-24 15:52:38 +01:00 |
|
Daniel Saukel
|
83f01ba08f
|
Remove unused features from cmd script
|
2020-03-23 21:24:34 +01:00 |
|
Daniel Saukel
|
110913b9c7
|
Fix global sign NPEs
|
2020-03-23 20:59:03 +01:00 |
|
Daniel Saukel
|
a92212c0e3
|
Fix /dxl play command
|
2020-03-23 20:58:36 +01:00 |
|
Daniel Saukel
|
9de40e2d1d
|
(Re)add built-in command signs
|
2020-03-22 23:51:31 +01:00 |
|
Daniel Saukel
|
b4171e3479
|
Revert redstone signs functionality
|
2020-03-21 19:02:45 +01:00 |
|
Daniel Saukel
|
d6a2e38375
|
Fix mob signs
|
2020-03-21 18:17:35 +01:00 |
|
Daniel Saukel
|
f1e98aa66b
|
Update sign colors in language files
|
2020-03-21 18:14:51 +01:00 |
|
Daniel Saukel
|
d3fc1cb8a0
|
Use the same green on every interact sign
|
2020-03-21 17:57:42 +01:00 |
|
Daniel Saukel
|
ed10a03629
|
Use messages game rule for hologram signs
|
2020-03-21 17:17:33 +01:00 |
|
Daniel Saukel
|
04ac3b3b58
|
Don't set signs to air on dungeon init that aren't initialized yet
|
2020-03-21 16:45:18 +01:00 |
|
Daniel Saukel
|
c4b2562d07
|
Use setToAir() method everywhere
|
2020-03-21 16:44:34 +01:00 |
|
Daniel Saukel
|
dede41827f
|
Fix sign IOOB exception if line one length is small
|
2020-03-21 16:41:06 +01:00 |
|
Daniel Saukel
|
42e762911a
|
Don't use Caliburn's Commons lib import
|
2020-03-21 16:40:25 +01:00 |
|
Daniel Saukel
|
2e26fe7d7c
|
Remove... whatever this is
|
2020-03-20 21:09:53 +01:00 |
|
Daniel Saukel
|
56ef3dd202
|
Shift trigger logic to new sign categories
|
2020-03-20 21:09:36 +01:00 |
|
Daniel Saukel
|
82cb68c3b5
|
Consistent exception catching in BlockSign#activate() and #deactivate()
|
2020-03-20 18:47:52 +01:00 |
|
Daniel Saukel
|
f19417ceeb
|
Start interaction sign IDs at 0
|
2020-03-20 18:47:27 +01:00 |
|
Daniel Saukel
|
d3e32f5893
|
Better script sign support
|
2020-03-20 18:44:26 +01:00 |
|
Daniel Saukel
|
0a3d559b39
|
Handle interval == 0 windups
|
2020-03-19 17:06:23 +01:00 |
|