User Flag GUI will no longer show values as 'undefined'. Instead, if no
claim value is found then the default value will be displayed instead.
This should be more friendly for end-users.
* Fix sponge /givepet command.
* Add 'protect-tamed-entities' claim config to allow protection for tamed entities such as horses. This new config setting is enabled by default.
* Improve '/trustlist' command.
Note: This command now supports adding and removing trusted users and
groups.
* Improve '/claiminfo' command.
Note: Trusted users will now link to the improved '/trustlist' command.
* Fix sizing for various GUI's. All GUI's should now fill screen.
* Add '/claimreserve' command for administrators to reserve claim names.
* Add support for untrusting specific type via all untrust commands.
* Add #pet context support.
* Hide teleport button if player does not have access to teleport.
* Fix pagination error when swapping between menu's.
Fixes#8Fixes#25Fixes#26Fixes#91Fixes#93
* Server contexts will be automatically added if not found on set.
* Flag definitions will automatically add a server context if none is
found on deserialization.
* Option and Flag GUI will fallback to no server context if none is
found.
* Fix user permission check.
* Add check for max inspection distance.
* Add radius-inspect option to config.
* Add active contexts when checking permissions.
* Fix missing options from claim tab.
* Fix '/claimlist' showing claims to non-trusted users.
* Fix setOptionValue return result.
* Fix wrong version in 'plugin.yml'.
* Force local weather change to player on toggle.
* Add missing fr_FR translations.
* Fixed '/cfg' and '/cog' commands.
* Fixed 'create-mode' not working as intended.
* Fixed 'any' usage with flag commands.
* Fixed 'command-execute' usage.
* Fixed 'command-execute-pvp' usage.
* Fixed option removal/save with LP v5.
* Added context support for controlling user flag command usage.
* Added context support to option GUI.
* Added permission 'griefdefender.user.claim.command.flag.arg' which controls if a user can use flag command with arguments.
* Added permission 'griefdefender.user.claim.command.flag.gui' which controls if a user can use flag GUI.
* Added new group context '#all' which can be used to represent all sources or targets.
* Removed 'max-claim-inspection-distance' from config as it is now controlled by 'radius-inspect' option.
* Removed 'combat-timeout' from config as it is now controlled by 'pvp-combat-timeout' option.
* Implemented the folloing new options
'player-command-enter' - Handles executing commands when a player enters a claim.
'player-command-exit' - Handles executing commands when a player exits a claim.
Note: both command options support the following placeholders : %player%, %owner%, %uuid%, %world%, %server%, %location%
'player-gamemode' - Used to determine the gamemode of a player when entering a claim.
'player-deny-godmode' - Used to determine if a player can be in godmode when entering a claim.
'player-walk-speed' - Controls the player walk speed when entering a claim.
'player-weather' - Controls player local weather when entering a claim.
'pvp-combat-command' - Used to determine if a player can use commands during PvP combat.
'pvp-combat-teleport' - Used to determine if a player can teleport during PvP combat.
'pvp-combat-timeout' - Used to determine how many seconds PvP combat is considered to continue after the most recent damage.
'radius-inspect' - Controls the radius in blocks to search within when inspecting for claims.
'spawn-limit' - Used to control the spawn limit for a specific set of entities in a claim.
* Only save once when toggling flag definitions that include multiple definitions.
* Add PlaceholderAPI support. See https://github.com/bloodmc/GriefDefender/wiki/PlaceholderAPI
* Add Dynmap support. See https://github.com/bloodmc/GriefDefender/wiki/Dynmap
* Fix /claimexpand and /claimcontract up and down directions.
* Fix create claim location cache not clearing properly on delete.
* Fix being unable to interact with doors with access trust if holding an item.
* Fix getAllPlayerClaims not accounting for global playerdata.
* Avoid migrating empty claim files during GP migration.
Fixes#71, Fixes#73, Fixes#75
* Fix /buyblocks command adding to accrued instead of bonus blocks.
* Fix various relocation issues causing plugin event listeners not to be
registered.
* Move visual revert and claim creation cancel to shift right-click.
Note: With this change, visuals will no longer revert on left-click and/or item change.
* Add support to visualize claims, using left-click, during claim creation.
* Add teleport support for BorderClaimEvent.
* Add support for Java 13.
* Update FR/RU lang files. Thanks to Ark'I'Dian and Polyacov for
translations.
Fixes#67Fixes#68Fixes#70
* Fix funds not being returned after claim create failure in economy
mode.
* Fix '/gd option claim' command with global options such as
'economy-block-cost'.
* Fix schematics not loading on startup.
* Fix claim cleanup task.
* Remove item frame defaults.
* Add '/claimcreate <radius> [type]' command. Used to create a claim
around player.
* Add new direction parameter 'all' for commands '/claimexpand' and
'/claimcontract'.
* Add confirmation to '/cfr' command.
Fixes#59Fixes#63Fixes#64Fixes#65Fixes#66
* Fix flags being reset on claim deletion.
* Fix user claim flag permission check.
* Fix sign interaction not using proper flag 'interact-block-secondary'.
* Fix '/claimexpand' and '/claimcontract' tab completion.
* Fix 'entity-damage' flag attempting to protect dropped items.
* Fix 'player-keep-inventory' not clearing drops on death.
* Fix 'player-keep-level' not clearing XP drops on death.
* Fix EntityChangeBlockEvent using wrong source location.
* Fix claim create mode triggering twice on first right-click.
* Fix default/override claim types not showing up properly in Flag GUI.
* Fix entity-damage flag not using proper user on left-click.
* Fix abandon-delay default value.
* Remove ability to resize claims when auto-schematic-restore is enabled.
* Add support for setting no modification/investigation tool in config.
* Add '/claim', '/gd mode claim' command to toggle a new claim mode for inspecting and claim creation.
* Add 'combat-timeout' pvp setting to config to control how long a player stays in pvp combat after an attack.
* Implement 'abandon-delay' option.
* Implement 'player-teleport-delay' option.
* Implement 'pvp' option.
- When a player attempts to attack another player, both players must have pvp allowed.
If 1 player is not allowed to PvP, the attack will be cancelled.
* Improve '/claimlist' command.
- Only trusted claims will be shown to users.
- Admins can use '/ignoreclaims' to see all claims.
- Fixed server crash if too many claims were listed.
- Fixed subdivision filter.
* Improve '/claimspawn' command.
- The command now takes the following arguments '/claimspawn [name] [player]'
Ex. If you want to spawn in a claim that you own named 'lair', you would enter '/claimspawn lair'
Ex. If you want to spawn in a claim owned by 'Mike' named 'stables', you would enter '/claimspawn stables mike'
* Improve flag definition defaults.
* Improve flag default configuration.
Fixes#51, Fixes#53, Fixes#54Fixes#55, Fixes#56, Fixes#57
* Fix claim inheritance.
* Fix getPermissionValue not continuing after matching contexts.
* Fix messages being sent to players during entity attacks.
* Fix item frame protection.
* Fix safe teleport being used for /claimspawn (temp fix)
* Fix safe teleport ending above nether.
* Fix PvP toggle not showing proper default value in /claiminfo.
* Fix a few issues with option GUI.
* Add /claimexpand <amount> [direction] and /claimcontract <amount> [direction] to resize claims without shovel.
* Add support for VehicleMoveEvent.
* Don't listen to InventoryOpenEvent. Handle inventory via interacts instead.
* Reset claim visuals on resize.
* Remove 'gd_claim_type' context as it is no longer needed.