Commit Graph

303 Commits

Author SHA1 Message Date
Evenprime
40f187b55c Reintroduced Performance measurement and fixed casting bug in
moveEventHandling
2011-11-08 16:15:16 +01:00
Evenprime
3ce696ee1f Nicer handling of events 2011-11-08 15:30:23 +01:00
Evenprime
ae8cacb97b Massive rewrite part 1: Inheritance between checks, less entanglement
between
components, introduce "NoCheatPlayer" class for easier access to data
and configuration
2011-11-06 21:08:22 +01:00
Evenprime
f04be42eb2 Removed "onliquid" check 2011-11-06 11:27:06 +01:00
Evenprime
fa1f7cfc06 Godmode check changes to tick counting (more permissive now)
Permission sorting in output of "nocheat permlist" improved (again)
2011-11-02 19:26:26 +01:00
Evenprime
666a52bf73 Minor changes to default settings of new blockplace.direction check 2011-10-30 20:41:11 +01:00
Evenprime
04ec82eef6 Fix cancelling of bukkit task, moving around some things, use
"SimpleLocation" instead of Block in blockplaced checks.
2011-10-30 20:35:59 +01:00
Evenprime
99a197607b Removed blockplace.noswing check, because it causes problems
Added blockplace.direction check
2011-10-30 20:15:03 +01:00
Evenprime
71b53892c4 Added missing output for "active checks per world" 2011-10-30 19:03:00 +01:00
Evenprime
ad6b7b49a1 Sort permissions for permlist command alphabetically 2011-10-30 18:59:25 +01:00
Evenprime
b6d6ea58f4 Implemented NoSwing checks for blockbreak, blockplace and fight 2011-10-30 18:56:29 +01:00
Evenprime
a1286cb966 Minor safety improvement for godmode check 2011-10-30 17:29:45 +01:00
Evenprime
70d5bc48f2 Dead people are ignored by the godmode check 2011-10-26 16:39:00 +02:00
Evenprime
de16694698 Remove "timedEventManager" task when disabled, avoid using
"server.getOnlinePlayers()" because it's a performance hog.
Updated plugin.yml
2011-10-25 18:58:35 +02:00
Evenprime
d31525ba3a new check "timed.godmode" with config etc. 2011-10-25 17:32:10 +02:00
Evenprime
67b5505d04 Prevent amplification of violation level for moving check(s) in case
of only logging violations instead of cancelling them.
2011-10-23 21:20:17 +02:00
Evenprime
15e5367175 Make removal of unused playerdata more predictable and independent of
JOIN/LEAVE events.
2011-10-23 16:05:18 +02:00
Evenprime
a6ae2d1e90 Don't allow people to hit themself with close-combat weapons/punches
Some changes to default config (again).
2011-10-22 17:03:45 +02:00
Evenprime
3a0413b082 more little improvements and changed default configuration 2011-10-21 21:22:45 +02:00
Evenprime
0687d6c78c Lots of minor optimizations to avoid creation of new objects if not
necessary and stop referencing bukkit objects beyond the scope of
events.
2011-10-21 20:14:21 +02:00
Evenprime
0225c73a51 Respect the "MobEffect" speed increase for players (for compatibility
with Heroes plugin).
2011-10-21 16:03:20 +02:00
Evenprime
e9aceb4fef Changed some default settings 2011-10-20 16:45:41 +02:00
Evenprime
247e5d082b Prevent sprinting if food level is below 6. More descriptive error
message for runfly check
2011-10-20 15:20:17 +02:00
Evenprime
2b4eccf4a1 Move stuff out of NoCheat.java into seperate classes 2011-10-19 18:12:35 +02:00
Evenprime
ca2da0d6b4 Lag detection in seperate thread, bugfix for blockbreak direction
check and code refactoring to reduce complexity
2011-10-19 17:34:59 +02:00
Evenprime
d917242683 spamcheck message/command whitelist 2011-10-18 15:58:14 +02:00
Evenprime
3fc80cbad2 minor change 2011-10-18 15:01:42 +02:00
Evenprime
08ef299290 Colors! And getting kicked for extensive (command) spamming by default
now
2011-10-17 21:22:26 +02:00
Evenprime
c87f99262e Expanded the idea of having timeouts to the blockbreak direction
check.
2011-10-17 20:18:54 +02:00
Evenprime
2c27063b75 Some refactoring to lessen class dependencies, reduce number of
parameters and duplicate code
2011-10-16 19:57:05 +02:00
Evenprime
14642564b6 Fixed typo in config "alkingspeedlimit"->"walkingspeedlimit" 2011-10-15 16:05:36 +02:00
Evenprime
9bbdfc59da Make fight.direction check violation level depend on how far off
players were with their hits vs. their line of sight.
2011-10-15 15:48:58 +02:00
Evenprime
a0024d0737 Refactoring, code cleanup, moved executionHistories to "data" 2011-10-14 18:44:56 +02:00
Evenprime
0b04b7d43f Further refined default settings to reduce log spam 2011-10-14 16:25:40 +02:00
Evenprime
bbec08d34d Get rid of the own implementation of ConsoleCommandSender in favour of
using the servers ConsoleCommandSender.
2011-10-14 16:04:16 +02:00
Evenprime
033fad0f54 Only remove part of the data for players immediatly after they logout,
and keep the rest for 1 minute in case they come back.
2011-10-14 15:56:24 +02:00
Evenprime
9a7bffcc1f Further configuration options for the fight.direction check 2011-10-14 15:19:13 +02:00
Evenprime
37e9f2ff62 Make fight.direction check depend (partly) on entity dimensions 2011-10-13 23:32:33 +02:00
Evenprime
bcf0b89915 Basic fight.direction check to identify "kill-aura"/"forcefield" hacks 2011-10-13 14:55:48 +02:00
Evenprime
ae86381ade New command "nocheat performance" to display performance stats
Minor code cleanup
2011-10-11 18:21:39 +02:00
Evenprime
6a5a9e0834 Moved and renamed "ActionManager" to "ActionMapper", as that's what it
does
2011-10-11 16:12:32 +02:00
Evenprime
747e5bcdce Another round of code cleaning, simplification
Fixed nocheat reload command to give feedback and clear critical data
Remove stored data when a player disconnects
2011-10-10 19:27:45 +02:00
Evenprime
4309c70a39 reset data objects too when using "nocheat reload" 2011-10-10 02:49:41 +02:00
Evenprime
7186f26504 give positive feedback if the "reload" command was used 2011-10-10 02:37:40 +02:00
Evenprime
e93f501271 Removed player interact infinite durability check, as the exploit is
now fixed by bukkit itself.
2011-10-10 02:20:20 +02:00
Evenprime
a8342b0681 Complete rewrite of internal configuration and action execution system
for performance
removed noclip check,  itemdrop check andgui editor
2011-10-10 02:00:47 +02:00
Evenprime
3d28e5738f - Refined "nofall" check, to only "punish" for the perceived
difference in fall distances
- slightly modified falldamage calculation in general, to always count
the "last step" as part of the fall (fixes a loophole that could be
used for bypassing the nofall check)
- replaced default nofall damage multiplier with 120 (was 200)
2011-10-03 18:23:33 +02:00
Evenprime
e67a1f2c0c Fixed spamcheck + also count commands 2011-10-02 17:07:29 +02:00
Evenprime
75050efbbd Option to automatically identify "creative" mode or not for flying
Option to also check "instant-breaking" blocks for
blockbreak.direction
2011-10-02 08:14:03 +02:00
Evenprime
3895ff029f Add command "/nocheat permlist" to display the effective permissions
of a certain player.
2011-09-26 20:07:59 +02:00
Evenprime
6f56ae77a8 Update to 7.0a 2011-09-25 11:11:47 +02:00
Evenprime
8b5f26f4b1 Find out what name the "isSprinting()" method has at runtime 2011-09-25 11:01:17 +02:00
Evenprime
dad338db65 fix onliquid check
clear internal fall damage counter if players get new velocity
assigned
2011-09-25 10:33:42 +02:00
Evenprime
4569546b3a - Updated permissions descriptions to simpler format
- more info from "onliquid" check
- fixed bug in "chat.spam" check
2011-09-22 19:44:08 +02:00
Evenprime
d435f7ab3c Enabled blockbreak.distance check for creative mode again, because the
server doesn't handle it.
2011-09-21 20:00:56 +02:00
Evenprime
e63d90e4cd Modified nofall check. Let the game decide if and when to do the
damage, we just set the "fallDistance".
2011-09-20 18:41:15 +02:00
Evenprime
de4acaa8c7 Adapted name of nofall action to better reflect what it does (deal
damage)
2011-09-19 20:31:31 +02:00
Evenprime
33bb52b46d Update "check" list 2011-09-19 20:23:45 +02:00
Evenprime
3724525f89 Final changes and adaptations for the new nofall check 2011-09-19 20:20:18 +02:00
Evenprime
1ac3c524e5 NoFallCheck implementation 2011-09-19 19:28:56 +02:00
Evenprime
41a09ea5ae + Refactoring of movement check to be more clear about what it does
+ Workarounds for bug in Minecraft related to jumping while sprinting
+ potential workarounds for plugins that cancel
  teleportation-related events on "monitor" level
+ fix a bug that would allow a player to fly at the same level of
height infinitely
+ Deactivate blockbreak.reach check for players in creative mode
2011-09-17 15:28:19 +02:00
Evenprime
3e344be924 Players that are in creative mode are always allowed to fly with
default "creative-mode-speed".
2011-09-16 16:05:42 +02:00
Evenprime
3943812b8c Rewritten "onliquid" check to maybe avoid problems some people have 2011-09-15 22:02:54 +02:00
Evenprime
248a4867a6 + rudimentary support for sprinting players 2011-09-15 13:28:58 +02:00
Evenprime
d280bc4f7d + option to turn world-check-list on startup on or off 2011-09-15 13:03:53 +02:00
Evenprime
80b3718993 Move chat.spam check from "high" to "lowest" listener level, to
support HeroChat and similar.
2011-09-14 15:06:37 +02:00
Evenprime
8442194f3c Fix missing option descriptions + fix formatting of plugin.yml 2011-09-12 00:22:56 +02:00
Evenprime
0264eb97d5 Display which checks are active in which world on startup 2011-09-11 20:17:51 +02:00
Evenprime
1480ebb3db New check "chat.spam" with configuration and permissions 2011-09-11 19:07:38 +02:00
Evenprime
ad92e67256 Fix (harmless) NPE in case of portal usage with disabled nether. 2011-09-10 18:53:16 +02:00
Evenprime
fbd078209c Prevent dupe exploit in combination with .drop protection 2011-09-07 17:37:47 +02:00
Evenprime
5b56fc7302 - Some code cleanup
- measure serverside lag in a seperate thread, once per second
- (Server) lag resistant "more packets" check
- minor adjustments to default config settings
- fixed a bug that would deactivate the durability check if the
morepackets check got deactivated
2011-09-03 19:05:59 +02:00
Evenprime
c0a124ac61 Create folders for action-files, if they don't exist yet 2011-09-03 01:33:45 +02:00
Evenprime
0283ded357 - Respect -p parameter of craftbukkit (plugin directory)
- "logfile" config option is now relative to the Nocheat/ folder,
instead of relative to the craftBukkit folder.
- new check blockplace.reach: limit distance at which blocks may be
placed
- new check blockplace.liquid: don't allow block placing onto liquids
- new permission nodes and config options for the new checks
2011-09-02 19:33:32 +02:00
Evenprime
848d2b3623 Added infinite durability hack check
Deactivated parts of the NoClip check, until I can work on it
2011-09-01 14:08:48 +02:00
Evenprime
92620c4fd4 NoCheat 2.0 initial Commit 2011-08-31 15:26:07 +02:00
Evenprime
6d0da77e7d Use SuperPerms if "Permissions" plugin isn't found 2011-08-23 22:42:36 +02:00
Evenprime
911d62a411 Workaround for placing blocks below yourself 2011-08-22 13:39:03 +02:00
Evenprime
6a7e7d239f Try to make speedhack ignore "cancelled" move events. 2011-08-21 14:37:21 +02:00
Evenprime
0284f5be3f More stuff for infinitedurability check: cancel using of items, choose
if to log or not. Only log once every 5 seconds.
2011-08-20 22:46:24 +02:00
Evenprime
c207f6ce94 Fix the fix for cancelled move events. Rather use the real player
location than the faulty "from" location as a new setback point.
2011-08-20 22:10:13 +02:00
Evenprime
bc35207828 Detect and kick players that activate the infinite durability hack 2011-08-20 21:33:47 +02:00
Evenprime
624e04393f Fixed behaviour of ladders that don't fully connect to the ground 2011-08-20 20:00:43 +02:00
Evenprime
d23f38ebd1 Fixed water on top of player behaviour + Fixed behaviour in case of
cancelled move-events
2011-08-20 15:51:55 +02:00
Evenprime
6033ee47e5 Fixed fences and halfblocks behaviour + make "enforceteleport" true by
default
2011-08-19 20:39:40 +02:00
Evenprime
f13c35ed59 Fixed movement check to reduce false positives/increase accuracy
(again)
2011-08-17 17:01:24 +02:00
Evenprime
d9985e1721 Fix false positives when jumping down half-blocks/stairs 2011-08-17 14:10:22 +02:00
Evenprime
3d338d5a65 Fixed a NPE with Nether portals in case that nether=false and
therefore the "to" location is null
2011-08-16 23:23:19 +02:00
Evenprime
0afa1d90f7 Display message(s) of the day before loading the rest of the plugin. 2011-08-09 18:39:27 +02:00
Evenprime
7e0721da98 Removed no longer needed workarounds + lots of code formatting 2011-08-09 15:58:05 +02:00
Evenprime
33e9c46716 Updated for CB #1046. Use new PlayerVelocity event + adapt to new
player move events + use new method to find out if "allow-flight" was
set.
2011-08-09 08:32:37 +02:00
Evenprime
91c77a1aab Removed redundant code, made waterelevators option work again 2011-08-08 20:51:20 +02:00
Evenprime
5485f1e090 Fix bug related to beds and make flying/jumping check a bit more
precise.
2011-08-08 18:25:19 +02:00
Evenprime
c08e8f0edf Fixed loophole that would allow players to bypass NoCheat for one move
when leaving vehicles.
2011-07-26 19:43:21 +02:00
Evenprime
6bdec962b2 Fix for strange bug preventing people (sometimes) from walking down
over ledges/stairs.
Changed behaviour if players are allowed to fly but seem to fly too
fast.
2011-07-23 19:42:38 +02:00
Evenprime
b8e3aeabd4 Consider all unknown blocks as "Solid" instead of "Nonsolid" 2011-07-23 14:26:20 +02:00
Evenprime
cd99a78718 Added new Permissions support, and defined permissions in plugin.yml
Added Tips-and-Tricks on startup
2011-07-18 17:18:26 +02:00
Evenprime
c438eee164 Option to set movement speed limits 2011-07-17 17:16:08 +02:00
Evenprime
ee1ae892eb Prevent the creation of new tasks while disabling the plugin 2011-07-17 07:45:38 +02:00
Evenprime
c5ec73b1f4 Fixed compatibility with Superjump plugin (and reduced false positives
in other cases)
2011-07-16 15:10:48 +02:00