Evenprime
0687d6c78c
Lots of minor optimizations to avoid creation of new objects if not
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necessary and stop referencing bukkit objects beyond the scope of
events.
2011-10-21 20:14:21 +02:00
Evenprime
0225c73a51
Respect the "MobEffect" speed increase for players (for compatibility
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with Heroes plugin).
2011-10-21 16:03:20 +02:00
Evenprime
e9aceb4fef
Changed some default settings
2011-10-20 16:45:41 +02:00
Evenprime
247e5d082b
Prevent sprinting if food level is below 6. More descriptive error
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message for runfly check
2011-10-20 15:20:17 +02:00
Evenprime
2b4eccf4a1
Move stuff out of NoCheat.java into seperate classes
2011-10-19 18:12:35 +02:00
Evenprime
ca2da0d6b4
Lag detection in seperate thread, bugfix for blockbreak direction
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check and code refactoring to reduce complexity
2011-10-19 17:34:59 +02:00
Evenprime
d917242683
spamcheck message/command whitelist
2011-10-18 15:58:14 +02:00
Evenprime
3fc80cbad2
minor change
2011-10-18 15:01:42 +02:00
Evenprime
08ef299290
Colors! And getting kicked for extensive (command) spamming by default
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now
2011-10-17 21:22:26 +02:00
Evenprime
c87f99262e
Expanded the idea of having timeouts to the blockbreak direction
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check.
2011-10-17 20:18:54 +02:00
Evenprime
2c27063b75
Some refactoring to lessen class dependencies, reduce number of
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parameters and duplicate code
2011-10-16 19:57:05 +02:00
Evenprime
14642564b6
Fixed typo in config "alkingspeedlimit"->"walkingspeedlimit"
2011-10-15 16:05:36 +02:00
Evenprime
9bbdfc59da
Make fight.direction check violation level depend on how far off
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players were with their hits vs. their line of sight.
2011-10-15 15:48:58 +02:00
Evenprime
a0024d0737
Refactoring, code cleanup, moved executionHistories to "data"
2011-10-14 18:44:56 +02:00
Evenprime
0b04b7d43f
Further refined default settings to reduce log spam
2011-10-14 16:25:40 +02:00
Evenprime
bbec08d34d
Get rid of the own implementation of ConsoleCommandSender in favour of
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using the servers ConsoleCommandSender.
2011-10-14 16:04:16 +02:00
Evenprime
033fad0f54
Only remove part of the data for players immediatly after they logout,
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and keep the rest for 1 minute in case they come back.
2011-10-14 15:56:24 +02:00
Evenprime
9a7bffcc1f
Further configuration options for the fight.direction check
2011-10-14 15:19:13 +02:00
Evenprime
37e9f2ff62
Make fight.direction check depend (partly) on entity dimensions
2011-10-13 23:32:33 +02:00
Evenprime
bcf0b89915
Basic fight.direction check to identify "kill-aura"/"forcefield" hacks
2011-10-13 14:55:48 +02:00
Evenprime
ae86381ade
New command "nocheat performance" to display performance stats
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Minor code cleanup
2011-10-11 18:21:39 +02:00
Evenprime
6a5a9e0834
Moved and renamed "ActionManager" to "ActionMapper", as that's what it
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does
2011-10-11 16:12:32 +02:00
Evenprime
747e5bcdce
Another round of code cleaning, simplification
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Fixed nocheat reload command to give feedback and clear critical data
Remove stored data when a player disconnects
2011-10-10 19:27:45 +02:00
Evenprime
4309c70a39
reset data objects too when using "nocheat reload"
2011-10-10 02:49:41 +02:00
Evenprime
7186f26504
give positive feedback if the "reload" command was used
2011-10-10 02:37:40 +02:00
Evenprime
e93f501271
Removed player interact infinite durability check, as the exploit is
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now fixed by bukkit itself.
2011-10-10 02:20:20 +02:00
Evenprime
a8342b0681
Complete rewrite of internal configuration and action execution system
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for performance
removed noclip check, itemdrop check andgui editor
2011-10-10 02:00:47 +02:00
Evenprime
3d28e5738f
- Refined "nofall" check, to only "punish" for the perceived
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difference in fall distances
- slightly modified falldamage calculation in general, to always count
the "last step" as part of the fall (fixes a loophole that could be
used for bypassing the nofall check)
- replaced default nofall damage multiplier with 120 (was 200)
2011-10-03 18:23:33 +02:00
Evenprime
e67a1f2c0c
Fixed spamcheck + also count commands
2011-10-02 17:07:29 +02:00
Evenprime
75050efbbd
Option to automatically identify "creative" mode or not for flying
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Option to also check "instant-breaking" blocks for
blockbreak.direction
2011-10-02 08:14:03 +02:00
Evenprime
3895ff029f
Add command "/nocheat permlist" to display the effective permissions
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of a certain player.
2011-09-26 20:07:59 +02:00
Evenprime
6f56ae77a8
Update to 7.0a
2011-09-25 11:11:47 +02:00
Evenprime
8b5f26f4b1
Find out what name the "isSprinting()" method has at runtime
2011-09-25 11:01:17 +02:00
Evenprime
dad338db65
fix onliquid check
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clear internal fall damage counter if players get new velocity
assigned
2011-09-25 10:33:42 +02:00
Evenprime
4569546b3a
- Updated permissions descriptions to simpler format
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- more info from "onliquid" check
- fixed bug in "chat.spam" check
2011-09-22 19:44:08 +02:00
Evenprime
d435f7ab3c
Enabled blockbreak.distance check for creative mode again, because the
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server doesn't handle it.
2011-09-21 20:00:56 +02:00
Evenprime
e63d90e4cd
Modified nofall check. Let the game decide if and when to do the
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damage, we just set the "fallDistance".
2011-09-20 18:41:15 +02:00
Evenprime
de4acaa8c7
Adapted name of nofall action to better reflect what it does (deal
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damage)
2011-09-19 20:31:31 +02:00
Evenprime
33bb52b46d
Update "check" list
2011-09-19 20:23:45 +02:00
Evenprime
3724525f89
Final changes and adaptations for the new nofall check
2011-09-19 20:20:18 +02:00
Evenprime
1ac3c524e5
NoFallCheck implementation
2011-09-19 19:28:56 +02:00
Evenprime
41a09ea5ae
+ Refactoring of movement check to be more clear about what it does
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+ Workarounds for bug in Minecraft related to jumping while sprinting
+ potential workarounds for plugins that cancel
teleportation-related events on "monitor" level
+ fix a bug that would allow a player to fly at the same level of
height infinitely
+ Deactivate blockbreak.reach check for players in creative mode
2011-09-17 15:28:19 +02:00
Evenprime
3e344be924
Players that are in creative mode are always allowed to fly with
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default "creative-mode-speed".
2011-09-16 16:05:42 +02:00
Evenprime
3943812b8c
Rewritten "onliquid" check to maybe avoid problems some people have
2011-09-15 22:02:54 +02:00
Evenprime
248a4867a6
+ rudimentary support for sprinting players
2011-09-15 13:28:58 +02:00
Evenprime
d280bc4f7d
+ option to turn world-check-list on startup on or off
2011-09-15 13:03:53 +02:00
Evenprime
80b3718993
Move chat.spam check from "high" to "lowest" listener level, to
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support HeroChat and similar.
2011-09-14 15:06:37 +02:00
Evenprime
8442194f3c
Fix missing option descriptions + fix formatting of plugin.yml
2011-09-12 00:22:56 +02:00
Evenprime
0264eb97d5
Display which checks are active in which world on startup
2011-09-11 20:17:51 +02:00
Evenprime
1480ebb3db
New check "chat.spam" with configuration and permissions
2011-09-11 19:07:38 +02:00
Evenprime
ad92e67256
Fix (harmless) NPE in case of portal usage with disabled nether.
2011-09-10 18:53:16 +02:00
Evenprime
fbd078209c
Prevent dupe exploit in combination with .drop protection
2011-09-07 17:37:47 +02:00
Evenprime
5b56fc7302
- Some code cleanup
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- measure serverside lag in a seperate thread, once per second
- (Server) lag resistant "more packets" check
- minor adjustments to default config settings
- fixed a bug that would deactivate the durability check if the
morepackets check got deactivated
2011-09-03 19:05:59 +02:00
Evenprime
c0a124ac61
Create folders for action-files, if they don't exist yet
2011-09-03 01:33:45 +02:00
Evenprime
0283ded357
- Respect -p parameter of craftbukkit (plugin directory)
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- "logfile" config option is now relative to the Nocheat/ folder,
instead of relative to the craftBukkit folder.
- new check blockplace.reach: limit distance at which blocks may be
placed
- new check blockplace.liquid: don't allow block placing onto liquids
- new permission nodes and config options for the new checks
2011-09-02 19:33:32 +02:00
Evenprime
848d2b3623
Added infinite durability hack check
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Deactivated parts of the NoClip check, until I can work on it
2011-09-01 14:08:48 +02:00
Evenprime
92620c4fd4
NoCheat 2.0 initial Commit
2011-08-31 15:26:07 +02:00
Evenprime
6d0da77e7d
Use SuperPerms if "Permissions" plugin isn't found
2011-08-23 22:42:36 +02:00
Evenprime
911d62a411
Workaround for placing blocks below yourself
2011-08-22 13:39:03 +02:00
Evenprime
6a7e7d239f
Try to make speedhack ignore "cancelled" move events.
2011-08-21 14:37:21 +02:00
Evenprime
0284f5be3f
More stuff for infinitedurability check: cancel using of items, choose
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if to log or not. Only log once every 5 seconds.
2011-08-20 22:46:24 +02:00
Evenprime
c207f6ce94
Fix the fix for cancelled move events. Rather use the real player
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location than the faulty "from" location as a new setback point.
2011-08-20 22:10:13 +02:00
Evenprime
bc35207828
Detect and kick players that activate the infinite durability hack
2011-08-20 21:33:47 +02:00
Evenprime
624e04393f
Fixed behaviour of ladders that don't fully connect to the ground
2011-08-20 20:00:43 +02:00
Evenprime
d23f38ebd1
Fixed water on top of player behaviour + Fixed behaviour in case of
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cancelled move-events
2011-08-20 15:51:55 +02:00
Evenprime
6033ee47e5
Fixed fences and halfblocks behaviour + make "enforceteleport" true by
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default
2011-08-19 20:39:40 +02:00
Evenprime
f13c35ed59
Fixed movement check to reduce false positives/increase accuracy
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(again)
2011-08-17 17:01:24 +02:00
Evenprime
d9985e1721
Fix false positives when jumping down half-blocks/stairs
2011-08-17 14:10:22 +02:00
Evenprime
3d338d5a65
Fixed a NPE with Nether portals in case that nether=false and
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therefore the "to" location is null
2011-08-16 23:23:19 +02:00
Evenprime
0afa1d90f7
Display message(s) of the day before loading the rest of the plugin.
2011-08-09 18:39:27 +02:00
Evenprime
7e0721da98
Removed no longer needed workarounds + lots of code formatting
2011-08-09 15:58:05 +02:00
Evenprime
33e9c46716
Updated for CB #1046 . Use new PlayerVelocity event + adapt to new
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player move events + use new method to find out if "allow-flight" was
set.
2011-08-09 08:32:37 +02:00
Evenprime
91c77a1aab
Removed redundant code, made waterelevators option work again
2011-08-08 20:51:20 +02:00
Evenprime
5485f1e090
Fix bug related to beds and make flying/jumping check a bit more
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precise.
2011-08-08 18:25:19 +02:00
Evenprime
c08e8f0edf
Fixed loophole that would allow players to bypass NoCheat for one move
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when leaving vehicles.
2011-07-26 19:43:21 +02:00
Evenprime
6bdec962b2
Fix for strange bug preventing people (sometimes) from walking down
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over ledges/stairs.
Changed behaviour if players are allowed to fly but seem to fly too
fast.
2011-07-23 19:42:38 +02:00
Evenprime
b8e3aeabd4
Consider all unknown blocks as "Solid" instead of "Nonsolid"
2011-07-23 14:26:20 +02:00
Evenprime
cd99a78718
Added new Permissions support, and defined permissions in plugin.yml
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Added Tips-and-Tricks on startup
2011-07-18 17:18:26 +02:00
Evenprime
c438eee164
Option to set movement speed limits
2011-07-17 17:16:08 +02:00
Evenprime
ee1ae892eb
Prevent the creation of new tasks while disabling the plugin
2011-07-17 07:45:38 +02:00
Evenprime
c5ec73b1f4
Fixed compatibility with Superjump plugin (and reduced false positives
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in other cases)
2011-07-16 15:10:48 +02:00
Evenprime
68591702cb
Another potential fix for spawn problems
2011-07-15 21:37:48 +02:00
Evenprime
978afb76cf
Added option to set time between summaries
2011-07-14 06:53:44 +02:00
Evenprime
243cea5102
Fixed respawning (again)
2011-07-13 01:15:10 +02:00
Evenprime
ad78a91aab
Fixed some problematic cases with teleports
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Replaced flight-check completely with newer version
Fixed descriptions.txt file not getting automatically generated as
promised
2011-07-11 15:34:32 +02:00
Evenprime
0dea0c0285
further refinement of threshold values for moving check
2011-07-10 11:41:37 +02:00
Evenprime
62592a3580
Fixed moving check to be much stricter on sprinting mods and similar
2011-07-10 11:23:55 +02:00
Evenprime
25ab6a6659
Added option to limit reach for block destruction + configuration file
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will get default values for missing boolean options instead of always
false.
2011-07-09 18:32:07 +02:00
Evenprime
be9a728eda
Custom commands can now execute plugin commands too + made nukeCheck
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a bit more reliable and faster
2011-07-09 16:14:20 +02:00
Evenprime
67c8ca13d1
Experimental "nuke" protection
2011-07-08 20:14:54 +02:00
Evenprime
8729400be5
Fixed Respawning
2011-07-05 16:29:19 +02:00
Evenprime
9406961f05
Fixed a rare exception in moving check if a teleport destination
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isn't in the same world as the player.
2011-07-04 00:27:57 +02:00
Evenprime
272f2d410c
Fixed teleports (for real this time) by completely rewriting how they
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are handled.
2011-07-03 13:06:17 +02:00
Evenprime
c3b6148245
Adapted to CB 950+: Fixed teleports, reduced false positives while
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moving/jumping around randomly.
2011-07-01 10:51:25 +02:00
Evenprime
a4bb515ee0
Potential fix(es) for flying after respawning
2011-06-30 13:30:00 +02:00
Evenprime
61d89d78d8
Removed Bedteleport check, workaround for bogusitems pickup check
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(bukkit has a nasty bug here), adapted moving and speedhack check for
new system.
2011-06-24 14:10:54 +02:00
Evenprime
669f730fd4
Fix for vehicles
2011-06-24 13:41:48 +02:00
Evenprime
ed14d23f25
Got rid of respawn and worldchanged workarounds in favour of more
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generic ways to handle that.
2011-06-19 12:17:20 +02:00
Evenprime
7598cecdc9
Fixed behaviour of new checkops options (was inverted before)
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Made speedhack check a bit less strict in case of server lag, and
server lag measurement more useful.
Made descriptions for options easier to use
2011-06-19 11:47:52 +02:00
Evenprime
65ed8d4da6
No longer replace the nice [keywords] with their e.g. ugly %3$.1f
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counterparts in the config file.
2011-06-18 18:15:05 +02:00