Commit Graph

190 Commits

Author SHA1 Message Date
Mike Primm 2cd033c808 Alter fully generated prediction to match 1.13.x worldgen behavior 2018-09-03 14:07:13 -05:00
Brettflan 20b4f5ed67 minor cleanup 2018-08-30 00:09:42 -05:00
Brett Flannigan 1b990c535b
Merge pull request #99 from Brokkonaut/master
Update for 1.13.1 by Brokkonaut
2018-08-29 23:50:05 -05:00
Brokkonaut efe0210387 Update to 1.13.1 2018-08-27 23:02:22 +02:00
Brokkonaut ad97e1f9de Add wooden buttons, double plants and beetroots to the safe blocks list 2018-08-23 04:58:05 +02:00
Brokkonaut 45ef28c8d3 Update for 1.13 + Some cleanup 2018-08-22 16:39:56 +02:00
Brettflan 69895a071d minor cleanup of last commit 2018-04-07 11:40:51 -05:00
Brett Flannigan 208169be49
Merge pull request #93 from joblo2213/master
Custom dynmap layer priority and hide by default
2018-04-07 11:35:40 -05:00
joblo.2213 bae30eb52f Make player priority and hide by default for dynmap marker set customizable 2018-04-07 18:03:36 +02:00
Brettflan d8d1b28b57 Release 1.8.7 - going ahead for boat bugfix since nothing else fixable has come up 2017-05-04 11:39:12 -05:00
Brettflan ed0c46a557 Fix for boat type being changed in Minecraft 1.9+ when knocked back from the border; note this breaks boat knockback for Minecraft versions older than 1.9 2016-11-29 03:13:06 -06:00
Brettflan c0d1772418 Release 1.8.6 2016-08-16 17:27:39 -05:00
Brettflan f9d89034b4 Merge branch 'master' of github.com:Brettflan/WorldBorder 2016-07-10 23:03:52 -05:00
Brettflan e64defbdeb suppress logging of border-checking task being "stopped" when the task is being restarted (which is done to make sure there's only one such task running at any time), to reduce potential confusion 2016-07-10 23:03:29 -05:00
Brett Flannigan c5df3417c8 Merge pull request #58 from Kagamul/master
fixes #57
2016-02-25 22:52:33 -06:00
Marcel Maryniak a762b95cfe fixes #57 2016-02-26 02:47:03 +01:00
Brett Flannigan 72c5deed28 Merge pull request #55 from Maximvdw/master
public percentage methods for fill and trim task
2016-01-16 03:43:22 -06:00
Maxim Van de Wynckel 895bec7061 public percentage methods for fill and trim task
Provides public methods to get the percentage for the fill and trim
task. These can be used by 3rd party plugins to get the calculated
percentage or get the values of the processed/total amount of chunks.

Possible usages I have in mind:
- Boss bar showing a progress of the fill task
- Action bar showing the status
- ...
2016-01-15 12:38:17 +01:00
Brett Flannigan 571daa669f Merge pull request #54 from Maximvdw/master
World Trim/Fill task start events
2016-01-13 01:25:34 -06:00
BuildTools dd4a8348be World Trim/Fill task start events 2016-01-12 20:47:10 +01:00
Brettflan 9abf6ff938 Release 1.8.5 2016-01-02 04:55:03 -06:00
Brettflan fd134e4527 Fix for minor bug in border knockback code for worlds that have a single layer bedrock base at Y level 1.
The bug was that locations at Y level 1 were never treated as safe locations for border knockback, even though they can be safe on a world which has only a flat 1-block height layer of bedrock at the bottom. For reference, normal worlds have multiple layers of bedrock at the bottom.
2016-01-02 04:54:10 -06:00
Brettflan 98c98b8618 minor style cleanup of last commit to match project style 2015-09-05 04:13:10 -05:00
Brett Flannigan cc72e40412 Merge pull request #50 from timafh/master
Adding WorldBorder Fill and Trim completion Events
2015-09-05 04:03:21 -05:00
timafh e42c5be1dc Adding WorldBorder Events 2015-09-04 20:20:27 +02:00
Brettflan a349063a74 Release 1.8.4
Also updated Spigot and Dynmap API version references, and one very minor bit of code cleanup.
2015-06-23 12:38:26 -05:00
Brettflan 99bfc689f2 Minor bit of code cleanup 2015-05-19 09:17:24 -05:00
Brett Flannigan dcea6c1a07 Merge pull request #46 from Gamealition/master
Option to prevent mob spawning outside world border
2015-05-19 09:06:27 -05:00
Roy Curtis 1320215c3f Proposed & implemented feature: prevent mob spawns outside of border, including:
- command `/we preventmobspawn`
- permission `worldborder.preventmobspawn`
- MobSpawnListener for cancelling spawns outside border

Changes outside of scope:
- prevent potential NPEs whilst disabling already-disabled preventblockplace and preventmobspawn
- added intelliJ IDE files to gitignore
2015-05-18 12:18:36 +01:00
Brett Flannigan c8edf9f898 Merge pull request #44 from ShadowRanger/master
Minor code formatting changes
2015-03-08 05:00:27 -05:00
Brettflan a107ee7e8a Release 1.8.3 - quick fix to remove "worldborder" command alias, which would replace vanilla /worldborder command 2015-03-07 16:20:42 -06:00
ShadowRanger a548578819 Minor code formatting changes
Updated some classes to ensure code formatting consistency is kept
throughout the entire project.
2015-03-02 11:37:01 +11:00
Brettflan c254442056 Release 1.8.2 - for Spigot builds for Minecraft 1.8+ 2015-03-01 10:23:34 -06:00
Brettflan c96672a9ec initial test update for MC 1.8 Spigot... fix for border check routine failing and spewing errors due to change in Bukkit.getServer().getOnlinePlayers() 2015-02-08 09:14:31 -06:00
Brettflan 211a40f893 minor tidying of preventblockplace 2014-11-26 04:14:09 -06:00
Brett Flannigan d2fbd83bd5 Merge pull request #39 from gipsy-king/prevent_block_place
add prevent-block-place option
2014-11-26 03:54:55 -06:00
gipsy 3028b3c7c6 add prevent-block-place option
Prevents players from placing blocks outside the world border. Default
off.

This is for the PrisonPearl plugin, where if a player is imprisoned in a
chest placed far enough outside the world border it becomes impossible
to break the chest and free the player.

The BlockPlaceEvent listener is only registered if the option is
enabled.
2014-11-25 21:33:51 +01:00
Brettflan 649efc25bb Release 1.8.1 - probably final release for Bukkit 2014-09-27 12:51:08 -05:00
Brettflan d38bfc3f30 When checking for +/- on radiusZ parameter, it was incorrectly checking the radiusX parameter instead; fixed 2014-06-17 05:53:02 -05:00
Brettflan 2c02a33275 minor cleanup and formatting changes to last commit, and added +/- info to radius command help 2014-06-17 05:48:11 -05:00
Brett Flannigan dc1d125552 Merge pull request #36 from Maximvdw/patch-1
Added + and - before radius as an optional char
2014-06-17 05:29:00 -05:00
Maxim Van de Wynckel 15f47118e8 Added + and - before radius as an optional char
This allows players to perform time based, vote based or donation based commands to increase the map size.
Examples:
1) Player votes, increase the map by 1 block
2) Player joins (more players) increase the map, Player is offline for X days decrease the map
3) Reached donation goal, increase the map
2014-06-15 10:50:27 +02:00
Brettflan 195c593879 Release 1.8.0 2014-05-30 19:15:36 -05:00
Brettflan 2984d9513f Changed bypass list to track UUIDs instead of names, in advance of changeable names in Minecraft 1.8.0+. There might be a slight delay in response now when running the /wb bypasslist command, and when running the /wb bypass command on a player who is not online. This is because the Mojang UUID lookup server must be queried in those cases. This may be handled better in a future update if/when Bukkit provides methods for caching and looking up that information.
The UUID/player name lookup code I've used is by evilmidget38, from: http://forums.bukkit.org/threads/player-name-uuid-fetcher.250926/

NOTE: if you have a bypass list saved, it will be wiped when you first run this update. The wipe will only happen once, as it is a safety precaution.
2014-05-28 11:13:16 -05:00
Brettflan 1698548fb5 completion message for Fill process now indicates which world it was running on 2014-05-13 08:02:23 -05:00
Brettflan 6e65b00712 Release 1.7.9 (Beta)
This is marked as a beta to be on the safe side due to the overhaul of the entire command system. I've tested every command both through the server console and in-game, but it's certainly possible I missed a bug or two somewhere in there.
2014-03-19 09:02:10 -05:00
Brettflan abdfeda774 Workaround fix for players who have a passenger (pet riding their head or whatever) being able to bypass borders. This is due to a CraftBukkit issue (bug really, but whatever) where all teleportation fails silently if the entity attempted to be teleported has a rider/passenger.
Normally players can't have anything riding them, but various plugins make that possible for pets or similar, as unwise as that may currently be with the CraftBukkit teleportation problems outlined above.

I finally set aside some time to add and test this workaround out using EchoPet to make sure it actually works.
2014-03-12 04:50:59 -05:00
Brettflan b8735aded0 Made "whoosh" effect default to on, as it's a nice effect that I think most people would like. For some reason I thought I'd already done this long ago.
Also a few more bits of code improvement.
2014-03-10 22:40:52 -05:00
Brettflan 1faccf0a25 New command: /wb help [command] - get help on command usage. This provides further help for any specified command. Accordingly, help info has been added to every command. This info is also provided if there was an error with the command parameters passed to any given command.
Some further changes as well, including some minor code design improvement. As part of that, the root plugin's GetWorldBorder(String worldName) method has been deprecated and replaced with proper first-letter capitalization: getWorldBorder(String worldName).

All commands have now been tested in-game and through console, and a couple of remaining command bugs have been fixed.
2014-03-10 22:27:42 -05:00
Brettflan cd9ee900ae Major rework of command handling. This is mostly internal code changes rather than something noticeable to the end user, though on command input errors (wrong number or format of arguments, etc.) it will now have it show examples for the command the same as seen in the command list provided by the root wb command.
Replacing the monolithic and crude "if...else if...else if..." command handler in WBCommand.java with every command crammed in there, each command is now handled in a separate subclass in the new "com.wimbli.WorldBorder.cmd" package. This is inspired by the way the Factions plugin handles subclassed commands.

This is the first pass of the command handling rework. I still need to do some further testing, and I plan to further improve feedback for input errors to also show some basic help info along with the command examples.
2014-03-06 15:03:44 -06:00