BONNe
f3fe85ab2e
Fix issue when SettingsGUI did not display updated values.
2019-01-26 15:36:21 +02:00
BONNe
d3ae242716
Remove "CR" at the end of strings.
2019-01-26 15:19:09 +02:00
BONNe
586b076860
Fix issues when Description were to long to fit in window.
2019-01-26 14:46:03 +02:00
BONNe
d6a39b2600
Add completion blockage for un-deployed challenges.
2019-01-26 13:58:00 +02:00
BONNe
2a6127b0f6
Remove repeating blockage for Island Challenge type.
2019-01-26 13:53:49 +02:00
BONNe
ab22651425
Fix an issue when users could do challenges in other gamemodes.
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Fix an issue when users could complete challenges outside their island.
2019-01-26 13:47:56 +02:00
BONNe
a55a2f536e
Add Import Button
2019-01-26 13:17:59 +02:00
BONNe
01482b926b
Fix issue, when new challenges and levels were without world name.
2019-01-26 13:17:38 +02:00
BONNe
ca26fa0d8f
Add missing Language references.
2019-01-26 00:12:58 +02:00
BONNe
4b2f974b56
Add correct language references.
2019-01-26 00:12:42 +02:00
BONNe
087ee07f45
Add glowing effect on challenge level icons that are completed.
2019-01-25 00:59:06 +02:00
BONNe
089f09dd45
Implement ChallengeLevel completion rewards.
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Add methods isLevelDone() and addCompletedLevel() to ChallengesPlayerData object.
Add isLevelCompleted(), validateLevelCompletion() and setLevelComplete() to ChallengesManager.
Add check in TryToComplete after completing challenges first time.
2019-01-25 00:54:21 +02:00
BONNe
2a4b892ed7
Create EMPTY_RESULT variable to avoid so many new ChallengeResult object initializations.
2019-01-25 00:28:12 +02:00
BONNe
e0f38206aa
Add check on permission.
2019-01-25 00:20:33 +02:00
BONNe
0943a48c3c
Add Environment check when completing challenge.
2019-01-24 23:57:50 +02:00
BONNe
52b02e06bf
Rework TryToComplete class.
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Remove unnecessary code.
2019-01-24 23:29:56 +02:00
BONNe
1375d13ae4
Remove unused import.
2019-01-24 23:28:54 +02:00
BONNe
2734c70fc5
Add direct access to vaultHook and Level addon.
2019-01-24 23:28:25 +02:00
BONNe
e68c5b2773
Fix issue, when top command was not displayed in Description.
2019-01-23 21:50:10 +02:00
BONNe
96cb4488c3
Disable Money and Level buttons in admin panel, if EconomyPlugin or Level addon is missing.
2019-01-23 21:44:33 +02:00
BONNe
c3b87da88e
Add 2 new variables in ChallengesAddon:
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- economyProvided that indicate if there exist any EconomyPlugin.
- levelProvided that indicate if level addon is enabled.
2019-01-23 21:34:40 +02:00
BONNe
d3bf5a157f
Fix issue when Has_Island option in UserList did not show players if they have not done any challenge.
2019-01-23 20:46:04 +02:00
BONNe
22205265f6
Fix issue when UniqueID was not accepted. Logical error.
2019-01-23 20:36:50 +02:00
BONNe
3d0f01f2dd
Fix issue when icons cannot be changed via parse.
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Parser does not work with materials. Use materials directly instead.
2019-01-23 20:31:26 +02:00
BONNe
ca32c53510
Update To BentoBox 1.1
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Use new approach to hooking addons into game-mode.
2019-01-23 20:19:18 +02:00
BONNe
53da2d67c7
Fix logical error that opens all levels instead of locking them.
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WaiverAmount should be reducer, not from whom reduces.
2019-01-23 19:50:15 +02:00
BONNe
38fce9a4b0
Fix issue when Challenge and ChallengeLevel icons were stored with glowing effect and lore from admin panel.
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This issue happened because PanelItem overwrites ItemStack metaData.
It is fixed by returning clone of icon element instead of returning actual icon.
2019-01-23 19:49:13 +02:00
BONNe1704
9c4c5b7d86
Fix issue when Levels were not loaded with world name in unique ID.
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Fix crash that appears after renaming Level to Other challenge type.
2019-01-23 18:01:19 +02:00
BONNe1704
bf22a50124
Add ToDoes about Economy.
2019-01-23 17:33:51 +02:00
BONNe1704
590b3f114c
Rework ChallengesManager.
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Implement all methods that were only placeholders.
Remove all unnecessary old methods.
Implement new methods in all classes.
User and Admin command now opens new GUI.
2019-01-23 17:30:30 +02:00
BONNe1704
1bc6bb2b76
Move LevelStatus to utils, as it is more Util then necessary class object.
2019-01-23 16:34:37 +02:00
BONNe1704
f75e4e080c
Rework Challenge, ChallengeLevel and ChallengesPlayerData classes.
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Challenge now will not know their world, as it is not necessary.
Remove ICON type, as it is useless.
Rename Level to Other, as under it will be not only level things.
Rename slot to order, as it was weird that users could define slot but not order. Order is easier to understand and use.
ChallengesLevel now knows all their levels.
Each challenge level only will be for single world.
Rename some variables.
ChallengesPlayerData was just adapted with changes in challenges and level classes.
2019-01-23 16:33:33 +02:00
BONNe1704
dba5a44461
Rename Challenges and ChallengeLevels classes.
2019-01-23 16:09:38 +02:00
BONNe1704
59c0f6bfea
Deprecate all classes that are not necessary anymore.
2019-01-23 16:08:18 +02:00
BONNe
20dfc6a760
Perform LevelStatus improvements in ChallengesGUI.
2019-01-22 09:12:12 +02:00
BONNe
8711d7ad08
Rework Challenges Level Status checking.
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In previous code challenges level status holds information for next level. It is fixed now, and current implementation allows to get everything that is needed.
2019-01-22 09:10:13 +02:00
BONNe1704
10a5dc1940
Apply single GUI style to all admin GUIs.
2019-01-21 15:23:16 +02:00
BONNe1704
c78c690818
Remove item name from Border Items
2019-01-21 14:00:13 +02:00
BONNe1704
60789276be
Set all util guis to 45 element size.
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Add Glass Pane Borders to these guis.
2019-01-21 12:21:53 +02:00
BONNe
ce794d771c
Create ChallengesGUI that will be opened for users.
2019-01-21 00:01:26 +02:00
BONNe
d902e4b615
Add ability to move free challenges from start of the list to end of it.
2019-01-20 22:25:38 +02:00
BONNe
8143059e17
Add ManageEntitiesGUI and ManageBlocksGUI to EditChallengesGUI.
2019-01-20 19:35:08 +02:00
BONNe
a90f29e472
Add GUI that allows to edit required blocks.
2019-01-20 19:33:27 +02:00
BONNe
e9b20feac4
Remove unnecessary else if.
2019-01-20 19:29:55 +02:00
BONNe
7e3876f391
Fix issue when WALL_TORCH and WALL_SING was without icon.
2019-01-20 19:28:32 +02:00
BONNe
24646678bf
Remove code duplication.
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Material icon and Entities icon creation now are in GuiUtils class.
2019-01-20 17:54:51 +02:00
BONNe1704
7b0df2d5a7
Add Material to ItemStack transformation in GuiUtils class.
2019-01-20 16:12:20 +02:00
BONNe1704
0645f7cb11
Create new class GuiUtils that contains methods, that is frequently used and can be static.
2019-01-20 15:55:12 +02:00
BONNe
dadf907efb
Create SelectBlocksGUI that allows to select single Material that is block from GUI.
2019-01-20 11:54:40 +02:00
BONNe
3d5dbca422
Improves panel border creating method.
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Allow to change row count in panel and border material.
2019-01-19 23:48:38 +02:00