Mike Primm
|
756202affd
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Bump to 0.28
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2011-12-17 00:00:27 -06:00 |
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Mike Primm
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5dedf1d6e8
|
Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
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2011-12-17 13:18:43 +08:00 |
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Mike Primm
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96e4742bfe
|
Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
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2011-12-17 07:43:06 +08:00 |
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Mike Primm
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9c0f33bd3d
|
Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
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2011-12-17 07:26:31 +08:00 |
|
Mike Primm
|
4a3e95a118
|
Remove marker label field if label for marker is blank ("")
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2011-12-16 01:26:13 +08:00 |
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Mike Primm
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3c849b9d66
|
Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
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2011-12-16 01:26:13 +08:00 |
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Mike Primm
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5af670de61
|
Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg!
|
2011-12-16 00:09:48 +08:00 |
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Mike Primm
|
708f0b3c80
|
Make it so that blank label ("") on area marker disables popup on area
|
2011-12-15 23:54:45 +08:00 |
|
Mike Primm
|
102012aa91
|
Detect scaled models that yield full blocks, and optimize to solid
|
2011-12-15 15:04:17 +08:00 |
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Mike Primm
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ba2c3eac1c
|
Add support for cleanup of stale tiles (off edge of map)
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2011-12-15 13:26:09 +08:00 |
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Mike Primm
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8f66d34752
|
Make water blocks full blocks - big performance boost
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
03b280fe2d
|
Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
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2011-12-15 00:35:00 +08:00 |
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Mike Primm
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f7dedff413
|
Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
|
2011-12-15 00:02:37 +08:00 |
|
Mike Primm
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d5e1bc1b4d
|
Fix size/layout of player faces in chatbox
|
2011-12-12 02:20:32 +08:00 |
|
Mike Primm
|
ef16a13cd5
|
Bump to 0.27
|
2011-12-11 01:22:13 -06:00 |
|
Mike Primm
|
14ecd5f778
|
Fix rare boundary condition error
|
2011-12-11 13:54:38 +08:00 |
|
Mike Primm
|
05aa0960f2
|
Various performance and concurrency optimizations
|
2011-12-10 14:15:54 +08:00 |
|
Mike Primm
|
fd887b47b4
|
Add tiles-rendered-at-once setting, control update tile concurrency
|
2011-12-10 11:34:02 +08:00 |
|
Mike Primm
|
9bdf13e460
|
Add TopoHDShader for generating altitude based topology maps
|
2011-12-10 08:22:24 +08:00 |
|
Mike Primm
|
1b8fe6bba8
|
Scrub obsolete events from update queue (reduce traffic)
|
2011-12-09 13:23:16 +08:00 |
|
Mike Primm
|
aea2d29c98
|
Fix config hashcode inconsistency on world loads (UI reload loop in JSON mode)
|
2011-12-09 12:22:29 +08:00 |
|
Mike Primm
|
6a86b81417
|
Start optimize of update event handling
|
2011-12-08 16:14:51 +08:00 |
|
Mike Primm
|
6ee141cada
|
Revert to older Leaflet until zoom problem is worked out
|
2011-12-07 15:33:42 +08:00 |
|
Mike Primm
|
36b81768cd
|
Add tick list monitoring - deal with 1.0.0 getting behind when rendering
|
2011-12-07 15:33:42 +08:00 |
|
Mike Primm
|
3e4bc59834
|
Retire regions components (Residence, Towny, WorldGuard, Factions)
|
2011-12-05 14:58:17 +08:00 |
|
Mike Primm
|
4f2f968353
|
Move DynmapWebChatEvent to API
|
2011-12-05 14:17:04 +08:00 |
|
Mike Primm
|
b936e67a88
|
Add APIs for hide/show player and for player-oriented web chat input
|
2011-12-05 14:17:04 +08:00 |
|
Mike Primm
|
710f5eaa7d
|
Update leaflet - improves zoom in panning problem (better, not perfect)
|
2011-12-04 00:32:25 +08:00 |
|
Mike Primm
|
19f9733aab
|
Add 'fullrenderplayerlimit' - pause fullrender when number of active players reaches optional limit, resumes after
|
2011-12-03 13:17:26 +08:00 |
|
Mike Primm
|
de6b90784f
|
Add '/dynmap pause' command to pause/unpause full/radius and update rendering
|
2011-12-03 06:20:57 +08:00 |
|
Mike Primm
|
8f6982265a
|
Support checking banned IPs from external server proxied requests
|
2011-12-03 05:32:43 +08:00 |
|
Mike Primm
|
82318346c2
|
Add 'hidey' option to 'coord' component - option to show just X,Z
|
2011-12-03 04:32:25 +08:00 |
|
Mike Primm
|
893117d638
|
Work player marker layout - center icon on player location
|
2011-12-03 04:13:51 +08:00 |
|
Mike Primm
|
348a37af87
|
Add support for 8x8 and 32x32 marker icons (default still 16x16)
|
2011-12-01 15:24:19 +08:00 |
|
Mike Primm
|
52a09d41b4
|
Add more performance measurements
|
2011-12-01 15:24:19 +08:00 |
|
Mike Primm
|
edcf1cfd10
|
Make web UI reload when configuration changes, server restarts
|
2011-11-30 12:34:13 +08:00 |
|
Mike Primm
|
4af95f57df
|
Fix problem with hashfile code handling dots/periods in world names
|
2011-11-30 12:12:00 +08:00 |
|
Mike Primm
|
3ad67483ae
|
Turn off smoothing factor on area markers
|
2011-11-29 21:58:02 +08:00 |
|
Mike Primm
|
ba0d197e78
|
Merge remote branch 'upstream/master'
|
2011-11-28 20:53:38 -06:00 |
|
Mike Primm
|
047897d0b0
|
Make compass rose smaller on mobile device browsers
|
2011-11-29 10:52:15 +08:00 |
|
Mike Primm
|
a4056bc502
|
Bump to 0.26
|
2011-11-29 10:52:15 +08:00 |
|
FrozenCow
|
f13e91ad2b
|
Set worldCopyJump to false, just to be sure of future Leaflet updates.
|
2011-11-29 10:52:15 +08:00 |
|
FrozenCow
|
6d39aba001
|
Fixed locked on Y-axis (non continuous world).
|
2011-11-29 10:52:14 +08:00 |
|
Mike Primm
|
2781f47463
|
Merge remote branch 'origin/master'
|
2011-11-28 20:51:09 -06:00 |
|
Mike Primm
|
4992e92aab
|
Make compass rose smaller on mobile device browsers
|
2011-11-28 20:50:42 -06:00 |
|
Mike Primm
|
dc2dc578e9
|
Bump to 0.26
|
2011-11-28 20:50:13 -06:00 |
|
Mike Primm
|
176dbcf99f
|
Merge remote branch 'org.eclipse.jgit.transport.RemoteConfig@4424f1a9/leafletupdate'
|
2011-11-28 18:55:06 -06:00 |
|
Mike Primm
|
7c109f25c6
|
Make sure format of version-buildnum matches
|
2011-11-28 09:42:36 +08:00 |
|
Mike Primm
|
65a2a5670e
|
Add build number to version.js too
|
2011-11-28 09:36:39 +08:00 |
|
Mike Primm
|
e77c36c6f3
|
Make sure format of version-buildnum matches
|
2011-11-27 19:35:49 -06:00 |
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