Mike Primm
c2ee0ebd42
Add requestion option to trust client-provided name in sendMessage for
...
internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
244419d686
Fix reported traps in Armor calculation when armor is incomplete - not
...
sure how this didn't happen more - possibly bukkit behavior change?
2011-06-23 08:08:33 -05:00
Mike Primm
f722c6fdc8
Finish zoom out on normal and 'bigworld' mode, fix marker coordinates
2011-06-23 00:53:56 -05:00
Mike Primm
9db23444db
Fix problem with coordinate offsets due to negative coordinate walk on
...
kzedmaps
2011-06-22 17:24:12 -05:00
Mike Primm
8e102446fe
First pass UI support for extra zoom out levels
2011-06-22 16:43:41 -05:00
Mike Primm
e7e4406e77
Finish rest of zoom out core logic - still need to finish web UI
2011-06-22 13:56:21 -05:00
Mike Primm
bec1108fa1
Settable zoom out code - incomplete prototype
2011-06-22 08:27:21 -05:00
Mike Primm
a7c6a20dcc
Add support for visibleregions list for regions component - limit
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which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
2c3e8fbdc0
Fix reading of 'webpath' by Regions component - was reading its own
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config instead of top-level one
2011-06-20 17:33:01 -05:00
Mike Primm
e584e3202b
Add delay-retry loop for handling temporarily locked image file writes
2011-06-20 16:58:07 -05:00
Mike Primm
6efbf3a3df
Update biomecolored to support biome-type-based,
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biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
edf7d4f5c8
Add biome-based coloring option for surface map
2011-06-20 00:09:22 -05:00
Mike Primm
2bc9b410a6
Add support for throttling chunk load rate, spreading over ticks
2011-06-18 19:43:47 -05:00
Mike Primm
8b35f4d3b7
Alter 'textured' setting for flat map to have none/smooth/dither opts
2011-06-18 16:05:47 -05:00
Mike Primm
e18ab1a880
Add 'textured' option for Flat - matches color scheme tone better
2011-06-17 00:08:13 -05:00
Mike Primm
ffc08173b4
Add support for limiting visible areas on each world, selective fill
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of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
fa33977469
Log fullrender messages to commandsender, versus just log
2011-06-16 01:58:12 -05:00
Mike Primm
0b7bd72231
Merge remote branch 'upstream/master'
2011-06-15 01:40:42 -05:00
Mike Primm
b1d1075dfe
Add support for ChunkSnapshot API (CB860), maintain legacy support too
2011-06-15 01:27:59 -05:00
Mike Primm
9286cfff66
Add blockburn, snowform, leavesdecay render events
2011-06-13 23:19:02 -05:00
Mike Primm
2f22560f3d
Clean up warnings
2011-06-13 22:05:14 -05:00
Mike Primm
0cf7b4be9b
Add alternate directory structure to better support huge worlds
2011-06-13 21:43:02 -05:00
FrozenCow
864d815bc4
Changed version to 0.19.
2011-06-13 21:12:35 +02:00
mikeprimm
a827843365
Merge pull request #202 from MiLk/encoding
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Use unicode hexadecimal for specials characters
2011-06-12 19:56:24 -07:00
Mike Primm
e8a6bf46cf
Add support for hidewebchatip option, to replace webchat IP with alias
2011-06-12 19:35:53 -07:00
Mike Primm
40ee132277
Add support for using X-Forwarded-From for better proxy IP handling on
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webchat
2011-06-12 18:50:41 -07:00
MiLk
7cea521e97
Use unicode hexadecimal for specials characters
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Signed-off-by: MiLk <hello@emilienkenler.com>
2011-06-09 00:30:50 +02:00
Mike Primm
38163133cb
Have per-world control of sending player position and health, prevent
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player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
6a50b2ebcd
Add background color support per map, add skylands template default
2011-06-03 03:24:21 -05:00
Mike Primm
2d0b2ef63d
Hide player positions when on disabled worlds, add sendposition flat
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to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
0fdeee5177
Make sure all JSON/web text interactions are escaped and/or UTF-8
2011-06-02 00:20:25 -05:00
Mike Primm
3c793b5302
Merge remote branch 'origin/master'
2011-06-01 19:09:46 -05:00
Mike Primm
cf71b38259
Fix tile coord calculation for tile hash on kzed render - too sparse
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because not divided by tile dimensions (inconsistent with flat :<)
2011-06-01 19:08:53 -05:00
Mike Primm
68a78023c8
Add new block IDs, remove obsolete ones from colorschemes
2011-06-01 01:50:57 -05:00
Mike Primm
4af247593d
Improve transparency processing on flat map
2011-06-01 00:12:27 -05:00
Mike Primm
c4646dc299
Add transparency option on Flat and Surface map, fix file locks
2011-05-31 23:44:17 -05:00
Mike Primm
c48d06eec1
Add file access synchronization to prevent conflicting tile updates
2011-05-31 21:20:23 -05:00
Arthur Mayer
44cc1da227
fixed encoding (sorry)
2011-06-01 00:11:41 +02:00
Arthur Mayer
af51d8b7e0
added configurable suffix for webchat
2011-05-31 23:30:02 +02:00
Arthur Mayer
cd02926fb0
made webchat prefix to configurable
2011-05-31 23:10:16 +02:00
Mike Primm
aa7d80407f
Fix chatfile - shouldn't have changed this with last fix
2011-06-01 03:33:01 +08:00
Mike Primm
cbbea34859
Make JSON file updates more transactional - fix problem with read
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during updates (seen on flames server)
2011-05-31 14:01:12 -05:00
Mike Primm
d393ccf6e9
Add render statistics, support for tile hashcodes to stop non-updates
2011-05-31 00:33:54 -05:00
Mike Primm
d0bee6f030
Handle trap in Json handling if timestamp not specified
2011-05-30 10:45:58 -05:00
Mike Primm
840854aef0
Fix snow rendering on flat map
2011-05-30 10:16:56 -05:00
Mike Primm
09e1ebc972
Add 'sidebaropened' option to auto-pin sidebar
2011-05-30 09:56:10 -05:00
Mike Primm
c00bd077cb
Add support in web UI for automatic day/night cycle when night-and-day
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set for a given map.
2011-05-29 17:24:46 -05:00
Mike Primm
544283a650
More memory tuning on BufferedImage handling, workaround bukkit leak
2011-05-29 09:33:51 -05:00
Mike Primm
a25fcc0001
Create BufferedImage using our own buffer - allows faster pixel
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writing
2011-05-29 01:52:57 -05:00
Mike Primm
fc88dfad41
Fix boundary condition on height field - raw can be zero, function
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return value must not be. Also, fix debugger loading function.
2011-05-28 03:22:50 -05:00