Mike Primm
e2b55c3b54
Add some cleanup to help avoid exceptions on /reload and shutdown/disable
2011-06-29 01:37:09 -05:00
Mike Primm
2863dd0acc
Put timeout on read lock used by web server - make sure it can't be indefinite
2011-06-28 22:33:11 -05:00
Mike Primm
48fea32500
Tighten up lock release logic on I/O and other exceptions
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Make version in plugin.yml string so that 0.20 isn't 0.2
2011-06-28 22:13:42 -05:00
Mike Primm
f118ada39e
Fix 'visibleregions' option on JSON (gotta kill those parallel code
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paths at some point....)
2011-06-28 11:00:05 -05:00
FrozenCow
bf29c09522
Changed version to 0.20.
2011-06-27 21:44:12 +02:00
Jason Booth
d3b621f90b
Fix Security Exploit
2011-06-27 21:27:23 +02:00
FrozenCow
47620fe79e
Revert "Disallow .. in file path. Also logging, imports"
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This reverts commit 1bc275ea46
.
2011-06-27 21:26:52 +02:00
zeeZ
1bc275ea46
Disallow .. in file path. Also logging, imports
2011-06-27 22:48:39 +08:00
Mike Primm
b937c4bf38
Add option to have Dynmap STFU during start (verbose: false)
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Add softdep, authors, stats commands to plugin.yml
2011-06-26 14:31:40 -05:00
Mike Primm
39281188bc
Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
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Fix exception catching code in thread pool
2011-06-25 16:01:06 -05:00
Mike Primm
6dac7f0689
Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
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Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
Mike Primm
3674ba3786
Add support for now-functional chunk generate detection
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(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
Mike Primm
f3ac3d9be4
Another bigworld+isomaps+zoom-out fix - directory name inconsistency
2011-06-24 14:18:21 -05:00
Mike Primm
5bb3249dfe
Fix hash code problem with zoomed-out tiles - caused incomplete
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updates
2011-06-24 11:44:21 -05:00
Mike Primm
214fec208d
Add queued update triggers for zoom-out updates - deals with file time
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resolution issues on Linux (1 second is too long to be reliable)
2011-06-24 08:25:26 -05:00
Mike Primm
d63db655d8
More tuning on zoom-out, fix zoomout on bigworld on iso-maps
2011-06-24 02:46:16 -05:00
Mike Primm
c2ee0ebd42
Add requestion option to trust client-provided name in sendMessage for
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internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
244419d686
Fix reported traps in Armor calculation when armor is incomplete - not
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sure how this didn't happen more - possibly bukkit behavior change?
2011-06-23 08:08:33 -05:00
Mike Primm
f722c6fdc8
Finish zoom out on normal and 'bigworld' mode, fix marker coordinates
2011-06-23 00:53:56 -05:00
Mike Primm
9db23444db
Fix problem with coordinate offsets due to negative coordinate walk on
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kzedmaps
2011-06-22 17:24:12 -05:00
Mike Primm
8e102446fe
First pass UI support for extra zoom out levels
2011-06-22 16:43:41 -05:00
Mike Primm
e7e4406e77
Finish rest of zoom out core logic - still need to finish web UI
2011-06-22 13:56:21 -05:00
Mike Primm
bec1108fa1
Settable zoom out code - incomplete prototype
2011-06-22 08:27:21 -05:00
Mike Primm
a7c6a20dcc
Add support for visibleregions list for regions component - limit
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which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
2c3e8fbdc0
Fix reading of 'webpath' by Regions component - was reading its own
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config instead of top-level one
2011-06-20 17:33:01 -05:00
Mike Primm
e584e3202b
Add delay-retry loop for handling temporarily locked image file writes
2011-06-20 16:58:07 -05:00
Mike Primm
6efbf3a3df
Update biomecolored to support biome-type-based,
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biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
edf7d4f5c8
Add biome-based coloring option for surface map
2011-06-20 00:09:22 -05:00
Mike Primm
2bc9b410a6
Add support for throttling chunk load rate, spreading over ticks
2011-06-18 19:43:47 -05:00
Mike Primm
8b35f4d3b7
Alter 'textured' setting for flat map to have none/smooth/dither opts
2011-06-18 16:05:47 -05:00
Mike Primm
e18ab1a880
Add 'textured' option for Flat - matches color scheme tone better
2011-06-17 00:08:13 -05:00
Mike Primm
ffc08173b4
Add support for limiting visible areas on each world, selective fill
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of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
fa33977469
Log fullrender messages to commandsender, versus just log
2011-06-16 01:58:12 -05:00
Mike Primm
0b7bd72231
Merge remote branch 'upstream/master'
2011-06-15 01:40:42 -05:00
Mike Primm
b1d1075dfe
Add support for ChunkSnapshot API (CB860), maintain legacy support too
2011-06-15 01:27:59 -05:00
Mike Primm
9286cfff66
Add blockburn, snowform, leavesdecay render events
2011-06-13 23:19:02 -05:00
Mike Primm
2f22560f3d
Clean up warnings
2011-06-13 22:05:14 -05:00
Mike Primm
0cf7b4be9b
Add alternate directory structure to better support huge worlds
2011-06-13 21:43:02 -05:00
FrozenCow
864d815bc4
Changed version to 0.19.
2011-06-13 21:12:35 +02:00
mikeprimm
a827843365
Merge pull request #202 from MiLk/encoding
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Use unicode hexadecimal for specials characters
2011-06-12 19:56:24 -07:00
Mike Primm
e8a6bf46cf
Add support for hidewebchatip option, to replace webchat IP with alias
2011-06-12 19:35:53 -07:00
Mike Primm
40ee132277
Add support for using X-Forwarded-From for better proxy IP handling on
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webchat
2011-06-12 18:50:41 -07:00
MiLk
7cea521e97
Use unicode hexadecimal for specials characters
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Signed-off-by: MiLk <hello@emilienkenler.com>
2011-06-09 00:30:50 +02:00
Mike Primm
38163133cb
Have per-world control of sending player position and health, prevent
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player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
6a50b2ebcd
Add background color support per map, add skylands template default
2011-06-03 03:24:21 -05:00
Mike Primm
2d0b2ef63d
Hide player positions when on disabled worlds, add sendposition flat
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to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
0fdeee5177
Make sure all JSON/web text interactions are escaped and/or UTF-8
2011-06-02 00:20:25 -05:00
Mike Primm
3c793b5302
Merge remote branch 'origin/master'
2011-06-01 19:09:46 -05:00
Mike Primm
cf71b38259
Fix tile coord calculation for tile hash on kzed render - too sparse
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because not divided by tile dimensions (inconsistent with flat :<)
2011-06-01 19:08:53 -05:00
Mike Primm
68a78023c8
Add new block IDs, remove obsolete ones from colorschemes
2011-06-01 01:50:57 -05:00