Commit Graph

1385 Commits

Author SHA1 Message Date
mikeprimm
4678c53a48 Merge pull request #240 from mikeprimm/master
Add option to use visibilitylimits to define area to automatically prime chunk generation
2011-06-24 23:23:06 -07:00
Mike Primm
6dac7f0689 Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
mikeprimm
3310e07c9b Merge pull request #239 from mikeprimm/master
Add support for 'chunkgenerated' render trigger, now that CB has functional chunk generate events
2011-06-24 17:14:16 -07:00
Mike Primm
3674ba3786 Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
mikeprimm
f81dc8cdac Merge pull request #238 from mikeprimm/master
Fix bigworld+iso-maps+zoom-out issue with directory name logic inconsistency
2011-06-24 12:20:23 -07:00
Mike Primm
f3ac3d9be4 Another bigworld+isomaps+zoom-out fix - directory name inconsistency 2011-06-24 14:18:21 -05:00
mikeprimm
fcb865ea28 Merge pull request #237 from mikeprimm/master
Fix occasional broken zoom-out tiles due to hash code calculation error
2011-06-24 10:06:27 -07:00
Mike Primm
5bb3249dfe Fix hash code problem with zoomed-out tiles - caused incomplete
updates
2011-06-24 11:44:21 -05:00
mikeprimm
eb12834ee3 Merge pull request #236 from mikeprimm/master
Add invalidate events to zoom out processing - avoids problems with linux file time resolution
2011-06-24 06:32:20 -07:00
Mike Primm
214fec208d Add queued update triggers for zoom-out updates - deals with file time
resolution issues on Linux (1 second is too long to be reliable)
2011-06-24 08:25:26 -05:00
mikeprimm
ec948f980e Merge pull request #235 from mikeprimm/master
Add file hashing to reduce zoom-out tile recalc, fix bigworld support
2011-06-24 00:50:05 -07:00
Mike Primm
d63db655d8 More tuning on zoom-out, fix zoomout on bigworld on iso-maps 2011-06-24 02:46:16 -05:00
mikeprimm
2ab7339381 Merge pull request #234 from mikeprimm/master
Per request, add 'trustclientname' option to sendMessage on InternalClientUpdaeComponent
2011-06-23 14:40:26 -07:00
Mike Primm
c2ee0ebd42 Add requestion option to trust client-provided name in sendMessage for
internal web server
2011-06-23 16:35:17 -05:00
mikeprimm
654769af1e Merge pull request #233 from mikeprimm/master
Fix reported trap in Armor calculation when player has incomplete set of armor
2011-06-23 06:13:32 -07:00
Mike Primm
244419d686 Fix reported traps in Armor calculation when armor is incomplete - not
sure how this didn't happen more - possibly bukkit behavior change?
2011-06-23 08:08:33 -05:00
mikeprimm
6d6a5f4db0 Merge pull request #232 from mikeprimm/master
Add support for configurable extra zoom out levels on each world - generates more tiers of zoomed images
2011-06-22 23:10:35 -07:00
Mike Primm
f722c6fdc8 Finish zoom out on normal and 'bigworld' mode, fix marker coordinates 2011-06-23 00:53:56 -05:00
Mike Primm
9db23444db Fix problem with coordinate offsets due to negative coordinate walk on
kzedmaps
2011-06-22 17:24:12 -05:00
Mike Primm
8e102446fe First pass UI support for extra zoom out levels 2011-06-22 16:43:41 -05:00
Mike Primm
e7e4406e77 Finish rest of zoom out core logic - still need to finish web UI 2011-06-22 13:56:21 -05:00
Mike Primm
bec1108fa1 Settable zoom out code - incomplete prototype 2011-06-22 08:27:21 -05:00
mikeprimm
42f4d4e4a6 Merge pull request #230 from mikeprimm/master
Add support for optional 'visibleregions' list attribute for regions component, to limit visible region population
2011-06-20 16:50:48 -07:00
Mike Primm
a7c6a20dcc Add support for visibleregions list for regions component - limit
which regions are shown
2011-06-20 18:48:23 -05:00
mikeprimm
90bff11417 Merge pull request #229 from mikeprimm/master
Fix reading of webpath by regions component - load from top-level setting, instead of component local config
2011-06-20 15:36:18 -07:00
Mike Primm
2c3e8fbdc0 Fix reading of 'webpath' by Regions component - was reading its own
config instead of top-level one
2011-06-20 17:33:01 -05:00
mikeprimm
690be9d80a Merge pull request #228 from mikeprimm/master
Add delay-retry on image file writes, to recover from locked file exceptions from external web servers
2011-06-20 15:01:08 -07:00
Mike Primm
e584e3202b Add delay-retry loop for handling temporarily locked image file writes 2011-06-20 16:58:07 -05:00
mikeprimm
427249b5a9 Merge pull request #226 from mikeprimm/master
Add support for biome-data-based shading on surface map renderer
2011-06-20 14:11:42 -07:00
Mike Primm
6efbf3a3df Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
edf7d4f5c8 Add biome-based coloring option for surface map 2011-06-20 00:09:22 -05:00
mikeprimm
287d3cbe63 Merge pull request #225 from mikeprimm/master
Add support for throttling chunk load rate, splitting tile loads across multiple server ticks if needed
2011-06-18 17:50:26 -07:00
Mike Primm
2bc9b410a6 Add support for throttling chunk load rate, spreading over ticks 2011-06-18 19:43:47 -05:00
mikeprimm
6ecb271576 Merge pull request #224 from mikeprimm/master
Alter 'textured' setting on flat map to have 'none'/'smooth'/'dither' choices
2011-06-18 14:11:00 -07:00
Mike Primm
8b35f4d3b7 Alter 'textured' setting for flat map to have none/smooth/dither opts 2011-06-18 16:05:47 -05:00
mikeprimm
4a9eb76944 Merge pull request #220 from mikeprimm/master
Add 'textured' option to Flat render - when set, causes color dither to match surface map (looks more consistent)
2011-06-16 22:14:43 -07:00
Mike Primm
e18ab1a880 Add 'textured' option for Flat - matches color scheme tone better 2011-06-17 00:08:13 -05:00
mikeprimm
fa34aafabe Merge pull request #219 from mikeprimm/master
Support defining visibility limits on each world, and selectiong methods for how to present hidden areas
2011-06-16 21:45:22 -07:00
Mike Primm
ffc08173b4 Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
mikeprimm
4fdcc0bf92 Merge pull request #218 from mikeprimm/master
Report output from fullrender to command sender, not log
2011-06-16 00:01:10 -07:00
Mike Primm
81dbb8483f Merge remote branch 'upstream/master' 2011-06-16 01:58:38 -05:00
Mike Primm
fa33977469 Log fullrender messages to commandsender, versus just log 2011-06-16 01:58:12 -05:00
mikeprimm
5bd7c64c97 Merge pull request #217 from mikeprimm/master
MAKE IE SUCK LESS!
2011-06-15 11:50:07 -07:00
mikeprimm
095f7b5338 Make IE happy (or, at least, suck much less) by providing a valid background color! 2011-06-15 11:45:59 -07:00
mikeprimm
0b735eba40 Merge pull request #216 from mikeprimm/master
Support new Bukkit ChunkSnapshot API, maintain legacy chunksnapshot support
2011-06-14 23:42:57 -07:00
Mike Primm
0b7bd72231 Merge remote branch 'upstream/master' 2011-06-15 01:40:42 -05:00
Mike Primm
b1d1075dfe Add support for ChunkSnapshot API (CB860), maintain legacy support too 2011-06-15 01:27:59 -05:00
mikeprimm
8b730dc543 Merge pull request #215 from mikeprimm/master
Prevent chat balloons being shown when speaking player is not on currently shown world
2011-06-14 15:59:15 -07:00
Mike Primm
dc74901638 Clean up linefeed changes... 2011-06-14 17:57:51 -05:00
mikeprimm
5115c587ff Merge pull request #214 from mikeprimm/master
Add support for new render triggers - snowform, blockburn, leavesdecay
2011-06-13 21:22:42 -07:00