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Storage Setup
Pages
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AWS S3 Storage
Addons
Advanced Map Configuration
Base Plugin Settings
Boosting areas on Dynmap
BoxRenderer Class
Chunk Status Colors
Chunk Version Colors
Color Schemes
Commands
Common Features for Texture and Model Definition Files
Component Configuration
Configuration
Configuration.txt
Configuring Maps and Worlds using dmap
Credits
Custom Block Definitions
Defining a Block using a Custom Block Renderer
Defining a Block using a Volumetric Model
Defining a Cuboid Block
Defining a Simple Block
Defining cuboid models
Defining custom lightings
Defining custom perspectives
Defining custom shaders
Defining volumetric models
Dmarker
Dynmap API
Dynmap On Xenon Hosting Service, courtesy of mavbear
Dynmap With IIS Using URL Rewrite and applicationrequestrouting thanks to kekec852
Dynmap with Apache httpd on Arch Linux
Dynmap with IIS
Dynmap with Nginx server on Centos
Dynmap with Nginx
Dynmap with apache2 on Debian
Dynmap with lighttpd on Arch Linux
Earthmc maps
Example configurations and demo website
Exporting World Data in Wavefront OBJ Format
External Webserver Basics
External Webserver on Linux
External Webserver on Windows
External Webserver on hosting providers
FAQ
Features
FenceWallBlockRenderer Class
File System Storage
Forwarding Dynmap port through cloudflare
Full list of predefined perspectives
Guides
HD Map Configuration
Home
How to compile Dynmap
Incompatible mods
Installation Setup of Dynmap on Linux
Installation
Internal Webserver with Caddy as a Reverse Proxy (Linux)
Internal Webserver
Lighttpd and SQLite on a Raspberry Pi 4 with DietPi
Model Definition Files
MySQL MariaDB Storage
Nginx as a Reverse Proxy
OCI; Oracle Cloud Instance; Quick how to enable DynMap
PaneRenderer Class
Permissions
PostgreSQL Storage
RedstoneWireRenderer Class
Resources
SQLite Storage
Setting up Dynamic Map with apache2 under Debian
Setting up Dynmap through hosting services
Setting up the Dynamic Map plugin under Windows
Setting up without the Internal Web Server
SkullRenderer Class
Special texture file types
StairBlockRenderer Class
Storage Setup
Support for Minecraft Servers other than CraftBukkit
Support for MinecraftForge based mods
Support for Tekkit
Texture Definition Files
Textures of Dynmap
Use dynmap via Pterodactyl
Using Markers
Using custom block renderers
Web Setup
Web UI Parameters
Web ui login support and permissions
World and template settings
[Tutorial] Setting up a standalone web server with MySQL SQLite
limiting render area
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Storage Setup
mikeprimm edited this page 2022-02-23 19:07:08 -06:00
Dynmap required a large amount of storage for storing map tiles, markers and other map data. By default, this storage is simply provided by the local file system, but alternate storage technologies are supported. Currently, the supported storage technologies includes:
- File System Storage - this is the default, and simplest storage option
- MySQL/MariaDB Storage - this uses a MySQL or MariaDB SQL database for storing map data. This can offer some advantages - in particular, allowing the web server to be on a different computer/VM/container than that running the Minecraft server.
- PostgreSQL Storage - this uses a PostgreSQ SQL database for storing map data. This can offer some advantages - in particular, allowing the web server to be on a different computer/VM/container than that running the Minecraft server.
- SQLite Storage - this uses the simple SQlite SQL database for storing map data. This is relatively similar to the file system storage (it is local and in process with the Minecraft server), but offers some appeal in reducing the content of the map storage to be contained in one (huge) file
- AWS S3 Storage - this option offers both an alternative storage solution, and an external web serving solution, allowing the map data to be published to, and then served from, an AWS S3 'bucket', providing a convenient option for servers on hosting environments where the option for large local storage and/or the need for an additional TCP/IP port for the internal web server is a problem.
Contents
Setup
- Base Plugin Settings
- Web Setup
- Storage Setup
- HD Map Configuration
- World and template settings
- Guides
Advanced Configuration
- Advanced Map Configuration
- Component Configuration
- Configuration of worlds
- Exporting World Data in Wavefront OBJ Format
- External Webserver Advanced
Mod Support
- Support for Minecraft Servers other than CraftBukkit
- Support for MinecraftForge based mods
- Support for Tekkit
- Custom Block Definitions
- Model Definition Files
- Texture Definition Files
- Defining a Block using a Custom Block Renderer
- Defining a Block using a Volumetric Model
- Defining a Cuboid Block
- Defining a Simple Block
- Defining Cuboid Models
- Defining Volumetric Models
- Special texture file types
- Using custom block renderers
- Incompatible mods