fullwall
521c1d3fda
Add /npc command permissions for temporary permissions during the command
2020-04-30 21:32:38 +08:00
fullwall
12ffd56981
Add delay argument to /npc command and add a builder-style API for creating new commands
2020-04-30 21:15:24 +08:00
Alex "mcmonkey" Goodwin
0e31ffb9f8
Implement packet-based scoreboard team enforcement ( #2127 )
...
* Implement packet-based scoreboard team enforcement
This should fix incompatibility with scoreboard plugins that break the main scoreboard
* impl to 1.8-1.12, move event logic, fix Setting usage
* pull setting if to outside of foreach loop
* fix return vs continue, minor opti as requested
2020-04-30 20:51:10 +08:00
fullwall
8109a90440
Fix saving of body vs head yaw
2020-04-30 19:11:56 +08:00
fullwall
32429f140d
Run clientside player ticking at a different time
2020-04-29 20:56:39 +08:00
fullwall
bbf3f281eb
Fix portal removal timing
2020-04-29 19:18:16 +08:00
fullwall
d5667e53f5
Use new API
2020-04-26 12:53:00 +08:00
fullwall
dc72f7526c
Support bungee /server command in Citizens command
2020-04-25 19:10:49 +08:00
fullwall
fe8eb4e85d
Change how npc looking works
2020-04-25 16:57:31 +08:00
fullwall
f9b0397cab
Add --eid option to /npc remove
2020-04-22 23:46:36 +08:00
fullwall
a360810e8d
Pre-filter chunk unload entities
2020-04-22 20:25:17 +08:00
fullwall
4bbe797120
QoL change for /npc glowing --color to enable if not previously enabled
2020-04-22 18:00:15 +08:00
fullwall
5e431462e0
Try to remove any previous wander goals
2020-04-22 00:27:25 +08:00
fullwall
000fc19a40
Clear PhTree before recalculation
2020-04-22 00:24:18 +08:00
fullwall
2383e8f551
Further reduce default controllable speed
2020-04-21 23:04:39 +08:00
fullwall
655bdf0001
Change how NPC looking works so that body yaw matches head yaw after a tick
2020-04-21 22:24:13 +08:00
fullwall
06d8e92ff2
Cancel right click event if NPC has talked to someone
2020-04-20 21:44:50 +08:00
fullwall
0531fe859e
Implement new AI API for Minecraft 1.15.2, fix Squids
2020-04-20 17:38:56 +08:00
fullwall
725adb009f
Cast command cooldowns manually
2020-04-20 00:54:35 +08:00
fullwall
341f7b1990
Incorporate speed modifier into forward controllable speed and boost left/right speed
2020-04-19 18:07:49 +08:00
fullwall
0a8736b690
Add some basic javadoc to SkinTrait
2020-04-19 02:43:08 +08:00
fullwall
2c1ef04614
Migrate /npc skin properly and deprecate skinnable entity methods
2020-04-19 02:13:00 +08:00
fullwall
93af872e93
Ensure /npc skin works while not spawned
2020-04-19 02:09:46 +08:00
fullwall
80011eed41
Revamp SkinnableEntity into SkinTrait
2020-04-19 02:07:03 +08:00
fullwall
9090d1c69b
Fix lookclose target invalidation
2020-04-19 01:28:40 +08:00
fullwall
ecae2dbe8a
Make wander goal more random
2020-04-19 01:22:55 +08:00
fullwall
b546afa368
Better default skin name detection
2020-04-18 12:31:27 +08:00
fullwall
aaa6397a69
Add new API to avoid default skin fetching
2020-04-18 12:24:29 +08:00
fullwall
c63b6efdf7
Fix NPE in Enderman Equipper
2020-04-16 18:31:45 +08:00
fullwall
d13530ff49
Ensure commands run on main thread
2020-04-16 03:04:42 +08:00
fullwall
b26540619b
Merge branch 'master' of github.com:CitizensDev/Citizens2
2020-04-15 04:20:38 +08:00
fullwall
e288bd934c
Fix NPE in linear waypoint editor
2020-04-15 04:20:21 +08:00
Tom Miller
fe024923cf
We can optimize a significant portion of LookClose's findNewTarget method with some changes: ( #2103 )
...
-Build the list of all potential Players and THEN sort by distance. A good chunk of the method's time was spend sorting things it didn't need to.
-Second, reorder the player checks for best performance, where getNPC() is the cheapest check and isPluginVanished is the most expensive check.
In somewhat minimal testing, these changes almost dropped findNewTarget off of my profiling entirely
2020-04-14 01:57:20 +08:00
fullwall
09f7cbb9d5
Use chunk.getEntities on chunk unload
2020-04-13 21:56:48 +08:00
fullwall
14ebf26935
Try to avoid water more
2020-04-08 23:59:49 +08:00
fullwall
ba13f6c389
Use raw chat messages to perform commands
2020-04-08 23:19:59 +08:00
fullwall
275728e65b
Fix cat lying down, remove dead code
2020-04-02 13:28:42 +08:00
fullwall
a535cea8bc
Pretty print location in /npc moveto
2020-03-31 21:44:04 +08:00
fullwall
8779062a82
Initialise location cache
2020-03-28 01:51:53 +08:00
fullwall
4cc3c40c87
SpawnReason.COMMAND should try to load the destination spawn location
2020-03-28 01:20:20 +08:00
fullwall
947f4301f3
Set head yaw when teleporting NPCs
2020-03-28 01:14:11 +08:00
fullwall
f0000cdf3b
Allow placeholder API in /npc create, fix float persistence bug
2020-03-27 18:50:14 +08:00
fullwall
773058fa22
Add method to wander provider to set XY range properly
2020-03-22 11:51:32 +08:00
fullwall
1cd8e1913e
Add head yaw persistence
2020-03-21 18:30:52 +08:00
fullwall
1e507a1d57
Use old logic for glowing colour in 1.12, remove unnecessary respawn in /npc rename for non-Player NPCs
2020-03-21 15:19:46 +08:00
fullwall
5f6026f50b
Add --url parameter to /npc skin
2020-03-20 17:29:23 +08:00
fullwall
1ddc78a543
Restore old stuck behaviour
2020-03-16 20:28:41 +08:00
fullwall
46b1ba6e98
Use strings instead of UUID keys
2020-03-07 12:43:16 +08:00
fullwall
f345ef3f16
Restore PR, add --n to /npc command to allow a maximum number of uses per command
2020-03-03 23:40:42 +08:00
fullwall
9f3841c3ec
Fix /npc name in 1.8.8
2020-03-03 23:31:04 +08:00
fullwall
188c65f203
Add --permissions to /npc command
2020-03-02 23:40:13 +08:00
fullwall
496a4cbb3b
Use Minecraft's no gravity logic and enable it for all default flying NPCs
2020-03-02 14:51:54 +08:00
fullwall
87c2a884c5
Merge branch 'master' of github.com:CitizensDev/Citizens2
2020-03-01 15:30:00 +08:00
fullwall
95ab688877
Fix shulker color setting
2020-03-01 15:29:47 +08:00
fullwall
ad69b483db
Add /npc snowman
2020-02-25 14:12:06 +08:00
fullwall
a8676cd739
Add a new look close setting to control enabling while pathfinding
2020-02-25 13:43:19 +08:00
fullwall
225ede02ce
Don't use teleport for flying navigation
2020-02-23 11:08:51 +08:00
fullwall
efc41dc492
Add cooldown option to /npc command
2020-02-22 12:57:03 +08:00
fullwall
0e043843e4
Adjust NPC_NAME_TOO_LONG message
2020-02-21 23:52:53 +08:00
fullwall
de94185133
Fix turtle navigation between biomes
2020-02-21 23:50:35 +08:00
fullwall
e52f616a4b
Added sitting flag to /npc panda
2020-02-21 20:28:57 +08:00
fullwall
fca5dc21e0
Make bee always flyable
2020-02-21 17:40:27 +08:00
fullwall
b9a08d609a
Reformat project
2020-02-14 22:48:40 +08:00
fullwall
ade25b246a
Use Minecraft horse controls
2020-02-14 22:42:03 +08:00
fullwall
3bf5881c4b
Fix /npc equip for horses on 1.15, add max controllable speed setting
2020-02-14 19:00:06 +08:00
apachezy
577b1fcedd
Added Simplified Chinese language translation file. ( #2028 )
...
* Removed duplicate permissions key in plugin.yml
* Added Simplified Chinese language translation file.
2020-01-19 20:13:16 +09:00
fullwall
c42d5f7aa0
Catch /npc command exceptions
2020-01-17 18:15:21 +09:00
fullwall
36ff6730fd
Allow both hands in /npc command
2020-01-17 18:11:23 +09:00
fullwall
89874092ed
Use PlaceholderAPI for /npc command
2020-01-16 20:40:32 +09:00
fullwall
529855bd6d
Deregister event handlers in deregisterAll(), empty talk item is now equivalent to * talk item
2020-01-16 17:17:58 +09:00
fullwall
cd21b9fb8a
Increase max controllable speed
2020-01-12 21:08:29 +09:00
fullwall
41f4c6e1b4
Properly remove wander waypoint marker
2020-01-12 00:33:43 +09:00
fullwall
a0e3b23bc3
Try to migrate ocelot modifiers trait for new MC versions
2020-01-11 13:41:46 +09:00
fullwall
52e288e43f
Add -o option to /npc command
2019-12-29 22:14:38 +09:00
fullwall
ab4060964c
Add isPowered method
2019-12-24 00:39:27 +09:00
fullwall
1a0282d970
Fix /npc metadata remove and forward getOptional call to avoid default entity type issue
2019-12-23 11:03:08 +09:00
fullwall
5972e3dffc
Make LinearWaypointProvider more null safe
2019-12-21 20:25:38 +09:00
fullwall
3186f6de5e
Change waypoints to onAttach
2019-12-21 19:09:50 +09:00
fullwall
8c165b9d55
Warn on missing delay in text prompt
2019-12-19 16:46:26 +09:00
fullwall
688f78ea6f
Merge moduled trait code and discontinue building of 1.10
2019-12-12 00:13:54 +08:00
fullwall
ff9c920df3
Initial 1.15 support
2019-12-11 11:25:10 +08:00
fullwall
0a748c7825
Load /npc spawn --at chunk
2019-12-03 19:01:29 +08:00
fullwall
7715232bb3
Add missing p flag to the annotation
2019-12-02 11:28:34 +08:00
fullwall
0d558c8ee1
Add -p flag to /npc command to run as the clicking player
2019-12-02 11:27:15 +08:00
fullwall
798c82536c
Fix bug in tpto
2019-11-28 16:14:29 +08:00
fullwall
d0dcb235b3
Various fixes and features
2019-11-28 16:10:35 +08:00
fullwall
94733ddb81
Update NPCCommands.java
2019-11-18 23:55:11 +08:00
fullwall
727d1508e9
Implement new command method
2019-11-12 15:17:54 +08:00
fullwall
174ec609ca
Convert to iterator loop
2019-10-20 09:52:07 +08:00
fullwall
771281ef89
Allow tpto to work with 2 arguments
2019-10-19 13:42:37 +08:00
fullwall
63a88acf81
Fix distance calculations for new pathfinder
2019-10-17 18:04:20 +08:00
fullwall
72002e96fa
Don't fall through
2019-10-17 17:38:57 +08:00
fullwall
d7e1110d46
Normalise distance margin calculations across implementations and loosen up the y distance restriction
2019-10-16 18:04:55 +08:00
fullwall
d64876dd65
Temp test fix for spawning
2019-10-03 21:33:06 +08:00
fullwall
d72b6ef9e8
Change isSpawned API to use old valid logic. May fix spawning issues.
2019-10-03 13:14:20 +08:00
fullwall
95e9aa1389
Fix new command trait persistence
2019-10-01 14:16:00 +08:00
fullwall
dabe4bb43e
Add error colour setting, don't over-paginate for console commands
2019-09-24 22:05:10 +08:00
fullwall
03f3d1a713
Further fix...
2019-09-23 21:30:12 +08:00
fullwall
023ab5e8a6
Wrong load order
2019-09-23 21:12:21 +08:00
fullwall
c072a0887a
Add a super simple command - /npc command. More features as required
2019-09-23 20:29:31 +08:00
fullwall
64e47912c7
Further fixes for guided waypoints
2019-09-22 20:14:33 +08:00
fullwall
b14663c588
Fix guided waypoint provider (?)
2019-09-22 19:23:11 +08:00
fullwall
ccdb7b8d92
Add explanatory message for /npc glowing --color
2019-09-17 19:48:21 +08:00
fullwall
b3589e40f9
Further fix to /npc sound
2019-09-17 19:44:43 +08:00
fullwall
3cef996a24
Fix /npc sound -n bug
2019-09-17 19:30:09 +08:00
SkytAsul
b740cf6c5b
Fix exception in chat waypoint trigger ( #1928 )
2019-08-29 17:22:53 +08:00
fullwall
6f4ec9c4cc
Implement new method
2019-08-20 14:35:41 +08:00
fullwall
950ab24800
Add onSpawn to another area of Waypoints
2019-08-12 20:49:36 +08:00
fullwall
5a6820957e
Scoreboard tag method doesn't exist in 1.8.8
2019-08-08 22:43:12 +08:00
fullwall
d6ee1e0025
Initialise linearwaypointprovider with NPC
2019-08-07 23:38:37 +08:00
fullwall
51984323dc
Fix rename issue
2019-07-23 22:04:36 +08:00
Alex 'mcmonkey' Goodwin
783fe7ad2e
fix defaulting of "/npc sound" ambient
2019-07-23 04:38:20 -07:00
fullwall
f4ef934932
Fix scoreboards, villager level
2019-07-19 01:14:52 +08:00
fullwall
68e9ca68b5
Use NMS#look instead of teleporting to set pitch
2019-07-14 00:24:14 +08:00
fullwall
c7b59c84a7
Fix NPE
2019-07-12 19:18:13 +08:00
fullwall
673ee02542
Migrate glowing stuff to new scoreboard trait, add /npc scoreboard
2019-07-12 15:39:38 +08:00
fullwall
f767c2bbd1
Fix /npc glowing --color
2019-07-12 14:48:10 +08:00
fullwall
0e328ee167
Add /waypoints opendoors
2019-07-12 14:35:30 +08:00
fullwall
82e4f2dcea
Delay processing of chunkloadevent
2019-07-07 14:44:08 +08:00
fullwall
74836f6cc3
Add /npc villager for 1.14
2019-07-01 16:14:16 +08:00
fullwall
d0b358a27c
Change /npc mount permission, force chunk load on spawning due to chunk load
2019-06-12 21:06:06 +08:00
fullwall
7b2f08b372
Update /citizens output
2019-05-31 00:23:28 +08:00
fullwall
e7cba79e1a
Add a proper 1.14 solution for KEEP_CHUNKS_LOADED
2019-05-29 16:45:18 +08:00
fullwall
220fc1623d
Use PhTree
2019-05-27 23:19:42 +08:00
fullwall
0e747889e7
Add wander delays
2019-05-26 15:40:54 +08:00
fullwall
04daf1c053
Allow /npc horse -c | -b to be used on chestedhorse entities
2019-05-24 18:32:51 +08:00
fullwall
d9afd7ebdf
Don't use door code
2019-05-23 17:32:38 +08:00
fullwall
9fa1646ad6
getField should return null on exception
2019-05-21 19:26:33 +08:00
fullwall
156fbca6ce
Add some more explaining text to /npc equip
2019-05-17 17:53:46 +08:00
fullwall
8c30a785a4
Add some javadoc
2019-05-16 19:58:29 +08:00
fullwall
65cbb8850f
Support java 12
2019-05-16 17:50:59 +08:00
fullwall
f28ccb550b
Include C-API javadoc
2019-05-12 20:48:17 +08:00
fullwall
b640788033
Allow chat messages for any equipment slot
2019-05-08 21:04:08 +08:00
fullwall
483c25f11a
Add new commands for new 1.14 API
2019-05-07 20:02:14 +08:00
fullwall
b02bcbe38b
Temp fix for chunk unloading problem
2019-04-29 15:58:07 +08:00
fullwall
ca8d9c41ea
Work around chunk unload change
2019-04-28 20:45:38 +08:00
fullwall
4a73b0faf6
Fix typos for path-distance-margin
2019-04-27 18:31:16 +08:00
fullwall
3e5e77aa3a
Remove debug
2019-04-26 23:39:49 +08:00
fullwall
cf874bd301
Temp fix for new 1.14 builds
2019-04-26 23:39:15 +08:00
fullwall
53efb60b68
Add random looking feature to lookclose
2019-04-26 21:14:15 +08:00
fullwall
4c7bc91eaa
Fix path distance margin setting
2019-04-26 20:34:21 +08:00
fullwall
cc7d3ae85f
Refactor and bugfix customNameUpdate
2019-04-26 18:20:34 +08:00
fullwall
0922694604
Allow users to set the path distance margin as well
2019-04-26 18:10:23 +08:00
fullwall
eac158eb83
Add shulker peek-look-close
2019-04-25 17:11:02 +08:00
fullwall
ca5cb195b7
Reset pitch after navigation end
2019-04-25 17:03:18 +08:00
fullwall
86f4118683
Set destVector for doors as well
2019-04-25 16:57:36 +08:00
fullwall
0f45b85ca3
Compare to destination vector not block vector for A*
2019-04-25 16:55:48 +08:00
fullwall
0ec8ea68e8
Upgrade to MethodHandles
2019-04-25 15:43:44 +08:00
fullwall
ae96a02e49
Fix backwards compat issue with 1.13.2
2019-04-25 14:41:45 +08:00
fullwall
2d05ca134e
Preliminary 1.14 update
2019-04-24 21:01:22 +08:00
fullwall
d08f56e6b1
Implement events
2019-04-23 22:39:51 +08:00
mcmonkey
043b9e87e5
NPC name coloration quick-patch
...
this section of code could really stand a total rewrite. Fixes issues with longer-than-16-character coloration, doesn't fix trouble with longer-than-32 if there is any (based on Discord reports)
2019-04-13 07:08:07 -07:00
fullwall
aea3cd37a7
Merge branch 'master' of github.com:CitizensDev/Citizens2
2019-03-28 22:46:45 +08:00
fullwall
068b85a647
Add extra look call to /npc moveto
2019-03-28 22:46:26 +08:00
mcmonkey
2d0370a55e
patch NPE in followTrait#toggle
2019-03-09 10:36:48 -08:00
Alex "mcmonkey" Goodwin
7c348bff13
Update quick-select and talk items to material names ( #1710 )
...
also add back-support for if the original IDs are used (there's no good generic legacy ID upverter, but recognizing the old default numbers should suffice for 99% of servers). Should be cross-compatible with all supported minecraft versions, but is *required* in particular for 1.13
2019-03-09 14:19:31 +08:00
mariaum
7d7bf356de
Improve 1.8 performance by not just catching exceptions. ( #1697 )
2019-03-08 00:12:29 +08:00
fullwall
1c9991cf0b
Merge branch 'master' of github.com:CitizensDev/Citizens2
2019-03-01 20:50:59 +08:00
fullwall
3feaf43f48
Add unmount flag to /npc mount
2019-03-01 20:50:44 +08:00
Alex "mcmonkey" Goodwin
e281656ad7
Add permission nodes to the commands in plugin.yml, fixes #1700 ( #1701 )
2019-02-16 14:46:04 +08:00
fullwall
8ed08f0b2e
Add skull null check
2019-02-10 12:17:15 +08:00
fullwall
3682faebec
Implement new API and fix an error from Paper
2019-02-05 18:12:02 +08:00
fullwall
d7aab0acbd
Incorrect comparison
2019-01-19 15:35:09 +08:00
fullwall
e61af2d351
Add fallback wander goal
2019-01-19 15:31:38 +08:00
fullwall
a0aaefcbea
Fix compile error, add some wander waypoint API
2019-01-19 00:33:05 +08:00
Silthus
52b3902aca
refactor(api): dynamically fetch the current default npc registry ( #1672 )
...
The api now allows setting the default NPC registry therefor commands
and listeners need to fetch the latest version of the NPCRegistry.
#1671
2019-01-19 00:18:43 +08:00
fullwall
5447561d3d
Validate state
2019-01-18 01:56:47 +08:00
fullwall
71b8744060
Implement new API
2019-01-18 01:55:31 +08:00
Alex "mcmonkey" Goodwin
9e0b4e0ab9
Improve handling of NPC names, fixes #1640 ( #1642 )
...
* Improve handling of NPC names, fixes #1640
Moves the logic to a Util method (instead of duplicated in each module), and adds the "prefixColors" portions (replacing just a static 'RESET' code).
If colors and effects are combined, using only the most recent effect is sufficient (eg reapplying bold) as that should produce effectively no change while still having a color code stuck into the name as is needed to break NPCs looking like real players internally.
* Additional NPC name improvement: fix color code splliting
a name consisting of a color code followed by 15 letters would get split in the middle of the color code, rather than around it. This fixes that.
2018-12-20 04:44:06 +08:00
mcmonkey
8e9eb3d373
Fix rare error with certain delay trigger setups, for #1630
2018-12-13 01:31:14 -08:00
Alex "mcmonkey" Goodwin
f7b03d27e0
fix follow command max args value
2018-11-30 11:33:45 -08:00
Alex "mcmonkey" Goodwin
05abc9299c
Fix spawn chunk NPC loading issues, fixes #1332 ( #1625 )
...
Some misplaced code unintentionally caused chunks to load in the middle of the startup sequence (after NPCs refused to spawn in the chunk, but before the server was fully started), meaning any chunk that normally loads within a few seconds of startup would be loaded already at that time, meaning a chunk load event never fires, and thus any NPCs at that location simply don't spawn in until the chunk is allowed to naturally unload and is later loaded again.
2018-11-30 22:34:47 +08:00
fullwall
3ca12de138
Add GameModeTrait
2018-11-12 14:53:52 +08:00
fullwall
ae31173ac4
Place waypoint marker in centre of block
2018-10-31 16:52:18 +08:00
fullwall
0cbf22a944
Stop double execution stop
2018-10-29 22:33:41 +08:00
fullwall
44ee5a2bfe
Update helmets
2018-10-27 01:18:11 +08:00
fullwall
3c1975f1df
Update for 1.13.2
2018-10-25 16:48:15 +08:00
fullwall
a545c318a7
Use 1.8.8 API
2018-10-14 21:50:19 +08:00
fullwall
1276365a11
Fix issues with editors not respecting editing player
2018-10-13 11:11:09 +08:00
fullwall
0ecd480790
Stop pathfinding on pause
2018-10-08 23:25:40 +08:00
fullwall
1853a6f474
More QoL for triggers
2018-10-07 14:07:12 +08:00
fullwall
4424f8b9ae
QoL enhancements for waypoints triggers
2018-10-07 13:20:56 +08:00
fullwall
a3c99e63e7
Use UUID instead of name in followtrait
2018-10-06 18:31:16 +08:00
fullwall
787e114faa
Add a super simple follow trait
2018-10-06 17:11:57 +08:00
fullwall
92121c11e2
Trial portals
2018-10-01 18:36:12 +08:00
fullwall
edc36c76c8
Don't break on different waypoint worlds while editing
2018-10-01 18:05:37 +08:00
fullwall
2254741d09
NPE check in GuidedWaypointsProvider
2018-09-27 20:25:52 +08:00
fullwall
d9a0481a7e
Fix for change in EntityTypes fields
2018-09-26 18:57:34 +08:00
fullwall
97d4d7b428
Force armor stands to use the new pathfinder and override packet sending
2018-09-18 18:15:37 +08:00
fullwall
9d14b76d10
Fix TURTLE_HELMET being included in 1.12 and below
2018-09-01 21:22:32 +08:00
fullwall
505ef8a926
Use new spawnreason
2018-08-08 16:08:38 +08:00
fullwall
50cc44258f
Add TURTLE_HELMET to helmets
2018-08-08 15:45:26 +08:00
Joseph Hirschfeld
56ef4c30ff
Use World uuids instead of World names ( #1551 )
2018-08-08 07:50:08 +08:00
fullwall
0d5d5c4ac6
Check for null world in spawn
2018-07-24 19:52:35 +08:00
fullwall
ecfc4f451c
Preliminary 1.13 update
2018-07-22 14:27:08 +08:00
fullwall
9adf755b8b
Add some 1.13 traits, fix an issues with backwards API compatibility
2018-07-20 21:57:45 +08:00
fullwall
dfb5b90b38
Preliminary 1.13 update - some known issues
2018-07-19 20:18:47 +08:00
fullwall
d2a0aa637b
Remove debug code
2018-06-30 12:56:31 +08:00
fullwall
283fd3ee32
Add elytra effect to flying pathfinder
2018-06-29 22:50:48 +08:00
fullwall
23f03c1fd8
Add PlayerAnimation.START_ELYTRA
2018-06-29 22:35:13 +08:00
Alex "mcmonkey" Goodwin
42fda25ceb
Patch skin command, rename command ( #1524 )
...
* Fix npc skin -t argument order
Command input is doc'd as (and should function as) data then signature, but the called method was signature then data... update calls it in correct order. Also, fixes doc to indicate that a name is valid input, not just uuid (not entirely sure how that is handled when sent out in a packet, but it seems to be correct to feed a name)
* Ensure rename command will handle scoreboard changes
Always update prefix/suffix, not just only when team is newly created
Guarantee removal entity from scoreboard team on remove
Also removes a fileheader screwup (first line changed in 1_12_R1 file)
Also removes non-used code bits (the two coloredName lines - they don't actually functionally do anything)
Also removes a duplicated data get call
* patch gamemode command
Uppercase + unique permission node
* patch for names of length 30
2018-06-27 12:00:03 +08:00
Julian v.d Berkmortel
4ae8a19b33
( Patch for #1509 ) support zombie villagers in the villager profession trait ( #1510 )
2018-06-07 17:08:29 +08:00
fullwall
ce9332bc95
Support plugin vanishing in LookClose
2018-06-07 17:01:38 +08:00
fullwall
afd9cb7ca5
Change locale order
2018-06-07 16:59:52 +08:00
fullwall
ecd6df2e15
Increase tablist packet remove delay
2018-06-07 16:57:37 +08:00
fullwall
2ea94aedc9
Text micro-optimisation
2018-05-02 15:18:25 +08:00
DoNotSpamPls
79fc7c426b
mcstats.org > bstats.org ( #1478 )
...
Switch to bstats
2018-04-18 22:22:38 +08:00
fullwall
2b422c1b65
Edit /npc skin -t
2018-04-18 19:29:20 +08:00
fullwall
f4d5f02f34
Fix /npc skin 0t
2018-04-18 09:25:26 +08:00
fullwall
dd9fb15792
Merge branch 'master' of github.com:CitizensDev/Citizens2
2018-04-17 15:50:32 +08:00
fullwall
111d3889fe
Add /npc skin -t
2018-04-17 15:50:12 +08:00
fullwall
958d1de863
Update CitizensNPC.java
2018-04-10 11:20:29 +08:00
fullwall
184b414dd5
Minor microoptimisation
2018-04-09 17:41:53 +08:00
fullwall
74989cd93e
Fix typo
2018-04-09 00:26:16 +08:00
fullwall
772ab5fb7b
Add NMS.setPeekShulker to replace old method
2018-04-09 00:17:17 +08:00
fullwall
4c99dc0e7c
Initial 1.8.8 support
2018-04-07 16:02:35 +08:00
fullwall
09666bfb8a
Update ShulkerTrait.java
2018-04-03 10:50:36 +08:00
fullwall
4da3153cdd
Fix shulker color and playing sounds
2018-03-26 14:39:28 +08:00
fullwall
33568b24c2
Merge branch 'master' of github.com:CitizensDev/Citizens2
2018-03-26 12:06:38 +08:00
fullwall
4b95ebb427
Properly validate shulker color in command
2018-03-26 12:06:20 +08:00
mcmonkey4eva
ec8a16c30b
( Patch for #1453 ) proper wolf command output
...
"i" flag is left in as a way to get info output but not actually checked (as info output should also appear if changes are made)
2018-03-23 04:34:51 -07:00
mcmonkey4eva
acb50f6a50
( Patch for #1455 ) reload saves rather than reconstructing
2018-03-23 03:13:51 -07:00
fullwall
f8a8a19b9c
Allow /npc mount --onnpc to work in console
2018-03-19 15:02:07 +08:00
fullwall
f03a376db5
Add a preliminary wanderable regions mode to the wander waypoint provider
2018-03-15 18:25:24 +08:00
fullwall
fd7b6c6fbf
Add new pathfinder maximum iterations setting
2018-03-15 16:46:57 +08:00
fullwall
5f062dbb3a
Fix horse/llama equipping
2018-03-15 16:41:30 +08:00
fullwall
680af76457
Make the new pathfinder go through door corners instead of the middle of the door to avoid getting caught
2018-03-15 15:46:10 +08:00
fullwall
32e71968e0
Add new permissions nodes to plugin.yml
2018-03-15 15:22:20 +08:00
fullwall
9c3fb30623
Do some cleanup of WaypointMarkers to be more generic
2018-03-10 23:34:42 +08:00
fullwall
73ff01c774
Add color to /npc shulker
2018-03-09 23:30:28 +08:00
fullwall
dd53b5eefa
Remove possible NPE from trait plotting
2018-03-09 22:33:09 +08:00
fullwall
3fafa7a255
Update skins to be persistent by default (this is retroactive) - use /npc skin -l instead for continuously updating skins
2018-03-09 22:15:26 +08:00
fullwall
9ac4ef3feb
Fix NPE
2018-03-09 21:31:29 +08:00
fullwall
a897709c34
Let /npc text exit the text editor
2018-03-09 21:28:21 +08:00
fullwall
147a3e4c26
Fix TeleportWaypointTrigger
2018-03-09 21:13:05 +08:00
fullwall
d7237dff4e
Prevent potion effects for protected NPCs
2018-03-09 20:54:20 +08:00
fullwall
fc9f813f18
Modernise LookClose a little
2018-03-09 20:07:08 +08:00
fullwall
30ef5de8e0
Fix vehicle enter prevention not working properly
2018-03-09 19:29:59 +08:00
fullwall
a8fe35a19d
Implement SwimmingExaminer
2018-03-09 18:36:43 +08:00
fullwall
01f00960d7
Change /npc wolf to be toggle-based instead of clearing the command and make /npc ocelot throw an exception instead of doing nothing silently
2018-03-09 17:28:20 +08:00
fullwall
5a1eadb64a
Commit some messages that were missing
2018-03-09 16:46:23 +08:00
fullwall
a787465c29
Add error message when a skin name is missing from /npc skin
2018-03-09 16:41:01 +08:00
fullwall
1bc5a47ae8
Use stored location in EntityDeathEvent
2018-02-18 18:41:22 +08:00
fullwall
ffbeedfccd
Allow setting of text talk delay per-NPC
2018-02-15 23:29:11 +08:00
fullwall
72ac9134b1
Allow minecraft to remove NPCs on death instead of going through Citizens
2018-02-13 17:18:15 +08:00
fullwall
476debfcd7
Make horse equipper more general
2018-02-03 08:56:09 +08:00
fullwall
f33804609e
Add -l flag to /npc spawn and add /npc metadata
...
Add /npc remove --owner
2018-01-01 14:41:10 +08:00
fullwall
47ef30639a
Trial some changes to skin fetching to cut down on requests when persistent skins are in use
2017-10-20 00:42:25 +08:00
fullwall
ffbedcd841
Implement a rudimentary setSkinPersistent API
2017-10-19 00:27:27 +08:00
fullwall
636cd7eff7
Only set shulker peek on spawn and on change
2017-09-05 14:03:42 +08:00