themode
1f7558c753
Deprecate CommandProcessor further, added SimpleCommand as a replacement
2021-03-11 03:02:13 +01:00
themode
f3335d25f6
Cleanup
2021-03-11 02:42:15 +01:00
themode
60dc164cdc
Prevent quote(s) in the middle of inputs
2021-03-11 00:19:55 +01:00
themode
060a148b60
Fix un-quoted ArgumentString
2021-03-11 00:18:04 +01:00
themode
9c1ff216a1
Replace Arguments by CommandContext in demo commands
2021-03-11 00:11:29 +01:00
themode
db02e93429
Fix subcommand query
2021-03-10 22:36:15 +01:00
themode
7cfa07f2e0
Support CommandContext for normal syntaxes
2021-03-10 20:19:29 +01:00
themode
7bf2deecf2
Added raw arg in CommandContext + cleanup
2021-03-10 20:03:36 +01:00
themode
cbe57f9cac
Retrieve context from suggestion
2021-03-10 19:47:08 +01:00
themode
eb56324e8b
Added suggestion support for subcommands
2021-03-10 19:14:24 +01:00
themode
67b3b37813
Replace Arguments by CommandContext
2021-03-10 06:38:51 +01:00
themode
b03b35b881
Improve tab packet when dealing with trailing spaces
2021-03-10 04:21:42 +01:00
themode
aa29103983
Fix java 11 support
2021-03-10 01:25:01 +01:00
themode
bca2434cff
Command parsing cleanup + preparation for suggestion & advanced caching
2021-03-10 01:21:33 +01:00
themode
94526b218f
Merge branch 'master' into command-suggestion
2021-03-09 22:51:29 +01:00
themode
68ef3e31af
Don't hardcode breakBlock digging status
2021-03-09 21:54:10 +01:00
themode
b155f3bca3
Deprecate Attributes, constants in Attribute should be used instead
2021-03-09 20:51:11 +01:00
themode
51facb9f14
Prevent modified clients from messing with the chunk range
2021-03-09 17:21:43 +01:00
themode
0b4c9ec094
Merge branch 'master' into network-caching
2021-03-09 07:11:47 +01:00
themode
6a0582a950
Do not send all chunks on logging, wait for the settings packet instead
2021-03-09 07:08:35 +01:00
themode
b6d96098f8
Update packet caching timestamp when retrieved
2021-03-09 05:21:43 +01:00
themode
f98cfe1d54
Set default start & length for the tab complete packet
2021-03-09 04:04:21 +01:00
themode
441cb5a1db
Initial command suggestion commit
2021-03-09 01:44:01 +01:00
themode
7241dbdcf7
Modernize the demo package
2021-03-09 00:43:35 +01:00
themode
a25e414754
Fix players being stuck on first connection when no respawn point is defined
2021-03-08 17:12:21 +01:00
themode
8ab29368a6
Fixed players being able to move during teleport
2021-03-08 16:49:16 +01:00
themode
7e452cdd74
Enable tcpNoDelay + prevent memory leak on disconnection
2021-03-08 16:01:33 +01:00
Eoghanmc22
6e18d2bcfe
Merge branch 'network-caching' of https://github.com/Minestom/Minestom into network-caching
2021-03-07 21:42:48 -05:00
Eoghanmc22
f7cd00fb18
get rod of an unnecessary allocation that was using a lot of mem
2021-03-07 21:41:09 -05:00
themode
9b9cd2ed03
Remove unnecessary chaining
2021-03-08 02:44:46 +01:00
Eoghanmc22
a61034fc1d
make delayed sending slightly faster
2021-03-07 20:23:01 -05:00
themode
6f9a92ac76
Cleanup
2021-03-08 02:11:18 +01:00
themode
e730f60c0a
Initial per connection buffer
2021-03-08 01:30:18 +01:00
themode
2e17c8a8e1
Fix inventory not appearing after changing dimension
2021-03-07 23:18:32 +01:00
themode
b8e987f556
Fix player getting stuck after changing dimension
2021-03-07 22:22:04 +01:00
themode
c20cf38399
Merge remote-tracking branch 'origin/master'
2021-03-07 16:09:41 +01:00
themode
0442cb0067
autoChunkLoad for InstanceContainer should be enabled by default
2021-03-07 16:09:28 +01:00
TheMode
9ea34fb668
Merge pull request #162 from RinesThaix/projectilesGravity
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Fixing projectiles gravity
2021-03-07 15:09:47 +01:00
Konstantin Shandurenko
b9ec78b313
Removed explicit bounding box setup in EntityProjectile
2021-03-07 13:35:21 +03:00
themode
3b918a9382
Increase cache from 10s to 30s for the chunk & light packet
2021-03-06 21:17:16 +01:00
themode
74d902b2a2
Remove player synchronization group, a better alternative will come up
2021-03-06 14:31:44 +01:00
Konstantin Shandurenko
51c627491a
Fixing projectiles gravity
2021-03-06 11:24:31 +03:00
Matt Worzala
2cb343f493
minor reviewdog changes
2021-03-05 19:39:43 -05:00
Matt Worzala
ca8eac5356
implement BatchOption#isFullChunk, clarity change in Chunk
2021-03-05 19:39:43 -05:00
Matt Worzala
3167de3bd3
send chunk updates to all players, import cleanup
2021-03-05 19:39:43 -05:00
Matt Worzala
6fb533837d
make reviewdog slightly happier
2021-03-05 19:39:43 -05:00
Matt Worzala
7166525b8c
send individual section updates when less than half of the sections are updated.
2021-03-05 19:39:43 -05:00
Matt Worzala
d0163ae749
send individual section updates when less than half of the sections are updated.
2021-03-05 19:39:42 -05:00
Matt Worzala
5bedee2795
Revert "Start of rotation, chunkbatch is fine, relative batch is not."
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This reverts commit b48cce1d
2021-03-05 19:39:42 -05:00
Matt Worzala
e1e2772f4d
Start of rotation, chunkbatch is fine, relative batch is not.
2021-03-05 19:39:42 -05:00
Matt Worzala
0f080b9dc8
javadocs
2021-03-05 19:39:42 -05:00
Matt Worzala
5a9e393ae2
bring back BatchOption, batch inversion start
2021-03-05 19:39:42 -05:00
themode
d5a53641ba
Oops, firstEntry is now properly used
2021-03-05 19:39:42 -05:00
themode
eed97fd472
Small style cleanup
2021-03-05 19:39:42 -05:00
themode
ba32acbd04
Do not force the use of InstanceContainer
2021-03-05 19:39:42 -05:00
themode
66a5829c3e
Implement offset for RelativeBlockBatch + optimization
2021-03-05 19:39:42 -05:00
Matt Worzala
8531d3958d
Temp RelativeBlockBatch implementation
2021-03-05 19:39:42 -05:00
Matt Worzala
73249deb5a
Add ChunkGenerationBatch, replace batches with 'v2' ones, remove batch creation methods in Instance
2021-03-05 19:39:42 -05:00
themode
6bd09256f3
Small cleanup and reduce memory usage with AbsoluteBlockBatch
2021-03-05 19:39:40 -05:00
Matt Worzala
c35b8887e8
Style changes & use computeIfAbsent instead of a null check/put
2021-03-05 19:39:40 -05:00
Matt Worzala
ccaf96b434
Start 'v2' batches with relative chunkbatch and absolute blockbatch
2021-03-05 19:39:40 -05:00
Matt Worzala
27aec6b48e
Change BlockBatch to use ChunkBatch instead of its own internal representation
2021-03-05 19:39:39 -05:00
themode
999a815eba
Use ThreadLocal for deflater instead of dirty hack
2021-03-05 23:57:28 +01:00
themode
469a4a32f7
Cache values from the mojang api
2021-03-05 23:03:18 +01:00
themode
c253a27260
Added copy to clipboard message click event
2021-03-05 14:30:50 +01:00
themode
55179082e9
Remove final methods
2021-03-04 23:06:29 +01:00
LeoDog896
b20de605e1
Add default method and fix tests
2021-03-04 11:57:58 -05:00
LeoDog896
283469e025
Prefer position over entity
2021-03-04 11:54:29 -05:00
themode
7c505ecc17
Do not deprecate Entity#setInstance
2021-03-04 16:43:10 +01:00
themode
368faa72b9
Re-fix cached packets
2021-03-04 15:55:04 +01:00
themode
93bd039938
Fix EntityFinder performance when searching for a constant name or uuid
2021-03-04 13:54:46 +01:00
themode
f7ec45802f
Added ArgumentComponent
2021-03-03 22:52:40 +01:00
themode
5ffd44449d
fix custom block state id being ignored in PlayerBlockPlaceEvent
2021-03-02 23:37:46 +01:00
themode
bde027432a
Small code cleanup for packet caching
2021-03-02 20:42:36 +01:00
themode
25c2dc661f
Fix position yaw/pitch not being copied
2021-03-02 19:36:11 +01:00
themode
a927938677
Fix cached packets being outdated
2021-03-02 19:14:52 +01:00
TheMode
85998cabd9
Merge pull request #154 from Kebab11noel/master
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Added CanPlaceOn and CanDestroy for ItemStacks
2021-03-02 18:30:23 +01:00
TheMode
29a8542d3e
Merge pull request #129 from Minestom/improve-extension-system
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Improve extension system
2021-03-02 18:22:21 +01:00
TheMode
3971777e56
Merge pull request #155 from RinesThaix/entities
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Projectile improvements, custom entity position synchronization cooldown support
2021-03-02 13:38:50 +01:00
Konstantin Shandurenko
4be54651c6
Added javadoc for GoalSelectorsArrayList
2021-03-02 15:15:39 +03:00
Konstantin Shandurenko
0e027bc62f
Comments for CombinedAttackGoal
2021-03-02 14:58:32 +03:00
Konstantin Shandurenko
818299db74
CombinedAttackGoal
2021-03-01 19:47:29 +03:00
Konstantin Shandurenko
e1e546d9fa
EntityAIGroup typo fix
2021-03-01 16:52:19 +03:00
Konstantin Shandurenko
412de5de20
Merge branch 'master' into ai
2021-03-01 16:17:24 +03:00
Konstantin Shandurenko
1ae2cf78af
Added support of custom entity position synchronization cooldown
2021-03-01 13:09:08 +03:00
Konstantin Shandurenko
de15c4b6c5
Rewriting projectiles
2021-03-01 12:59:16 +03:00
Németh Noel
2f725becf2
canPlaceOn and canDestroy getters no longer return an unmodifiable list, methods for additions and removals are therefore removed
2021-02-28 22:39:38 +01:00
Németh Noel
bcfaf71c7c
Added checks for canPlaceOn and canDestroy sets in #isSimilar, changed emptiness check to Collection#isEmpty from != 0 in #hasNbtTag
2021-02-28 21:01:23 +01:00
Németh Noel
10ece83d75
Cleaned up imports and removed unnecessary .toString() calls
2021-02-28 20:35:10 +01:00
Németh Noel
7abf6ba9e7
Added CanPlaceOn and CanDestroy properties for ItemStacks and implemented checks for them
2021-02-28 19:37:31 +01:00
Konstantin Shandurenko
2b6a081c0d
Now devs have to explicitly instantiate EntityAIGroupBuilder
2021-02-28 20:07:34 +03:00
Konstantin Shandurenko
57e2bdb5d6
Slightly rewritten EntityAIGroupBuilder
2021-02-27 17:57:30 +03:00
themode
419ebe7553
Use soft references for cached packet instead of weak
2021-02-26 12:48:53 +01:00
Konstantin Shandurenko
20f581cc11
Merged with master
2021-02-26 06:58:12 +03:00
TheMode
d3bea57ddc
Packet caching cleanup
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Signed-off-by: TheMode <themode@outlook.fr>
2021-02-25 20:14:13 +01:00
themode
882720c822
Added RawJsonMessage constructor taking a json object as a string to reduce boilerplate code
2021-02-25 19:01:29 +01:00
themode
e8e8022ec6
Fix pathfinding + cleanup
2021-02-25 15:48:48 +01:00
themode
a0d5ac12bc
Small literal argument cleanup
2021-02-25 15:38:59 +01:00
themode
7da3a16978
Fix connection loop
2021-02-25 15:35:31 +01:00
TheMode
77ed13abd9
Merge pull request #152 from RinesThaix/entities
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EntityMeta
2021-02-25 15:30:35 +01:00
Konstantin Shandurenko
6192d1fead
removed duplicating code piece
2021-02-25 14:40:14 +03:00
Konstantin Shandurenko
23ee4c7fdf
Deprecated Entity constructors accepting spawnPosition and introduces Entity#setInstance(Instance, Position)
2021-02-25 13:56:10 +03:00
Konstantin Shandurenko
3c5b76c0a8
Tiny improvement for Entity#switchEntityType
2021-02-25 13:39:22 +03:00
Konstantin Shandurenko
e13bca1fdd
default scope to EAST case in EntitySpawnType.PAINTING
2021-02-25 13:37:40 +03:00
Konstantin Shandurenko
046ebc03f6
AbstractProjectile now extends Entity and not ObjectEntity
2021-02-25 13:07:55 +03:00
Konstantin Shandurenko
8ca43c4caa
Entity is not abstract anymore
2021-02-25 13:00:02 +03:00
Konstantin Shandurenko
8a57918fe9
LivingEntity is not abstract anymore
2021-02-25 11:39:37 +03:00
Konstantin Shandurenko
83c5d3c95f
Marked Entity#getEntityType as NotNull
2021-02-25 10:38:53 +03:00
Konstantin Shandurenko
18da3e0168
Moved switchEntityType from EntityCreature to Entity
2021-02-25 10:37:02 +03:00
Konstantin Shandurenko
ca6546eb7d
Removed obsolete metadata type values inside Entity
2021-02-25 10:00:29 +03:00
Konstantin Shandurenko
1308f81678
Switched all direct spawn packets interactions to EntityType#getSpawnType#getSpawnPacket
2021-02-25 09:15:51 +03:00
Konstantin Shandurenko
7db7dab4b9
EntitySpawnType initial commit
2021-02-25 08:59:55 +03:00
Konstantin Shandurenko
49c92883cd
ArgumentEnum
2021-02-25 07:03:26 +03:00
themode
d60118d5f6
Improve block breaking code, to fix issue when breaking a block should immediately place a new one
2021-02-24 12:18:27 +01:00
Konstantin Shandurenko
1115b829a1
EntityAIGroupBuilder
2021-02-24 13:38:42 +03:00
Konstantin Shandurenko
f8634171f7
Metadata#setNotifyAboutChanges
2021-02-24 13:28:23 +03:00
Konstantin Shandurenko
3f941d51bb
Fixed initial BoundingBox of Pufferfish
2021-02-23 20:04:30 +03:00
Konstantin Shandurenko
405390640b
Switched LivingEntity's explicit usage of metadata to LivingEntityMeta
2021-02-23 19:57:45 +03:00
Konstantin Shandurenko
60fcd43f18
Removed ParticleWrapper
2021-02-23 19:30:26 +03:00
Konstantin Shandurenko
c9f7ee5546
Renamed ParticleType back to Particle
2021-02-23 19:29:21 +03:00
Konstantin Shandurenko
6e950ab170
BaseEntityMeta is now an EntityMeta
2021-02-23 19:18:53 +03:00
Konstantin Shandurenko
ebb061ae39
Removed LambdaMetafactoryUtils
2021-02-23 18:45:24 +03:00
Konstantin Shandurenko
692dcfed4c
Setting default entity BoundingBox from EntityType data
2021-02-23 18:41:24 +03:00
Konstantin Shandurenko
bbe143520e
A bit more changes to EntityMeta
2021-02-23 18:37:00 +03:00
Konstantin Shandurenko
eb274ce95e
Added default meta constructor to EntityTypes
2021-02-23 18:07:57 +03:00
themode
2843da6b26
Small comment cleanup
2021-02-23 15:11:21 +01:00
TheMode
ebed118ee2
Merge pull request #139 from LeoDog896/sound
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Add Position PlaySound methods
2021-02-23 15:08:43 +01:00
Konstantin Shandurenko
237466c90e
Removed new entity classes and marked previously existing ones as deprecated
2021-02-23 16:10:14 +03:00
LeoDog896
f7fc7240f6
Reduce boilerplate in convience methods
2021-02-23 07:53:10 -05:00
Konstantin Shandurenko
0915858df3
Meta wrappers for all the entities
2021-02-23 15:11:10 +03:00
Konstantin Shandurenko
6eda8f97db
Removed @author javadocs
2021-02-23 09:14:38 +03:00
Konstantin Shandurenko
b409eadffa
ArgumentEnum and /horse command for demo scene
2021-02-23 09:06:19 +03:00
Konstantin Shandurenko
cfc5f860e9
Fishes
2021-02-23 08:47:09 +03:00
Konstantin Shandurenko
07be9d449b
Much more entities
2021-02-23 08:25:35 +03:00
Konstantin Shandurenko
ca3d36ac0c
Villagers and Ageable
2021-02-23 07:11:54 +03:00
Konstantin Shandurenko
2a55ed654d
Zombies
2021-02-23 06:45:04 +03:00
Konstantin Shandurenko
7a7c63afc2
Horses
2021-02-23 06:38:54 +03:00
Konstantin Shandurenko
d2c5d87582
EntityType improvements
2021-02-23 06:02:52 +03:00
Konstantin Shandurenko
3bba4ea704
New Entity AI
2021-02-23 02:28:24 +03:00
Kieran Wallbanks
a3f388a88b
Add events for player sneaking and sprinting changes
2021-02-22 16:36:40 +00:00
TheMode
7bd9283e17
Merge pull request #148 from RinesThaix/goals
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Switched TargetSelectors result caching from EntityCreature field to local one in GoalSelectors
2021-02-22 15:15:18 +01:00
Konstantin Shandurenko
fbddffec32
Switched TargetSelectors result caching from EntityCreature field to local one in GoalSelectors
2021-02-22 17:08:15 +03:00
TheMode
20a23a4ebc
Merge pull request #147 from RinesThaix/goals
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AbstractProjectile and arrows now call EntityAttackEvent, without damaging entities
2021-02-22 14:46:20 +01:00
Konstantin Shandurenko
1053cb33b1
Tiny comment for Projectile#getShooter
2021-02-22 16:42:52 +03:00
Konstantin Shandurenko
bcdd1bb70a
AbstractProjectile and arrows now call EntityAttackEvent, without damaging entities
2021-02-22 16:41:39 +03:00
themode
0cef390ff2
Fix null check
2021-02-22 14:06:47 +01:00
TheMode
60385c0887
Merge pull request #141 from MrBretze/master
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Fixed somme read for NBT Tag to ItemStack
2021-02-22 14:03:48 +01:00
themode
549eb6b6e1
Fix javadoc
2021-02-22 14:02:33 +01:00
TheMode
71f1e51df3
Merge pull request #146 from RinesThaix/goals
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Arrows and RangedAttackGoal
2021-02-22 13:58:43 +01:00
Konstantin Shandurenko
dbd0e472c2
Added power param for projectiles shooting
2021-02-22 15:54:35 +03:00
Konstantin Shandurenko
504e8cafb4
Codestyle formatting and several comments
2021-02-22 15:33:03 +03:00
Konstantin Shandurenko
6e23552d9a
Not calculating entity collisions for arrows in first 3 ticks of its life
2021-02-22 14:58:26 +03:00
Konstantin Shandurenko
714e107eb3
Removed @author javadocs
2021-02-22 14:53:04 +03:00
Konstantin Shandurenko
b475a4cd78
Entity collisions for arrows
2021-02-22 14:51:17 +03:00
Konstantin Shandurenko
dbfebc50ec
Block collisions for arrows
2021-02-22 14:42:46 +03:00
themode
b0185aa7e1
Cache command result, increases performance by an order of magnitude
2021-02-22 11:49:28 +01:00
themode
732fa0434a
Properly return the command result UNKNOWN
2021-02-22 11:26:16 +01:00
themode
b4508692a5
Fix situation where no command executor is chosen when there is ambiguity. Also fix subcommand default executor not being used as backup
2021-02-22 09:42:48 +01:00
themode
b4d9cecdce
Fix build & remove deprecated method
2021-02-22 08:46:30 +01:00
themode
3d585825b2
Use weak references for cached values
2021-02-22 08:43:06 +01:00
themode
04b5a4f166
Use google common cache instead of our own dirty solution
2021-02-22 08:41:38 +01:00
Konstantin Shandurenko
3a251934ec
Projectiles shooting
2021-02-22 09:45:19 +03:00
Konstantin Shandurenko
3d14b614ce
EntityArrow and EntitySpectralArrow
2021-02-22 09:05:54 +03:00
Konstantin Shandurenko
3c8824c7b0
RangedAttackGoal implementation initial commit
2021-02-22 08:46:37 +03:00
themode
77148338b9
Added Entity#clearEffects
2021-02-22 06:00:49 +01:00
TheMode
1fda2aba6d
Merge pull request #145 from RinesThaix/goalTargetsCaching
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Caching entity target found by goal selectors
2021-02-22 05:36:26 +01:00
Konstantin Shandurenko
54da48fd3e
Caching entity target found by goal selectors
2021-02-22 07:33:11 +03:00
TheMode
5014cd7ba9
Merge pull request #143 from MrBretze/optifineFix
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Added OptifineSupport.isEnabled()
2021-02-22 05:32:54 +01:00
Konstantin Shandurenko
e01a92c92c
Fixing armor equip with right clicking
2021-02-22 05:17:14 +03:00
themode
85a8396c9d
UUID & player name cannot contain space
2021-02-21 17:44:38 +01:00
themode
78e37258ed
Improve ArgumentEntity to support entity UUID & pre-check for player name
2021-02-21 17:43:30 +01:00
MrBretzel
f7ec0dbc1f
Added OptifineSupport.isEnabled()
2021-02-21 17:25:35 +01:00
ALS
fb6c51204b
getAsByte
2021-02-21 16:59:50 +01:00
ALS
12f0190f97
Revert AttributeSlot.parse(String string)
2021-02-21 16:56:06 +01:00
themode
200b244224
Fix JSON string not being displayable using ColoredText, remove unnecessary fields in PlayerListHeaderAndFooterPacket
2021-02-21 16:49:25 +01:00
themode
728107b0fe
Added convenient EntityFinder#findFirstEntity
2021-02-21 12:35:04 +01:00
ALS
b842f07c3c
Use getAsInt and getAsDouble
2021-02-20 23:54:25 +01:00
ALS
0f9a2b5b4f
Fixed a possible null for attributeSlot
2021-02-20 20:39:49 +01:00
ALS
01ff9e2123
Fix failed issue
2021-02-20 19:51:45 +01:00
themode
99be06f571
Revert to check shared command arguments
2021-02-20 19:18:28 +01:00
ALS
ac7ca6f8e4
Fixed somme read for NBT Tag to ItemStack
2021-02-20 17:35:02 +01:00
MrBretzel
2c45103b2c
Update Arguments.java
2021-02-20 15:43:22 +01:00
MrBretzel
1ad1f06e33
Adding has(Argument<T> argument) to Arguments.java
2021-02-20 15:31:30 +01:00
themode
bd840a868f
Improve optional argument support & client-side brigadier suggestion
2021-02-20 13:10:12 +01:00
themode
721f9abc08
FakePlayer now implements NavigableEntity
2021-02-20 09:15:08 +01:00
themode
a419d7eb3f
Add subcommand support for fast parsing & proper separation between logics
2021-02-20 08:59:15 +01:00
LeoDog896
4daa55d27e
Add Position playsound methods
2021-02-19 18:43:35 -05:00
themode
06abbcb7fb
Fix chunks being sent 2 times on first spawn
2021-02-19 13:52:27 +01:00
jglrxavpok
e40186a2aa
Periodically remove extension observers (every minute at the moment)
2021-02-17 17:37:54 +01:00
themode
9ed3bd929c
Only flush when the channel is active
2021-02-17 05:12:43 +01:00
themode
590e6cb939
Add write water mark, reduce debug prints, update netty to latest
2021-02-17 05:03:31 +01:00
themode
16ad864c09
Disable TCP_NO_DELAY by default
2021-02-16 04:17:38 +01:00
themode
437afc28ff
Enable suggestion by default for ArgumentEntityType
2021-02-14 07:52:27 +01:00
themode
f1448c8c89
Renamed RelativeLocation#from
2021-02-14 00:31:49 +01:00
themode
beaf25ff47
Added convenient Arguments#has
2021-02-14 00:25:08 +01:00
themode
df2ee23a7c
ArgumentLoop cleanup
2021-02-13 08:43:38 +01:00
themode
e0d0c14933
Fix ArgumentLong and don't set default min/max for number arguments
2021-02-13 07:35:53 +01:00
TheMode
6c4454e9fb
Merge pull request #137 from LeoDog896/command
...
Enhance Command System
2021-02-13 06:28:54 +01:00
themode
1d64cafcf2
Move some CommandDispatcher methods
2021-02-13 00:34:25 +01:00
LeoDog896
367889a374
No magic strings in ArgumentString
2021-02-12 15:27:18 -05:00
themode
33a26b80f5
Added CommandData#has and allow #set chaining
2021-02-12 08:34:05 +01:00
themode
c9ab710be2
Fix argument callback being overridden
2021-02-12 05:24:40 +01:00
themode
efd2dbc021
Fix command argument sharing
2021-02-12 04:34:37 +01:00
KrystilizeNevaDies
427632d29b
Use primitives in BlockBatch#flush
2021-02-12 11:34:45 +10:00
LeoDog896
2f99567edf
Use slf4j logger instead of direct print
2021-02-11 20:18:02 -05:00
KrystilizeNevaDies
ee8815d2f8
Add shouldLoadChunks in BlockBatch#flush
2021-02-12 10:37:53 +10:00
themode
5610b1a72a
Added ArgumentLoop parsing
2021-02-12 00:25:12 +01:00
themode
84da72d798
Fix command aliases + cleanup
2021-02-12 00:00:44 +01:00
themode
f0105d7058
Added WIP ArgumentLoop (no parsing yet)
2021-02-11 20:36:02 +01:00
themode
f639ac83f7
Rewrite of the command nodes creation
2021-02-11 06:37:09 +01:00
themode
ab9ddebfea
WIP ArgumentGroup nodes, renamed NodeMaker#addNodes
2021-02-11 05:08:49 +01:00
themode
b34b490504
Added ArgumentGroup parsing, WIP nodes
2021-02-11 04:47:48 +01:00
themode
e9d91fd21e
Separate the dispatcher from the parsing algorithm
2021-02-11 04:18:19 +01:00
themode
86908fbd0e
Remove Argument redirect API (should use NodeMaker instead)
2021-02-11 03:09:00 +01:00
themode
053ef06ee1
Cleanup (moved some packet methods to DeclareCommandsPacket) and added CommandResult#getInput
2021-02-11 03:00:13 +01:00
themode
1a2fd4f743
Added NodeMaker + ArgumentCommand
2021-02-11 02:51:42 +01:00
themode
601ee71744
Fix invalid argument being considered as "successful" execution
2021-02-11 01:45:35 +01:00
themode
779490064e
Root node should be at index 0 (to facilitate the future ArgumentCommand)
2021-02-11 00:58:10 +01:00
themode
dffb90e1b4
Fix CommandDispatcher#findCommandResult never returning null, + cleanup
2021-02-11 00:33:55 +01:00
themode
266c4d9bed
ArgumentEntity static fields naming fix
2021-02-11 00:29:31 +01:00
themode
eda821c3d8
Cleanup + don't verify player name in ArgumentEntity
2021-02-11 00:25:38 +01:00
themode
c11151360b
Added ArgumentLiteral
2021-02-11 00:14:29 +01:00
themode
c6e15d4bda
Added getters in CommandResult
2021-02-11 00:06:22 +01:00
themode
9fc10bc051
Added CommandResult & moved ParsedCommand
2021-02-11 00:04:42 +01:00
themode
12c0b604db
Added boolean for node redirection
2021-02-10 23:09:38 +01:00
themode
2547972459
Deprecate Arguments#getObject
2021-02-10 21:35:18 +01:00
LeoDog896
0ce88102ed
Get, has, and set argument redirects
2021-02-09 19:11:27 -05:00
LeoDog896
2330cb7037
And declare it as a set
2021-02-09 18:27:41 -05:00
LeoDog896
c4e6d18ee4
Get commands from appropiate set
2021-02-09 18:26:26 -05:00
LeoDog896
3f5fe7bbd9
Revert command set removal
2021-02-09 18:24:23 -05:00
LeoDog896
7854602a04
Remove unnecessary toNodes wrapper
2021-02-09 13:21:25 -05:00
LeoDog896
de5e8e3e67
Cleanup
2021-02-09 12:24:50 -05:00
LeoDog896
becd876dcd
Put getNumberProperties into Number arg
2021-02-09 10:58:27 -05:00
LeoDog896
bedc91427e
Remove repetitive Set
...
The Map of commands already stores 2 lists, and making another one for the sake of it actually decreases readability.
2021-02-09 10:40:04 -05:00
LeoDog896
79ec9e6569
Add null checks for aliases
2021-02-09 09:26:53 -05:00
LeoDog896
3d74e74b9e
Use redirection for aliases instead of repetition
2021-02-09 09:25:18 -05:00
LeoDog896
6b4c514254
Fix imports
2021-02-09 07:26:32 -05:00
LeoDog896
f20d8941a5
Put simpleArgumentNode into Argument
2021-02-08 21:03:55 -05:00
LeoDog896
b770710e0d
Redo argsValues
...
(Until / if theres a better solution)
2021-02-08 20:59:46 -05:00
LeoDog896
01b4a1b582
Allow time unit to be omittable
2021-02-08 19:45:25 -05:00
LeoDog896
7705c03500
Use Array for validation
...
Unless something goes absolutely terribly and in fact void wrong the ArgumentValidation should be fine.
2021-02-08 19:33:56 -05:00
LeoDog896
8d7cce3044
Use collections for the correct situations
2021-02-08 19:11:47 -05:00
LeoDog896
e809e69a07
Use protected COMMAND_MANAGER field
2021-02-08 18:54:55 -05:00
LeoDog896
f300d60411
Prefer primitives over list
2021-02-08 18:33:01 -05:00
LeoDog896
4379f4b1e1
Outsource node building to other classes
2021-02-08 18:25:10 -05:00
themode
04c792c302
Fix javadoc
2021-02-08 04:10:43 +01:00
themode
004b4563c2
Replace NbtCompound to CommandData
2021-02-08 04:08:22 +01:00
themode
3c7bbc9d2d
Added initial command return support
2021-02-08 03:42:35 +01:00
themode
8334e100cf
Don't send packet to disconnected clients
2021-02-07 22:02:03 +01:00
themode
2d7e16fa8e
change UpdateOption value from int to long
2021-02-07 20:14:40 +01:00
themode
f7aeeabe9c
Override ItemStack#equals
2021-02-07 19:38:14 +01:00
themode
5a308f0ced
Added deprecation warning for most Arguments methods
2021-02-06 19:38:59 +01:00
themode
1af8ea5303
Added comment about broken bedrock client skin using Geyser
2021-02-06 03:51:17 +01:00
jglrxavpok
8a992b3e45
New constructor to give UUID as argument in LivingEntity, now used to specify player UUID
2021-02-05 14:32:28 +01:00
jglrxavpok
da3a8b17b2
Add FireworkMeta#getFlightDuration
2021-02-05 12:18:05 +01:00
jglrxavpok
6addd63396
Fix extension subdependencies not being loaded + Test that J9 modules are supported
2021-02-04 20:40:12 +01:00
jglrxavpok
9ce7a08d12
Extension can check if their code modifiers (including Mixins) loaded correctly
2021-02-04 19:11:43 +01:00
jglrxavpok
ee158c0dea
Use Nullable string instead of Optional in MinestomRootClassLoader#findExtensionObjectOwner
2021-02-04 11:57:43 +01:00
jglrxavpok
2a96beb819
Extensions will be unloaded when server is stopped
2021-02-03 20:56:36 +01:00
jglrxavpok
a63e9462c2
All EventHandler remove extension callback when the extension unloads
2021-02-03 20:47:01 +01:00
jglrxavpok
c9d2edef3a
Tests for shutdown and delay tasks
2021-02-03 19:35:59 +01:00
jglrxavpok
c8e311855f
Auto-unschedule and cancel tasks from extensions
2021-02-03 17:51:14 +01:00
themode
9fe2b8359c
Added convenient EntityFinder#findFirstPlayer(CommandSender)
2021-02-03 17:21:49 +01:00
jglrxavpok
4f39498ef5
Remove debug code no longer relevant
2021-02-03 17:12:20 +01:00
jglrxavpok
eadd4a2b39
Automatically unload GlobalEventHandler callbacks
2021-02-03 17:11:06 +01:00
themode
b5d03cb7a9
Added convenient EntityFinder#find(CommandSender)
2021-02-03 16:57:58 +01:00
KrystilizeNevaDies
a92ab6ea47
Add comment on Instance#setTime
2021-02-03 16:31:15 +10:00
themode
1146d50f24
Cleanup
2021-02-02 21:14:01 +01:00
themode
c6cafb19a4
Added all missing metadata (except Particle)
2021-02-02 21:13:31 +01:00
themode
cb41b2e3d7
Added villager data metadata
2021-02-02 21:03:25 +01:00
jglrxavpok
2b5d67a3ca
Don't crash the server if Mixin can't be loaded due to identical file names inside the JAR file.
...
But please spam the console.
2021-02-02 14:49:19 +01:00
jglrxavpok
9b9565dbbd
Early loading of Mixin and code modifiers
...
+ System property to disable early loading if necessary
2021-02-02 12:44:57 +01:00
themode
b6cce091e8
Remove magic values from ColoredText
2021-02-02 07:04:16 +01:00
themode
f17a518e92
Fix color not being displayed after a forward slash
2021-02-02 06:56:45 +01:00
themode
7843f74b4b
Fix string encoding to UTF-8
2021-02-01 23:39:44 +01:00
themode
dd1b67e5de
Enable netty error processing by default
2021-02-01 18:22:36 +01:00
themode
735dd50f4e
Fix optional metadata
2021-01-31 15:26:51 +01:00
themode
1707cc73f5
rename to #legacyToFormat
2021-01-31 00:42:21 +01:00
themode
2f326aeaae
Rename #toLegacy to #toFormat since it didn't make sense
2021-01-31 00:25:49 +01:00
themode
8f174f2c87
Update ChangeGameStatePacket to reflect wikivg documentation
2021-01-30 16:03:04 +01:00
themode
3026e46220
Added new metadata API
2021-01-30 04:44:44 +01:00
themode
59c4cd9382
Reorder Direction enum to support entity metadata
2021-01-29 21:05:18 +01:00
themode
66817eb9c4
Fixed Team#removeMember
2021-01-29 00:02:43 +01:00
themode
edd880ceb6
Allow to update both the block state and custom ids using PlayerBlockBreakEvent#setResultCustomBlock
2021-01-28 22:53:02 +01:00
themode
b321a10caa
Change the algorithm order of InstanceContainer#setBlock
2021-01-28 16:19:06 +01:00
themode
da2286de74
Make the FakePlayer constructor protected instead of private
2021-01-28 15:42:11 +01:00
themode
c607a7a2cb
Small style cleanup
2021-01-28 15:41:11 +01:00
themode
fa0c5050e4
Prevent entities from moving during death animation
2021-01-28 15:37:55 +01:00
themode
522b4edc7a
New Navigator class to properly separate pathfinder functionalities
2021-01-28 15:33:52 +01:00
themode
e0c8e94bc1
Limit the number of velocity packet used for entities
2021-01-27 19:35:53 +01:00
themode
9775262c6a
Fix velocity for netty clients
2021-01-27 19:20:52 +01:00
themode
626d48a0fb
Fix Sidebar line score not being removed client-side
2021-01-27 17:46:26 +01:00
themode
7a54b4162d
Style cleanup
2021-01-26 15:53:03 +01:00
iamceph
ded8a4b4f8
Move getBlock to Instance only
2021-01-26 09:51:19 +01:00
iamceph
564d549f81
Merge remote-tracking branch 'upstream/master'
2021-01-26 09:46:41 +01:00
themode
a9e638b93f
Fix infinite recursion with Instance#getBlockStateId
2021-01-25 21:58:06 +01:00
themode
0da4f96e7e
Allow gravity values to be doubles
2021-01-25 21:30:56 +01:00
themode
5f75ea7d3a
Remove unnecessary casts
2021-01-25 19:33:53 +01:00
themode
3067f1daaa
Merge with master
2021-01-25 19:27:04 +01:00
themode
9ee25ee8ce
Merge branch 'master' into double-position
2021-01-25 19:24:19 +01:00
themode
f4a3a9e733
Change Sidebar's queue into a Set, added Sidebar#getLines
2021-01-25 17:48:08 +01:00
themode
fa02a12c1e
More math
2021-01-25 14:09:36 +01:00
themode
f48c291929
More math methods in Vector
2021-01-25 13:56:17 +01:00
themode
c01736f863
Use doubles instead of floats to represent Position and Vector
2021-01-25 13:47:13 +01:00
themode
886c4ca9c9
Improve InstanceManager#getInstance comment
2021-01-25 10:21:10 +01:00
iamceph
e74d3ca0f6
Merge remote-tracking branch 'upstream/master'
2021-01-25 09:56:35 +01:00
KrystilizeNevaDies
d733dbbc3f
Upate getInstance(UUID) to return nullable instance
2021-01-25 17:25:51 +10:00
iamceph
324c72002f
Fix oopsie
2021-01-25 01:17:24 +01:00
iamceph
028241e069
Add ability to get Block from Instance
2021-01-25 01:16:07 +01:00
iamceph
6807217608
Add ability to get Instance by UUID ( #114 )
2021-01-25 09:52:08 +10:00
iamceph
60cd25e07f
Add ability to get Instance by UUID
2021-01-25 00:23:44 +01:00
themode
b37670e1c7
Override PlayerSkin#toString
2021-01-24 16:32:42 +01:00
themode
3e990bb716
Ignore INTERACT_AT packet, remove buggy console prefix
2021-01-24 15:44:18 +01:00
themode
a0f5317292
Remove unnecessary unmodifiable collection
2021-01-23 22:06:41 +01:00
Tyan
7d7c65aa70
Set the last location at the end of refreshPosition
2021-01-23 15:51:07 +01:00
themode
bf692d8043
Clone the teleport position to prevent object sharing
2021-01-23 08:42:49 +01:00
themode
36933fe4b3
Ensure synchronization of the location field
2021-01-23 08:23:24 +01:00
themode
7de0067a13
Small utility methods for EntityRotationPacket
2021-01-22 21:28:33 +01:00
TheMode
5eb5f32095
Merge pull request #110 from MrBretze/patch-1
...
Added withProperties in BlockAlternative.java
2021-01-21 17:22:59 +01:00
MrBretzel
840eb1a27e
Update BlockAlternative.java
2021-01-21 17:21:36 +01:00
themode
4bb27c305f
Cleanup & remove unnecessary calls in PlayerDiggingListener
2021-01-21 16:53:20 +01:00
themode
7a4f3672de
Send creeper metadata on spawn
2021-01-21 12:33:04 +01:00
themode
b5a01d6571
Add indicator in the console to display command support
2021-01-21 11:37:54 +01:00
TheMode
1cd3228c06
Merge pull request #109 from DerTyan/exception-handling
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Added ExceptionManager for custom exception handling
2021-01-21 06:06:27 +01:00
MrBretzel
18ce3625c7
Added withProperties in BlockAlternative.java
...
Example:
blockAlternative.withProperties("facing");
Return the facing of the block a empty string
2021-01-20 20:22:54 +01:00
Tyan
855c8af455
Added ExceptionManager for custom exception handling
2021-01-20 11:43:45 +01:00
themode
d83abcef85
Fix inventory click on size non-divisible by 9
2021-01-20 08:18:00 +01:00
themode
023431e32a
Use ordinal as the id in InventoryType
2021-01-20 05:35:41 +01:00
KrystilizeNevaDies
feb1d8f0e9
missing comma
2021-01-20 13:31:45 +10:00
KrystilizeNevaDies
b08a75fc03
Add SMITHING to InventoryType
2021-01-20 13:31:01 +10:00
themode
240a745830
Prevent runtime exception when passing an array with null values in ArgumentWord
2021-01-19 06:27:58 +01:00
themode
7d72d48a5a
Fix keep alive packet
2021-01-18 21:47:00 +01:00
LeoDog896
fa7fe1398f
Change remove to poll
2021-01-18 10:45:22 -05:00
LeoDog896
78abfb9657
Make init function UNSAFE
2021-01-18 10:44:12 -05:00
LeoDog896
4aed6ffa5c
Revert ConcurrentStack
2021-01-18 10:42:01 -05:00
LeoDog896
83111cb8bb
Add javadocs to ConcurrentStack
2021-01-18 10:35:43 -05:00
LeoDog896
ac68c094ce
Better keepalive and connection handling
2021-01-17 19:26:20 -05:00
TheMode
1eea505da0
Update version name
2021-01-17 08:29:23 +01:00
TheMode
b00824d053
Merge pull request #104 from LeoDog896/master
...
Microoptimization cleanup
2021-01-17 07:20:51 +01:00
LeoDog896
5419530125
Enchanted book and Colored StringBuilder
2021-01-15 22:03:44 -05:00
Alexander
8f130b5dd9
Fix missing field bug
2021-01-15 21:25:16 +00:00
LeoDog896
fec05d6838
More fastutil usages
2021-01-15 16:04:57 -05:00
LeoDog896
3b3a86a402
Prefer nullable over optional
2021-01-15 13:39:12 -05:00
LeoDog896
3514547610
Fix isEmpty check in ColoredText
2021-01-15 13:26:12 -05:00
LeoDog896
8633797420
Use a StringBuilder for ColoredText
2021-01-15 13:16:09 -05:00
LeoDog896
0c1b93a82b
Return non-fastutil type
2021-01-15 13:08:55 -05:00
LeoDog896
12adb9a965
*Actually important Microoptimization*
...
Anything that handles every single connected player should be optimized
2021-01-15 13:05:21 -05:00
LeoDog896
3536bdc856
Microoptimization cleanup
...
Just some small microoptimizations including preferring fastutils, Removing unnecessary checks already dealt with using @NotNull, all since I had extra unplanned free time.
2021-01-15 11:08:11 -05:00
themode
238ea649ab
Cleanup Team class
2021-01-14 04:33:23 +01:00
TheMode
e6706ec327
Merge pull request #102 from LeoDog896/master
...
Add EatBlockGoal instance check & MeleeAttackGoal range.
2021-01-13 20:01:02 +01:00