Commit Graph

669 Commits

Author SHA1 Message Date
asofold
8856f68e55 Run consistency tests reversed as well. 2015-03-09 11:55:46 +01:00
asofold
e871d205f6 Let RayTracing test all combinations of transitions for all axes.
Previously only "random" transitions were taken, for simplicity. For the
sake of better debugging and consistency we check all combinations of
transitions now, calling the iteration with all transitions done at once
the "primary line", while calling step with a subset of transitions done
would be the "secondary line".

Currently an iteration might still end x-th digit off the target, so it
does not necessarily end on the target block itself. This is not a
problem for passable, but might be one for interaction and other
applications, thus this should be fixed at some point.
2015-03-09 02:15:02 +01:00
asofold
84d47e52b9 Hot-fix passable, for reducing false positives.
Prevents iterating too far, at the cost of skipping some testing.
2015-03-08 02:47:46 +01:00
asofold
d564cf17e9 Attempt to fix a ray-tracing issue. 2015-03-07 03:07:48 +01:00
asofold
260ba01246 Use lastKeepAliveTime (NetData) in fight.godmode.
* Update lastKeepAliveTime from KeepAliveFrequency (even if that is
disabled).
* Update lastKeepAliveTime from FlyingFrequency too.
* Allow to test for feature tags efficiently.
2015-02-09 21:59:37 +01:00
asofold
c4b6845b8f Put bukkit + spigot repositories only into the parent pom. 2015-02-08 01:13:27 +01:00
asofold
e0a8ef21d6 Revert module dependency versions to 1.1-SNAPSHOT.
(LATEST would use the old static ones.)
2015-02-06 02:05:48 +01:00
asofold
eeaa9ac1cc CreativeFly: Use per-game mode flying settings. 2015-02-06 02:04:34 +01:00
asofold
a7127336a8 Use LATEST as version for internal dependencies. 2015-02-04 23:42:05 +01:00
asofold
2cecd50961 Change all "static" pom versions to "1.1-SNAPSHOT", to allow deploy. 2015-02-04 18:49:52 +01:00
asofold
3cdbab6877 Javadoc corrections. 2015-02-03 12:28:10 +01:00
asofold
ba990054c6 Attempt to fix test failing due to StaticLog using LogManager.
TODO: How/where !?
2015-01-30 23:06:06 +01:00
asofold
86732764e3 [BLEEDING] Integrate net checks into the check system.
* Extend CheckConfigFactory with a remove-all method.
* DataManager.clearConfigs() now uses CheckType for getting factories.
* Split off Check.hasBypass method to check exemption + permission.
* Allow null permissions in CheckType (interpret as no bypass).
* Add Check types for FlyingFrequency and SoundDistance.
* Add exemption and actions to FlyingFrequency, alter defaults.
2015-01-30 16:10:43 +01:00
asofold
f3973cd043 Move the net package inside of checks. 2015-01-27 00:52:28 +01:00
asofold
0de3ae80c9 Log this one to STATUS (console too). 2015-01-25 03:24:44 +01:00
asofold
52d46450e2 Partly cleanup handling moved paths.
* Add a test for moving a simple config value (not sections).
* Add a flag to @Moved to allow explicitly skipping sections.
  (Should enable moving values into a child path of the previous one.)
* Don't set values before inside of processMoved...
2015-01-25 03:18:40 +01:00
asofold
be68ecba60 Move logging.debug config path, don't log "consistency checks run".
Move logging.debug to logging.extended.status, because that section will
contain more entries, e.g. for logging all violations.
2015-01-25 03:18:24 +01:00
asofold
1bc280eee5 Cleanups (imports, typos). 2015-01-25 02:13:19 +01:00
asofold
aa126bf731 Remove an 'f'. 2015-01-19 20:14:00 +01:00
asofold
4e5dce0722 [BREAKING] Add option to remove players exemptions on join and leave.
The option is enabled by default, thus it might break something.
2015-01-19 17:49:18 +01:00
asofold
33cd10826d [BREAKING] Switch ExemptionManager to UUID use.
Removes access by name and entity-id for now. Access by name might be
re-added, though any kind of mappings will likely be maintained
somewhere near DataManager.
2015-01-19 17:19:30 +01:00
asofold
a2e41452e7 Remove fight.knockback.
Measuring the time from sprint to attack doesn't work well. The
ctrl-sprint thing also adds to it. Better would be measuring the
toggle-sprint frequency and possibly combine it with some other measure
(packet level attack frequency?) then rather deal attack penalty time.
2015-01-19 13:45:07 +01:00
asofold
0fa307a8df Add a check for creating books with more than 50 pages. 2015-01-19 02:52:02 +01:00
asofold
d52dd4b158 Be able to run without onLoad being called. 2015-01-17 05:20:18 +01:00
asofold
d23c09d355 Add a PostEnableTask to avoid confusion with timings. 2015-01-13 01:19:56 +01:00
asofold
d2da3f1e9e Add Minecraft version detection and version-dependent default values.
We can now decide on base of the Minecraft version, which value to use,
with the config entry set to "default". Used with
pvp-knock-back-velocity and enforce-location (first move exploit).

Activated features are shown in the version info ("ncp version"). The
version info is now logged to the log file after post-enable and after
reloading the configuration.
2015-01-12 21:57:06 +01:00
asofold
41e9d89efa Add info about version-dependent features to the "ncp version" command.
* Add methods to NoCheatPlusAPI to add/set/get version tags.
* Display all tags in the ncp reload command.
* Alter test framework to set a dummy API.
* Add tags for blocks, net checks, FastConsume.
2015-01-05 16:34:07 +01:00
asofold
5f106dce1b Soft-depend on Carbon to ensure load order. 2015-01-05 14:38:49 +01:00
asofold
c0a188d2c1 Make LogManager an interface.
* Some cleanups (spaces, commented out references updated).
* LogManager implement INotifyReload, but gets processed extra (not
added with addComponent).
2014-12-04 15:56:16 +01:00
asofold
5f9764dabc Add command "ncp debug player (player1) ...".
This is the first simple version, just setting debug for all checks for
the player(s). It can only be undone by removing the data, e.g. with
"ncp remove (player)", reloading does it too, but is much heavier.
2014-12-04 03:52:48 +01:00
asofold
256d06b67c Add permissions for JourneyMap/VoxelMap. 2014-12-04 03:09:17 +01:00
asofold
04d2896f7e [API CHANGE] Add debug flags to check data [missing: use that one].
For debug output now data.debug is used instead of config.debug, so the
data is initialized with the config.debug value. As an effect of this,
removing the data or reloading will override flags that have been set by
means of API-access only.

Affected:
* Adds getDebug and setDebug to ICheckData.
* Adds appropriate configs to all constructors of check data.
* Some per-check debug flags have been removed.

Extras: 
* spaces
* import cleanup.
2014-12-04 02:24:20 +01:00
asofold
5dd5f8b87c Remove error markers. 2014-12-01 00:06:41 +01:00
asofold
e454930569 Remove unused method (dependency on ConfigManager). 2014-11-29 16:00:18 +01:00
asofold
a064a9afce [BLEEDING] Add dev-support for 1.8/Spigot. 2014-11-29 01:55:55 +01:00
asofold
0561638105 Add STATUS stream and use instead of INIT in some places.
* STATUS logs to console and default file, using queues.
* StaticLog logs to STATUS during runtime.
2014-11-23 15:47:10 +01:00
asofold
3460e29246 Remove StaticLog.schedule... and toString(Throwable). 2014-11-21 23:45:02 +01:00
asofold
3364d487cf Fix logging task (sync) not registering. Shuffle init order. 2014-11-19 23:09:14 +01:00
asofold
ec36e879d3 [BLEEDING] Use the new logging framework from now on (read details).
* All logging is also going into the log file (always), debug output is
mostly/only going into the log file. File logging uses an asynchronously
processed queue now (!).
* Specify an existing directory (e.g. logs) and log files will named
after date + sequence number, changing with every reloading of the
configuration.
* Console and ingame logging remain within the primary thread.
* No extra configurability for customization, yet.
* Not all places have been cleaned up, concerning log levels. target
streams and package naming.
* Work in progress.
2014-11-19 00:07:52 +01:00
asofold
37c1da73ff Rename LogUtil to StaticLog. 2014-11-17 11:25:51 +01:00
asofold
d5cefe4c5a Add dedicated compatibility module for CB 3100 (MC 1.7.10). 2014-11-11 21:44:40 +01:00
asofold
4caec8aa63 Add tests for log actions. 2014-11-06 02:23:25 +01:00
asofold
7b2a680ead [BLIND] Add dedicated compatibility module for Glowstone.
This is extending the classes for Bukkit (API only), and only overriding
very few methods, such as getCommandMap, dealFallDamage.
2014-10-26 20:25:00 +01:00
asofold
7743dd9d8a Only print debug info, if the flag is set. + Spaces. 2014-08-07 18:56:05 +02:00
asofold
4e9e935b1e Extend tersting for Passable + move NCPCore tests to NCPPlugin.
Tests (partly re-) added and extended, classes moved, some methods
moved.

Some tests will fail if you don't use the next commit as well.
2014-08-05 18:49:35 +02:00
asofold
29000fbdb7 Add tests for PassableRayTracing (+spaces).
To make this works we change LogUtil to allow logging to console, and
initialize BlockProperties with MCAccessBukkit and use a fake
BlockCache, that allows to set blocks with an access method, so that we
can test ray-tracing.

The testEmptyCorner test would fail with the current implementation.
2014-08-04 21:35:43 +02:00
asofold
e84027a919 Set wasInBed in postEnable to prevent kicking with plugin managers. 2014-08-01 22:09:14 +02:00
asofold
7d40df9d8c Rename the kicklist command to denylist. 2014-07-29 21:11:31 +02:00
asofold
c2722abc19 Add the "ncp top" command, allowing to search all the violation history.
Original pull request:
https://github.com/NoCheatPlus/NoCheatPlus/pull/24

This probably is not the final implementation, but it allows some
minimal freedom:
* Specify number of entries to show.
* Specify check types (and groups!).
* Specify what to sort by.

There might be need for some merged view, combining several different
check types somehow, or just shortcuts for specific selections, e.g. for
fighting-related checks.

----

+ Fix root command not showing sub commmand usage.
2014-07-29 13:49:43 +02:00
asofold
1a010b8f43 Update/reorder command usage/description. 2014-07-28 01:26:10 +02:00
asofold
6ba234693a Add ProtoclLib to softdepend. 2014-07-27 23:45:24 +02:00
asofold
4176937dd1 Add a general purpose counter for stats/debug, and log+reset commands.
This may get changed around, e.g. to allow log output to file and other.
2014-07-27 20:22:53 +02:00
asofold
e0f81b43b6 Command+perms rename: tempkick to denylogin and unkick to allowlogin.
Aliases are still set for commands and permissions, so this should not
break things.
2014-07-27 17:25:35 +02:00
asofold
e05748ecfd Add the inspect command to usage. 2014-07-27 16:26:27 +02:00
asofold
d55cd7e4b6 Add a generic instance factory to the API.
This allows storing useful objects in the registry.
2014-07-27 15:17:08 +02:00
asofold
04b82ad0a6 [BLEEDING] Peek into ProtocolLib to fight certain packet spam (3).
This lessens or removes most effects of spamming the PacketPlayInFlying
(3, legacy 10), such as "magnet" or "repell" effects.
2014-07-12 22:30:51 +02:00
asofold
56611cd44b [BLEEDING] Set CompatCBDev to CB for MC 1.7.10. 2014-07-12 18:15:45 +02:00
asofold
8f32c822dc Add dedicated compat module for CB 1.7.8|1.7.9. 2014-07-12 17:46:42 +02:00
asofold
8da49e49f6 Update MCAccessCBDev to use CB 1.7.9-R0.2, update readme.md. 2014-06-14 18:37:20 +02:00
asofold
b669d65b92 No need to call super.onLoad. 2014-05-31 16:26:54 +02:00
asofold
f60d971f3c [BLIND] Add support for MC/CB 1.7.8. Minimal checks by code inspection. 2014-04-14 23:08:01 +02:00
asofold
2434c71d20 Add dedicated compat module for CB 1.7.5-R0.1. 2014-04-14 22:40:06 +02:00
asofold
2aa7ffab8e Alter the warning and error messages for MCAccess. 2014-04-05 00:29:07 +02:00
asofold
90a1255229 [BLIND] Dedicated compat module for 1.7.2. Set CompatCBDev to MC 1.7.5. 2014-03-25 00:32:38 +01:00
asofold
16db04f397 Officially drop compatibility for before CB 1.4.5-R1.0 ! 2014-02-23 00:38:31 +01:00
MyPictures
add2179dc9 Cleanup "ASCII art" from the sourcecode
Wiped every ASCII related thing that I could find in the NoCheatPlus
source.
2014-02-22 19:26:06 +01:00
asofold
fd33820c8e [BLIND/BLIEEDING/INSTABLE/INCOMPLETE] Secrets (read below).
Does this even compile anywhere?
2013-12-01 20:56:00 +01:00
asofold
71b37aab7b Add dedicated compatibility module for 1.6.4.
Can't set proper dependencies (bukkit repo seems warped).
2013-12-01 15:00:52 +01:00
asofold
a2dadf8a9c Remove metrics.
Metrics would need a different concept of what to add anyway.
2013-09-22 15:46:07 +02:00
asofold
a901823f9d [BLEEDING] Add 1.6.4 support. 2013-09-20 09:49:20 +02:00
asofold
41e1e8017b Add DisableListener component and use for DataManager and Improbable. 2013-09-19 21:00:57 +02:00
asofold
72e1ea8585 Corrections to plugin.yml. Add nocheatplus.shortcut.cheater. 2013-09-18 18:21:04 +02:00
asofold
ed0f08ed23 Use postEnable for one time tasks, log start and end. 2013-09-13 02:53:09 +02:00
asofold
182bc81c8c Set 1.6.2-R1.0 as new Bukkit/CB dependencies, add dedicated module. 2013-09-12 01:21:56 +02:00
asofold
1d2f291650 Add "ncp inspect (player)" command, might be merged/changed with info. 2013-08-29 21:30:53 +02:00
asofold
c8c7bbb37c Correct usage of "ncp exemptions". 2013-08-17 15:35:41 +02:00
asofold
af4c9b94f6 Move managelisteners to the compatibility section. 2013-08-12 22:20:44 +02:00
asofold
2219fa0e6f [CONFIG] Command protection: Change config sections + change to lists.
Commands to change to "no permission" or "unknown command" behavior,
can now be configured with a string list each. Commands that have a 
permission set will have the default set to false, while commands that
don't have a permission will be altered to have a filter permission,
namely nocheatplus.filter.command.<commandname>.
2013-08-10 14:25:28 +02:00
asofold
b3b13df83c Add nocheatplus.command.(exempt|unexempt|removeplayer).self permissions.
Somewhat incomplete, because the filter permission is not added for 
these. Might be fancy for the tester shortcut (less danger).
2013-08-10 03:16:16 +02:00
asofold
fdf2009551 Use a testPermission method for sub-commands. 2013-08-10 03:06:08 +02:00
asofold
8b2c8fd29c Hasty - test before build. 2013-08-10 02:20:03 +02:00
asofold
858302b1ba More on permission changes.
* Fix color replacing in command protection (had no effect previously).
* Use "no permission" message for default bukkit command protection.
* Use command protection only, no more parsing pre process for /pl etc.
* Other tweaks (update descriptions, add shortcuts / child permissions).
2013-08-10 01:50:59 +02:00
asofold
0e56338336 Change feature (filter) permissions to nocheatplus.filter... 2013-08-09 23:50:59 +02:00
asofold
84c376864e Rework parts of permissions.
Changes are mostly backwards compatible.

Fixed:
* Filter permissions were wrong (not starting with nocheatplus).

Changed:
* Commands are grouped under nocheatplus.command now.
* Notification permission is independent of the notify command,
	 changed to nocheatplus.notify.

New:
* Shortcut permissions (nocheatplus.shortcut...) for safer use.
* Shortcut permission for testers: nocheatplus.tester
2013-08-09 18:09:24 +02:00
asofold
13cb783c72 Add an annotation for registration order with INotifyReload.
SetupOrder allows to define a priority, so you can register
 ActionFactoryFactory instances before any checks get them.
 
 Default priorities are NCP core at -100, DataManager -80, rest at 0.
2013-07-18 01:42:07 +02:00
asofold
f46618c619 Prefix series with s in order to not ever confuse with SNAPSHOT/RC. 2013-07-17 12:17:33 +02:00
asofold
793291b71b Build parameters: Add BUILD_SERIES. Add default values.
BUILD_SERIES = UNKNOWN
BUILD_NUMBER = ?
2013-07-17 11:35:45 +02:00
asofold
c7b85f9faa Flying permissions: survivalfly is now child of creativefly. 2013-07-16 00:24:20 +02:00
asofold
cf1c89d646 [BLEEDING] Change message sending queue from per-player to global.
Adds an API to queue messages (thread safe).
2013-07-14 22:04:42 +02:00
asofold
00836ac9d7 Change event priorities (join/world-change) + delay some admin messages. 2013-07-14 20:12:19 +02:00
asofold
f55e0d5742 Alter config version handling + make notification configurable.
Versions are saved in a subsection instead of the comment-header.
2013-07-14 19:19:07 +02:00
asofold
a97995c99a Re-add 1.6.1 native support (removing is not worth the support load). 2013-07-10 12:34:06 +02:00
asofold
543dcf57f5 Metrics/ticks: Use rounding + de-tweak counting up to 20. 2013-07-09 17:16:47 +02:00
asofold
295ecee2cd Cancel metrics if set so and still active, also reset metrics on reload. 2013-07-09 16:50:10 +02:00
asofold
e60006d6a3 Update pom.xml descriptions. 2013-07-06 14:49:24 +02:00
asofold
d5d7973654 [BLEEDING/INSTABLE] Set CompatCBDev to support 1.6.1 changes. 2013-07-02 12:35:18 +02:00
asofold
3b337d968d Change config path for protectplugins. 2013-06-30 19:28:52 +02:00
asofold
78f453c5c2 Update metrics. 2013-06-30 02:49:26 +02:00
asofold
a4556667fd Add dedicated 1.5.2 module. 2013-06-24 12:24:36 +02:00
asofold
21442c4e22 Use a filter permission to see if a player can use the root command.
The permission is set as child of all command permissions 
(sub commands of the root command). This is done in post enable to not
have to add it 100 times to the plugin.yml. Hopefully permission plugins
handle this right, superperms (permissions.yml) does.
2013-06-12 02:08:22 +02:00
asofold
ae2d6142d9 Add command to turn notifications off and on again (per player). 2013-06-12 00:53:40 +02:00
asofold
8ea5eccaa0 Put commands on feet.
* Add a new base class for better sub-command handling also for
tab-completion (AbstractCommand).
* Alter package structure slightly, to group command-classes by purpose.
* Some renaming.
2013-06-11 21:17:06 +02:00
asofold
888c7d937a Add tags to PlayerData + implement a notify-off tag.
Not sure this is that much final, but PlayerData can now carry tags.
NoCheatPlus.sendAdminNotify... will now check PlayerData for the
"notify_off" tag, as a preparation for a command to turn off
notifications.
2013-06-11 20:06:57 +02:00
asofold
2bf28c4982 [BLEEDING] Move configuration for logging back-ends to sub-sections. 2013-06-11 00:36:43 +02:00
asofold
8f862fb3f6 Outer space again! 2013-06-07 15:23:40 +02:00
asofold
d01fa3e8a7 Too late to do it right! 2013-06-05 00:28:08 +02:00
asofold
ed33d6af25 Add permission for FastConsume to plugin.yml. 2013-06-05 00:20:53 +02:00
asofold
dac80f9e32 Remove unneeded dependencies for NCPCore. 2013-05-27 14:33:24 +02:00
asofold
c77dbff23e [Bleeding] Add FastConsume, if available will replace instanteat.
Somewhat hacky still, not sure it actually works too well.
2013-05-23 09:44:24 +02:00
asofold
37f4881f6f Filter plugin.yml from the NoCheatPlus pom to get content right. 2013-05-22 22:03:35 +02:00
asofold
e06e55a752 Put a pom for building into the NoCheatPlus module until knowing better. 2013-05-22 21:00:37 +02:00
asofold
ce834675d7 Move most code to NCPCore, removes NCPCompat.
Factories are now on NCPPlugin level, thus all the core stuff can be in
one module, giving better source code browsing.

Updates has been moved into an updates package, because there is to be
expected more content, and to make utilities less fat.

To indicate the direction, the basic infra-structure has been added to
allow adding components to the DefaultComponentFactory. Further
processQueuedSubComponents is now called after each components adding in
order to allow more flexible registry features.
2013-05-22 12:24:48 +02:00
asofold
463700cb3a [BREAKING API] Add module NCPCore between NCPCompat and NCPPlugin.
* Static utility NCPAPIProvider instead of NoCheatPlus.getAPI().
* Extend NoCheatPlusAPI: Some previously static access methods are now
part of the NoCheatPlusAPI interface instead. MCAccessHolder is
implemented and allows external setting of MCAccess.
* Fix some static members/calls to non-static.
* Moving some packages to NCPCore.
* Prepares for moving most check stuff between NCPCompat and NCPPlugin
to allow more optional higher level components.
2013-05-21 22:49:05 +02:00
asofold
6e6b198188 Move auxiliary code. 2013-05-21 15:51:51 +02:00
asofold
43d1c4aad0 SurvivalFly: Add tag lowfoodsprint for debugging purposes.
This tag is added if the player is sprinting but the food level has
dropped. Not sure this can actually be the case.
2013-05-21 14:56:19 +02:00
asofold
2319830873 [Incomplete] First go at shift+double-click on items with item on
cursor.
2013-05-15 01:37:21 +02:00
asofold
52b28bdfb4 [Bleeding] Add "sprintinggrace" concept to moving.
This allows setting a grace-period which allows that amount of seconds
longer sprinting even though the food level just dropped below minimum
for sprinting. This will hopefully reduce seldom false positives as well
as improve compatibility with other plugins like Heroes, which have
skills that add velocity and at the same time decrease the food level
below sprinting-limit (fp on landing).
2013-05-14 19:39:45 +02:00
asofold
9ae355c537 Iterate over the wrong list. 2013-05-11 01:02:47 +02:00
asofold
ac4d103cc1 Use ArrayList / index iteration here. 2013-05-11 00:56:33 +02:00
asofold
a277cbc96e Set version to 3.9.2 - back to development. 2013-05-10 13:59:58 +02:00
asofold
c45e92b50b Update checks and notifications are not processed anyway. 2013-05-06 00:31:18 +02:00
asofold
2457f031f2 Set version to 3.9.1-RC2 for second release attempt 2013-05-06 00:25:36 +02:00
asofold
9af9bcc7e9 Set version to 3.9.1-RC for release on BukkitDev. 2013-05-04 01:18:59 +02:00
asofold
384c3483ca Add configuration for ender-pearl checks to the combined section. 2013-05-03 11:13:53 +02:00
asofold
3e96d7d9a2 [Experimental] Add "strictinvalidation" flag to velocity config.
This allows triggering the invalidation for the active horizontal
velocity at half of the allowed speed instead of full, in case of
setting the flag to false.
2013-05-01 22:44:19 +02:00
asofold
5e8cf481a1 [Bleeding] Set dependency for dev-module to CB 1.5.2-R0.1. 2013-05-01 20:36:16 +02:00
asofold
00a240ff9a Bind chunk loading debug messages to the debug flag as well. 2013-04-30 19:26:41 +02:00
asofold
a493da7ff7 Don't deal fall damage for causing passable violations moving from
ground.

This hopefully prevents a range of login/teleport problems with nofall.
Does not resolve those for tp/login into air.
2013-04-29 00:39:00 +02:00
asofold
634ca39824 Load chunks on players joining (configurable). 2013-04-27 00:32:07 +02:00
asofold
0e5912c77f Fly and xray removed from cjb? 2013-04-24 01:25:11 +02:00
asofold
34d851e0df Quick rework for client-mod-motdS. One class per client for better
overview.
2013-04-24 01:03:55 +02:00
asofold
04f2baed50 . 2013-04-23 23:45:38 +02:00
asofold
cdcd7945e9 Update permissions in the plugin.yml + order. 2013-04-23 23:30:26 +02:00
asofold
22ffb43ddf [BLEEDING] Testing: ender-pearl glitch use (first sketch, read details).
* This method is "hard-coded" and not configurable yet.
* Prevent throwing and teleporting into blocks directly, prevent
the second throw on glitching into a one thick ceiling (might lead to
lots of passable violations at present).
* If stuck in a block with the feet (not sand/gravel) without being on
ground, throwing is prevented.
* Some dependencies were updated, hopefully without conflicts for
backwards compatibility (untested).
2013-04-22 21:46:49 +02:00
asofold
3b4352c044 [BLEEDING] Add AutoSign check (first sketch). 2013-04-22 04:38:14 +02:00
asofold
f4b88b3309 Adjust critical, remove remainders of old god-mode check.
Critical:
* Add tags.
* Add extra flag (redundant to MediumLiftOff, just indicating what the
real lift off was, might need redesign, since m-lo is modified
sometimes.)
2013-04-22 01:14:05 +02:00
asofold
6b4421dc81 [BLEEDING] Add low jump detection, prevent critical hits if in low jump
phase.
2013-04-21 22:20:28 +02:00
asofold
19ddaefb4c Fix crop trampling being disabled by anticriticals. 2013-04-21 21:23:51 +02:00
asofold
e26aec2cbd Make login denial configurable for the illegal-move checking. 2013-04-21 19:52:55 +02:00
asofold
2334bc9f22 Hover check: Check if chunks are loaded before triggering a violation. 2013-04-21 19:48:04 +02:00
asofold
fa50f34023 Add the auxiliary OnDemandTickListener class for temporary TickListener
registration.

* OnDemandTickListener contains API for convenient on-demand
registration and use.
* TickTask recognizes these and conveniently sets them
registered/unregistered.
* TickTask was optimized to allow faster adding and removal of
TickListener instances.
* Used for delayed component registration.
* Future purpose.
2013-04-18 17:10:12 +02:00
asofold
a950a2b7f8 Use a "temporary" TickListener to process queued IHoldSubComponents
instances.
2013-04-15 16:20:41 +02:00
asofold
d15a1d1f9e Only add TickListener instances once. 2013-04-15 16:16:05 +02:00
asofold
de5f152df9 [BLEEDING] Flesh out aspects of ComponentRegistry.
* Fixes data removal ignoring chat.logins and chat.text for a part.
* Move some components interfaces and ReflectionUtil to NCPCommons.
* Unregister components in reverse order.
* Add ComponentRegistryProvider for generic sub-registries (DataManager
for instance).
* Add IHoldSUbComponents for delayed sub-component registration
(convenient for iteration over parent-components with later registration
of sub components not missing out any registered parent components for
those). [Partly implemented: Using this during runtime does not yet
work, only used in onEnable.]
* Let CheckListener implement IHoldSubComponents and use this with
addCheck to register the queued checks after all the listeners.
* Register the core system components in a bunch before the
CheckListenerS, to allow sub-registries to work directly and to allow
getAPI().addComponent on the plugin class during construction of
CheckListeners.
2013-04-15 16:11:08 +02:00
asofold
652342c6c9 Add getMCAccess(boolean). 2013-04-15 09:05:01 +02:00
asofold
003e104ef4 Add module for CB2691 to match the beta release of CraftBukkit.
The dev module will compile with 1.5.1-R0.2 but not be used for the
moment.
2013-04-12 19:00:19 +02:00
asofold
31e21000e5 Make chat.logins default settings less strict.
Requested by @andrewkm.
2013-04-12 15:07:38 +02:00
asofold
290fc0feb0 Two fixes for MovingListener/join.
* Catch a null location.
* Set the set back after resetting fly data, if a location is given.
2013-04-05 21:34:57 +02:00
asofold
091d29cbbc Set version to 3.9.1 for further development. 2013-03-22 09:30:46 +01:00
asofold
97fd0be89b Set version to 3.9.0-RC for release on BukkitDev. 2013-03-21 17:47:58 +01:00
asofold
d02b54bab2 Set version to 3.9.0 due to 1.5 being a new MC version.
Reminder: Policy is to increase second level count for Minecraft updates
and bigger internal/external changes, while the third level count will
indicate releases on BukkitDev rather. First level count probably will
only increase if something really fundamental is changed.
2013-03-21 09:36:49 +01:00
asofold
d6d465418f [BLEEDING] Set DEV module to 1.5.1. 2013-03-21 01:10:56 +01:00
asofold
72c69df73c Add MC 1.5 module. 2013-03-21 01:01:31 +01:00
asofold
b09f2e511c Missing vehicle-exit: Always clear nofall data (leave that to MC). 2013-03-20 07:04:12 +01:00
asofold
d659dd7f26 Attempt to work around missing VehicleExit events with latest CB dev
builds.
2013-03-20 06:15:17 +01:00
asofold
9e16d8f2ef Remove debug message (...). 2013-03-16 04:34:25 +01:00
asofold
171f2aa932 Re-order conditions. 2013-03-16 04:33:47 +01:00
asofold
ab99e871f9 Add heuristic for the THORNS enchantment. 2013-03-16 04:25:16 +01:00
asofold
7d17fb67b4 Suppress deprecation warning for now. 2013-03-16 00:16:58 +01:00
asofold
636faecd52 [BLEDING] Update dev-module to CB/1.5. 2013-03-15 22:31:02 +01:00
asofold
32600dd335 Set version to 3.8.13 for further development. 2013-03-15 21:36:12 +01:00
asofold
328d277955 Set version to 3.8.12-RC2 to distinguish quick fix release. 2013-03-14 21:31:44 +01:00
asofold
0fc3b54db9 Also catch getSlot() < 0 for the InventoryClickEvent. 2013-03-14 21:30:19 +01:00
asofold
677aef45cd Set version to 3.8.12-RC for release on BukkitDev. 2013-03-14 14:52:51 +01:00
asofold
1b811716e2 Inventory.FastClick: Fix vl not adding, prepare for 1.5. 2013-03-14 12:21:38 +01:00
asofold
325d47fcbc Ignore "outside" clicks, i.e. slots outside of the inventory slot range. 2013-03-14 11:02:41 +01:00
asofold
9de6175874 New FastClick (inventory) check.
This check is less strict on short term but more strict on medium term.
Keeps track of one second (200 ms resolution).
2013-03-14 10:44:29 +01:00
asofold
0abca20dd9 Set version to 3.8.12 for further development. 2013-03-14 08:35:49 +01:00
asofold
84da47315b Add example entry for overrideflags (snow: default). 2013-03-14 08:34:32 +01:00
asofold
0e506eb967 Set version to 3.8.11-RC for release on BukkitDev. 2013-03-13 22:21:46 +01:00
asofold
15f08f13a9 Prepare 1.5 blocks with block flags. Add unused stuff.
More like a safety commit.
1. Add compatibility block flags for MC 1.5 blocks.
2. Add commented out / unused stuff (not really for 1.5).
2013-03-13 10:16:56 +01:00
asofold
c075e67f8f Make fight.reach distances (survival) configurable. 2013-03-13 09:20:17 +01:00
asofold
a04f4ad882 Adjust lostgorund/fastedge to catch more vacc fp. 2013-03-13 06:46:19 +01:00
asofold
1ec7f997cf Just add to first bucket, since update(...) has been called. 2013-03-13 06:20:14 +01:00
asofold
414796b938 Check IHaveCHeckType after CheckType.ALL for data removal.
This ensures that "ncp remove *" really removes chat.logins data, for
instance.
2013-03-13 05:51:54 +01:00
asofold
976cd59b7c Add the command "ncp unkick *". 2013-03-13 05:41:17 +01:00
asofold
a5ed780542 Attempt to fix issues with too low valid-count for velocity. 2013-03-13 05:08:23 +01:00
asofold
25e4cb3b05 Fix allowed h-dist in water (downstream).
Previously this was not applied in the "after-failure" h-dist estimation
 with permission checking.
2013-03-13 03:19:14 +01:00
asofold
1ad08b3729 Velocity: Decrease validity counter once activated. 2013-03-13 02:55:54 +01:00
asofold
bb38ff5a1b Add maximum activation ticks for velocity (queued). 2013-03-13 02:55:24 +01:00
asofold
310b62384f Fix aspects with jump potion-effects.
1. Set the correct effect strength in data.
2. Adjust workarounds to catch jump effect II on fences and similar.
[Might need more specialized checking for performance reasons.]
2013-03-12 21:55:04 +01:00
asofold
fc788f55c4 [Bleeding] Optimize preparation for PlayerLocation use.
1. Only collect flags for survivalfly.
2. Set all properties for the to location if it is the same position as
the from location.
2013-03-12 09:59:52 +01:00
asofold
a7c4539783 Let NoFall be more generous with the on-ground search.
Extend xz and y margins.
2013-03-12 08:19:19 +01:00
asofold
7b4fe7acc4 Regroup lost-ground workarounds. Fix some aspects.
Check some preconditions in the check method, delegate to different
methods for different cases, also to have smaller method bodies.

IsAboveStairs is only checked for "mild" y-distances. For faster
descending an individual edge-check has been added.
2013-03-12 07:55:50 +01:00
asofold
409ba0b2ee Don't check god mode for dead players. 2013-03-12 07:05:49 +01:00
asofold
186eec69ab Moving: Only set sfDirty flag if velocity is really used. 2013-03-11 19:18:22 +01:00
asofold
ea0b26ad19 SurvivalFly: adjust "swimup" workarounds.
1. After-failure workarounds checking (performance).
2. Hopefully fixes issues with flowing water and stairs.
2013-03-11 18:42:45 +01:00
asofold
d4616f415d [Bleeding] Various fixes for collision logic and consequent changes.
General:
- Wrong flags checked or flags checked in the wrong way.
- isPassable should use collidesBlock.
- collidesBlock should not see high-value-only matches as collisions.
- collidesCenter returns true for the case of collision (...).

Liquid blocks:
- New flag introduced to model rough liquid height for flowing liquids.
- One more workaround condition for moving in/off liquids.
- Use exact bounding-box for liquids checking in PlayerLocation.
- Check for water first in PlayerLocation.isInLiquid.

Other:
- Alter some block flags and workarounds.
- (other)
2013-03-11 06:01:39 +01:00
asofold
4ff54f0020 Revert setting set-back-y to block bottom on some occasions. 2013-03-11 03:23:10 +01:00
asofold
0c59487a0a Use the same Location instance for passable and nofall. 2013-03-09 19:42:16 +01:00
asofold
434a83c398 [BLEEDING] Adjust the set-back y-coordinate to block bottom for some
cases.
2013-03-09 03:53:51 +01:00
asofold
8d9e2fdadc Add more detailed tags to lost-ground workarounds. 2013-03-09 03:53:06 +01:00
asofold
7eab369a00 Alter small-range-tp margin. Add debug info for teleport and setback-y. 2013-03-09 03:04:50 +01:00
asofold
498f23e704 Reduce amount fed to improbable by fight.reach. 2013-03-09 00:34:04 +01:00
asofold
de4faa392d Allow fight.speed to create improbable violations for higher violation
levels.

Might need configuration/testing.
2013-03-08 23:26:57 +01:00
asofold
61bc88b64f Add "strict" method to fight.direction.
Set as default, the "strict" option will also check the angle between
the viewing direction and the direction towards the target. This might
not stay the default method, but it does help against auras in close
combat.
2013-03-08 23:24:51 +01:00
asofold
593ea71c9b Add convenience methods for combinedDirectionCheck. 2013-03-08 23:10:05 +01:00
asofold
926556a358 Implement JoinLeaveListener with MovingListener and ChatListener. 2013-03-08 17:28:35 +01:00
asofold
5dd09d4476 [BLEEDING, INSTABLE] Switch horizontal velocity to a new method.
This method remembers (currently) each velocity added and only uses it
when it is needed not to generate a violation. Further (currently
simple) activation and invalidation logics are applied. With this method
latency will be much less of a problem, though stacking of queued
entries (especially for rocket-boots style flying) and more
merging of entries and more invalidation logics are required, thus
bleeding+instable.

On the long term this should make cheating much more difficult, possible
steps are:
1. Use method for vertical velocity too (only positive)
2. Distinguish positive and negative vertical velocity (opens a way to
control the speed downwards in any medium!).
3. Per-axis velocity (either absolute or pos/neg with more invalidation
logic on direction changes).
2013-03-08 04:06:17 +01:00
asofold
24c1599e94 Remove angle data on players leaving. 2013-03-08 03:47:02 +01:00