Table of Contents
Plot Settings
This page is only concerned with
/plot set
. For information about the flag system, see flags.
/plot set
allows you to configure various components of your plot. These include:
- The plot biome
- The plot alias
- The plot home location
- (Component) Blocks in the area under the plot floor
- (Component) Blocks in the plot floor
- (Component) Blocks in the area above the plot floor
- (Component) All blocks in a plot
- (Component) Blocks inside of the plot wall
- (Component) Blocks in the plot border
- (Component) Blocks in the area surrounding the plot
- (Component) The block(s) in the middle of the plot
/plot set biome
This is an alias for /plot setbiome
and has the permission node plots.set.biome
. From v5.11.0 this has full command completion.
/plot set alias
This is an alias for /plot setalias
and has the permission node plots.alias
. This changes the name of the plot as displayed in lists, and allows you to do /plot visit <alias>
/plot set home
This is an alias for /plot sethome
and has the permission node plots.set.home
.
If no argument is given, the plot home location will be set to your current location. To remove the custom home location use /plot sethome unset/reset/remove/none
.
/plot set <component>
This allows you to update various parts of the plot. The components that exist are:
main
: Blocks in the area under the plot floorfloor
: Blocks in the plot floorair
: Blocks in the area above the plot floorall
: All blocks in a plotwall
: Blocks inside of the plot wallborder
: Blocks in the plot borderoutline
: Blocks in the area surrounding the plotmiddle
: The block(s) in the middle of the plot
Each component has a separate permission node, namely plots.set.<component>
, and they share the syntax /plot set <component> <pattern>
.
The second argument is a WorldEdit pattern. You can chain patterns by either separating them with a comma, or a blank space. Not all patterns are supported, but block categories (prefixed with ##), block types and block states, #clipboard (FAWE only), randomised patterns (50%stone, etc), are known to work. Since v5.10.6 these patterns are fully tab completed. More info about patterns can be found here.
Version v5.11.0 introduced a new safety measure to prevent unsafe blocks from being used in plot components. This was a feature in early version 4 releases, but was removed in favour of the WorldEdit block blacklist. The settings file (settings.yml) now contains a list of blacklisted blocks (these by default). To override the blacklist, give yourself the permission node 'plots.admin.unsafe'.
As an example, if you want to set the plot floor to a mixture of random wool colors, and spruce logs oriented along the z-axis, you can use: /plot set floor ##wool,spruce_log[axis=z]
.
Home
Installation
API documentation
Further installation
- Road schematics
- settings.yml
- commands.yml
- worlds.yml
- style.yml
- UUID conversion
- Set a plot world as default world
- ChestShop Compatibility