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Vanilla Tags
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Fix plot borders
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PlotSquared web API
PlotSquared.use_THIS.yml
Printing the furthest plot
Resetting plot biomes
Schematic Generation
Schematic on Claim
Scripting
Set a plotworld as default world
Setting all signs
Single Plot Area
UUID conversion
Updating from 1.12 to 1.13
Usage
Usage: Schematic export
Vanilla Tags
Why should you switch to PlotSquared?
World reduction
WorldEdit processing
commands.yml
settings.yml
style.yml
worlds.yml
2
Vanilla Tags
Alexander Söderberg edited this page 2020-02-21 01:26:21 +01:00
Table of Contents
What are "Tags" ?
Tags are part of Vanilla Minecraft itself. For example, vanilla block tags are used for various block properties, vanilla item tags are used for various item properties, vanilla advancement files and vanilla recipe files, and vanilla entity type tags are used for various mob properties.
We decided to use these tags in our new flag system, this way you can easily set scopes of flags without having to add like 10 values yourself.
Tags are used in flags that accept block types, but are prefixed with #
. As an example, the command /plot flag set use #signs
will add the sign category to the use
flag. This is equivalent to adding every sign type to the flag.
A complete list of tags and the items contained in them, can be found in the official wiki.
Home
Installation
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Further installation
- Road schematics
- settings.yml
- commands.yml
- worlds.yml
- style.yml
- UUID conversion
- Set a plot world as default world
- ChestShop Compatibility