Commit Graph

859 Commits

Author SHA1 Message Date
Mike Primm
3ed44ee905 Add dynmap.webchat permission - option to restrict webchat rights 2012-03-25 14:29:49 -05:00
Mike Primm
8f9d2c01c2 Add player permissions check API 2012-03-24 23:29:31 -05:00
Mike Primm
faa1948225 Add direct support for PeX, bPerms, PermBukkit 2012-03-23 22:02:13 -05:00
Mike Primm
67e0bd2f2c Merge remote branch 'upstream/master' 2012-03-20 08:02:58 -05:00
Mike Primm
4fc8a53eb0 Add /dynmap webregister permissions and help 2012-03-20 08:02:29 -05:00
Mike Primm
1c1937c80c Add external server login support 2012-03-19 23:02:41 -05:00
Mike Primm
f24dfd6c3e First pass login security support (internal server only) 2012-03-18 21:04:46 -05:00
Mike Primm
86b87e78e3 Add misc/swampgrasscolor.png and misc/swampfoliagecolor.png support 2012-03-17 00:34:33 -05:00
Mike Primm
34fe8316c3 Handle custom water color shading (misc/watercolorX.png) 2012-03-16 22:48:33 -05:00
Mike Primm
1ab7a8ddbf Handle lighting checks above world top 2012-03-13 01:10:47 -05:00
Mike Primm
bdb2620ca9 Fix typo 2012-03-12 18:46:12 -05:00
Mike Primm
d8812ce575 Add 'visiblelines' setting for 'chatbox' - control visible space on scrollback 2012-03-12 01:32:58 -05:00
Mike Primm
6c618fa727 More cleanup 2012-03-11 19:56:54 -05:00
Mike Primm
a9214502cf More config cleanup 2012-03-11 18:49:58 -05:00
Mike Primm
ef0ad40496 Update to 1.2 biome shading model (1.1 maps will be 1.2-style shaded - sorry) 2012-03-11 16:17:32 -05:00
Mike Primm
2628559b55 Retire old beta render options (correct-biome-shading, smooth-biome-shading, waterbiomeshaded, swampshaded, fence-to-block-join) 2012-03-11 16:14:22 -05:00
Mike Primm
11021720c7 Add new commands and security settings for circle markers 2012-03-10 18:14:22 -06:00
Mike Primm
de4fdb2b0c Fix handling of normalized world names 2012-03-10 15:07:13 -06:00
Mike Primm
ecdb50920e Try fix for getHighestBlockY() not working as advertised 2012-03-09 14:33:51 -06:00
Mike Primm
56875a05d4 Fix nether render in 1.1 and 1.2 2012-03-04 20:21:01 -06:00
Mike Primm
f392eb1344 Drop listeners for disabled triggers (overhead on very big servers) 2012-03-03 23:20:04 -06:00
Mike Primm
a41e052f51 Big performance boost - exploit empty section data, max block y in ray trace 2012-03-03 09:33:07 -06:00
Mike Primm
0e97fedd6b Add support for 'blockgrow' trigger (for growing crops) 2012-02-28 23:40:52 -06:00
Mike Primm
9d97f86b7f Add config setting for ComputerCraft rendering 2012-02-28 22:23:58 -06:00
Mike Primm
516125e87b Support world names with '/' characters (substitute internally with '-') 2012-02-27 22:14:48 -06:00
Mike Primm
b0ca796213 Add disable API for chat-to-web processing (for mods to replace it) 2012-02-22 23:10:13 -06:00
Mike Primm
cac8527d76 Add sealevel and world height for client info 2012-02-22 21:12:29 -06:00
Mike Primm
35cf3ed8fa More improvement on blockphysics and blockfromto chatter 2012-02-22 21:00:13 -06:00
Mike Primm
888051d497 Try to reduce excessive firing of blockfromto and blockphysics triggers 2012-02-22 08:07:13 -06:00
Mike Primm
559bc0ef55 Add optional send message pushbutton on web ui (chatbox component) 2012-02-22 00:51:13 -06:00
Mike Primm
b85bd1dce7 Make player-join processing monitor priority - give VNP a chance to hide it 2012-02-22 00:26:03 -06:00
Mike Primm
87bbd3023e Fix more 1.1-R5 breaks... 2012-02-21 23:34:00 -06:00
Mike Primm
fa80af8e81 Remove HeroChat code - HeroChat 4 API doesn't work as of 1.1-R5 2012-02-19 15:18:17 -06:00
Mike Primm
0c9057949d Add global image-format setting - default for all HD maps 2012-02-19 14:56:45 -06:00
Mike Primm
f95a832cae Fix section size 2012-02-17 00:13:33 -06:00
Mike Primm
2e2fbec8f9 Add section empty methods 2012-02-16 22:45:34 -06:00
Mike Primm
63a638f96e Fix dependency on bukkit-bleeding level bukkit 2012-02-16 07:53:15 -06:00
Mike Primm
bcf679b078 Chunk section prep 2012-02-15 22:34:45 -06:00
Mike Primm
5ad4ba285b Strip out obsolete pre 1.1 bukkit workarounds, fixes 2012-02-14 20:54:36 -06:00
Mike Primm
f1782fd9f4 Add 'structuregrow' trigger event - update on tree grow, giant mushroom grow 2012-02-13 20:06:37 -06:00
Mike Primm
f0907ce954 Add assetPlayerVisbility() API 2012-02-12 23:59:29 -06:00
Mike Primm
7ce55a3fd3 Add offline player methods 2012-02-12 23:10:18 -06:00
Mike Primm
d0e477b3e7 Add new command descriptions, security settings for poly-lines 2012-02-12 01:25:45 -06:00
Mike Primm
0053d89d2b Add some extra array bounds protection 2012-02-11 23:28:44 -06:00
Mike Primm
1ef9bdd861 Migrate to 1.1 event system (breaks 1.0 compatibility) 2012-02-11 23:02:23 -06:00
Mike Primm
9be7c4d7ef Add maxofflinetime setting - age out for offline player markers 2012-02-11 19:21:15 -06:00
Mike Primm
c7b709fd75 Make smooth swamp biome shading smoother 2012-02-10 21:54:32 -06:00
Mike Primm
57a69bf9ad Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm
7e850a2668 Add assertPlayerInvisibility() API 2012-02-08 01:05:53 -06:00
Mike Primm
45574b3b9e Add help and security settings for new /dmap commands 2012-02-08 00:15:54 -06:00
Mike Primm
526d5881c7 Merge remote branch 'upstream/master' 2012-02-07 10:22:55 -06:00
Mike Primm
8f9006e594 Retire 'chunkloaded' trigger, add warning for 'playermove' trigger 2012-02-07 10:21:56 -06:00
Mike Primm
87aabf3eca Add 'show-mcr' option to coord control (show region file ID) 2012-02-07 00:48:28 -06:00
Mike Primm
9b31f30f14 Handle cancelled chat events properly 2012-02-06 20:31:41 -06:00
Mike Primm
dd0f0c7128 Add plugin_enable and plugin_disable event listener 2012-02-06 11:17:38 -06:00
Mike Primm
86c7dee750 Start worlds.txt edit commands - add /dmap worldlist and /dmap worldset 2012-02-05 15:53:24 -06:00
Mike Primm
3b19d11694 Fix break in 1.1 event processing on /dynmap reload 2012-02-05 12:07:44 -06:00
Mike Primm
c7b9bea340 Workaround more Spout custom block flaky crap 2012-02-05 11:45:24 -06:00
Mike Primm
0925212a70 Add log messages for completion of disable - know that we're out of the picture 2012-02-03 23:02:27 -06:00
Mike Primm
d85e810322 Use reflection to improve Spout custom block support - fixes StainedGlass 2012-02-03 22:36:58 -06:00
Mike Primm
417b8d6e31 Add support for greater-than-128 high worlds 2012-02-01 00:40:38 -06:00
Mike Primm
9d529de700 Add Kaevator's Superslopes support 2012-01-30 00:52:07 -06:00
Mike Primm
55bc549a6b Add RailCraft block rendering support 2012-01-29 12:35:12 -06:00
Mike Primm
a1e27a63ed Workaround Spout custom block URL-that-are-temp-filename insanity 2012-01-26 17:12:49 -06:00
Mike Primm
734fbe4cbf Add IC2 Power Converters Rendering Support 2012-01-25 14:40:47 +08:00
Mike Primm
9fd177eba5 Add IC2 Charging Bench Rendering Support 2012-01-25 14:02:22 +08:00
Mike Primm
4a184b9988 Add NetherOres block rendering support 2012-01-25 12:59:06 +08:00
Mike Primm
ef2c657ecc Add option to show player whole body icon (showplayerbody: true) 2012-01-24 14:37:25 +08:00
Mike Primm
6a08c516f6 Add support for SpoutMaterials (custom Spout blocks) 2012-01-24 13:12:20 +08:00
Mike Primm
f6d9b62101 Add smooth-biome-shading option (1.1-style swamp biome shading) 2012-01-23 10:42:56 +08:00
Mike Primm
8e4eaf77aa Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/main/java/org/dynmap/bukkit/DynmapPlugin.java
2012-01-22 16:31:37 -06:00
Mike Primm
49338111a7 Start handling Spout custom IDs (16 bit block IDs) 2012-01-22 16:24:02 -06:00
Mike Primm
5dfc8f7837 Maintain playerList reference in DynmapPlugin - prevents some breakage 2012-01-23 00:49:34 +08:00
Mike Primm
fc319a2d32 Finish split of dynmap and DynmapCore 2012-01-17 23:58:11 -06:00
Mike Primm
aa5d73ea09 Fix support for new biomes to not break running on 1.0.1 2012-01-17 01:07:31 -06:00
Mike Primm
525adf1d73 Multiplier cache doesn't work - drop it 2012-01-16 23:20:11 -06:00
Mike Primm
497071aac9 Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache 2012-01-16 23:06:31 -06:00
Mike Primm
5e9ba1e6e3 Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains) 2012-01-16 20:43:29 -06:00
Mike Primm
ecf3a64b74 Fix id-by-ip settings - not migrated to servlet code initialization 2012-01-16 19:40:58 -06:00
Mike Primm
8d1def2ea0 Some more cleanup 2012-01-15 23:56:32 -06:00
Mike Primm
eb35dbe1a6 More cleanup and refactoring - get ready to split out core 2012-01-15 23:19:01 -06:00
Mike Primm
1f6eb62cc1 Merge in FrozenCow's latest Jetty updates 2012-01-15 17:45:44 -06:00
Mike Primm
2d42b59a12 Give core its own version file 2012-01-15 17:24:01 -06:00
Mike Primm
b64094795e Checkpoint on split between bukkit-specific and common code core 2012-01-15 16:58:19 -06:00
FrozenCow
22850982a9 Fixed tiles not being loaded from tilespath. 2012-01-14 03:51:36 +01:00
FrozenCow
502fbd5829 Made filtering work properly again. 2012-01-13 22:20:01 +01:00
FrozenCow
58f8a34b49 Made use of Jetty's file handling. Reworked some classes. 2012-01-13 22:20:01 +01:00
Mike Primm
9c49054c89 Merge remote branch 'upstream/jetty' 2012-01-11 20:45:31 -06:00
Mike Primm
a34ba56716 0.29.2 - Fix config caching 2012-01-11 14:09:11 +08:00
Mike Primm
d7a7ee9c5d Centralize World class dependencies in DynmapWorld 2012-01-11 14:09:11 +08:00
Mike Primm
aa2270ae76 Fix issue with render settings on /dynmap reload 2012-01-11 14:09:11 +08:00
FrozenCow
3c4a88a874 Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
Mike Primm
db3ab5a437 Switch touch queue to concurrent map - remove synchronize 2012-01-10 14:49:18 +08:00
Mike Primm
530eb0ae9e Shift most of touch processing off server main thread 2012-01-10 12:39:26 +08:00
Mike Primm
478542418c v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs 2012-01-09 12:28:40 +08:00
Mike Primm
3db079f90f More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
Mike Primm
42418edf1f Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
Mike Primm
6cfeee152c Add block-banned-player-chat to block chat from banned players matching IPs known to go with player 2012-01-08 09:10:00 +08:00
Mike Primm
4a80b71a12 Update examples in worlds.txt to HDMap based maps 2012-01-07 15:20:02 +08:00
Mike Primm
55972a4d16 Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides 2012-01-07 15:13:53 +08:00