Mike Primm
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1862dc918c
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Different Bukkit schedule spin workaround, that isn't so slow
Generalize texture image loading
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2011-07-17 16:19:24 -05:00 |
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mikeprimm
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d4ecd05af9
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Merge pull request #283 from mikeprimm/hdrender
Add texture pack shader support
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2011-07-17 09:38:37 -07:00 |
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Mike Primm
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4e810fc9d8
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Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt
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2011-07-17 11:02:22 -05:00 |
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Mike Primm
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4bc3030637
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Correct wood grain orientation from top
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2011-07-17 02:42:35 -05:00 |
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Mike Primm
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9133d03489
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Finish first pass of texture mapping
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2011-07-17 02:20:13 -05:00 |
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Mike Primm
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d21d640eae
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First pass functional texture pack shader :)
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2011-07-16 16:51:46 -05:00 |
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Mike Primm
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edac2e5cd9
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Start on texture pack shader
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2011-07-15 23:19:05 -05:00 |
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Mike Primm
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0323c98938
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More texture pack work
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2011-07-15 17:37:54 -05:00 |
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Mike Primm
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a91060dc95
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Fix non-power-of-two scaling on models and textures
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2011-07-15 09:29:27 -05:00 |
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Mike Primm
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c958da0ae0
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Start on texture pack loader/scaler
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2011-07-15 08:28:09 -05:00 |
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mikeprimm
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862c219d7d
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Merge pull request #281 from mikeprimm/hdrender
Add weakref based chunk snapshot cache
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2011-07-13 23:10:20 -07:00 |
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Mike Primm
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66ca5199e3
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Add weak reference based cache for chunk snapshots
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2011-07-14 01:08:28 -05:00 |
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Mike Primm
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eb87231926
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Fix scroll buttons in player list
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2011-07-13 16:05:08 -05:00 |
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mikeprimm
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b4d7568e61
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Merge pull request #278 from mikeprimm/hdrender
More models (doors, levers)
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2011-07-12 23:06:14 -07:00 |
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Mike Primm
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e4edb91f3d
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More models (doors, levers)
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2011-07-13 01:05:20 -05:00 |
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mikeprimm
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281005f1f8
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Merge pull request #277 from mikeprimm/hdrender
More models (beds, etc), proper fence support, lighting fixes for steps and slabs
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2011-07-12 21:44:42 -07:00 |
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Mike Primm
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c81c8cbaa6
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More models (beds, etc), proper fence support, lighting fixes for steps and slabs
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2011-07-12 23:32:18 -05:00 |
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mikeprimm
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d764598bde
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Merge pull request #276 from mikeprimm/hdrender
More models, fixes to make HD shader defaults more consistent with Kzed shader
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2011-07-12 16:23:28 -07:00 |
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Mike Primm
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9c1479b922
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Add models for flowers, mushrooms, fire
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2011-07-12 18:22:12 -05:00 |
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Mike Primm
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bd69a69aff
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Make default shader more consistent with Kzed shader
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2011-07-12 18:02:01 -05:00 |
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mikeprimm
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8df180313e
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Merge pull request #273 from mikeprimm/hdrender
Add models.txt, and code to load models from it, and lots of models
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2011-07-12 00:21:32 -07:00 |
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Mike Primm
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de2cdf5411
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Add models.txt, and code to load models from it, and lots of models
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2011-07-12 02:08:48 -05:00 |
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mikeprimm
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2db0d76950
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Merge pull request #270 from mikeprimm/hdrender
Fix biome rendering
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2011-07-11 07:39:29 -07:00 |
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Mike Primm
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57ea6aefd6
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Fix biome rendering
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2011-07-11 09:37:03 -05:00 |
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mikeprimm
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2cb8d9e3a1
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Merge pull request #269 from mikeprimm/hdrender
Add support for non-cube block models, subblock tracing for them
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2011-07-11 00:19:13 -07:00 |
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Mike Primm
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b72cc2063a
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Add support for non-cube block models, subblock tracing for them
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2011-07-11 02:14:55 -05:00 |
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mikeprimm
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d8052d4196
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Merge pull request #268 from mikeprimm/hdrender
Fix worldtomap conversion (y coordinate off by 1 tile)
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2011-07-10 21:14:20 -07:00 |
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Mike Primm
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c5c699ae61
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Fix worldtomap conversion
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2011-07-10 23:12:24 -05:00 |
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mikeprimm
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86e5b0c4f8
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Merge pull request #267 from mikeprimm/hdrender
Fix orientation of sample flat maps to be north-top (view from south)
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2011-07-10 19:13:57 -07:00 |
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Mike Primm
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9faad7397b
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Fix orientation of sample flat maps to be north-top (view from south)
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2011-07-10 21:12:11 -05:00 |
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mikeprimm
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20028096c7
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Merge pull request #266 from mikeprimm/hdrender
Add configuration.txt.sample-hd as sample of HD render with existing defa
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2011-07-10 12:44:26 -07:00 |
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Mike Primm
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0f0fb22074
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Add configuration.txt.sample-hd as sample of HD render with existing default map structure
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2011-07-10 14:42:36 -05:00 |
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mikeprimm
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b85e8f9151
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Merge pull request #265 from mikeprimm/hdrender
Add cancelable custom event for reporting of messages received from web
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2011-07-09 19:42:39 -07:00 |
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Mike Primm
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f4e9b8ffce
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Add cancelable custom event for reporting of messages received from web
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2011-07-09 21:39:49 -05:00 |
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mikeprimm
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88fde1fcd6
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Merge pull request #264 from mikeprimm/hdrender
First drop of HD Renderer
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2011-07-09 16:43:43 -07:00 |
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Mike Primm
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e9c72e1cd9
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Merge remote branch 'upstream/master' into HEAD
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2011-07-09 18:18:26 -05:00 |
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mikeprimm
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dcca317b2f
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Merge pull request #263 from mikeprimm/master
Cleanup event synchronize, so that web config request is more parallel
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2011-07-09 16:17:08 -07:00 |
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Mike Primm
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874bf9da8d
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Fix marker/player world-to-map coordinate transform in hdmap.js
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2011-07-09 18:04:42 -05:00 |
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Mike Primm
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02329673b2
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Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
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2011-07-09 17:01:40 -05:00 |
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Mike Primm
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898f4a6740
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Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too.
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2011-07-09 15:51:32 -05:00 |
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Mike Primm
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02fa9384ac
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Add HD cave shader
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2011-07-09 02:19:56 -05:00 |
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Mike Primm
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a3c00a1026
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Split lighting and shading - add lightings.txt
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2011-07-09 01:26:47 -05:00 |
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Mike Primm
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69baafe597
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Refactor HDMap configuration - add shaders, perspectives
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2011-07-08 22:40:40 -05:00 |
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Mike Primm
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7e5865a899
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Merge remote branch 'origin/hdrender' into HEAD
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2011-07-08 01:36:19 -05:00 |
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Mike Primm
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52f23f5e2d
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Start structuring for shaders and perspectives
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2011-07-08 01:34:22 -05:00 |
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Mike Primm
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ae190b3c57
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Merge branch 'master' into HEAD
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2011-07-08 00:41:39 -05:00 |
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Mike Primm
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137b6af6d5
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Fix tile render timmes, split out utility class
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2011-07-08 00:40:52 -05:00 |
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Mike Primm
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56e5f6fbb3
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Split perspective state out, to let shaders better interact with it
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2011-07-07 08:41:31 -05:00 |
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Mike Primm
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4f73d2cbd6
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Clean up HDMap dither, fix tile update events
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2011-07-07 00:35:59 -05:00 |
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Mike Primm
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ee8718d083
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Merge remote branch 'upstream/master' into HEAD
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2011-07-06 09:44:13 -05:00 |
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