Table of Contents
WARNING: This page describes a feature the way it works in DungeonsXL v0.17.x. Game types have been removed in v0.18, and Bedwars setups have not been tested yet.
This tutorial explains the creation of a typical bedwars game. It is assumed that you have read and understood "Getting started" and the "simple dungeon" tutorial.
Joining
TO DO
The game type
Like all dungeons, bedwars maps require a lobby. Although you can change most settings as usual just like in quest, adventure or other dungeons, a default set of rules is provided by the bedwars game type. Setting this is obligatory for bedwars because some specific behavior is hardcoded.
TO DO: IMAGE
The game
Add a start sign and a bed with an attached bed sign for each group. In both cases, the number (starting with 0!) in the second line determines the player's group.
You can use BossShop signs for shops and drop signs for currency resources.
Download
An example map is available for download here.
Home
Administrator's guide
- General information
- General setup and usage
- Dungeon setup
- Signs
- Game rules
- Linked dungeon configuration
- Dungeon world configuration
- Details
- Examples (WIP)
- Simple dungeon
- Bedwars TODO
- PVP arena TODO
- Mob arena TODO
- Tutorial TODO
- Data structure guide
- FAQ
Developer's guide
Wiki: © 2015-2021 Daniel Saukel and contributors, licensed under CC BY-SA (only unless otherwise stated)