Commit Graph

167 Commits

Author SHA1 Message Date
asofold
abe22f8104 Cleanup BlockProperties on disable. 2013-01-30 03:22:58 +01:00
asofold
8c3ed77c7c Also remove clear parkedInfo in case of reload or data removal. 2013-01-30 03:17:18 +01:00
asofold
8c2bda2b70 Use BLockProperties.isOnGroundOrResetCond. 2013-01-30 03:12:24 +01:00
asofold
04b1341e43 Attempt to fix survivalfly false positives on login in water (seldom). 2013-01-30 03:06:30 +01:00
asofold
87e350aa81 Add in-game debug to fight.critical. 2013-01-30 01:23:22 +01:00
asofold
f9691c3ea8 Fix NoFall violations with ender-pearls. 2013-01-30 01:22:19 +01:00
asofold
b00bb9a014 Hint at new god mode check [not yet in]. 2013-01-29 23:50:58 +01:00
asofold
54fd0d6bff Explicitly cancel data-man task. 2013-01-29 17:12:04 +01:00
asofold
9ddb91f7fd Add comment. 2013-01-29 16:36:12 +01:00
asofold
eda657b6de Fix and optimize hover checking.
Fix: reset players hover ticks if moves are not checked (sleep, dead,
vehicle, disabled).

Optimize: Only check on-ground, if the players hover tick counts
reach the limit. Players are reset when moving anyway.
2013-01-29 14:00:28 +01:00
asofold
24421dc85d Add methods to config manager to retrieve min/max numbers. 2013-01-29 13:47:46 +01:00
asofold
a8f326d855 MAXIMALLY. 2013-01-29 03:48:08 +01:00
asofold
562f1da59b Assume maximally 20 attacks / moves per second. 2013-01-29 03:46:31 +01:00
asofold
acd8afcdc2 Use the xz-distance for the moment. 2013-01-29 03:23:39 +01:00
asofold
0620ced63c Add utility methods for 2d-distance. 2013-01-29 03:20:37 +01:00
asofold
c40b9fac22 Add tags to improbable. Currently only the tags triggering the violation
are shown, probably useful for debugging.
2013-01-29 03:16:10 +01:00
asofold
d8701a7ea6 Add target-location heuristic to reduce false positives with improbable. 2013-01-29 02:51:51 +01:00
asofold
3348865288 New method for distance (coordinates). 2013-01-28 23:53:05 +01:00
asofold
0fb299b39f Don't check backwards sprinting after being hit. 2013-01-28 09:18:03 +01:00
asofold
04e7b2a09b Munchhausen can be enabled now. 2013-01-28 09:17:31 +01:00
asofold
342ef0f5a6 TickTask.getLag: Never return anything smaller than 1. 2013-01-27 05:06:33 +01:00
asofold
9bb8687a88 Add javadocs for ComponentRegistry and related. 2013-01-26 08:03:33 +01:00
asofold
4324d4fe74 [Bleeding] Lessen trouble with boats. 2013-01-26 07:42:56 +01:00
asofold
034a7d58b0 Fix unregistering of components from allComponents. 2013-01-26 07:41:51 +01:00
asofold
1e29c03251 Re-order methods. 2013-01-26 06:56:23 +01:00
asofold
99e7994b76 Fix morepackets(vehicle) set back never executing. 2013-01-26 00:16:18 +01:00
asofold
333cffd0d5 Fix last damage-tick by entity attack being reset while dead, renamings. 2013-01-26 00:08:17 +01:00
asofold
53756f7145 Cleanup for all added components, reorder cleanup on disable. 2013-01-25 23:51:29 +01:00
asofold
9bd7745690 Change the way morepackets(vehicle) teleports player and vehicle.
Player gets ejected, then both teleport then re-enter. Includes some
sanity checks. Also should work for players exiting vehicles. Might
conflict with Worldguard region flags and similar. [Missing: proper
treatment of vehicle-enter/exit.]
2013-01-25 22:12:40 +01:00
asofold
ed56c3458f Add "/ncp version" command. 2013-01-25 20:41:38 +01:00
asofold
ed09b58074 Set data.teleported for hover violations. 2013-01-25 14:38:41 +01:00
asofold
509347e78b Update a TODO. 2013-01-25 00:14:43 +01:00
asofold
405f33e90e Remove debug output for boats. 2013-01-24 23:53:39 +01:00
asofold
85131dcadb [BLEEDING] Re-sharpen NoFall, configurable.
Fall damage events for violations are not cancelled anymore due to the
"moved too quickly" bypass. Instead the player is dealt 3 more damage
than normal and added to the hover checking if that is activated.
Further a config flag allows to specify if to reset the NoFall data, set
to false by default, thus victims of Minecraft false-positives are at
doubled suffering.
punished
2013-01-24 23:49:31 +01:00
asofold
15c04a3115 Also check for too high numbers as arguments to getLag. 2013-01-23 18:54:19 +01:00
asofold
944f3469d0 Random safeguard for breaking-time (fastbreak). 2013-01-23 18:30:30 +01:00
asofold
6a70f0a010 Accoutn for lag in chat.commands. 2013-01-23 03:07:17 +01:00
asofold
cce67ac67c Account for TickTask resetting. 2013-01-23 03:06:52 +01:00
asofold
60114eb6eb Do account for ms == 0. 2013-01-23 02:21:09 +01:00
asofold
fdb58eefca Logics for beginners. 2013-01-23 02:11:22 +01:00
asofold
67b3b9ea00 Make TickTask.getLag more precise. 2013-01-23 02:08:02 +01:00
asofold
9b75979dee (Hot-) fix negative indices on TickTask.getLag. 2013-01-23 02:06:31 +01:00
asofold
07d8573e9e [Bleeding] Check vehicle-morepackets for players riding pigs. 2013-01-22 18:43:04 +01:00
asofold
542dafc6f7 Add default config for allowinstantbreak. 2013-01-21 06:06:48 +01:00
asofold
8d1ee85d9d Add compatibility option to set blocks as instantly breakable. 2013-01-21 05:59:52 +01:00
asofold
b54b558322 Minor tweak :p. 2013-01-21 02:10:08 +01:00
asofold
f0ea06bea6 Also ignore hover for players inside of vehicles. 2013-01-21 02:08:25 +01:00
asofold
4f3e4fad65 (Not putting hover in at respawn due to chunk sending.) 2013-01-20 17:18:36 +01:00
asofold
0eaa8fd1b5 Ignore dead / sleeping directly on hover. 2013-01-20 06:53:31 +01:00
asofold
f940e1e359 More to the order of things. 2013-01-20 05:59:46 +01:00