Mike Primm
5254993510
Fix issues with chunk saving. Fixes BUKKIT-2158, BUKKIT-2018 and BUKKIT-2229
2012-08-19 08:36:47 -04:00
Wesley Wolfe
cacfc71b46
Add more detailed CrashReport for CraftBukkit. Addresses BUKKIT-2319
2012-08-17 23:18:22 -05:00
Wesley Wolfe
acedd049c5
Add CrashReport for diff visiblity
2012-08-17 22:22:20 -05:00
John Driscoll
0bde47a173
Don't extend pistons until data is set. Fixes BUKKIT-2153
2012-08-17 17:06:46 -05:00
Wesley Wolfe
050a9276bc
Removed unneeded mc-dev imports. Fixes BUKKIT-682
2012-08-17 16:37:53 -05:00
Travis Watkins
add387dee3
Call PlayerQuitEvent in correct location. Fixes BUKKIT-2193
2012-08-15 12:22:52 -05:00
feildmaster
fc35d000e4
Use correct SlotType's for merchants. Fixes BUKKIT-2257
2012-08-15 06:00:55 -05:00
feildmaster
b059962a5c
Implement methods for spawning FallingBlocks and add various FallingBlock methods. Adds BUKKIT-2282
2012-08-14 07:38:23 -05:00
feildmaster
8748c8c757
Enable hardcore support. Fixes BUKKIT-2259
...
- Hardcore requires a newly generated world
- You will be banned if you die in a hardcore world
- You will NOT be banned if you die in a non-vanilla world
- Your "heart container" will not change without logging back in. (Vanilla bug)
2012-08-12 16:50:00 -05:00
feildmaster
aa92f0e313
Update CreatureSpawner.setSpawnedType(EntityType) to 1.3
...
They can spawn any valid entities now. What is a "valid" entity? A "valid" entity is an EntityType with a non-null getName(). (for example: PRIMED_TNT, FALLING_BLOCK)
2012-08-12 14:11:36 -05:00
feildmaster
bfc5189818
Fix "block update packet" not being sent to the correct world. Fixes BUKKIT-2023
2012-08-12 14:11:34 -05:00
Wesley Wolfe
342f9c3bd3
Implement player speed API. Addresses BUKKIT-2205
2012-08-10 00:00:04 -05:00
Wesley Wolfe
77cda7e715
Add PlayerAbilities for diff visibility
2012-08-09 23:16:19 -05:00
feildmaster
27c1c85adb
Implement BlockBreakEvent block experience. Adds BUKKIT-2033
2012-08-08 19:49:10 -05:00
feildmaster
8d946b88b3
Add BlockMobSpawner and BlockOre for diff visibility
2012-08-08 19:49:08 -05:00
Wesley Wolfe
a16e0b6323
Change socket traffic class try-catch. Fixes BUKKIT-2093
2012-08-08 07:00:41 -05:00
Wesley Wolfe
25fe93479f
Restore port to the hostname. Fixes BUKKIT-2124
2012-08-08 07:00:29 -05:00
EvilSeph
24809ef986
Re-add support for full chunk saving so the server save-alls on stop. Fixes BUKKIT-2158
2012-08-08 03:08:46 -04:00
EvilSeph
a133bc7182
Make periodic chunk saving less aggressive and fixed double player data saving. Fixes BUKKIT-1994 and fixes BUKKIT-2144
2012-08-07 18:52:53 -04:00
Wesley Wolfe
2bb7a5f94d
Implement new deprecated warning state configuration option
2012-08-06 23:52:49 -05:00
Travis Watkins
bfbdbbd05c
Tripwire isn't redstone, only fire interact events.
2012-08-06 19:47:22 -05:00
Travis Watkins
7a3dfecba0
Don't force chunks to load again, causes chunk leaks with multiworld.
2012-08-06 17:31:03 -05:00
Wesley Wolfe
0792b15887
Pistons no longer extend before they are pistons. Fixes BUKKIT-1999
2012-08-06 09:55:38 -05:00
feildmaster
59aaa6a80a
Fix dispenser removing data from items. Fixes BUKKIT-2045
2012-08-06 09:09:05 -05:00
THDigi
7dc47892a4
Don't rotate ShapedRecipes. Fixes BUKKIT-1334
...
ShapedRecipe's getShape() always returns a 90deg rotated shape of the original shape, this commit fixes it.
2012-08-06 07:11:35 -05:00
Travis Watkins
164c066453
Fix "moved too quickly" detection.
2012-08-05 23:57:22 -05:00
Travis Watkins
e1a4273957
Fire events for tripwire and hooks.
2012-08-05 23:57:22 -05:00
Travis Watkins
982efb8c24
Add BlockTripwire and BlockTripwireHook from mc-dev for diff visibility.
2012-08-05 23:57:22 -05:00
Travis Watkins
304cb019e4
Fire EntityDeathEvent for pigs. Fixes BUKKIT-2100
2012-08-05 23:57:22 -05:00
Wesley Wolfe
9cccb1c89e
Fix Vec3DPool; don't pool objects indefinitely or O(n^2) clear()
2012-08-05 21:36:25 -05:00
Wesley Wolfe
f5777cc0b7
Add Vec3DPool for diff visibility
2012-08-05 21:36:09 -05:00
Wesley Wolfe
44234c47ce
Cease execution if block is AIR. Fixes BUKKIT-2104
2012-08-05 21:32:01 -05:00
Travis Watkins
a574ec54cc
Put forceChunkLoad back to its original value.
2012-08-05 20:03:12 -05:00
Travis Watkins
beb71069b7
Don't use Packet56 and clear client cache on world changes.
2012-08-05 18:42:03 -05:00
Wesley Wolfe
0e013fa4b0
Fixed PlayerManager ConcurrentModificationExceptions. Fixes BUKKIT-1972
2012-08-04 22:12:16 -05:00
Wesley Wolfe
9804665fec
Fix bounding box pool to use a dynamic cache size
...
Also changed insane array copy routine. This should reduce server lag
spikes that occur periodically.
2012-08-04 21:11:28 -05:00
Wesley Wolfe
14a470985d
Add AABBPool for diff visibility
2012-08-04 21:06:17 -05:00
Travis Watkins
e5acb6cf3a
Don't tick chunks or entities on chunks that are queued for unload.
...
Treat chunks in the unload queue as if they are already unloaded to prevent
processing on them removing them from the unload queue and leaking.
2012-08-04 18:08:26 -05:00
Travis Watkins
fdd01feb8c
Avoid CME when lightning strikes by making a copy. Fixes BUKKIT-2055
2012-08-04 18:02:30 -05:00
Wesley Wolfe
a5da834258
Fix chat not being cancellable when not using deprecated API.
2012-08-04 05:44:23 -05:00
feildmaster
9bed5272d3
Re-implement code missing from leaving the end. Fixes BUKKIT-2003
2012-08-04 04:11:21 -05:00
feildmaster
823e3fb0c6
Correctly detect invalid PistonExtension's to allow removal of StickyPistons. Fixes BUKKIT-2059
2012-08-04 04:10:55 -05:00
feildmaster
ab8b7c7e33
Potentially fix chunk leaking, needs further examination
2012-08-04 01:43:17 -05:00
Steve Anton
f90bd7e7cc
Fix PlayerBucketEmptyEvent handling. Fixes BUKKIT-2002 and fixes BUKKIT-1997
...
The method this.a(world, d0, d1, d2, i, j, k) is responsible for
actually placing the lava or water source block in the world. The event
is currently called after this method, thus canceling the event will
cause the player to keep their water/lava bucket but the water/lava will
still appear where they attempted to place it.
In addition, the check for whether a player has creative inventory is
short circuiting before the event fires, so the event will not be called
for these players.
This moves the event call and cancelled check above these two calls to
ensure it always fires and the results of it are honored.
Closes GH-835.
2012-08-03 23:44:45 -05:00
Wesley Wolfe
02d6703da7
Implement new AsyncPlayerChatEvent. Addresses BUKKIT-2064
...
Added two utility collections for use with PlayerChatEvents allowing lazier
initialization of events and less need to synchronize against the player
list.
Provided a hidden queue system for similar logic to pre-1.3 chat. When a
plugin is listening for the deprecated PlayerChatEvent, all chat will be
delayed to be mirror executed from the main thread. All developers are
encouraged to immediately update to the developmental Bukkit chat API as a
minimum transition for server stability.
Additionally, changes were required to bring thread-safety to the flow
logic. CopyOnWriteArrayList is the only viable means to produce thread
safety with minimal diff; using a sane pre-implemented collection would
require reworking of sections of NMS logic.
As a minor change, implemented expected functionality for
PlayerCommandPreProcessEvent. Setting the player should now change the
player executing the command.
2012-08-03 23:44:45 -05:00
Travis Watkins
4942f5184a
Don't merge items with enchantments. Fixes BUKKIT-2050
2012-08-03 19:30:04 -05:00
feildmaster
8834d1423e
Fix 1.3 changes that prevent nether and the_end to save level data.
2012-08-03 18:58:47 -05:00
md_5
07794300d0
[Bleeding] Fire inventory close event. Fixes BUKKIT-2036
2012-08-03 02:41:48 -05:00
Mike Primm
fe8fc6b90e
Process entity ticks on worlds without players. Fixes BUKKIT-2031
...
Both the CB 1.3.1 code, and vanilla 1.3.1 code, have modified the
behavior of entity tick processing in a way that can lead to disabling
of entity cleanup. Specifically, the tickEntities() call in n.m.s.World,
which processes both the entity cleanup (removing from the world entity
list) and tile entity tick processing (furnaces and such) does not get
called by n.m.s.MinecraftServer's q() method (which drives tick
processing calls in general) when no players are on the given world.
This causes a serious memory leak when automation processes, like dynmap
mapping, load and unload chunks - as entities on unloaded chunks are
only cleaned up during entity tick processing. It also will cause issues
with any mods that use persistent chunk loading (that is, keeping chunks
loaded so that tile entities will continue being processed), since such
processing will no longer function without at least one player on the
given world.
In any case, the tickEntities() call should be called in the same
fashion as under 1.2.x (each tick, independent of player population, as
opposed to being suspended indefinitely when no players are on the given
world). The specific memory leak observed, with removing the unloaded
entites from the world, requires this call be made regularly (or, at
least, whenever the entity unload queue (world.g) is not empty.
Closes GH-832
2012-08-03 01:19:10 -05:00
Travis Watkins
f5794937a9
Print short message on exception to avoid spamming console. Fixes BUKKIT-2018
2012-08-03 01:04:16 -05:00
Travis Watkins
dcf83bc1b5
Restore configurable connection throttle.
2012-08-03 01:04:10 -05:00
Travis Watkins
e156354a60
Add DedicatedServerConnectionThread from mc-dev for diff visibility.
2012-08-03 00:48:07 -05:00
EvilSeph
d5fea5fd0d
Fixed translation issue breaking custom world generation. Fixes BUKKIT-1975
2012-08-02 23:47:41 -04:00
Mike Primm
c711827e94
Fix mapping of ChunkSection nibble data to snapshot. Fixes BUKKIT-1977
2012-08-02 21:45:54 -05:00
Luke Granger-Brown
35a3d701a9
Add trailing / to BukkitDL URLs. Fixes BUKKIT-2015.
...
Also adds CraftBukkit version number to user agent when communicating with
BukkitDL.
2012-08-02 21:38:32 -05:00
Travis Watkins
8dc52123bf
Fix dispenser event handling
2012-08-02 17:55:13 -05:00
feildmaster
d18972eca2
Fix Nether and The End having the same world names.
2012-08-02 11:02:14 -05:00
feildmaster
402b177be4
Add missing callWorldInitEvent on startup.
2012-08-02 10:14:01 -05:00
feildmaster
764c3f24ee
Add test for WorldType's
2012-08-02 09:10:15 -05:00
feildmaster
a43d621c01
Update CraftBukkit to Minecraft 1.3.1
2012-08-02 04:58:50 -05:00
Wesley Wolfe
a4d7691299
Detect and disconnect 1.3 clients properly. Fixes BUKKIT-1952
2012-07-26 01:17:09 -05:00
Wesley Wolfe
b00de5f176
Cleaned up CraftBukkit comments in NMS.
...
Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00
Steve Anton
8b9aad8c2b
Add remaining missing setLastDamageCause's
2012-07-14 17:57:31 -05:00
feildmaster
79189c1c13
Add missing setLastDamageCause. Thanks MonsieurApple
2012-07-13 22:57:42 -05:00
feildmaster
46125dc6cf
Implement getExpToLevel method. Fixes BUKKIT-1906
2012-07-11 17:14:07 -05:00
feildmaster
cf9544c1d9
Reuse ItemInWorldManager, and stop applying ability changes. Fixes BUKKIT-1811
2012-07-09 18:07:53 -05:00
Mike Primm
08740d7f91
[Bleeding] Include chunk biome data for refresh chunk. Fixes BUKKIT-1166
2012-07-08 19:11:51 -05:00
feildmaster
dba9349ed4
Factor invulnerableTicks into getNoDamageTicks. Fixes BUKKIT-1324
2012-07-04 15:12:29 -05:00
feildmaster
d7272f42ef
Implement getMotd, and reload the motd. Adds BUKKIT-1799
2012-07-03 18:00:37 -05:00
feildmaster
00efc8c464
Apply setLastDamageCause after processing events and the event has not been canceled. Fixes BUKKIT-1881
...
This allows previous causes to be available during the event, as well as making the damage cause a valid one. If EntityDamageEvent is canceled, then it's not the last DamageCause.
Also prevents setting DamageCause involuntarily through construction.
2012-07-02 22:22:03 -05:00
feildmaster
e4e994f710
Treat ComplexParts as proxies for setLastDamageCause. Fixes BUKKIT-1821
2012-07-02 22:22:03 -05:00
feildmaster
0a0d5ebf20
Clean entity.damage functions. Fixes BUKKIT-1822
2012-07-02 22:22:03 -05:00
Wesley Wolfe
ff09ff07f9
Fix deprecated spawnCreature. Fixes BUKKIT-1880
2012-07-02 15:36:49 -05:00
H31IX
6093bcc445
Fix client crash on InventoryClick cancel. Fixes BUKKIT-1841
2012-06-28 19:34:51 -05:00
Travis Watkins
a21f038fc3
Mark entities as invalid when they get despawned. Addresses BUKKIT-810
2012-06-28 19:34:31 -05:00
Wesley Wolfe
f5b6abfae1
Fix double overflow/underflow calculations with explosions. Fixes BUKKIT-1865
2012-06-27 21:17:20 -05:00
TomyLobo
412b7eaa12
Implement LivingEntity.hasLineOfSight. Addresses BUKKIT-1255
2012-06-23 10:48:08 -05:00
Travis Watkins
78acee359e
Use LinkedHashSet to make redstone update order consistent. Fixes BUKKIT-1850
2012-06-23 10:47:38 -05:00
V10lator
ea4d3662be
Deprecate spawnCreature and add spawnEntity. Addresses BUKKIT-1168
2012-06-23 10:18:50 -05:00
feildmaster
568fae2e86
Trigger EntityBlockChangeEvent for Silverfish. Adds BUKKIT-1560 and BUKKIT-1593
2012-06-23 06:42:08 -05:00
feildmaster
23d5922bbf
Added EntitySilverfish for diff visibility
2012-06-23 06:42:06 -05:00
Wesley Wolfe
57763845d0
Implement plugin channel events. Addresses BUKKIT-1844
2012-06-21 02:39:59 -05:00
Travis Ralston
9f37f70527
Fire PlayerItemBreakEvent. Addresses BUKKIT-1600
2012-06-21 01:10:30 -05:00
Ammar Askar
8bc42ba8c9
Clear animal owner when untamed. Fixes BUKKIT-1482
2012-06-20 12:45:17 -05:00
H31IX
0095add08c
Add query-plugins setting. Addresses BUKKIT-1781
2012-06-20 12:40:12 -05:00
Wesley Wolfe
6bbae461d5
Fix Heisenplayers
2012-06-17 01:25:01 -05:00
Jeff Wardian
ae98a6f051
Changes '/whitelist list' to ignore comments. Addresses BUKKIT-1804
2012-06-14 23:33:21 -05:00
Jeff Wardian
ae94a3308d
Preserve whitelist ordering. Addresses BUKKIT-1805
2012-06-14 23:33:13 -05:00
obnoxint
e35f6f2526
Fire NotePlayEvent. Fixes BUKKIT-1779
2012-06-14 20:58:57 -05:00
obnoxint
72d64b516c
Add TileEntityNote from mc-dev for diff visibility.
2012-06-14 20:58:57 -05:00
Wesley Wolfe
9002690651
Implement asynchronous pre-login event; Addresses BUKKIT-1213
2012-06-13 23:00:46 -05:00
Wesley Wolfe
ed6d4c7759
Support asynchronous events; Addresses BUKKIT-1212
2012-06-13 23:00:46 -05:00
Jake King
f58e514192
Don't send kick message if the message is empty. Fixes BUKKIT-1789
2012-06-13 22:21:40 -05:00
H31IX
01fe76733f
Fire PlayerToggleFlightEvent. Fixes BUKKIT-1696
2012-06-13 22:21:35 -05:00
Wesley Wolfe
478654351a
Check world before checking distance. Fixes BUKKIT-1792
2012-06-12 16:37:47 -04:00
EvilSeph
b7827c4d22
Fixed EnderDragon not dealing damage after it has been hit. Fixes BUKKIT-1751
2012-06-12 16:37:47 -04:00
Wesley Wolfe
0f23a4fe23
Synchronize handler lists
2012-06-11 01:00:35 -05:00
Travis Watkins
0942b1861b
Handle rcon timeouts properly
2012-06-10 22:26:07 -05:00
feildmaster
d836e57871
Kill fireball if velocity isn't present. Fixes BUKKIT-1228
2012-06-09 04:35:55 -05:00
feildmaster
d5ba6c6644
Fix fireballs freezing when the chunk unloads. Addresses BUKKIT-1228
2012-06-09 04:35:32 -05:00
EvilSeph
3df6608a72
Fixed potential infinite loop in RCON handling. Fixes BUKKIT-1570
2012-06-09 02:52:14 -04:00
Wesley Wolfe
873ce288c2
Fixed decompile for loop handling
2012-06-09 02:47:25 -04:00
EvilSeph
282fcb44ed
Added RemoteControlSession for diff visibility.
2012-06-08 20:23:44 -04:00
Travis Watkins
77cc225b83
Don't try to parse directories if we don't have any.
2012-06-06 12:12:42 -05:00
Travis Watkins
6a37511144
Try to make parent directories for --log-pattern path. Fixes BUKKIT-680
2012-06-04 18:05:23 -05:00
Travis Watkins
e385ffaefc
Call ignite event for fireball shot from dispenser.
2012-06-04 17:25:39 -05:00
feildmaster
d8199aaa39
Fix a NullPointerException.
2012-06-04 04:22:22 -05:00
feildmaster
f15785669a
Launch fireballs at eye location. Fixes BUKKIT-1155
2012-06-03 05:34:58 -05:00
feildmaster
e520032205
Further improving ItemStack handling
2012-06-03 05:30:22 -05:00
Travis Watkins
13fcb9e371
Make log-strip-color a simple flag instead of a boolean.
2012-06-02 14:43:38 -05:00
Travis Watkins
70c91c161e
Resize UnsafeList to initial capacity when cleared and implement clone.
2012-06-01 13:03:59 -05:00
Travis Watkins
894ea06567
Reduce default size of path array. Addresses BUKKIT-1469.
...
The Path object creates an array of 1024 PathPoint objects as the backing
for a sorted queue but testing shows we tend to get only 80 or so entries
in the array at most. To save memory this changes the default size of the
array to 128. Changing it to 64 was considered but that triggered too many
resizes which is detremental to performance.
2012-05-31 19:55:28 -05:00
Travis Watkins
9e5d6699f5
Add Path.java from mc-dev for diff visibility
2012-05-31 19:54:31 -05:00
Wesley Wolfe
266212f9f8
Fix bold states while printing; Fixes BUKKIT-1716
2012-05-26 15:32:38 -05:00
Wesley Wolfe
25cfdfa05e
Change mapping of Gold from yellow bold to yellow; Addresses BUKKIT-1717
2012-05-26 15:27:55 -05:00
Wesley Wolfe
5d3c8bfaa4
Removed AnimalTamer cache, fixes BUKKIT-1628
2012-05-24 23:02:02 -05:00
Wesley Wolfe
c43012ef1c
Fixed broken hashCode()
2012-05-24 23:01:33 -05:00
Travis Watkins
c1bc0df718
Add in checks for potential NPEs. Fixes BUKKIT-1706 and BUKKIT-1590.
2012-05-24 19:12:56 -05:00
Charles Daffern
2f16b8ffa3
Don't spam console with errors on unexpected disconnect. Addresses BUKKIT-693
2012-05-23 21:53:02 -05:00
Charles Daffern
c07d4fffb0
Adding NetworkWriterThread for diff visibility
2012-05-23 21:53:01 -05:00
Charles Daffern
8be14b5bb3
Fix inaccurate head yaw. Fixes BUKKIT-1702
2012-05-23 21:52:59 -05:00
Travis Watkins
fdddc681d2
Use jansi's Windows support for terminal colors.
2012-05-23 15:32:42 -05:00
Travis Watkins
478fa4a969
Remove "failed to querty stty columns" spam. Fixes BUKKIT-1669.
...
When trying to execute stty to get terminal properties an
InterruptedException can be triggered even though we've read all of the
output from stty that we need. Instead of printing a warning and returning
-1 in this case try to parse what data we do have and reset the cache timer.
May also address BUKKIT-1627 and BUKKIT-1686.
2012-05-23 15:32:42 -05:00
Travis Watkins
2e744dbf64
Add files from jline for diff visibility
2012-05-23 15:32:42 -05:00
Travis Watkins
94e9543a14
Add fallback for when jline fails to initialize. Fixes BUKKIT-1675.
2012-05-23 15:32:33 -05:00
md_5
21327265f0
[Bleeding] Improve handling of ItemStacks. Addresses BUKKIT-1697
2012-05-23 04:10:49 -05:00
Score_Under
0f984dd9a5
Re-implement World.getTemperature and World.getHumidity
2012-05-23 04:02:15 -05:00
Travis Watkins
af89cc783f
Don't cap food level at 20 when eating. Fixes BUKKIT-1667
...
The amount of food gained when eating is used for calculating the food
saturation value so capping it at 20 at this point causes us to get
incorrect results. FoodMetaData.eat caps it at 20 anyway so we're safe to
not do so here.
Also readds a line from mc-dev that was mistakenly removed.
2012-05-17 21:17:23 -05:00
Travis Watkins
3ee75ab6d3
Replace TextWrapper with simple newline splitting. Fixes BUKKIT-1662
...
TextWrapper used to try to ensure a message would wrap correctly on the
client by counting the width of the characters in pixels and wrapping
before hitting that limit. This was needed because the client would lose
color information when wrapping and could not handle long lines of text.
Now that both of these problems are solved in the client we can replace
TextWrapper with simple code to split the message into multiple packets on
newlines and ensure chat colors carry across to the new packet.
2012-05-16 23:47:14 -05:00
feildmaster
b6d611d9be
Revert obsolete "fix" for Redstone Torches
2012-05-17 00:24:26 -04:00
feildmaster
41b2e89c70
Assert that the block is still present after placement. Fixes BUKKIT-1399
2012-05-17 00:24:10 -04:00
feildmaster
1d361c2f48
Fix block place protection using a larger radius. Fixes BUKKIT-1617
2012-05-16 18:43:44 -05:00
Travis Watkins
4c8f6f2caa
Add option to strip color codes from server.log file
2012-05-16 13:21:23 -05:00
Travis Watkins
e91169ebad
Add ConsoleLogFormatter for diff visibility
2012-05-15 23:29:39 -05:00
EdGruberman
31d488a386
Update to jline 2. Fixes BUKKIT-717
...
JLine 2 allows for better color matching in the console and support for
colors in console on Windows. Hopefully provides better performance as well.
2012-05-15 23:27:51 -05:00
Travis Watkins
cbd20ec9ea
Use a different temp file for each player to avoid corruption. Fixes BUKKIT-1607
2012-05-09 01:40:19 -05:00
Travis Watkins
ef7e14f9ef
Fire events for fireball item usage. Fixes BUKKIT-1566
2012-05-09 01:40:19 -05:00
Travis Watkins
bbc3d31be7
Add ItemFireball from mc-dev for diff visibility
2012-05-09 01:40:19 -05:00
feildmaster
2f976705be
Revert "Fix potential NPE in vanish API. Fixes BUKKIT-1541"
...
This reverts commit ebf121800bd3161e4af0f6d9229ccb39c31fc278.
If the handle ever becomes null we need to know about it so we can debug it further.
2012-04-27 12:48:40 -05:00
feildmaster
99aeb32d0d
Remove Player cache and edit CraftPlayer.equals to account for EntityID. Fixes BUKKIT-1541 and Addresses BUKKIT-761
2012-04-27 12:33:40 -05:00
Travis Watkins
53ed0dad48
Don't call event if getOwner is null. Fixes BUKKIT-1545
2012-04-25 22:43:15 -04:00
md_5
3e382034e9
Fix growing large tress near world height. Fixes BUKKIT-1072
2012-04-25 22:30:42 -04:00
Travis Watkins
0153fe1f33
Check if packet is null before checking priority. Fixes BUKKIT-1579
2012-04-25 10:34:53 -05:00
Travis Watkins
40be9c8403
Optimized a little too much. Update goals every tick again to avoid AI oddness.
2012-04-24 23:20:29 -04:00
Travis Watkins
8f1fc96da0
Fixed per-world spawn limits. I have no idea how we missed this.
2012-04-24 22:28:26 -04:00
Travis Watkins
73ae279e8d
Update players when potion effects are moved from them. Fixes BUKKIT-789
2012-04-24 21:58:35 -04:00
Travis Watkins
e98cfbd992
Remove address from throttle hashmap before killing socket. Fixes BUKKIT-659
2012-04-24 21:58:24 -04:00
Travis Watkins
e3363db0a9
Remove "Fetching addPacket..." spam as it isn't useful. Fixes BUKKIT-32
2012-04-24 21:58:12 -04:00
Travis Watkins
9c12dc0ef8
Fix potential NPE in vanish API. Fixes BUKKIT-1541
2012-04-24 21:57:54 -04:00
feildmaster
0220c1ff74
Remove legacy Chunk cache. Fixes BUKKIT-1400
2012-04-24 15:06:11 -05:00