Commit Graph

173 Commits

Author SHA1 Message Date
BONNe
8711d7ad08 Rework Challenges Level Status checking.
In previous code challenges level status holds information for next level. It is fixed now, and current implementation allows to get everything that is needed.
2019-01-22 09:10:13 +02:00
BONNe1704
10a5dc1940 Apply single GUI style to all admin GUIs. 2019-01-21 15:23:16 +02:00
BONNe1704
c78c690818 Remove item name from Border Items 2019-01-21 14:00:13 +02:00
BONNe1704
60789276be Set all util guis to 45 element size.
Add Glass Pane Borders to these guis.
2019-01-21 12:21:53 +02:00
BONNe
ce794d771c Create ChallengesGUI that will be opened for users. 2019-01-21 00:01:26 +02:00
BONNe
d902e4b615 Add ability to move free challenges from start of the list to end of it. 2019-01-20 22:25:38 +02:00
BONNe
8143059e17 Add ManageEntitiesGUI and ManageBlocksGUI to EditChallengesGUI. 2019-01-20 19:35:08 +02:00
BONNe
a90f29e472 Add GUI that allows to edit required blocks. 2019-01-20 19:33:27 +02:00
BONNe
e9b20feac4 Remove unnecessary else if. 2019-01-20 19:29:55 +02:00
BONNe
7e3876f391 Fix issue when WALL_TORCH and WALL_SING was without icon. 2019-01-20 19:28:32 +02:00
BONNe
24646678bf Remove code duplication.
Material icon and Entities icon creation now are in GuiUtils class.
2019-01-20 17:54:51 +02:00
BONNe1704
7b0df2d5a7 Add Material to ItemStack transformation in GuiUtils class. 2019-01-20 16:12:20 +02:00
BONNe1704
0645f7cb11 Create new class GuiUtils that contains methods, that is frequently used and can be static. 2019-01-20 15:55:12 +02:00
BONNe
dadf907efb Create SelectBlocksGUI that allows to select single Material that is block from GUI. 2019-01-20 11:54:40 +02:00
BONNe
3d5dbca422 Improves panel border creating method.
Allow to change row count in panel and border material.
2019-01-19 23:48:38 +02:00
BONNe
43fe78e0f9 Fix issue when delete function was not working. 2019-01-19 22:20:42 +02:00
BONNe
16be7f26a1 Create class that allows to change required entities for challenge. 2019-01-19 21:26:16 +02:00
BONNe
0109431262 Create new method in CommonGUI, that allows to fill border with black stained glass around Panel. 2019-01-19 21:25:48 +02:00
BONNe
88f9d32862 Implement Reset and Complete Challenge for ListUsersGUI. 2019-01-19 18:29:08 +02:00
BONNe
be7435f73a Implement AnvilGUI into StringListGui so users could edit text via Anvil. 2019-01-19 18:21:37 +02:00
BONNe
faa237ddf0 Integrate AnvilGUI into NumberGUI so users could manually write numbers in GUI.
Add error messages, if number is not valid.
2019-01-19 18:13:15 +02:00
BONNe
c42652dde8 Implement add and remove challenge from challenge level panels in EditLevelGUI. 2019-01-19 18:02:19 +02:00
BONNe
6125eb5d34 Create SelectChallengeGUI that allows to choose one challenge from input challenge list and return it into GUI. 2019-01-19 17:53:50 +02:00
BONNe
9415452e33 Implement AnvilGUIs into EditLevelGUI for editing Text fields. 2019-01-19 17:41:27 +02:00
BONNe
1d0f090948 Implement existing GUIs in EditChallengeGUI.
Change Challenges.environment from list to set.
2019-01-19 17:27:41 +02:00
BONNe
865fa626af Create SelectEnvironmentGUI that allows to select and deselect different world environments. 2019-01-19 17:12:00 +02:00
BONNe
17d0f0b8f3 Create SelectEntityGUI that allows to select an entity from all living creatures.
It displays mobs in two ways: as Mob eggs or as Mob Heads.
2019-01-19 16:54:43 +02:00
BONNe
433484d9f7 Add new enum HeadLib that contains library with all mob heads from Minecraft. 2019-01-19 15:49:54 +02:00
BONNe
11c3637b2a Add error messages when unique ID is not unique. 2019-01-18 19:28:12 +02:00
BONNe
1ecbac43bf Add last missing element in AdminGUI.
Now AdminGUI all icons are functional.
2019-01-18 19:26:03 +02:00
BONNe
c2b809f509 Add AnvilGUI dependency. 2019-01-18 19:15:50 +02:00
BONNe
870bf6d232 Implement ResetAllChallenges confirmation GUI to ListUsersGUI. 2019-01-18 19:13:39 +02:00
BONNe1704
0f56eb7185 Add EditSettingsGUI to AdminGUI.
Fix issue when other GUIs were not opened.
2019-01-18 17:40:01 +02:00
BONNe1704
6cdc619cf0 Implement existing GUIs in EditLevelGUI. 2019-01-18 17:38:34 +02:00
BONNe1704
1b1b081a42 Add existing GUIs in EditChallengeGUI. 2019-01-18 17:29:24 +02:00
BONNe1704
97174930d5 Create constructor that allows to input any String Collection. 2019-01-18 17:22:44 +02:00
BONNe1704
fb06dae7ab Add constructors that allows to set minimal and maximal return value. 2019-01-18 17:03:08 +02:00
BONNe1704
25371fc6aa Replace setValue method with BiConsumer.
This will provide ability to use setters directly in caller GUIs.
2019-01-18 16:50:34 +02:00
BONNe1704
09f69bd46a Implement Consumer in ConfirmationGUI instead of depending on setValue method. 2019-01-18 16:49:39 +02:00
BONNe1704
c7445df56f Merge branch 'rework' of https://github.com/BONNe/Challenges into develop 2019-01-18 10:53:16 +02:00
BONNe1704
d1173d6499 Merge remote-tracking branch 'origin/develop' into develop 2019-01-18 10:52:48 +02:00
BONNe
13291b450c Implement ConfirmationGUIs in Delete operation for ListLevelsGUI and ListChallengesGUI. 2019-01-17 23:09:32 +02:00
BONNe
29dadf3841 Implement existing GUIs in AdminGUI. Update TODO comments. 2019-01-17 22:56:05 +02:00
BONNe
dab5f2b331 Remove commands from UtilGuis, instead use CommonGUI.valueObject to store new value.
Proper ItemSwitchGUI implementation.
2019-01-17 22:44:48 +02:00
BONNe
bd48e85fcc Create method that allows to change ValueObject value. 2019-01-17 22:38:45 +02:00
BONNe1704
2ae8a5d634 Create ItemGUI class that will be used to change all required and reward item stacks. 2019-01-17 17:49:51 +02:00
BONNe1704
1508492a69 Create StringListGUI class that allows to edit list of strings. 2019-01-17 16:55:32 +02:00
BONNe1704
c79173b411 Remove command existing check from ConfirmationGUI.
Add CompositeCommand as class variable.
2019-01-17 16:27:16 +02:00
BONNe1704
6903fa5d40 Create NumberGUI that allows to change integer value and run command that will apply this integer. 2019-01-17 16:23:03 +02:00
BONNe1704
e1f6cc8b47 Create ConfirmationGUI class that creates GUI with 2 buttons.
On Cancel it should return to previous GUI.
On Accept it should process given command. If command does not exist, it should throw error message in chat. At the end it should return to previous GUI.
2019-01-17 13:16:42 +02:00